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Also, so many "-----", should totally re-format this to make it easier to read.
Over a long period of time, I've boiled down the trait list to about three short pages of traits which are useful, maintain law and order, and also maximize trade, taxes, agriculture and mining output.
also your ancillaries should be chosen the same way.
I tried adding the word "Skill", onto the end of the traits that popped up error messages, they seemed to work after that.
e.g: give_trait "Hanno" MathematicsSkill 2.
It may be MathematicSkill, no 's' inbetween, if the first option errors.
This issue annoyed me for some time, so I hope it helps.
give_trait this "the trait you need"
eg. give_trait this GoodCommander 5
Easier :)
and now that i found all those traits codes even more fun :)
but i got some problems with some of the traits
i get an error while entering some of the traits
the game "doesn't find" them
Mathematics/NaturalPhilosophy those (and few more) traits doesn't work for me
anyone got this problem too??