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A few questions I have:
Are you able to re-update the tips & tricks for the sniper due to updates 2.2.2 and 2.2.3?
And does adding & using a top-sight (not canted) for long sniper scopes still leaves a "glint"?
2.2.2
Snipers - Medium range scopes glint will be visible between 200m <-> 800m
Medium scopes - snipers only, the angle requirement for glint to become visible has been significantly reduced
2.2.3
Sniper rifles now leave a bullet trail that lasts for 3 seconds.
@pieanear COOL, WELCOME 2 GAME. SEE YOU TOO. THANK YOU, BE SAFE TOO. APPRECIATE KIND WORDS.
@Slymac Thank you! Glad I could be of service!
@MurderChickenXL Thank you! Hope the surgery went well and you didn't forget anything - and if you did, welcome back to my guide I guess lmao
@International Conglomerate Lmao nah I wrote all of this up from off the top of my head because I was tired of seeing people not reaching their full potential as Recon and just sitting back on a hill outside spawn with those crazy high-zoom scopes all bipodded up helping literally no one. If there's actually an article other than this guide somewhere that's similar to this, I'm not gonna lie I have no idea who made it or which came first, it or my guide, but take it on good faith that I just sat down one night and wrote this in like one frenzied hour, give or take 15 minutes.
I am loving how generally unaware people are of this tip so far lol
I expect medium scopes and suppressors to get some sort of nerf.
Cool guide, I already knew lots, thank you for the tidbits I didn't know, BUT , my feedback is learn how to structure your writing a bit better my friend, a couple spaces in the right spot would make this whole thing alooottttt easier to read.