Adam's Venture Origins

Adam's Venture Origins

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Adam's Venture Origins Video Walkthrough Guide
Tekijältä Valadorn
Dive into the captivating world of Adam's Venture Origins with our comprehensive video walkthrough guide. Join Adam and Evelyn on their quest through ancient ruins, solving intricate puzzles. With detailed, step-by-step instructions, this guide is perfect for novice players. Immerse yourself in the rich narrative and stunning visuals, and let our video guide be your trusted companion on this epic adventure. ű
   
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Oxford

Press "W" to wake up after two minutes for an achievement.
Speak with your father to learn he has a new assistant.
Use the world globe for progressing into an achievement.
On the bookcase, you can see the old design of Adam.
Keep going until you see a sign "Gallery". Go the right at the sign.

1st Puzzle:
1st coat of arms = The painting with the Moon
2nd coat of arms = The painting with the gramophone
3rd coat of arms = The painting with the snake
4th coat of arms = The painting with the bird in a cage
5th coat of arms = The painting with the soldier/officer

2nd Puzzle
Choose the outer left circle and turn it until the U on the middle circle is aligned with the M to make UM.
Choose the middle left circle and turn it until UM is aligned with the L on the inner circle.
Choose the inner left circle to turn it until LUM is in the central rectangle.
Choose the inner right circle and turn it until N is in the central rectangle.

To make progress for the globe achievement, spin the globe in the library.

Go to the end of the library to find a bookcase with an eye at the top.
Select the right ladder and move it to the right then twice up.
Select the middle ladder and move it to the right then down then left.
Select the last ladder and move it to the left then up then right. Once you're done, move it down.
Select the top ladder to make it go down and then left.
Select the only bottom ladder that can move to make it go to the top.
Select the now-free bottom ladder and move it up then left.
Select the top one and move it down then left.
Do the same for the other one.
Make the third ladder go to the top.
Make the bottom piece go up.
Move the last piece to the right.
Climb up the ladder and take the book.

Enter your father's office. After the cutscene, take the book on the desk and put it on the fireplace.
The Depths of Oxford

Press "W" to wake up.
Take the hook on the crate then open the door.
Press F to use the rope with the hook, get to the bottom.
You can see a closed gate. At the opposite side, you'll find stairs. Follow that path, open the door and use the lever. It will open the gate.

Go back to the newly opened path and follow it to a blinking plate. Adam has a torch on him, you can light it with the fires around. Take the plate then do a series of swings and find all plates.

Go back to the map room and use the plates on the solar systems in front of the alcoves to find your next destination.
Luz


Route de Luz, 1925
Go to the truck and inspect the motor.
Fix it

Luz, France

Knock on the door.
Bring the box in the lift on the right.
Use the boiler:
+8
+12
-5
Climb the ladder up to speak with the professor.
Lower the bridge then go the first windmill.

3rd Puzzle
You need first to connect to the fuse 9:
down to +1
down to +1
right to +3
right to +2
up to + 2
right to 9
Then you need to go to the fuse 13
right to +7
down to -2
down to -2
left to +4
down to -5
right to -2
right to +3
right to +1
up to -1
up to +1
right to 13

4th Puzzle
You need first to connect to the fuse 2:
right to -3
down to +2
left to -1
down to -1
right to +1
right to -1
up to -1
right to 2
Then you need to go to the fuse 21
right to +1
down to +2
left to +4
down to +1
right to +1
down to +1
right to +3
right to +2
up to +1
left to +2
up to -3
up to +2
right to +1
down to +2
right to 21

5th Puzzle
You need first to connect to the fuse 8:
down to +2
down to +3
right to -1
up to +2
up to +1
right to +2
down to -4
right to 8
Then you need to go to the fuse 14
down to +1
right to -3
down to +4
left to -2
down to +4
right to +2
right to -3
right to -1
up to -2
left to +3
up to +5
up to -1
right to -2
down to -3
right to 14

Go back to the Professor.

