Digimon World: Next Order

Digimon World: Next Order

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Achievement Guide
By Auraxade
Tips and tricks for the most difficult and grindy achievements.
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Introduction
First, a word of warning. I only recommend trying to get all the achievements if you really like Next Order and want to get the most out of it that you can, because there is going to be a lot of grinding involved. Much more than is already required to just beat the game.

Still here? Good, because I like Next Order too. I just wanted to make you aware that this will be a big time commitment. That said, I hope to alleviate that by providing some helpful advice for most of the achievements, especially the most time-consuming ones. I know I personally would have appreciated a guide like this while figuring out most of these tips myself, so I hope this guide will help you in your own achievement hunt.

Good luck!
Freebies
1. Hang in There... - Make a training mistake
2. First Camp! - Camp using the tent
3. Trainer Debut! - Use the training facility
4. Started Fishing - Catch a fish
5. First Acquisition! - Collect materials
6. First Ingredient! - Collect an ingredient
7. Unconstrained! - All stats over 1000

I'm going to avoid insulting your intelligence and assume you can figure these out on your own. You get the tent from Greymon for camping and the fishing rod from Wormmon.
Story Achievements
8. Chapter One Cleared!
9. Chapter Two Cleared!
10. Chapter Three Cleared!
11. Chapter Four Cleared!
12. Armageddemon Defeated!

These will unlock as you progress through the story. A story walkthrough is beyond the scope of this guide, but frankly I have no idea why you're here if you need help getting these. The Armageddemon questline begins after completing chapter 4.
Battle Achievements
13. Figured It Out! - Finish a battle with no damage
14. Hardcore Attacker! - Inflict 1000 damage in one hit
15. Heavy Attacker! - Inflict 9999 damage in one hit

These should come up naturally as you play the game. If not somehow, take at least one high-level partner into the Nigh Plains, enter battle with one of the very low-level Goblimon there, and use a high damage attack right as the battle starts before the Goblimon can do anything.

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16. Hunter King! - Defeat a king-sized enemy

These are the extra large Digimon that have a chance of spawning in certain zones with larger health pools and damage compared to other enemies in the area. They have a pink crown icon next to their names. The ones in the overworld are:
  • Numemon in Nigh Plains
  • Nanimon in Server Desert
  • PlatinumSukamon in Logic Volcano
  • Botamon in MOD Cape
  • Hagurumon in Faulty Ex Machina
  • ToyAgumon in Bony Resort
  • BlueMeramon in Absolute Zero
(there may be one in Ohguino Wastelands but I can't recall seeing one there)

Numemon and Nanimon are the easiest and should be absolutely trivial by the time you beat the story. Botamon has a tendency to bug out and stop attacking altogether for a free victory. There are also a few battles against king-sized enemies in the Colosseum that I assume would also qualify, so you shouldn't need to actually hunt for them if you somehow don't have this achievement.

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17. Strategic Retreat! - Flee from a battle

Enter a battle, open the Tactics Menu, select the "escape" button, confirm "yes." Simple as.

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18. Battle Maniac! - Win 300 battles

Nothing to say here, really. This will come naturally as you complete the game or go for the other achievements. 300 battles is a very low number compared to the amount you will likely do.

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19. Rookie with Promise! - Win a Colosseum Battle
20. King of the Colosseum! - Win all Colosseum Battles

King of the Colosseum is one of the more difficult achievements due to the handful of battles with attribute or evolution stage restrictions (and one in particular). Part of the issue is that you can't see these restrictions ahead of time before the battle is unlocked.

Battles with an attribute restriction require one eligible Digimon.
  • (D) Ogre Fort's Three Demons: Hand-to-Hand
  • (D) Flame + Flame = Fire: Fire
  • (C) Metal Empire: Apparatus
  • (C) Ice World: Ice
  • (B) Advanced Angel: Dark
  • (B) Beautiful Rose Garden: Nature
  • (A) New King-Size Me: Filth
  • (S) Creepymon's Ambition: Holy
  • (S) Great Wings: Air
Battles with an evolution stage restriction require both Digimon to be eligible.
  • (E) Rookie Adventures: Champion and lower
  • (E) Rookie Idols: Champion and lower
  • (D) Champion Adventures: Ultimate and lower
  • (D) Champion Idols: Ultimate and lower
  • (C) Original Digital Monsters: Ultimate and lower
  • (A) From Another World: Ultimate and lower
  • (S) Digimon Squad Growth: Rookie and lower
The attribute battles can be done relatively easily if your partners' life cycles are desynchronized. Bring a high-level Digimon of your choice and a low-level Digimon that satisfies the requirement. With strategic evolution choices, you can even knock out multiple in a single generation as the low-level partner digivolves to different-attribute Digimon.

