WhiteClothes

WhiteClothes

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In-Game guide and some UI translation
By Rabi-Raichu
I translated some of UI and Beginner's Hall / Hall of Advancers tutorials into English ♥♥♥♥♥♥.
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Disclaimer
This game is in Japanese and has quite many kanji. English is not my main language, but I try to translate this game's tutorials and UI content into English as much as possible. Hope it can help some English players, and this game can have other localizations.

If there is enough time, I would also translate the spells. Although I know my translation sucks.

Btw, ルクス会長's and ララ's big tits are the motivation for translation. ( ͡° ͜ʖ ͡°)
Equipment Page
Battle UI


A:Green hearts are health and pink hearts are mana. Health and Status Effect are restored after each battle, but mana is NOT.

After being defeated, all battle drop items, experience and map exploration will be retained except the map treasure chest.Pay attention to control mana cost between every save point(the bed).

B:Buff and Debuf position. There are up to 5. The "Status condition" like Poison,Paralysis,etc will be displayed on the character's avatar. Only one status condition exists at a time, and the new status condition will replace the old one.

C:Element Field. The same element as field will increase the damage by 50%. The corresponding element spell can be used to eliminate the field.

D:Field state. Only one field state exists at a time. You can use different field spells to replace.

E:Heart Gem energy bar. Using the enemy's weak spells or critical attacks can increase energy.

F:Weapon attack. The basic way of damage. Only weapon attack will increase weapon proficiency.

G:Weapon skills or character spells. There are up to 7. You can make choices in the Skill menu when not in combat.

H:Item skills. Additional skills can be obtained when equipping item.

J:Heart Gem Attack. Consume all Heart Gem energy to deal massive damage or special effects.
Beginner's Hall


The "Beginner's Hall" is in the upper right corner of the village at the beginning. This will teach player the basic knowledge about the game. If you want more information, there are much detailed instructions in the "Advanced Hall" in the middle of the game

The following is the guiding content about the Beginner's Hall:
Type of Damage

There are 7 elements in this game: Water(水), Fire(火), Thunder(雷), Earth(土), Love(愛), Darkness闇), and Tree(樹).

And three physical damage attributes: Punch(毆),Slash (斬), Pierce(突).

Most monsters usually have weaknesses. For example, plants(植物) are afraid of fire(火) and Slash (斬), and machines(機械) are afraid of thunder(雷). You can guess the weakness element from the appearance.

Find out the enemy's weakness as much as possible, and avoid the enemy's damage reduction type.

The numbers behind represent the damage multiplier. The lower the number, the less damage. Each increase/decrease of attribute resistance by 1 represents increasing/decreasing of 25%. For example: Fire resistance +1(火 抗性+1) means that fire element damage is reduced by 25%.
Character Attributes

Weapon attacks, physical spell(物理) and skills will do more damage when "Attack"(攻撃) increases. If you want to increase magic spell damage(魔法攻撃), increase Magic(魔力).If you want to reduce damage, Defense(防御) and magic defense(魔防) can reduce the respective damage.

"洗脳" increases the probability of applying Status Effect and Debuff ,also increases the damage of some Status Effect and the multiplier of auxiliary skills.

Conversely, “意志” will increases your resistance to chance of getting status effects.
Weapon attribute

There are some skills that are displayed as weapons in the attribute.The attributes of that skill will be the attributes of your equipped weapon.When the physical skill is displayed as "武器"(weapon), that will apply the type of weapon you equip. In addition, when using these physical skills, you will also causes the status condition ,debuff and adverse effect of this weapon.
Critical Damage
Damage pops out when you attack an enemy. Sometimes this color turns bright yellow. This means a “Critical hit” and deals 1.5 times the normal damage. This also increases Heart Gem energy.
Weapon Proficiency and "Skill Inspiration(閃き)"

There are many types of weapons. If you equip and do normal weapon attack, the proficiency of that weapon will increase. By increasing your proficiency, you can further improve the performance of that weapon. (official explanation. Not sure how much the impact)

If your weapon proficiency level is high enough, you may be able to “Inspiration(閃き)” the special weapon skill for that weapon. Unlike spell that character learns by leveling up, once you have “Inspiration”, all of your companions will be able to use the skill. Of course, you must equip the corresponding weapon to use the weapon skill.

Weapon proficiency levels are shared by all teammates.If the Star Talent has the ability to improve weapon proficiency, the weapon experience will be increased faster.
Max number of spells and "Cooldown Time"
Only 7 spells can be used in battle. Plus one usable item skill. When learning a new skill, remember to check the Skill Page(スキル) of the menu to confirm and add it to your battle spells list.

Powerful spells usually have a Cooldown Time, called "CT". These spells cannot be used continuously, so take care to these powerful spells.
Types of monsters
Monsters are divided into 14 types. Some skills and weapons have special damage effects on specific types, increasing the damage.

