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I think it has to do with MelonLoader because I opened other games through Special K and it was able to inject.
The resulting "d3d11_shaders.ini" file is small enough to paste here:
[DrawState.Pixel]
36085c95=HUD
6b77b3fc=HUD
8e1d022a=HUD
8e435ea2=Disable
96421b64=Disable
ff6dce40=Disable
I figure it's better to put it here than some arbitrary pastebin that may or may not delete it in future.
I don't know if this is all that the original .ini file had, but this is a start.
If you'd like to see what I changed, I have a screenshot:
https://steamcommunity.com/sharedfiles/filedetails/?id=3412727243
With Special K you can also edit this changes by opening to render mod tool menu.
I've only just started with this game, so I haven't even gotten properly in game to check if it looks right, but I will update this if it's not right.