ELDEN RING
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All NPC Questlines
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This is a guide to all NPCs and their Questlines. I will update it as I find new information and get time to work on it.
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Side Quests - NPC Character Questlines
Throughout the Lands Between in Elden Ring, you'll encounter NPC characters who will provide you with an assortment of side quests. This is a list of all the characters, their questlines, and the outcomes of the choices you make. You'll find detailed Elden Ring side quest walkthroughs by clicking on a character's name.
Elden Ring Side Quests
Below is a list of all the characters you can find in each area, along with details on where to find them to start their side quests.
Alexander the Iron Fist
Alexander in Limgrave (First Encounter)
To find Alexander the Iron Fist, head to the Saintsbridge Site of Grace in the northern part of Limgrave. Head west, up the path, heading in the direction of the Warmaster's Shack. As you go through this path, you'll hear someone asking for help. Head up the cliff, backtracking on yourself to go back towards Saintsbridge as you do. When you reach the top, you'll see a pot sticking out of the ground. He will request that you hit him to get him out of his hole. Regular attacks will not suffice, but a single heavy attack should be enough. Be careful not to continue attacking once he's free, as that could cause him to aggro. He will then gift you exalted flesh by way of thanks. Continue speaking to him until he mentions that he will next be heading to a festival held at Redmane Castle. At this point, you can make your way to that location in eastern Caelid or continue through Limgrave to meet him at Gael Tunnel.
Alexander at Gael Tunnel
Alexander can be found in the Gael Tunnel, right on the border of Limgrave and Caelid. Make your way down through the cave, platforming via the candlelit rock outcroppings to avoid falling to your death, until you reach the Site of Grace at the bottom. Keep left throughout these tunnels until you enter a larger, open room with two doors. The one on the right will trigger the dungeon boss if you open it; instead, head to the left to open the door and find Alexander, once again trapped. Exhaust his dialogue here and then reload the area to find he has moved, now granting you access to the rest of the tunnel that he had been blocking.
Alexander at Redmane Castle
To trigger Alexander's appearance at Redmane Castle, you must have progressed Ranni the Witch's Questline to the point that you have spoken to Blaidd, Sellen, and Seluvis. Optionally speak to him in the courtyard with the other NPCs awaiting the festival, and then speak to Castellan Jerren to unlock the boss fight with Starscourge Radahn. We recommend summoning Alexander for this fight, as it will cause him to appear in the boss arena after Radahn has been defeated, allowing you to converse with him to learn his plans for where he'll be going next as well as get some insight into how Warrior Jars are made. Exhaust his dialogue here, and then continue through your game as normal. You will next meet Alexander, far to the west, in Liurnia of the Lakes.
Alexander in Liurnia
You'll find Alexander trapped again in Liurnia of the Lakes, just south of the Carian Study Hall. He'll be crying out for help again, and he'll ask you to smack him to get him out of the hole. When you do this twice, he'll say that his lower half is stuck on something, so hitting him won't work, but you'll need something to slide him out. For this, you'll need an oil pot. You can craft these if you've purchased the Nomadic Warrior's Cookbook [17] from the merchant in Siofra River. You'll need Melted Mushrooms and a Cracked Pot to craft one. Throw the oil pot at Alexander, then hit him again until he pops out of the hole. He'll give you three Exalted Flesh as a reward and tell you that he'll head to the fiery mount in the north. The next time you encounter him, he will be in Mt. Gelmir, located to the west on the Atlus Plateau.
Alexander in Mt. Gelmir
On the eastern side of Mt. Gelmir, by the lava pool just past Volcano Manor, you can find a Magma Wyrm. Alexander is in the pool of lava, towards the east, by the mountain. Speaking to him here will grant you the Jar helmet as well as reveal his plans to head eastward to his final location, Crumbling Farum Azula. At this point, you will need to progress the game considerably further, past the Mountaintops of the Giants, until you reach the floating island of Farum Azula.