Plants(植物)
Insects(虫)
Birds(鳥):Flying monsters usually are.
Fairies(妖精):Strangely shaped monsters.
Dragons(竜):Usually without any weaknesses.
Matter(物質):A being whose will reside in a lifeless object.
Demi-humans(亜人):Human like game character. Japanese Kemono.
Magic(魔法):Enemies who are good at using magic spell.
Specter(幽体):No actual physical existence.
Beasts(獣):ferocious animal with no intelligence.
Aquatic(水棲):Aquatic races such as fish and slimes
Reptiles(爬虫類):Monsters such as frogs and turtles
Evil Spirits(悪霊):who has powerful dark power or is dead.
Incarnations(化身):An incarnate god or concept manifested as a substance.
↑VERY DANGER! STAY AWAY!↑

Buff and Debuff


There are a total of 5 Buffs (バフ) and Debuffs (デバフ) displayed near the health bar. The oldest status will be replaced when it exceeds. The effects will not be superimposed when the status with the same effect is applied, and the time will not be accumulated or reset. It is equivalent to directly wasted a skill cast. When a status with the opposite effect is applied, it can replace the original status.
Status condition


“Status condition” also refers to as Japanese ”狀態異常” or “Abnormal condition”. Only one status effect condition exists at a time, and the new status will replace the old one.

Status condition are as follows:

毒Poison
Take damage every turn. The damage to us is very high. Damage is increased by the "洗脳" status of the grantor. On the contrary, the damage will be reduced by the Target's "意志" status.

Most strong F.O.E(Field-On Enemy) and Boss can apply Poison. If applied successfully, it will be quite considerable damage.

盲目Blindness
Physical skills will fail always. (Commands can be selected,but it will remind you that you must fail.)

沈黙Silence
Magical spells will fail always. (Commands can be selected,but it will remind you that you must fail.)

麻痺Paralysis
Completely unable to act.

ねむりSleeping
Completely unable to act. The status will be removed when attacked and take double damage.

洗脳Brainwashing
You will not be able to give command and randomly hit a teammate with normal attack.

魅了Enchanted
You will not be able to give command and cast damage spells on teammates or beneficial spells on enemies.

激怒Raging
Random normal attack. Increases Attack , but decreases Defense.

呪いCurse
When doing damage or recovering, you receive a percentage of damage. The damage will be reduced by the "意志" status.

恐怖Fear
Certain chance of not being able to act. When you can't act, your mana will be drained.

石化Petrification
Completely unable to act. Same as death.
Element Field
Element Field = フィールドの地相

Every time using of an element spell will cause field to lean toward that attribute.This is called "Element activation"(活性化). The element of the field will be displayed in the upper right corner of the box.

When a field element is activated, the damage of that element is multiplied by 1.5. It's a chance to do a lot of damage, but the damage you receive increases as well.

炎Fire <-> Water水
雷Thunder <-> Earth土
愛Love <-> Darkness闇

Furthermore, Slash (斬), Pierce(突), Punch(毆) and Tree(樹) element cannot affect the field.

If you want to cancel the element activation, using a spell with an opposed element to against the field. At the same time, the damage of opposed element spells will be reduced by 50%. ルクス has a spell that lock the field element, so that you can avoid field being wiped out by the enemy's opponent element spells.
Hall of Advancers

The “Hall of Advancers”(上級者の館) is located on the first floor of the apartment to the right of the Penguin Store (ペンギホーテ)*1 in the Yukkuri Capital(ゆっくりキャピタル)*2.

You can enter it after defeating the ルクス会長. Not only advanced game knowledge, you can get a decoration after completing the quiz by Trainer.

*1:Similar to Japan famous Store “Don Don Donki”.
*2:”ゆっくり”literally means “Slowly”.

Weapon Type

Sword(剣), Lance(槍) and Gun(銃) are weapons with stable power and hit rate. On the other hand, Greatsword(大剣), Bow(弓), and Axe(斧) are more powerful in damage with low accuracy rate.

Another weapon is the "Wand"(杖), which is mainly used to increase magic power or increase the damage of some elemental spells. Usually not used for weapon attack.
Ways to deal with high evasion enemies
Magical spells are not affected by the attack's Accuracy rate or the target's evasion rate. This means you will definitely hit with a spell unless you are in Silence status. Instead, critical hit will not occur. You can increase spell damage through “Star Talents” in the menu and element field.
The effect of Multiple Attacks


A skill that can cause more than two hits in one attack is called "Multiple Attack"(多段攻撃). Each hit is independently determined for critical hits, status condition and debuff. This helps to apply any adverse effects and increase heart gem energy.

However, due to the low damage of a single attack, enemies with high physical defense will not receive effective damage.Attacks may also miss because of enemy’s evasion rate and accuracy rate .
Additional Effects of Status Conditions
“Status condition” also refers to as Japanese ”狀態異常” or “Abnormal condition”.

The "Poison" status nullifies the regeneration status (再生状態=HP recovery every turn) and deals damage every turn.This effect is very significant against the enemy with high health recovery. Note that some enemies gain extra health regen in certain element field.

Additionally, you cannot dodge physical attacks or skills while you are blinded, paralyzed, asleep, brainwashed, enchanted, enraged, or petrified. Any attack with a low hit rate will be hit.

