Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After clearing Judgement with Bandit, I'd like to add some thoughts. He's actually pretty capable with some practice! I found the best items to build are Ancient Sceptre (double-hitting 4th ability), Hardlight Afterburner (extra dodges), and general mobility and attack damage. You want to practice picking off weakened foes from a crowd by turning invisible, then killing them with Lights Out; if you get good at this, you'll be invulnerable most of the time and rarely have to worry about cooldowns. If things get too hectic, you can use your extra charges from Hardlight Afterburner to gain some distance and then fire from afar with your primary attack. The Providence fight becomes really easy, as you can go invisible to both dodge his repeated attacks and optimize your position. I cleared it first try!
Plus survivor can heal for 10 HP for each critical chanse. As for the bandit, the survivor could constantly activate skills with almost no kickbacks and it's working perfectly on a Providence.
I am not sure that the difficulty of the game does not depend on the time spent in the test.
Just want to say a big Thank you for the guide, I beat all character gold time(without Robomando) after the learning. Couldn't do it without the guide especially the Providence part!