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Relatar um problema com a tradução
options for zero ammo weight
better points of interests/ story telling scenes that are randomly placed with interesting loots ot items for base decoration
option to move or dismantle and/or build any object in the game for decoration.
settings for ammo drops
tab targeting and sticky targeting and forgiving hit boxes.
interiors for vans, buses, and box trucks.
climbing, ropes, ladders, and grappling hooks and hook points all over the map.
either plentiful weapons or easy repair settings or both
basically you make a sandbox with a setting for every single conceivable detail of the game and let us decide what gameplay details are important to us as players. follow this request and i promise you, your game will blow up.
stacks should have 99 or 999 of every single object including boxes of things like nails.
vehicle carry capacity should be super high as though a vehicle is how people move large and heavy loads around in the world. carry slots should increase number of slots should be increased.
alternatively give the option to automatically shunt loot back to camp like in baldur's gate 3.
I wouldnt mind having vehicles being the spot that you have to dump off point for that. either way inventory management should be adjustable for those that what to play a zombie apoc but dont like heavy inventory management or arbitrary limitations on how we play.