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As I understand it, you normally have to use a mindwipe tonic because not enough engram points exist to unlock everything. I would like it to still be a progression but have enough points to unlock everything so when I reach the max level in the tree, I have just enough to unlock the last thing. How would I set this up?
I would think someone has figured this out. Otherwise, I have to go through and count up all of the points and figure out a way to do it myself that isn't too overpowered.
In the old version the script looked like this: OverrideNamedEngramEntries0=(EngramClassName="EngramEntry_MetalPick_C",EngramPointsCost=500)
You don't know what he looks like in the new one?
bAutoUnlockAllEngrams=true
Unlocks all engrams for every level up