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Ilmoita käännösongelmasta
- First, why is there no pirate gregor in gregor section? Its not like he's that bad, cmon. Good clashing with nuke on skill 3 if you can maintain his poise count / have poise count booster.
- R corp heath gonna suffer a lot in new canto if Ji Hoon keep adding long fights, which he is trying to make more. Rabbit heath will become either situational or not even usable, new heathcliffs are all so strong now, especially in longer fights.
Everything else that i could mention is new chars, but thats obvious so i wont waste your time anymore. Have a great day
I just started the game and I have no clue what I am looking at or what I should be doing.
Don’s Basilisoup is decent in an emergency situation due to it being mono-lust.
Sunshower: Possibly outdated info or the limbus tooltip is lying to you, but losing a clash does not lose your sanity.
Telepole Don: This EGO is not meta in charge teams. It’s only meta if you’re attempting low-turn runs. The sanity cost heavily affects the consistency of rip space, and the fact that it requires heads hit to give charge to the team hurts it as well. With UT4 charge units, this is negligible outside of low turns. You do mention this, but still say it’s 100% meta anyway for some reason.
“Change sin resistances…taking 1/4th the damage” This is incorrect because of a quirk in how Limbus Company calculates skill resistances. Resistances <1 actually have half effectiveness, meaning that what is shown as a 0.5 resistance is in reality, 0.75. This means you can only take half damage at best, not 0.25 damage. This weird damage calculation does not apply to sin-only (ex: sinking) damage, which applies resistances as shown. Resistance is also additive, not multiplicative.
Here is a a damage chart for resistances/weakness [imgur.com]