Wartales
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Mastering Professions: The Ultimate Wartales Profession Guide
От NegroShaman
Dive into the world of Wartales with our comprehensive guide on professions, specifically tailored to optimize your gameplay experience. Discover the unique strengths and synergies of each profession, and learn how to assemble a formidable party by selecting the right combination of classes and builds. This guide covers everything from the basics of each profession to advanced tactics, offering valuable insights and strategies for both beginners and experienced players alike. Join us in exploring the depths of Wartales, and unlock the true potential of your characters with the help of our Mastering Professions guide.
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Alchemist
This profession enables you to brew useful concoctions and things to use during battle. You can start it in cities in Clinic with Pharmacy. Of course, as with the creation of equipment in the forge, you must first collect the right ingredients and recipes. This profession will add to your Dexterity.

One unique aspect of the alchemist profession is their ability to reactivate rat nests. As far as we know, alchemists are the only ones capable of doing so. This is particularly useful for players who want to farm rat nests for loot.

In addition, alchemists are essential for crafting higher-tier equipment. Without them, you won't be able to create some of the most powerful items in the game. Therefore, having at least one alchemist in your party is important.

Aside from crafting equipment, alchemists can create potions and poisons that debuff enemies or buff allies. This makes them incredibly versatile on the battlefield.

  • Best for utility units like poisoners or strategists.
  • Offers additional Dexterity but has a weaker stat spread.
  • Alchemists can create potions and poisons that can debuff enemies or buff allies.
Angler
The name of this profession speaks for itself. If you assign it to a character, you will be able to catch fish in Fisheries or at special points on the water (you will recognize them by their lights). Of course, you also need fish hooks (you can make them in the Workshop).

This profession gives a bonus to Willpower, and at higher levels also to Critical Hit. So give it to an Archer or a Scout.

Fishing also requires you to complete a minigame. It is similar to many other fishing games. You can't let the marker leave the safe field.

  • Best for DPS units that focus on critical hit chance, like archers, cutthroat rangers, or melee DPS.
  • Anglers are skilled in finding and catching fish, which can be valuable resources.
  • Their fishing abilities can also provide buffs to the party.
Bard
This is a profession that requires a Workshop (Camp). In it you must create lutes, after unlocking the appropriate recipe, of course. Bard enables you to learn various songs, as long as you meet certain conditions. Once you learn them, you can later sing them in the Inn. This involves a mini-game - you have to press the buttons on the lute at the right time. It requires a lot of dexterity. You will get money and Influence for it. This profession will add to your Constitution

  • Suitable for off-tanking or tanking units like protectors or riposte duelists.
  • Provides extra Constitution and Willpower.
  • Bards can support the party with their music, enhancing allies' abilities.
Blacksmith
One of the basic professions. To unlock it go to the forge and use the anvil. A character in this profession can make various pieces of equipment thanks to the materials you acquire along the way.

An important aspect of the class is its bonus to Strength. So it is worthwhile for this profession to be performed by a character who focuses on fighting with two-handed weapons.

Of course, you will not make the best items from the very beginning. As you progress in the game you will unlock recipes for items, which you can then make.

Crafting is linked to a simple mini-game that involves clicking on highlighted items on the anvil. If you manage to make it perfectly, you will get items of better quality. It's worth keeping this in mind and saving the game before creating more valuable inventory items.

  • Recommended for melee units like brutes, spearmen, or warriors that scale off strength.
  • Provides additional Strength, though the stat spread is underwhelming.
  • Blacksmiths can craft and repair weapons and armor, improving the party's overall effectiveness.
Cook
Cook is another profession associated with the Camp. As the name suggests Prepares meals from raw ingredients. It is worth doing, as such food is more nutritious. To discover this profession you need to create a Cooking Pot in Workshop. This profession will increase your Constitution.


  • Ideal for dedicated tanks.
  • Provides a significant boost to Constitution.
  • Cooks can prepare food that grants buffs and heals the party.
Miner
In Wartales you can also find mines. And it is there that you will start the profession of a miner. It enables you to acquire valuable resources. A bonus from this profession goes to Constitution. However, at higher levels you also gain Strength.

