Call of Duty: Black Ops

Call of Duty: Black Ops

79 ratings
Black Ops: Zombies Easter Egg Patches
By Reuben
This mod enables the ability to solo the main Easter eggs and enables Mule Kick for Zombies mode when offline.
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󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌
Black Ops: Zombies EE Patches (Legacy Mod Version)
What this mod does
  • Enables the ability to complete the Easter eggs in solo or coop (without four players).

  • Adds a Easter egg speedrun timer for the main Easter eggs.

  • Adds Mule Kick back into every map when playing offline.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Changelog
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌General Changes:
  • Added a EE speedrun timer that activates when the first steps of the main Easter eggs are activated and stops when the last steps of the main Easter eggs are completed.

  • Added a fully functional Mule Kick back into zombie maps when not connected to the Call of Duty: Black Ops servers.

Ascension EE Changes:
  • The Casimir Mechanism Easter egg now works with any amount of players.

  • The buttons step now gives players one hundred seconds to press all four buttons when not in a four player game.

  • The lunar lander step is solo-able (the LUNA letters are at their original positions in coop) after the pressure plate step (in order: ride the lander near the Revive perk to grab the letter L, ride the lander near the Stamin-Up perk to grab the letter U, ride the lander near the Speed-Cola perk to grab the letter N and ride the lander near the PhD perk to grab the letter A).

  • The freeing Gersh step only requires the upgraded Zeus Cannon, upgraded Ray Gun and Gersh Device when playing solo.

Call of the Dead EE Changes:
  • The co-op version of the Ensemble Cast Easter egg now works in solo.

  • You no longer have to knife the frozen vodka bottle, you can shoot at the ice encased around it to dislodge it whilst standing below it to catch it in solo, when in co-op the ice encased around the vodka bottle still needs to be knifed.

Shangri-La EE Changes:
  • The Time Travel Will Tell Easter egg now works with any amount of players.

  • In solo mode the tile matching step now gives the player one hundred seconds to match each tile before they reset (standing on the tile activates the timer and symbol so that you can match tiles, crouching on the tile clears the symbol and stops the timer so that you can memorise which symbols are on what tiles).

  • Time in eclipse mode has been increased to twenty minutes during the tile matching step.

  • Player one always spawns as Richtofen.

Moon EE Changes:
  • The Richtofen's Grand Scheme Easter egg now works with any amount of players.

  • Player one always spawns as Richtofen.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌F.A.Q
Q: Does this mod affect achievement unlocks?

A: Achievements can still be unlocked.

Q: Do I still need to complete Easter eggs from previous maps in order to complete the Easter egg in Moon?

A: Call of the Dead and Shangri-La Easter eggs need to be completed to do the Easter egg in Moon.

Q: Does the mod support other versions of Call of Duty: Black Ops?

A: Only the Steam version of the game is officially supported, although other versions may work.

Q: Does this mod skip any steps of the Easter eggs?

A: No Easter egg steps are skipped.

Q: Which guide do I use to help complete the Easter eggs with?

A: Any guide will do so long as changes made by the mod are also followed.

Q: Is this mod compatible with other mods?

A: This mod isn't compatible with other mods that override the same .ff and .iwd files.

Q: Can I play in a public lobby with this mod installed?

A: Maps will fail to load if not everyone has the mod installed.

Q: Can I launch Call of Duty: Black Ops - Multiplayer with this mod installed?

A: It's not recommended to do so.

Q: How do I load zombie maps when not connected to Call of Duty: Black Ops servers?

A: Any guide that shows how to bind keys to loading zombie maps via cfg commands will do.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Commands
Command
Description
Default Behaviour
Default Value
Example Player Config Command Usage
cg_drawWatermark
Toggles the visibility of the in-game watermark HUD element.
Enabled
1
seta cg_drawWatermark "0"
cg_drawSpeedrunTimer
Toggles the visibility of the in-game EE Speedrun Timer HUD element.
Enabled
1
seta cg_drawSpeedrunTimer "0"
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Download, install and uninstall patches
Link to v1.4.1 here[github.com], download the zip file from the release page.

