Farthest Frontier

Farthest Frontier

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Temple Relics [v0.9.0]
Von c0mad0r
This Guide has been created to help players identify all the Temple Relics and how they can be used in their game. The text can easily be used in Google Translate into another language. If this helped you, remember to vote and feel free to leave feedback in what may also help.
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Relics are bonuses for the town Temple
Each Relic provides a constant bonus that can be used in game to boost your town.
  • Level 1 Temple can hold 2 Relics with 2 workers
  • Level 2 Temple can hold 3 Relics with 3 workers



Relics are found in one of two locations:
Traders
All relics are available from the traders for a price ranging from 2000 to 5000 gold. Until at least one Relic is purchased, traders will sell the same Relic at a different price each visit.

Ruins
Each map generates a fixed number of ruins that can be excavated using laborers assigned to them to reveal any random relic. Once excavated, the site can be cleared by laborers for 35 stone.
Relics are divided into three groups:
Wilds Relics
- Are relics of the earth, but are not limited to just nature bonuses.

Antlers of the Great Spirit:

Hunter Cabins yield 30% more meat.



Eternal Ice of Amatok:

Food spoils 25% slower.



Eye of the Hunter:

Bows, Crossbows and Towers deal 15% more damage.



Root of the First Tree:

Trees grow 15% faster and orchards produce 25% more fruit.



Tusk of the Autumn Boar:

Shields and Hide Coats provide +4 Armor.



Martyr Relics
- Are relics from the fallen.

Ark of the Vengeful Dead:

Raiders and Wildlife are more deadly and aggressive.



Ashes of the Martyr:

All Villagers have 25% more health.



Bloodied Stone of Idrick the Innocent:

Increases Villager attack damage by 100%.



Hair of the Saint Hadia:

Flax crops produce 50% more yield.



Tears of the Mother:

Birth rate and health of Villagers increased by 10%.



Teeth of Jonia the Ascetic:

Villagers get hungry 15% slower.



Warrior Relics
- Are relics from renowned warriors.

Gildar’s Coin Purse:

Soldier upkeep costs reduced by 30%.



Shard of Markovian’s Blade:

Soldiers and Guards do 15% more damage.



Shroud of the Unknown Soldier:

100% recovery rate from festering wounds.



Targo’s Hammer:

Blacksmiths and Armories work 20% faster.



Tribute to Fallen Kings:
Luxury goods last 20% longer.











10 Kommentare
jclovis3 28. Juni 2024 um 11:23 
Is there any benefit to not clearing a ruin for the stone? Like, does it eventually spawn more relics if left alone?
Pathfinder 10. Apr. 2024 um 11:46 
What are YOUR TOP THREE???

I'm thinking mine are:

1) Solder Upkeep reduced by 30% (Even if i only enable every 3 years it pays for itself eventually)
2) Food spoils 25% slower
3a) Luxury goods last 20% longer ( i figured they're expensive to make and critical to luxury houses)
or..
3b) Birth rate and health booster 10%
feanor68 4. Apr. 2024 um 23:23 
Until the author gets a chance to update, the most recent update notes for 9.2 says...

Shroud of the Unknown Soldier now increases the durability of Coats, Linen Clothes, and Shoes, rather than increasing recovery chance from Festering Wounds.
feanor68 4. Apr. 2024 um 23:22 
@mala... the Ark is for masochists :P
mala 4. Apr. 2024 um 11:42 
What's the point of Ark of the Vengeful Dead
The Big Red 1 24. Jan. 2024 um 16:30 
are they in now? =3
c0mad0r  [Autor] 23. Aug. 2023 um 20:25 
@BudsyRunit. Bloodied Stone of Idrick the Innocent ONLY works for non-combatant villagers. It does not work for Guards or Troops unfortunately.
BudsyRunit 23. Aug. 2023 um 1:22 
Does the bloodied stone of idrick increase all villagers, including guards?
c0mad0r  [Autor] 28. Juli 2023 um 12:14 
@Gameingtree no, this is only for public test at the moment but will be in the next release.
Gameingtree 27. Juli 2023 um 12:31 
Wait... isn't this not out yet in-game? My brainlet hurts...