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I was also curious if the map is supposed to go dark (NVG mode) at the beginning and not when the generator is destroyed and turns the lights off? If it is then it's cool, but if not then you just need to have a single trigger connected to the roof that is enabled by the invisible lever instead of individual lights - it will turn off all lights inside the roof zone.
There's also a tiny space at the edge of the sandbags at bottom of deployment area you can squeeze through and walk around out of bounds, just so you know! :P
Well made!