No, the biggest obstacle is the dreaded Digimon Squad Growth, which pits you against five level 51 rookies that spam high damage AoE attacks not normally accessible to them. You have to bring in two rookies (nothing higher) strong enough to beat them within the 3 minute time limit. You can find many discussions about this fight if you search online, which should clue you in on its difficulty. Here are some tips (many of which apply to all Colosseum battles):
  • Use items, specifically the Utility Plugin X. You can buy them from Gargomon in the Item Shop if its rank is high enough. These give significant bonuses to attack and defense for the entire duration of the battle (so you only need to throw the item once). You definitely should be using these in case you've overlooked them.
  • Use buffs. Burning Heart (+60% STR for 40 seconds) and Muscle Charge (+40% STR/STA for 20 seconds) are the most useful, especially if you're finding that the time limit is an issue. Upgrade (+40% STR/STA/WIS/SPD for 10 seconds) can work too, but the duration is annoyingly short. Buffs on the same stat will overwrite each other, so casting Muscle Charge after Burning Heart will remove the Burning Heart effect. However, buffs will stack with item boosts. This means you can combine Utility Plugins with buffs for broken amounts of stat boosts. This alone is sufficient for Digimon Squad Growth with high enough stats.
  • Learn how to efficiently train. It is possible to have 9999 in all stats on rookies with enough grinding. The key is time efficiency since rookies will automatically digivolve when they turn 4. There are lots of guides out there for how to grind stats, but basically you want to train them in battles as opposed to the training room as the stat gain per unit time and fatigue is much, much more efficient. Seraphimon sells foods that give sizable stat boosts as well if you have the money. You don't need to actually go all the way to 9999, but it's an option. About 5000 should be fine if you use the above tips.
  • Lucemon is notable due to its access to very high level attacks for a rookie. Use the dojo to block the other evolution paths on your In-Training II Digimon so you don't need to meet the insane requirements for Lucemon.
  • Dark Spirit is deceptively powerful in combination with buffs. The game applies bonus damage if a target is hit multiple times in rapid succession, so if you hit a Digimon with all 3 projectiles of Dark Spirit, it deals a surprising amount of damage. It's viable even for megas.
  • Lower the difficulty. There is no difficulty requirement for this achievement, so don't feel bad about dropping it to Beginner or Easy if you play on Normal or Hard. No one is going to judge, I promise. Or if they will, no one has to know. It might save you a lot of grinding.
For reference, I was able to clear this fight on Hard using the voiced Agumon and Gabumon with 35000 HP and stats in the high 7000s/low 8000s. The Utility Plugin X combined with Gabumon's Muscle Charge was sufficient to win despite Agumon's and Gabumon's unimpressive movesets. There was a little over a minute remaining on the clock, and my battling was far from optimal (I got knocked down a lot), meaning that 8000 points is probably overkill (especially if you're not on Hard). Remember that there is no penalty for losing a Colosseum fight, so don't be afraid to give it a shot if you think you can. If not, just train some more and come back.

Once you clear Digimon Squad Growth, you can use your OP rookies to clear any other evolution stage restricted battles no problem. After that, I highly suggest raising them to be Holy and Air attribute Digimon (these can be Champions or Ultimates). Digimon Squad Growth is the first of the S-ranked battles, which only unlock one at a time as you complete them. This means Creepymon's Ambition and Great Wings are only accessible after Digimon Squad Growth. I'm sure you'd rather get the Colosseum completely finished ASAP by the time you get past that horrendous fight instead of raising a whole new generation. You're welcome.
Prosperity Achievements
21. First Contribution! - Reach Prosperity 1
22. Town Revitalized! - Reach Prosperity 50
23. Town Expanded! - Reach Prosperity 100
24. Revivalist! - Reach Prosperity 200

This requires you to recruit every Digimon in the game. User Sylais has already posted a very helpful checklist for this in Steam guides that you can use to track your progress. You can also speak to Botamon in Jijimon's house for hints on any Digimon that are left. A lot of them have a prerequisite of upgrading the Lab so that all the floors are open in case you can't talk to some. MirageGaogamon requires the Colosseum to be fully upgraded and only appears at night. I recommend focusing on these achievements first once you complete the story since there are a lot of other achievements that require specific Digimon to be recruited.