This profession is associated with the same minigame as chopping wood - you have to press the mouse button at the right moment.

  • Ideal for melee DPS or off-tanks.
  • Provides extra Constitution and Strength.
  • Miners can gather valuable ores and gems, which can be used to craft powerful items.
Scholar
The scholar profession is associated with Tombs, and allows players to study various codices using runes. With enough knowledge, scholars can create powerful items. To use this profession, players must create a Lectern in their camp using the workshop. The passive bonus from this profession is Willpower, which is particularly useful for support rangers or spearmen.

Scholars are particularly adept at providing tactical advantages and support to the party. They excel at identifying weaknesses in enemies, which allows players to exploit them to their advantage. With their ability to create powerful items, scholars can also significantly boost the party's combat capabilities.

One unique aspect of the scholar profession is their ability to help players obtain legendary weapons. Without a scholar, players will never be able to get their hands on some of the game's most powerful weapons.

Additionally, scholars are currently the fastest way to earn Knowledge points. This is particularly true if players visit tombs for fragments and codices. Knowledge points are essential for unlocking new skills and abilities, so having a scholar in the party is a great way to ensure that players can continue to improve their characters over time.

Overall, the scholar profession is an excellent choice for players who prioritize tactical advantages and support over raw strength. With their ability to create powerful items, identify enemy weaknesses, and earn Knowledge points quickly, scholars are an invaluable addition to any party.

  • Ideal for support rangers or spearmen.
  • Grants additional Willpower.
  • Scholars excel at providing tactical advantages and support to the party.
Tinkerer
A profession related to party's maintenance. This is the only profession available from the beginning of the game, the Workshop associated with it is in the camp.

The character assigned to this position builds useful tools and structures. Due to the Critical Hit bonus, it is worth giving it to an Archer or a Scout.

  • Recommended for high crit builds like damage archers, damage rangers, or DPS melee builds.
  • Tinkerers are skilled at creating and repairing gadgets, which can be useful in various situations.
  • They can also set traps and use gadgets for crowd control.
Thief
In the game, you will sometimes encounter various locked chests. You can open them, assuming you have a lockpick. You will craft it in the Workshop. This is connected with a mini-game involving the pick.

You can also try to steal from characters you encounter in the game. However, this is linked to an increase in Suspicion. The same goes for taking other people's belongings from containers. This profession will give your character a bonus to Dexterity.


  • Suitable for archers or rangers with DPS builds.
  • Provides extra Dexterity and critical hit chance.
  • Thieves excel at stealth, pickpocketing, and lockpicking, which can be useful for acquiring resources and gaining an advantage in combat.
Woodcutter
The Woodcutter is your friendly companion lumberjack. At cutting stumps throughout the world, you can play the Woodcutter minigame to obtain wood. This is easier than trying to hunt it down in the wilds while exploring. Woodcutters can sometimes find components when chopping wood.

  • Suitable for various classes, as it provides a balanced boost to Strength and Dexterity.
  • Woodcutters can gather valuable wood resources, which are essential for crafting and building.
  • Their lumberjack abilities can also provide useful buffs to the party.
Summary
Summary by Class:

Protectors/Riposte Duelists (Tanks/Off-tanks):
  • Bard: Offers extra Constitution and Willpower.
  • Cook: Provides a significant boost to Constitution.
  • Miner: Gives extra Constitution and Strength.

Support Rangers/Spearmen:
  • Scholar: Grants additional Willpower.
  • Alchemist: Offers additional Dexterity, suitable for utility units.


Archers/Cutthroat Rangers/Melee DPS:
  • Angler: Boosts critical hit chance.
  • Tinkerer: Ideal for high crit builds.
  • Thief: Provides extra Dexterity and critical hit chance.


Brutes/Spearmen/Warriors (Melee Units):
  • Blacksmith: Offers additional Strength.
  • Miner: Provides extra Constitution and Strength.
  • Woodcutter: Offers a balanced boost to Strength and Dexterity.

Summary by Profession:

Bard:
  • Supports tanks and off-tanks (protectors or riposte duelists).
  • Enhances party abilities with music.

