In Stars And Time

In Stars And Time

217 ratings
In Stars and Time Text Guide
By FinchCollector
Maps, and how to get all achievements, weapons, accessories, souvenirs, and memories
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Introduction
How to get all achievements, equipment, souvenirs and memories. Includes some simple maps

Minor spoilers for the whole game

If anything is poorly phrased, confusing, misspelled, or I've missed something obvious, please let me know! I will do my best to answer questions in the comments

Thanks to Radez29, Grendy, Pocket Beetle, and Mq for telling me how to get some achievements, and to Armored_Danboard for creating more detailed maps!

Achievements
Many achievements are not possible to get until Act 4, I would not recommend achievement hunting until you reach that point

Welcome to the show
Finish getting ready

Break a leg
Die for the first time

Intermission
Die against the King

Curtains!
Beat the king

Encore!
Get to the end (Finish Act 2)

Nostalgie
Talk to the King (Finish Act 3)

IS THIS IT?
Learn more about the loops (Finish Act 4)

Your favourite play
Get to the end 5 times

Epilogue
Save Vaugarde

Aaaaaand SCENE!!!
Get to the credits


One!
Loop 20 times

More!
Loop 50 times

Time!
Loop 100 times - if you do not have Memory of Self equipped, you will sometimes skip multiple loops at once in Acts 3 and 4

Jackpot!
Do a jackpot attack for the first time


Best idea you’ve ever had!
Eat the pineapple slices in the second snack break

What’s inside your hat, Bonnie?
Try all of Bonnie’s snacks

Did you see that?
See a ghost - happens randomly when you’ve gone through enough loops

(reloads dagger) house’s haunted
See three ghosts in a single loop - Ghosts are located in the hallway after the locked door on floor 1, right hallway from the entrance on floor 2, and the hallway before the shrine on floor 3. Save and reload if they aren't there

Warning! Sharp
Use tears to loop a lot (about 20 times), then talk to Loop. Mention your dagger and keep pushing to use it

No thanks, stardust!
Show Loop a souvenir by looking at one next to the favor tree

Here’s some change
In Act 3 or 4, interact with the silver coin in your pockets until you get a flashback

What was that about... ?
After getting Here’s some change, interact with the silver coin in front of Loop

Like talking to yourself
Complete What was that about... ?, and then during Act 6 return to Dormont and talk to Loop


Companion Quest
In Act 3, talk to Mirabelle and offer your help. In her bedroom look inside her bedside table, then in Dormont ask if she needs help choosing someone

Fetch Quest
In Act 3, after talking to Mirabelle, ask Odile if she needs help. In the secret library, inspect the check-out sheet, then ask if she needs help on a new loop in Dormont, and tell her the boulanger has a familytale

Tutorial Quest
In Act 3, after talking to Mirabelle, ask Bonnie if they need help. Get to the first snack break, and then on a new loop ask if they need help in Dormont. They will ask you questions about their favourite food. The answers in order are:
  • Rice
  • Pineapple
  • Samosas
  • Without cheese and with potatoes

Really? He doesn’t need your help with a quest?
After completing Companion Quest, Fetch Quest and Tutorial Quest in the same loop, talk to Isabeau

In this moment...
Hang out with everyone, and get to the end

...You are loved.
Hang out with everyone, and get to the end, thrice

Wait for it...
On loops where you do NOT hang out with Isabeau, talk to Isabeau last after defeating the king. You will have to do this four times


So cute!
Investigate the open book in the third floor storage room, and agree with Isabeau and Mirabelle that Odile is cute

Stupid Rotten Adults
Investigate the book next to the bookshelves in the poem room, then investigate the books in the dining room. When you get to the second snack break, talk to Bonnie without hanging out with them on two separate loops.

But then who was phone???
After completing Companion Quest (does not have to be on the same loop), return to the intact statue of the change god on the third floor after getting the KeyKnife, and then interact with the various broken statues throughout the house. Return once to the intact statue after getting the KeyKnife again.

Teachable Moment
On a loop where you've hung out with everyone, investigate the chalkboard in the classroom

Bad Touch
When talking to Isabeau in front of the favor tree after getting Wait for it..., you will get the option to wait for Isabeau to touch your shoulder, or a (...) option. Choose (...)