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25. Ruler of Other Worlds! - Clear all extra dungeons

There are 6 dungeons in the Dimensional District you need to clear. Each requires you to recruit a certain Digimon to unlock them, so use the recruitment checklist to find the Demon Lords, RustTyranomon, or Imperialdramon if any dimensions are still locked.

These dungeons contain some of the toughest opponents in the game, though you can get through each one fighting only one or two boss enemies if you ignore the roaming enemies. You need very strong partners, but don't forget that buffing items and attacks go a long way. A dungeon is cleared when you beat the boss at the end of the dungeon. There is a 5 minute time limit initially, but you can increase it by upgrading the transporter with the builder and speaking to certain Digimon you can find within the dungeon.

I recommend getting very familiar with clearing these dungeons and doing them every in-game day when possible. Each fight gives relatively high experience and bits and can drop Mega or Ultra level evolution crystals, and you can find resource nodes that provide the rarest materials in the game.

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26. First-Class Creator! - Upgrade all facilities to max level

You have to complete all the jobs with Veemon. This will require massive amounts of materials, and the highest level upgrades can require very rare ones. You will likely have to make dedicated resource collection runs for some of the materials. Having the extractor type tamer skills will slightly increase your yields, and you can camp to condense the materials you're carrying without returning to town. The maximum material carry capacity is 200, which is affected by the Stamina of your partners.

The materials you collect depend on the node, but in general higher tier materials will come from more difficult regions. The best source of the rarest materials is actually the dungeons in the Dimensional District which is why I recommended doing them as much as possible. You can also use Gotsumon and Tyranomon to trade common materials for rarer ones if you're a few short. The conversion rate isn't great, however, so they are not intended to replace collecting materials on your own.
Tamer Achievements
27. Signs of Improvement! - Increase your Tamer level
28. Supreme Tamer! - Reach Tamer level 50

Supreme Tamer will take a lot of grinding. Going from level 49 to 50 alone requires a whopping 100,000 experience. You get experience from exploring outside the city (I believe it depends on distance traveled so you could just run in circles), winning battles, and from the Heart Master tamer skill every time you increase mood, bond, or digifriend.

Your best option is clearing dungeons in the Dimensional District. The roaming enemies and bosses all give a few hundred experience for beating them, so you can try to make the most of each run by fighting the roaming enemies until the clock runs out. In addition to this, once you recruit Samudramon/Gaiomon in the Three Gods of Ruin EX Scenario, he will sometimes appear in each dungeon to give you 2000 experience for free. Titamon from the same quest will also allow you to rebattle Shoma or Mameo once per day. Mameo gives more experience but is more difficult.

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29. Moneybags! - Have 100,000 bits
30. Zillionaire! - Have 1,000,000 bits

Completing Dimensional District runs will allow you to reach 1 million bits easily if you have the Bit Getter and Drop Master tamer skills. Lilithmon will also give 50,000 bits daily after you beat all the dungeons.
Digimon Raising Achievements 1
31. Good Friend! - Reach digifriend 100
32. Best Friend! - Reach bond 100

These can be surprisingly difficult in the early game, but after a few tamer skills (particularly Life Master in the Life-Care group) these become easy. Just make sure you avoid battles you feel you can't win so you never have to flee and suffer the penalties to bond and digifriend.

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33. Longevity - Reach age 20

With the life-extension tamer skills and without any modifications to their life, a Digimon that reaches Mega will live to about 25, give or take. All you really need to do is avoid shortening their life, which happens at fatigue 40 or above every time the sweat icon pops up. Battles add 2 fatigue each, so be sure to rest before the 20th battle when doing many in a row. Sickness and injuries likely shorten life as well, but I never tested it to be sure. Occasionally Piedmon's experiment will reduce life but give 1500 L Tokens as compensation. Do NOT use sleep to lower fatigue if you're above the 40% threshold, because it seems to drain life all through the night. I killed a couple Digimon very early when I first started by making this mistake.

