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So, rn we have a working version that can decompile the data.win.
What makes the errors, like the one which i had trouble with, is the "Decompiled" tab. If you start changing things in "Disassembly" tab instead, it's gonna go fine, and the game will launch fine.
Seems like "Decompiled" tab is something like a manual re-arrange of whatever is in "Disassembly" tab, just made for user's convenience, and all the real data is in "Disassembly".
p.s. spent entire yesterday on making modifications, hopefully will finish soon to make a mod out of it.
Seems like some scripts i just can't be touching, or the compilation fails.
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BUT i somewhat-achieved what i wanted by creating a new script for the "step" part, then the compilation was fine. The possibilities are limited that way, though.
Thanks all the same, for the guide and the link.
P.S. the version i linked works faster than yours regarding packaging, maybe that'll help you.