You’ve said this joke before
In Act 4, talk to Isabeau in Dormont and choose the (stay silent) option. You will need to loop and repeat this 3 times

Kinda sus...
During Act 4, behave extremely suspiciously throughout a loop - you get a sound effect every time you do so. Remember to investigate all the books about wish craft and time craft, then talk to Odile after defeating the king


Fashionable
Get every accessory

Armory
Get every weapon in the same loop – remember to sharpen the KnifeKey!

Behind the scenes
Get every chat with Loop - with thanks to Corland, here's a list of chats[pastebin.com]and this guide by Floflosera fully details the condition for getting each chat if you want a more in depth look

OP
Get everyone to their max level (75) in the same loop after getting Siffrin to level 99 - use the memory of family from In this moment... to double xp gain

Head Empty
Get every memory

1000 ways to die
Die every way possible - To the king, to sadnesses, to tears, to the banana peel, to pineapple, to the rock (cutscenes don't count), to your dagger
Maps
Maps are not to scale

Floor 1

More detailed Floor 1 map by Armored_Danboard available here

Floor 2

More detailed Floor 2 map by Armored_Danboard available here

Floor 3

More detailed Floor 3 map by Armored_Danboard available here

Key
Orange is a door that is unlocked with an open phrase
Red is a door that is unlocked with a key
Purple is a barrier of tears
Red 'S' is a sadness
Blue 'X' is someone frozen in time
Locations
Items that can be found in each room - minor spoilers up to Act 4. Includes things that only need to be picked up once and things that need to be collected every loop

Floor 1
Tonics Storage
Sour Tonic, Super Sour Tonic, Crafted Water, Ginger Juice, Pepper Juice, Thyme Juice
Bell Pendant

Death Corridor
Remember to disable the trap! (Middle right column)

Dining Room
2 Salty Broths, Crafted Water

Storage Room 1
Get open phrase (stosorageroomoom) from the Derwent Shopkeeper after examining the door
Ginger Juice, Sweet Tonic, 2 Salty Broths

Crest Room
Fight a sadness for a Star Crest

Kitchen
Egg key
Ginger Juice, Pepper Juice, Thyme Juice, Super Sour Tonic
Wok

Forge
Crafted Water
Needle Sword, Sharpening Stone

Bedroom A
Salty Broth, 2 Sour Tonics,
Opaque Glasses

Bedroom B
Broken Egg Key
Drawn Card, Pillow Hat

Floor 2
Garden
2 Super Sour Tonics, Sweet Tonic
Garden Scissors

Head Housemaiden’s office
Rock Key

Corridor to Library
Bonding Earring

Library
Paper Key
2 Sweet Tonics
Crumpled Poem, Heavy Book,

Secret Library
Adorable Moving Shield

Classroom
Crying Key
Super Sweet Tonic

Crest Room
Fight a sadness for a Star Crest

Storage Room 2
Get open phrase (openphrase123) from poem room on floor 3
Sweet Tonic, 2 Salty Broths
Shiny Piece of Glass

Trap Room
Scissors Key

Infirmary
You will need to loop to escape this room
Super Sweet Tonic
Broken Doll, Drop Earring

Floor 3
Entry
Empty Key

Mirror Room
Smiling Key
Mirror Picture

Storage room 3
Pepper Juice
Massive Chain

Secret Room
Investigate the wall on the right side of Storage Room 3 to enter
5 Sweet Tonics, 3 Super Sweet Tonics, 3 Salty Broths, 3 Crafted Waters

Pottery Studio
2 Salty Broths, 2 Sweet Tonics
Papier-Mache Hands

Mirabelle’s Room
Pepper Juice, Thyme Juice, Ginger Juice
Short Gizmo-Gadget

Door
Locked until Act 4
Starry Hat behind it

Body Craft Room
Angry Key
2 Salty Broths, Pepper Juice, Thyme Juice, Ginger Juice

Crest Room
Fight a sadness for a Star Crest

Poem Room
You will need to loop to escape this room
2 Salty Broths
Open phrase (openphrase123)