But there is the other way. As you play through the game, you'll unlock ways to increase life. The methods to extend life are as follows:
  • Renamon's Colorful Mushroom Soup: 3 hours
  • Seraphimon's Rainbow Drink: 1 hour
  • Seraphimon's Nice Mushroom Pasta: 3 hours
    Of these options, Renamon's Colorful Mushroom Soup is the best. It costs just 8000 bits (4000 on Thursdays) for 3 hours each. On most meals your partners will end up eating 2 for a total of 6 added hours per meal. It also gives a very respectable 500 MP bonus.

  • Phantom Nectar: 3 hours
  • Digisnakehead: 6 hours
  • Rotting Melon: 24 hours (!)
    These are very rare ingredients that also boost life. Any time you decide to eat them, make sure to cook in camp so you can feed both partners with just 1 ingredient. Phantom Nectar has about a 5% chance to drop every time you buy something from the vending machine in front of the Palace of Thorns in Ohguino Wastelands. You can fly there and buy 99 File Sodas per trip in order to farm. Digisnakeheads are rarely fished from the Bony Resort lake and in the Drainage Path at Faulty Ex Machina using the Frog or Crayfish lures. They can also be found in fishing hole 5 after giving 2 Digisnakeheads to MegaSeadramon. Rotting Melons can be bought for 10,000 L Tokens from Rapidmon once you upgrade the Arena to grade 3. Occasionally, you can also buy these ingredients from the Dimensional Box in Jijimon's house. Phantom Nectar costs 500 NWP, Digisnakeheads cost 500 NWP, and Rotting Melons cost 4000 NWP. Digisnakeheads give the most life per NWP and are the hardest to otherwise obtain in large quantities, so I recommend spending all your points on those.

  • Speak to Imperialdramon FM in a dimensional dungeon: 12 hours
  • Speak to Crusadermon in a dimensional dungeon: 15 hours
  • "Donate" 1000 L Tokens to MetalEtemon: 3 hours
    Aside from the money, experience, materials, and crystals, yet another incentive to complete the dungeons in the Dimensional District every day is the chance to speak to Imperialdramon FM or Crusadermon for some free life boosts. If you're lucky, you might even run into them multiple times. If at any point you need to heal or reduce fatigue, just run over to your pal MetalEtemon for a hug and get another 3 hours.

  • MarineAngemon in the Hospital can transfer 6 hours of life from one partner to the other once per day. Not technically an extension, but it's appropriate to mention.

  • Very rarely, Aruraumon's daily flower lesson will mention the pinwheel flower, which gives a boost to life. I don't know the amount and it's too rare to be a viable method, but it's there if you really like learning about flowers or something.
Effective immortality can be achieved if you consistently gain 24 hours of life or more per day. All you really need to do is clear the dimensional dungeons every day, get a hug from MetalEtemon, and eat nothing but Colorful Mushroom Soup. Alternatively, win enough Colosseum battles to buy a Rotting Melon and cook it to feed to both partners. Note that MetalTyranomon's rewards for age milestones stop at 40 days, and the listed age in your Digimon's status page caps at 99 days.
Digimon Raising Achievements 2
34. Rebirth! - Have a partner die and reincarnate
35. Master of Rebirth! - Have a partner die and reincarnate 20 times
36. Rookie Tamer! - Digivolve to Rookie
37. Capable Tamer! - Digivolve to Champion
38. First-Class Tamer! - Digivolve to Ultimate
39. Legendary Tamer! - Digivolve to Mega
40. FirstJogress - Undergo DNA digivolution
41. Digimon Fan! - Raise 50 Digimon species
42. Digimon Researcher! - Raise 100 Digimon species
43. Professor of Digimon! - Raise 200 Digimon species

I'm grouping all of these because you're not getting Professor of Digimon without getting all the others along the way. I recommend going for this last because there is a very good chance you'll want a very long break from raising Digimon by the time you're done. It is by far the most grind-intensive achievement in the game. Also the saddest, because your friends are going to die. A lot.

First, I recommend making preparations. Your goal is to collect as many evolution crystals as you can to avoid having to wait for natural evolutions to take place. BanchoLeomon in the Item Shop will sell all the Champion level crystals, though not all at once and his merchandise changes daily. Ultimate level crystals can be bought from Cherubimon in the item shop and WereGarurumon in the Advanced Item Shop.