Scholar:
  • Ideal for support rangers or spearmen.
  • Provides tactical advantages and support.

Angler:
  • Best for DPS units focusing on critical hit chance.
  • Provides valuable resources and buffs through fishing.

Tinkerer:
  • Suitable for high crit build characters.
  • Crafts and repairs gadgets, sets traps, and controls crowds.

Cook:
  • Perfect for dedicated tanks.
  • Prepares food for buffs and healing.

Thief:
  • Works well with archers or rangers with DPS builds.
  • Excels in stealth, pickpocketing, and lockpicking.

Alchemist:
  • Best for utility units like poisoners or strategists.
  • Crafts potions and poisons for debuffs and buffs.

Blacksmith:
  • Recommended for melee units scaling off strength.
  • Crafts and repairs weapons and armor.

Miner:
  • Ideal for melee DPS or off-tanks.
  • Gathers ores and gems for crafting powerful items.

Woodcutter:
  • Suitable for various classes due to balanced Strength and Dexterity boosts.
  • Gathers valuable wood resources for crafting and building.
  • Provides useful buffs to the party through lumberjack abilities.
Conclusion
By considering the strengths and weaknesses of each profession, you can create a well-rounded party that complements each other's abilities. Remember that synergy between professions and classes is essential for a successful Wartales experience. Experiment with different combinations and find the most effective setup for your playstyle.


credits :
@Jubal Early - for additional info
Комментариев: 15
Keith 'Blood' Hanson 24 апр. 2023 г. в 15:22 
Bard I actually have to have with some characters; With the depressed trait, their willpower normally can only go up to 14. But with a Bard I can have it at 15 and get the benefit of not dying when they hit 0 HP.

Woodcutter is...yeah, not great. You get more wood. Sometimes it spawns at higher ranks like one hemp or something. Same with Angler. Although Anglers' get fish, so a food resource. Otherwise both of those are stat buffs.
HozzMidnight 24 апр. 2023 г. в 6:30 
Woodcutter and Bard seem to be the worst/can easily do without professions to me.
NegroShaman  [создатель] 24 апр. 2023 г. в 1:05 
@jackl201 Nice info will add it too.
destroyermaker 24 апр. 2023 г. в 0:15 
Cheers! It's up: https://www.neoseeker.com/wartales/guides/Professions I'll try to add screenshots soon to spice it up.
Keith 'Blood' Hanson 23 апр. 2023 г. в 11:56 
On that same note, a Blacksmith is also important for similar reasons. You HAVE to have one ranked up for the next tier of weapons and armor to even show up; I've seen some folks get confused about being not able to make the final tier of armor because you must have a blacksmith at Master rank for them to appear.

They also give no bonuses to repairing armor, I think only a really high ranked Tinkerer does that.

Miner at higher ranks is one of the only ways to get the higher tiered ores to spawn at the nodes that require the minigame.

Unless I'm mistaken Bards' only support ability is that if they are assigned in your camp, everyone is granted +1 to willpower.
NegroShaman  [создатель] 23 апр. 2023 г. в 8:41 
@jubal early thanks for the additional info, I'll add it to the guide. :gk_smile:
Jubal Early 23 апр. 2023 г. в 8:37 
I think it would be good to mention a few other things:
- Alchemists are the only ones capable of reactivating rat nests, afaik
- As mentioned before, you absolutely need an alchemist to craft the higher tier equipment
- Without a scholar you will never get your hands on some legendary weapons
- A scholar is currently the fastest way to earn Knowledge points, especially if you visit the tombs for fragments and codices
NegroShaman  [создатель] 23 апр. 2023 г. в 6:25 
@destroyermaker Yeah sure, if that would help a lot of Mercenaries why not? :dexter:
Zirkalaritz 22 апр. 2023 г. в 17:07 
The only thing missing is mentioning that Alchemy is needed to make high tier ores for blacksmithing.
destroyermaker 22 апр. 2023 г. в 1:27 
Great work. I'm considering adding it to the Neoseeker walkthrough guide, if you're willing; we're planning on fleshing out an expansive project for the game that would include all important info in one place. Would give you credit and a link of course. What do you think?