Garry's Mod

Garry's Mod

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CSS: CT Combine (PMs + NPCs)
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay, Scenic
Dateigröße
Veröffentlicht
28.496 MB
27. Juni 2023 um 18:06
1 Änderungshinweis (anzeigen)

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CSS: CT Combine (PMs + NPCs)

Beschreibung
Storm the front, executing full response...

Sorry this took so long, heavy procrastination aside, here is the standalone version of my CT combine, with a few extras such as c_hands for all the playermodels, and Episodic skins for all the models, dirty, mud covered versions of the original textures, even covering the Metropolice and Nova prospect soldiers if anyone wants to do the odd port of these to other places.

I havent made the NPCs use the Episodic sklns as i feel like it would bloat the NPC menu, but you can still manually set them using the context menu, and the NPC zombine was excluded due to hexed zombie NPCs being impossible and barney excluded because he isnt made the best.

If you like what i do, send me some dosh. [www.paypal.com]

Credits:

Evan Purr: SAS face/flexes, pretty much all the original work on all the models.

Valve: GIGN,GSG9, and Urban faces/flexes.

Rusty: Soldier eye textures.

Six: Posed images.

UnstoppableGiant: Additional posed images.

Nebo Strelok: Textures, Elite eyes, model edits.
91 Kommentare
Trooper_025 19. Okt. 2024 um 22:52 
thx!
Gunslinger ☢  [Autor] 17. Okt. 2024 um 17:10 
Source uses a vmt system that basically tells the game how a texture (vtf) should be rendered, at the top theres a shader in quotes that game uses to render the texture in the game, while theres more complex ways to do it, simply having the shader be "UnlitGeneric" will cause it to be rendered with no lighting and fullbright and get the effect.

theres also the "selfillum" method which is the proper way to do it, just add "$selfillum 1" to make a texture glow in the dark with lighting if the texture has a alpha channel.

If you wanna know specifics ill just leave this here xd https://developer.valvesoftware.com/wiki/Glowing_textures_(Source)
Trooper_025 17. Okt. 2024 um 16:59 
how'd you make the glasses glow? (I wanna do this with the regular ST6 model/texture)
Gunslinger ☢  [Autor] 14. Aug. 2024 um 12:47 
Uhh, there were no human combine soldiers in the 7 hour war
WiliamHolden 30. Mai 2024 um 19:26 
Could you add Barney?
lubosanto 5. März 2024 um 10:03 
no he cant
MarcusColby 24. Feb. 2024 um 11:46 
can you do the same with the Terrorist's heads with citizen bodys and rebel bodys?
Roseway 21. Sep. 2023 um 10:52 
or one of the skins? (I dunno how that stuff works lol.)
Roseway 21. Sep. 2023 um 10:51 
Er Bodygroup is what I mean.
Roseway 21. Sep. 2023 um 10:51 
Is it possible to add it to the models themselves as an addition or something?