Mega and Ultra level crystals are harder. Darkdramon sells, with daily changing stock, the mega crystals for the Digimon from the Adventure 01 and Tamers animes plus Cherubimon, MirageGaogamon, and PlatinumNumemon. Rapidmon in the Arena sells the Royal Knight crystals for 5000 L Tokens each. Battles in the Dimensional District can give the rest of the Ultra level crystals plus the Demon Lords, RustTyranomon, Machinedramon, Imperialdramon, and most other Mega crystals. Note that some mega crystals only drop from some of the roaming enemy battles, so don't just fight the bosses. Speak to Beelzemon afterwards each day for Lilithmon and Beelzemon crystals. You can try searching for more detailed lists if you're looking for specific ones.

Garudamon has a very rare chance of giving some exclusive crystals unobtainable anywhere else. BlackWarGreymon and MetalGarurumon (Black) can be earned from the 3 day course, BanchoLeomon and Jijimon from the 4 day course, and Omegamon Zwart and Susanomon from the 5 day course. There are other rewards but these are exclusive to Garudamon. They are exceedingly rare so you will probably have to raise most or all of these manually.

Note that BlackWarGreymon and MetalGarurumon (Black) is the only combination in DNA Digivolution to obtain Omegamon Zwart. Also, neither of them is recruitable to Floatia. Assuming you never get any of Garudamon's crystals, you'll have to manually raise BlackWarGreymon and MetalGarurumon (Black) at the same time and use DNA Digivolution between them for Omegamon Zwart. Just something to keep in mind.

After beating Boltboutamon in the final EX Scenario, you can return to the mansion every 10 days for a rematch to earn his crystal.

It helps to raise the all-time highest stats of both your partners as high as possible before first killing them. If you manage to get 9999 on all your stats and have all the tamer skills for inheritance, all future descendants will start with about 1400 points in their stats, which is massively helpful for hitting stat requirements if you have to evolve normally.

You'll also want several million bits before starting. You won't get the chance to grind for more for quite a while.

When you're finally ready, I recommend resetting your tamer skills with Datamon and buying them all back except for the life-extension skills. This will make killing your Digimon easier. Then, repeat this cycle:
  • Kill your partners. Use the Devil Chips purchased from LadyDevimon until you can't anymore, then train to increase fatigue until they die.
  • Select the eggs based on any rookie species you haven't raised yet. These don't have evolution crystals so you have to get them normally.
  • Train to In-Training II. Run to the Dojo and block any Rookie evolutions you've already gotten.
  • Train to Rookie.
  • Use crystals to evolve to Mega or Ultra. Make sure you're getting a new entry in the Field Guide for every stage along the way. Assuming you have Prosperity 200 and the Dojo at grade 3, most Megas can use Extra DNA Digivolution with Paildramon to reach Ultra without needing to use a crystal.
  • Repeat.
If you're really a completionist, you can also reveal all the digivolution requirements in the game by giving Antylamon a bunch of crystals at each stage along the way. Just buy 99 of any crystal from BanchoLeomon. I used Sukamon because they don't cycle out of his stock.

Note that there are more Champions and Megas than Ultimates and Rookies, so eventually you will run out of new Rookies and Ultimates. There are also two types of OmegaShoutmon and Arresterdramon, a Champion version and a Mega version. There are evolution crystals you can find for each. BanchoLeomon rarely sells the Champion versions. Either version of these two will complete the Field Guide entry, so you don't have to find both types of crystals. If you opt to use Extra DNA Digivolution instead of the crystal for Boltboutamon, you have to use it on Myotismon. If you try using Piedmon, it will default to combining with Diaboromon for Armageddemon. Finally, while it may be tempting to raise the voiced Agumon and Gabumon for the novelty, they are actually coded as different species than the normal variants. They and their evolutions will not fill out the field guide.

Every Digimon in the game above Rookie level has a corresponding crystal. With enough preparation, you can reach 200 Digimon raised entirely with crystal evolutions. In case you don't have enough or want to collect all 232, you might have to raise some the old fashioned way. Figure out the evolution path you want to take ahead of time, use Antylamon to reveal the requirements, and use the training room to pass time quickly once you have the requirements. In general, Rookies evolve at age 4, Champions at age 7, and Ultimates at age 10 or 11. This will not change if you use a crystal to evolve earlier. For example, if you evolve a Rookie at age 2, you still have to wait until it turns 7 for the next stage. So if there's a Mega you don't have the crystal for, there's no point using them for the prior stages unless your Digimon's evolution paths don't reach the target Mega.
Digicards
44. Card Master! - Collect all 540 cards

This one is more or less just a huge grind. You have a small chance of collecting a new card every time you collect materials from a resource node. Thankfully there are no repeats, so any time you see a notification that you got a new card, you know it's one you didn't have before. So, to collect all the cards, you have to run around and hit as many resource nodes as you can. The nodes with 3 or 5 collecting actions are more valuable for cards than the single nodes. I'll give the three routes I used each in game day when doing this.