Follow the install and uninstall instructions on the release page.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Notes
This version of the mod works with the vanilla version of the game without the need of Game_Mod or Plutonium to load it. You can also compile from source using Call of Duty: Black Ops - Mod Tools (BETA) on Steam.

Find any bugs, problems or have any suggestions? Please feel free to comment below.
Black Ops: Zombies EE Patches (Game_Mod Version)
What this mod does
  • Enables the ability to complete the Easter eggs in solo or coop (without four players).

  • Adds a Easter egg speedrun timer for the main Easter eggs.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Changelog
General Changes
  • Added a EE speedrun timer that activates when the first steps of the main Easter eggs are activated and stops when the last steps of the main Easter eggs are completed.

Ascension EE Changes
  • The Casimir Mechanism Easter egg now works with any amount of players.

  • The buttons step now gives players one hundred seconds to press all four buttons when not in a four player game.

  • The lunar lander step is solo-able (the LUNA letters are at their original positions in coop) after the pressure plate step (in order: ride the lander near the Revive perk to grab the letter L, ride the lander near the Stamin-Up perk to grab the letter U, ride the lander near the Speed-Cola perk to grab the letter N and ride the lander near the PhD perk to grab the letter A).

  • The freeing Gersh step only requires the upgraded Zeus Cannon, upgraded Ray Gun and Gersh Device when playing solo.

Call of the Dead EE Changes
  • The co-op version of the Ensemble Cast Easter egg now works in solo.

  • You no longer have to knife the frozen vodka bottle, you can shoot at the ice encased around it to dislodge it whilst standing below it to catch it in solo, when in co-op the ice encased around the vodka bottle still needs to be knifed.

Shangri-La EE Changes
  • The Time Travel Will Tell Easter egg now works with any amount of players.

  • In solo mode the tile matching step now gives the player one hundred seconds to match each tile before they reset (standing on the tile activates the timer and symbol so that you can match tiles, crouching on the tile clears the symbol and stops the timer so that you can memorise which symbols are on what tiles).

  • Time in eclipse mode has been increased to twenty minutes during the tile matching step.

  • Player one always spawns as Richtofen.

Moon EE Changes
  • The Richtofen's Grand Scheme Easter egg now works with any amount of players.

  • Player one always spawns as Richtofen.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌F.A.Q
Q: Does this mod affect achievement unlocks?

A: No Steam achievements will be unlocked when using Plutonium due to the way Plutonium currently interacts with Steam and the game files.

Q: Do I still need to complete Easter eggs from previous maps in order to complete the Easter egg in Moon?

A: Call of the Dead and Shangri-La Easter eggs need to be completed to do the Easter egg in Moon.

Q: Does the mod support other versions of Call of Duty: Black Ops?

A: Only the Steam version of the game is officially supported, although other versions may work.

Q: Does this mod skip any steps of the Easter eggs?

A: No Easter egg steps are skipped.

Q: Which guide do I use to help complete the Easter eggs with?

A: Any guide will do so long as changes made by the mod are also followed.

Q: Is this mod compatible with other mods?

A: This mod isn't compatible with other mods that override the same .gsc files.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Commands
Command
Description
Default Behaviour
Default Value
Example Console Command Usage
cg_drawWatermark
Toggles the visibility of the in-game watermark HUD element.
Enabled
1
cg_drawWatermark 0
cg_drawSpeedrunTimer
Toggles the visibility of the in-game EE Speedrun Timer HUD element.
Enabled
1
cg_drawSpeedrunTimer 0
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Download, install and uninstall patches
Link to v1.4.1 here[github.com], download the zip file from the release page.

Follow the install and uninstall instructions on the release page.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 ᠌ ᠌ ᠌ ᠌Notes
This version of the mod requires Game_Mod[github.com]for Call of Duty: Black Ops in order to run, but it also works with Plutonium[plutonium.pw].

Find any bugs, problems or have any suggestions? Please feel free to submit an issue or start a discussion.
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