Templar Church, Luz

After the professor stops talking, spin the globe for the final time and to get an achievement.
Use the projector on the table,

6th Puzzle
First row: Outer - Middle - Middle
Second row: None - Inner - Outer
Third row: Inner - Middle - Outer

Follow the Professor

7th Puzzle
You need to ring the bells as shown on the wall.
Here's the solution: 1-4-2-3-4.

On the left, you'll see a spiderweb. Burn it and follow the passage.
You'll see a lever. Use it to open the door.
The Gate of Eden

Follow the path

Use the cart.
Once you're out of the cart, follow the left path up to the professor.
After the talk, go back down and look at the TNT machine

Puzzle 1:
The goal here is to build a path from the barrel to the bottom by turning pipes, without any ends not connected to another pipe. Activate the lever to make some TNT.

Go back to the Professor and blow up the entrance.
The Search Begins I-II


After the fall, wake up and follow the only path you can access. Ignite your torch to have some light.

Keep going down.

Continue until you reach the pole with missing parts.
Use your hook to swing on the left platform.
you look to the left and the right, you'll see levers. Use them with your hook and grab the missing part of the pole which was hidden in the device.
Return to the Pole.
Use your hook to swing to the middle platform.
Turn around and climb the steps. Then do a double swing to land at the top of the wooden structure and pull the lever, do the same on the other side and take the missing piece.
Return to the Pole :
"So these three things remain
Faith, Hope and Love
But the greatest of these is Love"

Now, you can swing to the right platform. Take the first gate piece then lower the bridge, cross it, swing to the other side and solve the next puzzle.

? ? V
? ? IV
II VII I


Enter the door.
Leap of Faith


Go forward, ignite your torch and burn the spiderweb.
Once in the main room, go to the left waterfall to enter a new room. Climb the steps.
Lower the bridge, cross it then go down. Climb again the structure in front of you.
The following message should appear:
"Everything can distract you
Look beyond the material world
Take the leap of faith"


Use the rope and go back to the main room. Now take the right waterfall and take the lever.

Go back to the main room and go to the closed gate and use the lever you found.
Follow the path, then use your hook to swing behind the waterfall.

? ? VI
V III II
II VI II

Pass the door to reach the next episode.
Full Spectrum I-II


Go to the pole and make this message:
"I am the Light who follows me
Will never walk in Darkness
But will have the Light of Life"

Go to the end of the room and turn left before the stairs, climb up the wall.
Use your hook to make a series of swings
Use the levers on both sides to have a total of 3 lights shining.
Then go to the glass statue and the colored altars.
Push the statue to the light beam and then move again the statue so that the colored beams touch their altars.
Go to the newly opened exit.

Use the rope on the left to reach the other side. Use the ledges to reach an overture and pass through it.

Keep going down until you reach another door with a puzzle.
? ? VIII
I VIII I
VIII I I

Enter the door.

Ignite your torch and just follow the narrow path until you can reach safety. Keep going and use the rope.
Hold Onto Your Belief


Keep going to the instruments and climb on the tree platform to reach a pole:
"The wind blows where it wills
And you hear its sound
So it is with all born of the spirit"


Then go back to the instruments and bring them on the pipes.
From the Tree towards the ledge the order is:
Horned Ram, Instruments, Winged Creature.

Cross the lake and and go to the cage to find the missing pieces.

Then climb up and once at the top, turn around and jump. Swing to reach the exit.
Eden


Go to the rope and use it. Join Evelyn and the Professor.

Solve the puzzle.

The Symbols on the outer ring should be the same with the symbols on the poles, you have to put the others accordingly.
Airport

Use the Pin you get from Evelynn to open the door, you can unlock it in this order:
3-4-2-1-3.

Stealth sequence: Don't let the guards find you. Run in the river on the side.

