Wartales

Wartales

54 vurderinger
Trade Goods tables
Af Paulus Bruna
Just fast and dirty table for trading goods in Wartales.

10% buying bonus from Paths is correct
10% selling bonus when going through prices looks more like 14% ( I am not aware that I ate any food which could throw prices off )

Extra bonuses for eaten food:
I know of several big dishes which will increase profit even more,will update later when I will be in game to check.

In basic/bonus tables, 2 lowest prices are stricken out, and 2nd highest price in green, with clear winner boldened.
   
Pris
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Gjort til foretrukken
Fjern som foretrukken
Basic Prices
Prices at start of game without any bonuses:
Distance Profits
Price is going up as you are moving away from item source (Orange):

(Ofc you can sell anywhere on the road to mobile mechants )

Path bonuses
From what I was calculating with 10% on buy and 10% on sell side, I discovered that selling bonus is up to 14%.

Of course you can increase your margins through food even more
Afterwords ( if that is even a thing )
I know there are already tables here, but I was missing New_Asthel and I created it in way where is more readable for me what makes profit where.


I will try to update tables with food bonuses in 1st May week.

Feel free to correct me ( Values in Bonus Table are calculated not just taken from game - so I know about 2 instances where price is off by 1-2 Krowns )
3 kommentarer
Speculumundi 9. juni 2023 kl. 5:07 
Concerning the margins: If I'm not mistaken, the most you can reduce purchase prices is by 35% (Suppliers Knowledge form Trade and Craftsmanship Path + The Broker's Table (delicious)) and the most you can increase selling price is 25% (Skilful Merchants from Trade and Craftsmanship Path + Seed Sausage (delicious)). So you can buy at 65% and sell at 125%.

(It's important to note that while usually the combined meals like Culture Shock increase the bonuses of the ingredient meals, this is not the case with the Broker's Table, as it decreases purchase price while the Seed Sausage necessary to prepare it increases selling price. The tooltips are correct).

When calculating the prices, the game rounds down a 0.5 (so e.g. 141.5 is 141, but 141.6 is 142).
Speculumundi 9. juni 2023 kl. 5:06 
Which character do you sell to in Brownrock? I don't think it's even a village like the others (when you zoom out the map, unlike Marheim, Brownrock is not shown anymore. This is interesting because of the price for pelts your table suggests).

I made my own table on trade goods too. From that I can confirm your findings that

in Cortia, scrolls and silver sell for the most,
in Marheim, pelts (unless Brownrock really pays more),
in Garussa Clan, gems, pottery and woolen cloth,
in Gosenberg, amber and gems and
in New Asthelm, pottery and spice.

Gems and pottery can thus be sold for the highest price in 2 locations. From there on, it's only a question of margins (see below).

I haven't tried selling everything at the Edoranian Border Crossing yet so I don't have all the numbers. Buying in Gosenberg really only pays off when all buffs are active. In Stromkapp, nothing can be sold for profit really, things should only be bought there.
Redforest 21. maj 2023 kl. 21:50 
Tiltrins' black market seems to have its' own purchase/sales price that deviates from the city