Observatory
You will need to loop to escape this room

Shrine
KeyKnife
Equipment
Does not include starting equipment

Weapons
Griddle Pan
Inspect the cutlery shelf in the Beautiful One's house

Wok
Interact with the sink in the Kitchen

Needle Sword
Mounted on the wall in the Forge

Garden Scissors
Interact with the cupboard in the Garden

Heavy Book
Interact with the open book in the House’s Library

Papier-Mache Hands
Interact with the shelf in the Pottery Studio

First Issue
Talk to the Castle-Loving One and find the last issue of the Cursing of Chateau Castle in the Pottery Studio. Do not interact with any other issues, and when you return to Dormont and tell them what happens in it they will give you the First Issue

KnifeKey
After you first use the KeyKnife, talk to Loop about a way to use it again. Get the sharpening stone from the Forge, and use it on the KeyKnife. Then examine the carving tools in the Trap Room on the second floor, and use the sharpening stone on the KeyKnife again

Accessories
Opaque Glasses
Interact with the cupboard next to the door in Bedroom A

Pillow Hat
Interact with the right-side bed in Bedroom B

Drop Earring
Investigate the empty bed in the Infirmary

Stylish Bow
Talk to the Stylish One in Dormont, and tell Mirabelle that she has a fan. Later in the castle, investigate the left-most desk in the Classroom. On a new loop, tell the Stylish One what Mirabelle thinks of her, and give the gift she gives you to Mirabelle

Starry Hat
Investigate the drawer next to the book behind the locked door on the third floor
Memories
Siffrin
Memory of Self
Starting Memory - will also prevent you from looping multiple times at once in Acts 3 and 4

Memory of Keys
First time picking up a key after looping

Memory of Sadnesses
In Act 3, repeat the tutorial, then come back here when starting from Dormont. You will have the option to immediately attack the first sadness you encounter

Memory of Ghosts
Complete (reloads dagger) house’s haunted

Memory of Touch
Complete Bad Touch

Memory of Fishing
Fish with the Fishing One every time you’re in Dormont

Memory of Barrels
Look into every barrel you come across in one loop

Memory of Pillars
Look at every pillar you come across in one loop

Memory of Looping
Complete Break a leg

Memory of Defeat
Complete Intermission

Memory of Victory
Complete Curtains!

Memory of Family
Complete In this moment...

Memory of Memories
Complete Act 3

Memory of Emptiness
Obtained in Act 5

Memory of A Journey
Obtained in Act 6

Memory of Bomb
Craft the bomb using the three bomb ingredients (more info in Souvenirs section

Memory of KnifeKey
Obtain the KnifeKey

Mirabelle
Memory of Mirabelle
Starting Memory

Memory of Butt Kicking
Reach the final snack break before the King

Memory of Change God
Complete But then who was phone???

Memory of Learning
Complete Teachable Moment

Memory of Faith
Complete Companion Quest

Memory of Lovely Moving Cure
Get Mirabelle to level 47

Memory of Shining Life
Get Mirabelle to level 50

Memory of Mega Sparkle Heal
Get Mirabelle to level 52

Isabeau
Memory of Isabeau
Starting Memory

Memory of Reflection
Reach the mirror on floor 3

Memory of Confession
Complete Wait for it...

Memory of Puns
Complete You’ve said this joke before

Memory of Stargazing
Complete Really? He doesn’t need your help with a quest?

Memory of SO WEAK!!!
Get Isabeau to level 46

Memory of BREAK, BREAK!!!
Get Isabeau to level 49

Memory of NOT OVER YET!!!
Get Isabeau to level 54

Odile
Memory of Odile
Starting Memory

Memory of Tonics
Obtained when entering Tonic Storage in Act 2

Memory of First Strike
Complete So cute!

Memory of A Secret
Complete Kinda sus...

Memory of Secret Quest
Complete Fetch Quest

Memory of Paper α V
Get Odile to level 49

Memory of Craft Buff
Get Odile to level 53

Memory of Craft Break
Get Odile to level 55

Bonnie
Memory of Bonnie
Starting Memory

Memory of Snacks
Reach the first snack break

Memory of Safe Rooms
Complete What's inside your hat, Bonnie?

Memory of Promise
Complete Stupid Rotten Adults

Memory of Training
Complete Tutorial Quest
Souvenirs
Reminder Note
From Mirabelle!