Your next objective is to find fuel for the car.
There will be a Can in the warehouse, one in the second warehouse and the third will be in the last tent, after getting the last can go behind the little shack and climb the ladder, go back to Evelyn.
Jerusalem


Keep going until you reach a place with Envelyn already inside. Follow her. After the cutscene, come back to the market and find the stall on the right with a pipe.
Climb on the stall. Take a series of swings to land on a roof. Climb higher to find a boiler.
The solution is to press the following buttons:
-10
+7
-10
+7
-10
+7
-10

Pass the newly opened door and open the next one.
Excavation Site


Follow the path and enter the tent. Then go to the absence board and solve the puzzle:
William
Catherine
Brian
Alan
Rose
Thomas

Then go where Evelyn is standing and use the electric board to solve a puzzle. The solution is 2-2-3.

When you're in the camp, speak to the guard in the last tent and enter it to repair the radio.


After that, follow the guard to repair boilers. Follow him. Speak with him to access the puzzle.
the first missing one is +7 and the third one is +11
Press the following buttons :
-17
+7
-17
+23
-9

Speak with the guard again. Then go show your badge to the one at the barrier.

The values for the buttons are the following: -24, +7, -12, +17, -8.
-24
+17
-12
Follow the path.
Solomon's Temple


After your fall, you'll need to open the door with Solomon's family tree:
Hand planting a tree: David
Full tree: Nathan
Growing tree: Shobab
Tree freshly out of the ground: Shimea


Lights should appear on the door. They have different colors. You will have to direct a purple beam on Solomon's name.

Go to the levers and notice that one is missing, it is laying on the moving platforms. To reach it, use the levers in the following order
lever 2
lever 3

After finding the missing lever:
lever 5
lever 4
lever 3
lever 3
lever 2
lever 5

Follow the path until you get to a puzzle with round discs.
The goal is to align the disks to create a path for the water:
Turn the golden stone, after it turned once turn the purple one.
Solomon's Throne Room


Ignite your torch, then ignite the empty vase on the left. Keep going to the puzzle.
1st Puzzle :
1 = sun
2 = rectangle
3 = triangle
4 = diamond
5 = circle
6 = clover

Follow the path

Use the lever between the fire pots to free the access to the ladder. Climb down.

Go to the disks puzzle.
Activate the "purple" disk
Activate the "gold" disk when the "purple" has moved once.
Activate the "red" disk when it's aligned with the "purple"


You'll find Evelyn and a new disks puzzle.
Activate the "purple" disk.
At the second move of the "purple", activate the "red" and the "gold" disks.
When the "purple" disk is aligned with the "blue" one, activate the "blue".


Ignite your torch then light each fire in that order and use the levers next to them :
bottom right
bottom left
top left
top right


Go behind the throne and continue on

You have to make a green flower on the top, a blue one on the right, a yellow one on the bottom and a red on the left. Each mechanism turns. The middle one is the only that can carry the gems around.

Follow the path to reach the book and escape after.
Mine I-II


Wake up and follow the path.
Get down and use the cart.
Follow the path and use the lift by pulling the lever. Climb the ladders and use the rope to reach the maze.
Enter the maze and go:
Up
Down
Left
Left
Up
Right
Lit square for the bridge
Down
Down
Right
Down
Left
Left
Up
Down
Left
Up
Up
Left

You can choose any cart. However, your path will be a little different.

Reach the lift. Use it for your second go at the maze:
Left
Up
Left
Down
Up
Right
Down
Left
Right
Down
Right
Lit square for the bridge
Left
Left
Up
Left

Mine II

It's a little cart ride. Stay crouched. Use your hook near the water towers and to release your dad and Evelyn

Enjoy the end.
Achievements
Non Story related:

Heavy sleeper - Sleep for around 2 minutes at the start of the game

Globetrotter - Spin the Globe in your Fathers Room, spin the globe in the library, spin the globe in Luz in the Professors room.

Story Related Achievements

All other achievements will unlock during the game, no need to worry about them :)
The Silver Crusade
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