Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

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UEBS Heavy Knight
   
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14 AGO 2023 a las 10:22 a. m.
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UEBS Heavy Knight

Descripción
The Heavy Knight from the first UEBS. Includes the Golden Knight.

The models from the first game are hella unoptimised. I've tried to decimate the polygons the best with the time I have, from 30,000 to ~4,500, and they still drop frames compared to vanilla units. Shows how exceptionally optimised the second game is. I may optimize it better in the future when I have time.

9 hours ago I thought this was an easy port since it should just be swapping models. Now it's 1:20am and I have to wake up at 6:00am for my uni... Why can't things ever be easy?
11 comentarios
caruso_david 10 AGO 2024 a las 4:08 p. m. 
no longer works
jamie_adam_derry 26 DIC 2023 a las 5:49 p. m. 
Hey Tortoise,i hope you are well and had a good Christmas if you celebrate it. Firstly i wanted to say there's been a few updates so it might be worth your time (if you have any) coming back to finish off porting over the final few units.
Or if it's still not fixed enough to where you are happy continuing, then i have a challenge for you, which would be to try and port them over to a game called Epic Fantasy Battle Simulator instead.
If you don't own the game i'd even buy it for you as a donation for what hopefully would be some great work.
jamie_adam_derry 1 OCT 2023 a las 6:28 p. m. 
Dam OK that sucks big time, but thanks for all you did :)
White Tortoise  [autor] 1 OCT 2023 a las 3:43 a. m. 
Sadly, it's the latter. Plus I kinda just lost interest when the game still haven't fixed the custom animation break armies bug
jamie_adam_derry 30 SEP 2023 a las 8:31 p. m. 
@White Tortoise are you slowly working on porting any of the remaining UEBS 1 units over, or have you done all you had time to do now?
Mac N Sneeze 14 AGO 2023 a las 3:05 p. m. 
@White Tortoise Hopefully they will add LODs for custom animations soon
White Tortoise  [autor] 14 AGO 2023 a las 3:03 p. m. 
Ultra low poly LOD only supports vanilla humanoid animations. I use custom animations, so the ultra low poly LOD T-pose when you use it.
jamie_adam_derry 14 AGO 2023 a las 2:40 p. m. 
My personal preference for the order of any other units you could bring over from UEBS would be the following,in this order:

1. Spearman
2. Wildman
3. Soul Tyrant
4. Runner Zombie
5. Elven Huntress
6. Skeleton Warrior
7. Tornado Trooper
8. Roman
9. Spartan
10. Persian
11. Archer
12. Laser Knight

Whether it takes a week or month per mod we appreciate what you can do :) (But do let is know if/when you start working on the next)
Mac N Sneeze 14 AGO 2023 a las 1:28 p. m. 
Yes LODs for mods need to be improved and optimized, not your fault. I'd recommend to make sure that Ultra low poly human LOD is checked, mess with some of the render priorities, and I haven't tinkered with culling mode but "cull completely" might help, though I'm not sure what issues that may cause.
jamie_adam_derry 14 AGO 2023 a las 11:49 a. m. 
My first comment was before i'd tried them, now i have and OMFG,lol probably your best port over yet even though i've loved them all, thank you for your hard work,it's greatly appreciated,but don't fall behind on education stuff :D