Friendship Doodle
Talk to the Drawing Kid in Dormont

Bright Flower
Talk to the Flower Growing One in Dormont – you can give this to your allies... or to the king in Act 3

Four pointed leaf
Talk to the Sky-Loving Kid in Dormont, and tell them you are from the sky

Long Thingy-Thing
(Bomb Component) After you learn what word locks are, enter the building next to the Blind One in Dormont using the default open phrase (change)

Bell Pendant
Interact with the cupboard in Tonics Storage

Drawn Card
Interact with the cupboard in Bedroom B

Crumpled Poem
Found in the house’s library

Bonding Earring
Examine the person looking for their partner on the second floor, check the bookshelf in the classroom, then examine them again on a separate loop. You can give it to the pottery teacher

Broken Doll
Examine the cupboard in the infirmary

Massive Chain
Found in Storage Room 3

Mirror Picture
Interact with the mirror in the Mirror Room

Lumpy clay
Investigate the big lump on the table in the Pottery Studio

Short Gizmo-Gadget
(Bomb Component) Interact with Mirabelle’s Roommate’s cupboard

Secret Ingredient
(Bomb Component) Investigate Mirabelle’s Roommate

Shiny Piece of Glass
Found in Storage Room 2, but is only able to be picked up in Act 3

Sharpening Stone
Examine the metalworking equipment in the Forge after talking to Loop about the KeyKnife

125 Comments
Kaziglu Bey Nov 26, 2024 @ 12:20pm 
Got it, there IS another conditional: I got the Bad Touch achievement and equipped the Memory it provides and NOW the knife can be used from the inventory. There may be other thing that enable it, I assume further in if things get bleaker, but in Act III with only one full party hangout, it took this change to enable it.
Kaziglu Bey Nov 26, 2024 @ 7:55am 
Has anyone had issues with 1000 ways to die? I got the convo with Loop, they get mad for being forced to give you the option, I am adamant I pushed through and the dagger shows up in the Pockets menu now. I also had a followup convo with Loop on using the dagger and if it's any different to using a Tear, they rhetorically asked why don't I try it and see and I responded affirmative. HOWEVER, when I select the dagger in the Pockets menu I get the error sound when it shows me who I can use it on and I select myself.

Is the lock-out ONLY deny it's use when Loop asks, or is there some trigger linked to having done the companion hangouts or being in a certain Act? I'm in Act 3 according to the game and have done one full hangout. Wondering if there's something else holding me back or if I made a mistake, but I am certain I didn't pull back from its use in the two convos with Loop.
Shot From Guns Jul 24, 2024 @ 8:56am 
"But then who was phone???" has at least one additional condition before it can trigger: besides having inspected enough CG statues to get the conversation about them, you also have to have completed Mira's personal quest.

(It's possible that other conversations about Mira's Change beliefs are also required, particularly the ones when you pick up various keys, but I haven't tested them.)
Bug Jul 23, 2024 @ 1:04pm 
You can also get “here’s some change” and “what was that about” in act 3 :sifemoji:
FinchCollector  [author] May 31, 2024 @ 10:51pm 
@Galaxy I'm pretty sure you need to interact with it in front of Loop after getting the flashback
Galaxy May 31, 2024 @ 7:59am 
@FinchCollector yeah, i got that one eventually, but are you supposed to do it again afterwards? Should I just keep doing it? lmao:sifemoji:
FinchCollector  [author] May 25, 2024 @ 10:48pm 
@ComputerKatto hm I guess your right, I dont know where I got five from then. Thanks for the correction!

@Semirhage Thank you, clarified wording
ComputerKatto May 25, 2024 @ 9:51am 
The final time you talk to Isa is on the fourth time, though. The first time, interrupted by Bonnie. The second time, after talking to Bonnie, interrupted by Mira. The third time, after talking to Bonnie and Mira, interrupted by Odile. The fourth time, talking to everyone, not interrupted by anyone, getting the achievement.
Semirhage May 20, 2024 @ 2:06am 
For 'Stupid Rotten Adults' the second snack break part does not work if you have hung out with Bonnie on that loop. (I did hang out with everyone so unsure if that effects it or only not hanging out with Bonnie is fine).
FinchCollector  [author] May 16, 2024 @ 11:15pm 
@Galaxy Its been a minute since I played through, but I believe you need to interact with it until you get a flashback - it should be about buying a croissant

@ComputerKatto I was including the final time you talk to Isabeau

@BUN Good to know! Changed the wording a little