Left 4 Dead 2

Left 4 Dead 2

546 ratings
Dead City 2 (official)
   
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Game Content: Campaigns
Game Modes: Co-op
File Size
Posted
Updated
377.304 MB
Apr 24, 2023 @ 1:07pm
Mar 25 @ 5:26pm
2 Change Notes ( view )

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Dead City 2 (official)

Description
Kill plenty of zombies starting in RiverSide
Battle through the Back Alleys, over a Draw Bridge, at a Military Outpost
Find yourself at a Water Plant and during the escape at the Subway Station

https://www.gamemaps.com/details/2464

https://copyrightdepot.com/showCopyright.php?lang=EN&id=3372
https://copyrightdepot.com/showCopyright.php?lang=EN&id=3375

"Copyright 2010 [illcannibal and Trunten and TimeLordMagnums357 and 1SG_Heartless]
This item is not authorized for posting on Steam, except under our accounts"

record copy of conversation with author developer regarding carrying on:
https://i.imgur.com/RAaenyj.jpg
https://i.imgur.com/Fs56don.jpg
https://i.imgur.com/wMKsLkc.jpg
Popular Discussions View All (2)
0
Nov 30, 2023 @ 3:11pm
Dead City 2 (Official). Quality: 7/10, Difficulty: 7.5/10, Length: Very Long. Played On Expert.
Warhawk
0
May 14, 2023 @ 5:00pm
Nicky Grimes's Review of Dead City 2: Lots of Space but Very Dark and Repetitive
Da Baja Blast
51 Comments
DineHeart 17 hours ago 
I stuck at map 4 where you have to fill the tank with can but after all the can have been filled, th etank still not moving. I've tried to search for solution but to no avail. BTW, the fuel can counter is bug as it need only 1 but i'v max the can to 14 but still it's not moving. Any solution??
syahmi2002.sa Apr 25 @ 6:57am 
@BochA The issues you mentioned happen without Admin System addon too. But ilcannibal had already noted about the issue and will be working on fixing the issues as best as he could later.
BochA Apr 23 @ 12:58pm 
Hello, I want to report two bugs in this update:
Map 4 "The Outpost": the scavenge start boton event trigger a finale escape event instead of scavenge event, making it impossible to finish the map.
Map 6 "Subway Station": the finale start boton event trigger a finale escape event, making the end of the map faster.
Tested only with "Admin System" addon active.
syahmi2002.sa Apr 14 @ 6:45am 
@Jaara2990 From your end, is the fuel need counter interface broken? If so, this isn't an isolated issue. Based on the pros and cons I mentioned earlier, this custom campaign is unplayable as of the latest update. I suggest you play the lite version at the moment as it's playable from start to finish.

@ilcannibal I wanna ask something after I played the lite version, which was also updated recently. Judging on how the scavenge section plays out in the final chapter, are you intended not to give players a breathing room between hordes during the scavenge section on both lite (Chapter Finale) and full (Chapter 4) versions because in the previous versions, that didn't happen to me?
ilcannibal  [author] Apr 13 @ 6:40pm 
map 4 once tank is fueled it will fire at barricade then run to safe room
Jaara2990 Apr 13 @ 5:50pm 
i'm always stuck at chapter 4 even after a got all gascan and fueled to the tank, the tank won't move
Maria Apr 2 @ 12:48pm 
just ask, how to open gate after fuel the tank on map 4 ???
ilcannibal  [author] Mar 26 @ 10:17pm 
@syahmi2002.sa,

I thank you for your information you've provided and will patched them best way I can - thanks again
syahmi2002.sa Mar 26 @ 7:37pm 
(Cont.)

CONS

- Exterior lighting on Chapter 1, 2 and Finale is too bright. A middle ground between the lighting in the previous version and the one in the latest version is suggested.
- Reflective surface on some of the dark interior areas, probably from the broken specular mapping.
- The trees near the subway station on Chapter 1 blocks the vision of the narrow pathway to the saferoom.
- The skybox on Chapter 3 is visible through the fog, breaking the immersion.
- The fuel counter on the scavenge event on Chapter 4 is broken.
- Both the scavenge and finale events on Chapter 4 and 6 respectively are broken. As soon as they start, the rescue sequence instantly begin, constantly spawning Tanks and hordes of Infected(s).
syahmi2002.sa Mar 26 @ 7:36pm 
Looks like the custom campaign just got updated. Here're my thoughts:

PROS

- Additional details and areas are a welcoming change.
- New spawn points for supplies on Chapter 2.
- Added lighting on some of the dark interior areas.
- Slightly altered setup for the finale which made more sense.