Boss are often immune to most Status conditions, but Poison(毒) and Curse(呪い) often work on boss or F.O.E enemies. Although they usually have some resistance, it's still worth trying.


Advanced about Status Condition and Buff /Debuff
Only one “Status condition” can be applied per character. The new Status effect overwrites the old one. Each character can have up to 5 buffs and debuffs in total. More than 5 statuses, new ones overwrite old ones. State decreasing debuff can eliminate state increasing buff. And vice versa.

Be careful, even if you cast a same effect buff, debuff or status condition that the target already has, it won’t be effect of increasing the effect or extending the time. For example, when you cast "attack increase " on a teammate who already has this effect, it won’t have effect at all and you waste a turn and spell mana.
Detailed about Mentality(意志) Effects
By improving the "Mentality(意志)", the probability of getting status conditions and the damage of poison and curse will be reduced.

For every 1 point of "Mentality"(意志), it can reduce the chance of getting status condition, debuff and immediate effect by 1%, reduce the poison damage by 2 points, and reduce the curse reflection damage by 1%.

When facing a strong enemy with a lot of adverse effects, it is recommended to increase the Mentality(意志) .
Detailed about Wisdom(洗脳) Effects
Japanese”洗脳” direct meaning is “brainwashing”, I translate it as “Wisdom” here.

Wisdom affects the success chance of status condition spells, the effect of buff/debuff, and the damage of poison and curse.

For every 4 point of " Wisdom "(洗脳), it can increase the success chance of status condition, debuff and immediate effect by 1%. For every 1 point of Wisdom, the damage of poison will increase by 4 points, and the reflecting damage of curse will increase by 1%.

Besides, multiplier of the buff/debuff spell will increase by 50% for every 100 points Wisdom.For example, “戦士の祝福”will increase physical attack by 40%. When you have 100 points of wisdom, its effect becomes 60%.The same goes for debuffs. The 40% defense reduction effect of the axe skill "ビルドクラッシュ" will become 60% effect if used by someone with 100 points of Wisdom.
Resistance to Adverse Effects
By equipping different accessories, the character's resistance to status condition and debuff can be improved, including "Instant Effect"(瞬間狀態) such as “Stun”(スタン) and ” Fall down”(転倒). When the Instant Effect occurs, you are temporarily unable to act this turn.

Moreover, each time a status is obtained in a battle, the resistance will increase by 10%.For example, if you are stunned 3 times, your “Stun” resistance will be increased by 30% in this fight.


Of course, the same goes for the enemy. So it's hard to work if you keep applying the same adverse effect.
Guessing about Enemy's Weaknesses
You don't know the weaknesses of enemies you encounter for the first time, but you can guess from their race and appearance.



Note:these weaknesses and resistance are general and do not apply to all enemies.

Beasts(獣) →Fire
Mechanical like enemies →Thunder
Plants(植物) →Fire and Slash(斬)
Demi-humans(亜人) →Darkness
Fish like enemies →Thunder
A giant enemy →Earth
Angel type →Darkness
Enemy used poison →Tree
Dragon →Resist Fire, Water, Earth, Thunder and no weakness.

Slime like enemy
→fully resistant to Punch(殴) but weak against Fire and Water.

Enemy covered in hard shells or armor
→resistant to Slash(斬) and Pierce(突) but weak against Punch(殴).

Enemy floating in mid-air
→resistant to Earth but weak against Pierce(突) and Thunder
Additional Effects of Formation
“Formation(陣形)” has various effects. Depending on the position of the character, it will also affect the possibility of the buff spell and being attacked by magic.

You may often get many allies involved in a row of enemy spell attack because of the formation. Besides, it is possible to make it difficult to cast your buff spells by the formation. You should make formation changes according to your spell needs and the enemy's spell type.

Regardless of any formation, it will be hit by “All Range”(全体攻撃) of magic spells or physical skills.
Field State
フィールド状態 = Field State

The "Rainy" and "Sunny" used by ルクス会長 are such these spells. The field state will be displayed to the left of the element field. Both enemies and allies will be affected. Only ONE field state can exist at a time. New field effects override old ones.

The ルクス会長 has the spell "Sanctuary"(サンクチュアリ,聖域) to prevent the enemy from casting any field state spell.

Enemy Golden Scraps
Some monsters will drop golden “scraps”(端材). This is a conditional drop. Items won't drop unless certain conditions are fulfilled.

Every monster is different. You can confirm the drop conditions from the “Monster Manual”. This is a great way to earn candy. (キャンディー, is equivalent of money in-game)



You can find this girl with Little Red Riding Hood suit and big tits to exchange the scraps for candies.

Additional Information
When there is too much difference between the level of the character and the level of the enemy, the experience gain will be multiplied.

Therefore, you can go directly to the high-level monster map to gain experience. The lower-level members will catch up with the higher-level members. The level of monsters is recorded in the "Monster Manual".

2 Comments
Chibi Luck Jul 4, 2023 @ 5:25pm 
This is very helpful, Thank you for making this guide.