Crusader Kings III

Crusader Kings III

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Inheritance Doctrine: Concubine's Children (1.9)
   
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15 MAY 2023 a las 15:09
22 MAY 2023 a las 6:24
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Inheritance Doctrine: Concubine's Children (1.9)

En 1 colección creada por Dr Jimothy
Jimothy's Abandoned But "Beautiful" Babies
66 artículos
Descripción
Jimothy notice: feel free to update, fork, integrate etc yadi yada my mods. Just make sure that you're doing it to make things more fun for the players. Details in a discussion attached to this mod.


1.8 and previous version of mod, read for details on how this works:
https://steamcommunity.com/sharedfiles/filedetails/?id=2856534229&tscn=1684174383

All problems fixed now :) Problems were due to dumb stuff that could've been easily fixed the whole time if only I knew how to read. Big thanks to Stik for pointing out the problems in the code.


Quick explanation of how mod works:
If you have any viable* children with a spouse, then any children you've had with consorts/concubines gain a trait that stops them from inheriting land and claims.
You can use an interaction to un-disinherit them, and to re-disinherit them, as well as disinherit children from concubines without the need to have any with a spouse. This costs prestige.
You can also reform your religion so that children of concubines have just as much claim to your land and titles as those from spouses, or so that they're absolutely never allowed to inherit even if you don't have any children from spouses.
*Viable = not disinherited, monk, or anything else that prevents them from inheriting.

Changes from previous version:
- Decision to mass disinherit / mass un-disinherit has been altered. There should no longer be any risk of your game being crashed if you open it while having lots of kids.
- You no longer need to reform your religion for automatic disinheriting. You can still reform it to stop disinheriting, or prevent being able to un-disinherit.

Elaborations:
- If you have no kids from spouses, then kids from concubines can still inherit, so no game-overs.
- If your spouse-kids die, your concubine-kids stay disinherited, but by that point you should have the prestige to un-disinherit one of them (the prestige cost isn't large).
- You still get prestige every time you have a child with a concubine. Getting very fertile concubines = prestige farm.
- This applies to the AI too. The above helps keep realms of AI that fail/forget to have kids with spouses from having bad times.
- You can still give land to children had with concubines. They just don't inherit claims or titles.



Onedrive nuked my files so I technically can't update my old mods, but I can sub to them, copy-paste them into new mods, alter them for the new update and then upload them for y'all.

Shilling:
My modding discord: https://discord.gg/UbJAjKfTCM
My youtube channel: https://www.youtube.com/channel/UCq2ULiT-uUkuIDXLY8JYxtA
A playlist of all the mods I've made: https://steamcommunity.com/workshop/filedetails/?id=2777025419
Discusiones populares Ver todo (1)
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5 JUL 2023 a las 6:07
The Jimothy Guarantee (copy my mods)
Dr Jimothy
17 comentarios
CozA 26 SEP 2024 a las 10:30 
@Dr Jimothy thanks for letting me know. Good Luck on your new journey and endeavors!
Dr Jimothy  [autor] 26 SEP 2024 a las 6:49 
@CozA

I'm probably never updating this mod, because I don't play CK3 anymore.
Read "The Jimothy Guarantee (copy my mods)" (a discussion attached to this mod) for details. In short anyone is free to update or fork this mod, or integrate it or things from it into any mod of their own, and of course using my mods as learning material for your own modding (though lot of it is likely outdated now).
The only thing I don't like is copying and pasting a whole mod without changing anything, especially if multiple people do it and so distract from cases where someone's actually made improvements, fixed broken things etc.
CozA 26 SEP 2024 a las 6:38 
1.13.0.1 Update please. Thank You!
ZG Teliyx 1 NOV 2023 a las 12:28 
my thanks for this one.
together with a mod that allows raiding as feudal lord under some circumstances (eg warlike culture) this si what makes northern lords as well as indis-playthroughs so much more enjoyable.
Innead 8 OCT 2023 a las 7:11 
@Dr Jimothy Thank you for taking the time to reply! And yeah the two mods don't play very well together I've tried. I actually sent this mod to the author of Harem Politics and he thinks its amazing and might be interested in making a compatch for it in the future or perhaps, even integrate some of its features into the mod.
Dr Jimothy  [autor] 8 OCT 2023 a las 4:28 
I don't even know what version CK3 is currently on because I haven't played it in a while, but a quick look at CK3's on action files says those still work the same, so this mod will almost definitely work fine.

Harem Politics and this will have a teeny bit of a jarring problem working together, which is that promoted concubine's children won't auto-lose the disinheritment trait, so you'll need to manually un-disinherit those children, and children of wives demoted to concubines won't automatically become disinherited unless/until another sibling is born, so you'll need to manually disinherit those, too.

This isn't really something that can be fixed within this mod without making it require Harem Politics to function. It'd need to be an add-on mod for, or integrated into, Harem Politics. Some juicy info for any interested in making that at the top of the description, or not if you're reading this less than a few minutes after I've commented it.
Innead 7 OCT 2023 a las 17:40 
Does this still work with the latest version of CK3? I'm dying to have it alongside the Harem Politics mod.
Dr Jimothy  [autor] 5 JUL 2023 a las 4:58 
@Awkland
No, because that would require me to overwrite base game files by messing with the limitations on the make concubine interaction. This deliberately doesn't overwrite any base game files, and doesn't rely on vanilla systems that are likely to be changed by any mod, just adding things, to maximise compatibility and be usable with pretty much any other mod.
Also this mod is about the children of concubines, not the concubines themselves.

This will 99.9% probably work fine and dandy alongside DTR. If you want different-faith-only concubines and for children from them not to inherit, then use it and this mod together (assuming DTR doesn't have its own system for preventing inheritance by children of concubines, in which case just use DTR).
Awkland 4 JUL 2023 a las 23:56 
can you make an option that only allow you different faith concubines like how it works in Dynamic Trade Routes mod?
MsL229 1 JUN 2023 a las 7:22 
Yeah super fair there