Alexander in Farum Azula
To find Alexander in this location, you will need two Stonesword Keys to activate the Dragon Temple Lift. Head north following the Godskin Duo fight and platform across the broken structures until you see the Imp Statue Seal that will unlock the lift. Go up the lift and make your way through the courtyard of undead beasts until you reach a flight of stairs upward. Hang to the right until you see a path to the far cliff on the western side made by broken, traversable ruins. Follow these, continuing in a westerly direction, until you see Alexander in the distance, on a large, floating, broken ruin. He will lament the number of times he needed you to save him and will request a duel so that he may feel like a true warrior. This is the unavoidable end to Alexander's questline. Fight him here and defeat him to receive the Shard of Alexander and Alexander's Innards key items, the latter of which can be used in the Jar-Bairn Questline.
Boc the Seamster
Boc in Limgrave (First Encounter)
When you first meet Boc, you'll hear him before you see him. Follow the road around the north tip of Agheel Lake, until it curves back around to the south. Keep an eye on the lefthand side of the path; once you see a telescope near the road, you should also hear a voice calling out to you. Look to the east to spot an item sitting in a field. Scout just beyond the item to see a small, reddish shrublike tree in front of a copse of trees. Roll into it to reveal that it is actually Boc, who will realize that he had been turned into a tree by an unidentified assailant. Talk to him and he'll tell you that he was pushed out of a cave. He'll give you mushrooms and then tell you that he'll sneak into the cave. The next place you'll be able to find Boc is in the Coastal Cave.
Boc at the Coastal Cave
When you arrive, you'll find Boc by the Site of Grace in bad shape. You'll need to head inside and fight a boss battle against two Demi-Human Chiefs to recover Boc's Sewing Needle and Tailoring Tools. Go back to Boc once you've completed the battle and give the Sewing Needle to Boc. Boc will be inspired to live on and become a seamster and leave the cave behind, while you are able to keep the Tailoring Tools to alter certain armor while resting at a Site of Grace - which can remove cloaks and lower armor and weight values.
Boc in Liurnia
Continue through your game until you reach Liurnia, at which point you'll find him again in at the Site of Grace by the Church of Irith. When you speak to him here, he'll say that he can make adjustments to your garments. While you can do so yourself, asking him to alter your armor will be free of charge, rather than the 500 Runes you have to spend each time you alter armor on your own. To get him to continue to his next location, you must ensure you have done the following:
  • Speak to Melina about Boc. This can be done at the East Raya Lucaria Gate Site of Grace.
  • Buy at least one piece of legendary armor from Finger Reader Enia in the Roundtable Hold.
  • Pick up the Gold Sewing Needle Key Item from the Church of Vows in eastern Liurnia.
Once all three conditions have been met, you will be able to give him the Gold Needle, which will both allow him to now alter legendary armor, as well as unlock the ability to continue his quest.
Boc at Bellum Highway
Once you've spoken to Boc near the Church of Irith, he'll appear again at the East Raya Lucaria Gate Site of Grace near the Academy of Raya Lucaria. Here, he will offer the same services as before, such as minor garment alterations.
Boc in Leyndell, Royal Capital
Boc's next location is at the East Capital Rampart Site of Grace. Rest at this location to get Boc to appear here. Exhaust his dialogue about the Erdtree to open up your three branching options to resolve his questline.
  • Give Boc Nothing
If you give Boc nothing, he will express remorse at his looks, and talk about how he wishes to be rebirthed by Rennala. Upon reloading the area, you will find that he has disappeared. Unfortunately, as he did not have the requisite Larval Tear to visit Rennala, he appears to have instead set out on his own journey to become beautiful. At this point, he cannot be found again until NG+
  • Give Boc a Larval Tear
If you instead choose the option to give Boc a Larval Tear, he will express his thanks, that he may now be reborn through Rennala. At this point, you must exhaust his dialogue and then reload the area and find he has moved. Note that if you go this route, you will irreversibly doom him to death. Upon fast traveling to the Raya Lucaria Grand Library Site of Grace, you will find Boc, now in his rebirthed human form. He will, however, be unresponsive. If you reload the area, either through resting at the Site of Grace or leaving and later returning, you will find that he has died.
Use the Prattling Pate "You're Beautiful" Item
To keep Boc from dying or disappearing, you must use the Prattling Pate "You're Beautiful". Upon exhausting his dialogue concerning his wishes to change his looks, open your inventory and use the "You're Beautiful" while standing in front of him. If you have not yet found it, explore the Hermit's Village southeast of Mt. Gelmir and explore the houses until you see a large item icon on a corpse on a house's front porch. More information on its exact location can be found on the Hermit Village page of this wiki. Upon using this in front of him and speaking to him again, Boc will express profound gratitude at your reassurances concerning his looks. He will happily continue to serve you as Elden Lord, and will remain at this location until NG+.
