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I tried gradient blending, but either I'm bad at it, don't have the patience for it, or both. Other guys make gradient painting look good:
MikoSauce's LOCKE:
https://steamcommunity.com/app/1511780/images/?p=1&browsefilter=toprated
disfunct's !! WARNING !! OCKHAM:
https://steamcommunity.com/app/1511780/images/?p=1&browsefilter=mostrecent
Orgasm-O-tron's upgraded PASCAL:
https://steamcommunity.com/app/1511780/images/?p=1&browsefilter=toprated
matjussen's Warhamer Deathskull Ork Mech:
https://steamcommunity.com/sharedfiles/filedetails/?id=3175622124
Decals look good in box. When exported to animated GIF, you see transparencies. Avoid decals close to the mech's edge. The white paint scheme from PASCAL with the decal on the shield looks like crap when exported to Animated GIF. For decals in animated GIFs, figure out where you can place them without showing up or learn to paint em. Just know there will be swearing and re-painting involved in painting on decals, especially for 2-color ones.
Decal fail PASCAL
https://steamcommunity.com/sharedfiles/filedetails/?id=3458662370
Same mech in box
https://steamcommunity.com/sharedfiles/filedetails/?id=3474079909
Stencils for painted decals:
Chaz painted custom decals
https://steamcommunity.com/sharedfiles/filedetails/?id=2880149334
Stencils for other design elements:
Tiger camo SUPERPASCAL by DEN smiles
https://steamcommunity.com/app/1511780/images/
Flower Power Locke
https://preview.redd.it/usjuw1s6vdb91.gif?width=401&format=mp4&s=1732c452c112f6fdc4990603b94ae52211a956d4
codyfun's Split paint jobs:
https://steamcommunity.com/sharedfiles/filedetails/?id=2831903388
FlyingCarp's Curved Camo:
https://steamcommunity.com/sharedfiles/filedetails/?id=2866905643
Null.zip's PASCAL:
https://steamcommunity.com/sharedfiles/filedetails/?id=2833011931
Rorey's naval camo LOCKE:
https://steamcommunity.com/sharedfiles/filedetails/?id=2896648127
From reddit, battle-scarred PASCAL:
https://www.reddit.com/r/videogames/comments/wsqgkh/last_call_bbs_steed_force_hobby_studio_pascal/#lightbox
From reddit, a PASCAL with chevrons:
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2F0cowr8joxs991.gif%3Fwidth%3D401%26auto%3Dwebp%26s%3Dc9ecb1abf95c8c7a4a502db8b2ec6d3e163556ad
All four models have grey as a color.
To see parts I paint, first I paint them grey and apply pinwash to make lines stand out.
Even though this makes seeing the lines easier, apply light colors first, and navy blue/black last.
There is no undo. However, you can re-paint the whole part grey and pinwash it, then try again.
By washing everything grey and then assembling the entire model, I figure out where parts get covered, which is where I don't have to be as careful when I apply other colors. I also figure out where I want to leave grey with pinwash.
Locke primered:
https://steamcommunity.com/sharedfiles/filedetails/?id=3458843826
PASCAL Primered:
https://steamcommunity.com/sharedfiles/filedetails/?id=3458834287
Ockham Primered:
https://steamcommunity.com/sharedfiles/filedetails/?id=3458835337
SuperPASCAL Primered:
https://steamcommunity.com/sharedfiles/filedetails/?id=3458835796
Not smart enough to numb mouse sensitivity or use Windows zoom around the cursor, I learned how to mask to reduce mistakes.
When masking for speed without a mess, tape over curvey lines, then add a second line of tape on the side opposite I plan to paint. Reason: wide spray brush, so let's leverage that.
When masking for detail work, I use lots of tape. Surround a curve with long strips of tape and change angle by 15-30 degrees or so each strip.
To get the angle right, mask with a long piece so angle changes slowly. Then if still not right, right click to abort the strip, and tape back the other direction.
When hunting a hot/wrong-color pixel, use sort of the opposite technique. Tape an X RIGHT NEXT to the hot pixel, then if needed, make another across from the first X to bracket the hot pixel. And again, add a second piece of tape on the opposite side of where I plan to paint due to wide brush.
With these techniques, I'm not quite pixel perfect, but sometimes I am.
My brain almost died that moment.