Conrad Stevenson's Paranormal P.I.

Conrad Stevenson's Paranormal P.I.

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Guide for the Ghost Types and their differences
By Eír Loríen
In this guide, I'll show you the differences between the ghost-types in the game. This guide will contain huge spoilers about the ghosts in the game, since I'll put the ghosts in categories, so you know how to investigate each ghost! In case you do not want to see spoilers, I'll put the ghosts in a spoiler-warning.
   
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About this guide

This guide contains the ghost-types, the evidence you can gather around the ghost, and the differences between the types. I won't put each ghost with its unique audio lines, relics, and spawn spots in here, nor the lore about them. This will be part of another guide :) Since you can't check the in-game wiki during the investigations, I'll put them also in here so that people can check them to every moment.

In case you want to check the wiki in the game, it is on your pc in the office. On the picture it's the number 5. As soon as you're in the wiki, open the spirit guide.


Let's get into it :)
The Residuals
First the wiki from the game:


In short:


  • common spirits
  • stuck in a loop, act the same event over and over again
  • unaware of surroundings
  • repeated memories → tied to specific moments during lifetime
  • cold spots, emfs
  • manifestations, sound


Difference to other ghost-types:

  • do not interact with their surroundings, no lights, no doors
  • do not reply to EVP-questions, ParaVox or ParaBox
  • they are stuck in a special loop, so you can find them in the same spots
  • they appear to be kinda transparent

Tools you can use for this ghost-type:

1. EMF Data : milliGAUSS meter, EMF-Pod
2. Temperature Data: Thermometer
3. Audio Data: Digital audio recorder (NOT the evp session!), Parabolic Mic
4. Photos: Digital Camera, Auto-Cam
5. Light Devices: Laserpen


Getting released with:



Residual ghosts in the game:

Evergreen Lane:

Elizabeth Carter/ The Skipping Child


Polk Street:

Harold Wagner / Perpetual Presence

Church on Spruce Street

Pastor Jacob Johnson / Lost Reverend

Alice Williams / The Woman In White

Timothy Williams / Williams Boy

Jefferson Street:

Kathy DaFoe

Barr Harbor Lighthouse

Douglas Murdoch/ Mr. Murdoch

George

Rene Novak

Melanie Peters / Cheer Captain
The Intelligent
Here's the in-game wiki:




In short:

  • communicating with the living
  • interacting with the environment
  • passed away and linger mysterious in our world
  • strong connection to the location
  • possible irregularities with emf/temp
  • EVPs often obtained
  • disembodied voices


Differences to other ghost-types:

  • are aware of you
  • interact with the lights/doors
  • colorful, clear manifestation
  • answer to EVP-sessions


Tools you can use for this ghost-type:

1. Temperature Data: Thermometer
2. EMF-Data: milliGAUSS meter, EMF-Pod
3. Audio Data: Digital audio recorder (EVP Sessions), ParaBox, ParaVox, Parabolic Mic
4. Photo: Digital Camera, Autocam
5. Light Devices: Laserpen

Getting released with:

You can't release the intelligent ghosts yet.



Intelligent ghosts in the game:

Evergreen Lane:

Robert Connor/ G.I. Ghost

Polk Street:

David Allen / Little Boy Blue

Church on Spruce Street:

Ezra Segerstein / Mr. Segerstein

Pierre Lefebre/ Angel of the Mausoleum

Barr Harbor Lighthouse

Deirdre Hurley

Dr. Arthur Gideon / Dr. Bonesaw
The Shadow People
First the wiki:


In short:

  • left their lives unfulfilled
  • emf, temps, audio devices
  • disembodied voices


Differences to other ghost types:

  • shadow models
  • noisy, really loud audio lines while facing you
  • answering to ParaBox and ParaVox but NOT the EVP sessions from the audio recorder


Tools you can use for this ghost-type:

1. Temperature Data: Thermometer
2. EMF Data: milliGAUSS meter, EMF-Pod
3. Audio Data: Digital audio recorder (no EVP Session), ParaBox, ParaVox, Parabolic Mic
4. Photo: Digital: Camera, Auto-Cam
5. Light Devices : Laserpen


Getting released with:


Shadow people in the game:

Evergreen Lane:

William Carter / The Shadowy Screamer

Polk Street:

Deborah Allen / The Grieving Shadow

Church on Spruce Street:

John Ulrich / Mysterious Shadows

Red Eyes

Jefferson Street:

Rhonda DaFoe / Rhondas Shadow

Barr Harbor Lighthouse

Eli Hurley / Fleeting Shadow

Mary Walsh / The Diligent Shadow
The Poltergeists
In-Game wiki:


In short:

  • comes from german – means : Noisy spirit
  • starts quietly, gradually increases until it's unbearable
  • no apparent source (sound)
  • household items destroyed
  • unknown lifeforms or former people who are unhappy with home's current residents


Differences to other ghotst-types:

  • no visible manifestation
  • sometimes hard to get evidence besides of audio
  • the mess they're creating counts as photo evidence
  • really loud noises
  • the mess they are creating vanishes

Tools you can use for this ghost-type:

1. Temperature Data: Thermometer
2. EMF Data: milliGAUSS meter (if positioned correctly) EMF-Pod
3. Audio Data: Digital audio recorder (NO EVP Session), Parabolic Mic
4. Photo: Digital Camera

I am not sure on the laserpen or the autocam. Didn't test it myself.

Getting released with:

Not possible to release the poltergeists yet.


Poltergeists in the game:

Evergreen Lane:

Ghost in the Kitchen

Polk Street:

Ghost in the Garage

Barr Harbor Lighthouse

Ghost in the Parlor
The Demons
Again, the in-game wiki:



In short:

  • vicious spirits
  • capable of great cruelty/violence
  • never been humans/existed for eons
  • roam from location to location
  • feed on fear and pain
  • possession
  • rare ghost type

Differences to other ghost types:

  • no human shaped form
  • aggressive
  • attacks Conrad
  • if you're being attacked and the demon gets you, you'll use some of your evidence, remember to collect it again
  • Conrad can outrun a demon attack


Tools you can use for this ghost-type:

1. Temperature Data: Thermometer
2. EMF Data: milliGAUSS meter, EMF-Pod
3. Audio Data: Digital audio recorder, Parabolic Mic, ParaVox, ParaBox
4. Photo: Digital Camera, Auto-Cam
5. Light Devices: Laserpen


Getting released with:




Demons in the game:

Church on Spruce Street:

Wintekowa

Jefferson Street:

Diabolus/ Ghost on Fire

The Barr Harbor Lighthouse:

Rusalka
In the end
In case you are still missing something, have some questions or something you wanna say: Feel free to join our discord server, write in the comments below, on my profile or send me a message!

Thanks for being part of the CSPPI Community :)