Garry's Mod
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TF2 Sniper PM + Hats
   
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Tipo de contenido: Extensión
Tipo de extensión: Modelo
Etiqueta de extensión: Dibujos, Diversión
Tamaño
Publicado el
Actualizado el
4.147 MB
25 JUL 2023 a las 12:12
10 JUL 2024 a las 8:04
6 notas sobre cambios ( ver )

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TF2 Sniper PM + Hats

En 1 colección creada por acres
Acres TF2 Playermodels
17 artículos
Descripción
TF2 MUST BE MOUNTED TO AVOID MISSING TEXTURES!

"Let's have a go at it!" - sniper team fortress 2nd

This is a playermodel of the sniper from team fortress 2 with bodygroup hats.

-c_hands/c_arms
-c_hands match team color
-choose what style of viewmodel you want (ONLY INSTALL THE ONE YOU WANT NOT BOTH)
-Playermodels for blue and red team
-19 Cosmetics in total

(NEW!) NPCS https://steamcommunity.com/sharedfiles/filedetails/?id=3230034504

tags: sniper, tf2, team fortress 2, playermodel, pm, hats, customizable, custom,
Discusiones populares Ver todo (2)
5
13 OCT 2024 a las 15:19
FIJO: Suggest a Hat Here
acres
4
7 NOV 2023 a las 8:00
Is this PM compatible with Outfitter?
EnderShameimaru
44 comentarios
GeNeRaL 11 ENE a las 10:38 
will there be more hats and other accessories?
blu_C4t 8 ENE a las 15:02 
god they float 3 inches of the gound fix that please
and the faces so we can pose them too
ebes 14 OCT 2024 a las 1:19 
@L0RD you eat refridgerators >:P
Medic gaming 24 AGO 2024 a las 5:06 
nice
Zillon7881 16 AGO 2024 a las 11:44 
could you add the croco-mundee and scopers scales? it hurts me not having my base sniper loadout lol i have hard time making a random one aswell
havin a melty? 10 JUL 2024 a las 13:42 
No problem, now they're perfect. I mean you even used procedural bones for the first person arms, that's pretty rare on the workshop sadly.
acres  [autor] 10 JUL 2024 a las 12:17 
fixed it. thanks for letting me know
acres  [autor] 10 JUL 2024 a las 6:56 
i didnt know that, ill be fixing that soon.
havin a melty? 9 JUL 2024 a las 22:12 
You've outdone every other attempt in Gmod history to turn the mercs into playermodels! However... they're all compiled with the wrong animations, you compiled them with

$includemodel "m_anm.mdl"
$includemodel "humans/male_shared.mdl"
$includemodel "humans/male_ss.mdl"
$includemodel "humans/male_gestures.mdl"
$includemodel "humans/male_postures.mdl"

when playermodels are supposed to be compiled with

$includemodel "m_anm.mdl"
$includemodel "m_gst.mdl"
$includemodel "m_pst.mdl"
$includemodel "m_shd.mdl"
$includemodel "m_ss.mdl"

Otherwise, there are a lot of visual glitches, like not having animations for walking backwards/sideways with the physgun, and sinking in the ground when landing from a jump.