HoneySelect2Libido DX
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HoneySelect2Libido DX

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Building a Big-Eyed Anime Chick
By Quality House
This is a guide to help you build a female character that looks like something from an anime.
   
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Hello!
What to Expect
Front
Bottom
Side
Dimensional
Disclaimer
  1. You need the HF mod to do this.

  2. The eyes are massive, most of the changes focus on hiding the massive billiard balls in her face.

  3. If it isn’t listed, it doesn’t need to be modified.

  4. Many female anime characters, have thin (almost lanky) bodies. This guide will simulate that.

  5. The hair clips through the clothing, this is an asset problem not a character model problem.
FACE SETTINGS Part 1
The head is meant to be a bit rounded and cartoony.

OVERALL:
  • Head Width: 45
  • Upper Depth: 29
  • Upper Height: 30
  • Lower Depth: 45
  • Lower Width: 40

  • Head Scale X: 120
  • Head Scale Y: 120
  • Head Scale Z: 120
(Neck scale is adjusted here and in the BODY section, cause most female anime characters have tiny necks.)
  • Head + Neck Scale X: 80
  • Head +Neck Scale Y: 80
  • Head +Neck Scale Z: 80

  • Lower Head Cheek Scale Y: 91

  • Upper Front head Scale X: 95


JAW: (Meant to give the characteristic pointed chin look.)
  • Chin Size: -22
  • Chin Height: 76
  • Chin Depth: 3

  • Chin Scale X: 45
  • Chin Scale Y: 17
  • Chin Scale Z: 87


CHEEKS: (Meant to hide the lower eyes, they are actually massive. Lol)
  • Lower Width: 173
  • Upper Height: -48
  • Upper Depth: 53
  • Upper Width: -52

  • Upper Cheek Scale X: 93
  • Upper Cheek Scale Z: 114

  • Lower Cheek Scale Z: 0
  • Cheek Offset: 90


EYEBROWS: (Trying to get them to show expression was such a pain in the ass.)
  • Width: 37
  • Height: 89
  • Position X: 33
  • Position Y: 40
  • Angle: 22

  • Eyebrow Scale X: 161
  • Eyebrow Scale Y: 113

  • Outer Eyebrow Scale X: 35
  • Outer Eyebrow Scale Y: 157
  • Outer Eyebrow Scale Z: 178

EYES: (Here we go…)
  • Eye Vertical: 56
  • Eye Spacing: 157
  • Eye Depth: 17
  • Eye Width: 70
  • Eye Height: 200 (Adjust this if you want sharper eyes. Affects Iris height.)
  • Eye Angle Z: 47
  • Eye Angle Y: 50
  • Inner Dist: 140
  • Outer Dist: 31
  • Inner Height: 47
  • Outer Height: 52
  • Eyelid Shape 1: -6
  • Eyelid Shape 2: 41


  • Eye Open Max: 90 (70 for sharp eyes)


  • Eye Scale X: 109
  • Eye Scale Y: 112
  • Eye Scale: 84



  1. Select ‘Advanced Bonemod Window’ on the bottom right.
  2. Type ‘eye’ into the search bar.
  3. Select ‘cf_J_Eye_t_L (Body)’ usually third from top.

    (What you do to the left side (L) will affect the right side (R).)
    • Offset X: 0.04
    • Tilt Y: -14.4
    (Gives the eyes a more rounded fit on the head. It looks better and simulates the rounded cartoony style of anime.)

  4. Select ‘cf_J_Eye_s_L (Body)’ usually third from top.
    • Scale X: 1.091
    • Scale Y: 1.117
    • Scale Z: 0.843
    (Increases eye size, may not need adjustment, just insure it says something like this.)
FACE SETTINGS Part 2
NOSE: (Tiny, but with a characteristic pointed tip.)
  • Nose Height: -13
  • Nose Depth: 27
  • Nose Angle: 31
  • Nose Size: 16
  • Bridge Height: -10
  • Bridge Width: -33
  • Nostril Length: -5
  • Nose Tip Height: 55
  • Nose Tip Size: 8

MOUTH: (Easiest Part)
  • Depth: 8

EARS:

The ears are from my ‘How to Build a Snout’ guide found here, under 'BUNNY EARS':
https://steamcommunity.com/sharedfiles/filedetails/?id=2996054379
Otherwise, you can just leave the ears alone.
EYE SETTINGS
Adjust all you want, the model’s eyes are meant to be bright for this demonstration.


LEFT/RIGHT EYE

Iris Type:
  • ‘[mlekoduszek] eye ver.3.5’

Iris Settings:
  • Glow: -9 (Gives a more colorful, anime look.)
  • Width: 104
  • Height: 69

Pupil Type:
  • ‘Type 1’

Pupil Settings:
  • Color: Any but make sure Alpha is 61 (Creates a softer look.)
  • Width: 90
  • Height: 90


IRIS SETTINGS
  • Shadow Range: 154 (Leave at 50 for a darker look.)
BODY SHAPE
A demonstration for a female anime character body.

OVERALL
  • Height: 68
  • Head Size: 48

BREASTS (The chest is made thinner and smaller, so even the model’s B-Cup looks big.)
  • Size: 37
  • Weight: 5

UPPER BODY
  • Neck Width: 3
  • Neck Thickness: 3
  • Shoulder Width: 70
  • Shoulder Thickness: 60
  • Chest Width: 16
  • Chest Thickness: 27
  • Waist Width: 40
  • Waist Thickness: 19

  • Shoulder Shape: 80 (Fits the ‘rounded head’ look better.)

  • Upper Torso Scale X: 87

LOWER BODY
  • Pelvis Width: 28
  • Pelvis Thickness: 0
  • Hips Width: 54

ARMS
  • Shoulder: 29
  • Upper Arms: 47
  • Forearm: 59

LEGS
  • Thighs: 32
  • Legs: 31
  • Calves: 32
  • Ankles: 32

BUH-BYE!
I really enjoyed building this character, it was a fun challenge. I might use her in a future skit, idk.
Anyways, goodbye!
Have a good life! :D
2 Comments
Quality House  [author] Feb 24, 2024 @ 7:41am 
boo
DylOn Nov 19, 2023 @ 2:59am 
jesus christ how horrifying