Before starting, reset your skills with Datamon and buy them back except for the resource collection skills. You want to pick up as few as possible per collection operation so that you can hit more of them before your inventory fills up. Additionally, make sure you can carry 200 materials in your inventory. If not, increase the stamina of your partners until you can. It also helps to have powerful enough partners that roaming Digimon won't try to pursue you. Any time your inventory fills up, set up camp to condense the materials so you can keep going.

If you're unsure where material nodes are in an area, the game helpfully marks all of them on the map with stars.
    Route 1
  • Fly to MOD Cape. There is an optional single liquid node to your right. Turn around and go to Nigh Plains.
  • Nigh Plains - Cave Entrance: 2 nodes.
  • Nigh Plains - Forest Path: 3 nodes.
  • Nigh Plains - Vast Plateau: Run straight to Power Plant #2 by passing by the Old Cableway entrance where you'll find 2 nodes
  • Nigh Plains - Power Plant #2: 6 nodes
    Route 2
  • Fly to Absolute Zero Hinterlands.
  • Go to Icy Hall. You can either go forward to Icy Way Temple and take the first teleporter on the right or turn around and go through Frozen Divider. Going forward to the teleporter will put you next to a single node. The enemies in the cathedral seem to always chase you so don't worry about any other nodes you might pass on the way out.
  • Absolute Zero - Ice Sculpture Room: 2 nodes
  • Absolute Zero - Frost Cathedral: 4 nodes
  • Absolute Zero - Freeze Way: 2 nodes
  • Faulty Ex Machina - North Coast: 4 nodes
  • Faulty Ex Machina - Boulder Island: Take the left path. The node there is a triple while the right path is a single you can ignore.
  • Faulty Ex Machina - Pathfork Island: 1 node. You can opt to skip it if you feel it is too out of the way. It is a triple node, however.
  • Faulty Ex Machina - Control Island: 1 node. Ignore the one by the Control Room entrance.
  • Faulty Ex Machina - East Coast: 8 nodes.
    Route 3
  • Fly to Ohguino Wastelands. There's a triple node by the entrance. Turn around and go to Server Desert.
  • Server Desert - Stepstep: 2 nodes. You can ask MegaKabuterimon (Blue) to get rid of the holes after you find Grankuwagamon's evolution crystal in one of them in case the holes are still around.
  • Server Desert - Server Cemetary: 3 nodes.
  • Server Desert - Dead End Town: 4 nodes.
If you have extra time, there are 4 triple nodes in Nigh Plains - Ruins Lake just outside Floatia.
Digimon World Conqueror!
45. Digimon World Conqueror! - Acquire all achievements

And you're done! Congratulations! There's literally nothing left for you to do except clear dimensional dungeons, repeat Colosseum battles, or kill your partners for fun because you're tired of them and want to raise new ones. Maybe try collecting every evolution crystal in the game?

Let's be honest, even if you like this game, some of those achievements can really overstay their welcome, especially the cards and filling up the field guide. I know I was ready to quit by the time I got around 150 Digimon collected.

As this is my first guide, feel free to give suggestions on how to improve it. If you have your own strategies that might be helpful for a particular achievement, I'm happy to add them. Hope this helped, and thanks for reading!
5 Comments
ManDooga Mar 21 @ 8:06pm 
Good Guide. It is worth noting Master of Rebirth (#35) and Digimon Fan! (#41-43) can potentially bug out. Which also happened on the original 2017 game.
defriest Jan 24 @ 4:11am 
Big Digimon in Ohguino is the Red Veggiemon in front of Goblinmon
Original Tonic Water Jan 6 @ 12:45am 
Thanks for the guide, much appreciated :viridian:
shredder619 Sep 24, 2023 @ 12:13pm 
@trapelicino
the easiest difficulty is the best, cause as far as i read it the difficulty only increases the evolution requirements of the digimon, ofc it could be a wrong info i have, but the game(at least as far as i played it on i guess normal difficulty) is hard enough on its own without any guids/grinding etc.
Trapelicino Jul 3, 2023 @ 3:23pm 
whats the best difficulty to get the achievements most easily without lowering the difficulty too much?