Blaidd the Half-Wolf
Blaidd at Mistwood Ruins (First Encounter)
To find Blaidd, you'll need to head to Limgrave's Mistwood Ruins at night. If this spot isn’t on your map yet, you’ll find it on the west side of the forest road, northwest of the Nomadic Merchant in the area. You won't be able to talk to him just yet. Carefully approach the Mistwood Ruins and you should see a tower on the north side of the ruins. Up on top is Blaidd, howling. After you’ve clearly heard a wolf howl, you'll have unlocked a dialogue option with the Merchant Kalé at Limgrave’s Church of Elleh. Visit Kalé and ask him about the howling. He’ll tell you a little bit about Blaidd and teaches you the Finger Snapping gesture which is required to get Blaidd's attention. Return to the Mistwood Ruins and use the Finger Snap gesture when you hear the wolf howl. This will summon Blaidd. Start a conversation with him and he'll tell you that he's looking for Dariwil. This is one of the bosses in one of the many Evergaols scattered throughout the Lands Between. Continue through your game, making your way to the southern part of Limgrave to reach the next step in Blaidd's quest.
Blaidd at Forlorn Hound Evergaol
Head to Limgrave’s Forlorn Hound Evergaol, located just before the Weeping Peninsula, to find that you may summon Blaidd to help in the battle against the Bloodhound Knight Darriwil. For ease of reference and travel, the nearest Site of Grace to the Evergaol is Agheel Lake South. Once you've defeated Darriwil, you can talk to Blaidd to claim your prize of a Somber Smithing Stone [2]. Chat with him some more and he'll tell you about a blacksmith you can find named Iji, located in northwest Liurnia.
Third Meeting
Once you've made it through Caria Manor and unlocked the Three Sisters in the north of Liurnia, head to the westernmost one called Ranni's Rise. Here you will meet Ranni, officially kicking off the Ranni the Witch Questline. As part of this, she'll summon Blaidd and ask you to speak to him - you'll be able to find him downstairs as you make your way back down from the top of the tower. After a short discussion with him, he'll ask you to meet him in Siofra River.
Blaidd at Siofra River
From this point, Blaidd's questline becomes intertwined with Alexander the Iron Fist, Seluvis, and Sorceress Sellen's questlines. Head to Siofra River and find Blaidd just north of the southernmost Hallowhorn Grounds in Siofra River, standing near a cliff below the aqueduct above. Exhaust the dialogue options with him and he'll tell you that he thinks Seluvis knows more about accessing Nokron, Eternal City than he's pretending. Head back to Seluvis's Rise. Seluvis will tell you that Sellen may have some information, and will give you the Seluvis's Introduction key item to take to Sellen and learn more. Sellen will tell you that Starscourge Radahn is the key to unlocking Nokron, but as he holds the stars, you'll need to defeat him to gain access to it. If you've been looking for the festival that Alexander the Iron Fist mentioned in his questline, the conversation with Seluvis is the only way to trigger it. Once you learn this information about Radahn, you'll be able to return to Blaidd. He says he'll meet you at Redmane Castle to fight alongside you against Radahn. At this point, to continue his quest, head southeast to Caelid to find the aforementioned castle.
Blaidd at Radahn's Festival
When you reach the courtyard, you'll see numerous NPCs gathered, including Blaidd and Alexander the Iron Fist. Head up the stairs, and speak to Castellen Jerren to initiate the festival via a brief cutscene offering insight into the plight of General Radahn. Note that the doors to enter Radahn's boss battle won't open unless you speak to him, so you will need to repeat this process each time you activate this fight. Proceed through the doors up the stairs, taking the one directly behind the chair, then going to the right to take a lift down to a teleporter that will take you over to the boss battle with Radahn. Here you'll be able to summon a number of NPCs to help in the fight against him. When you've defeated Radahn, talk to Blaidd. He'll tell you that you should meet "where the falling star bit the earth". Note that this location will be marked with a red stamp on your map, and can be found near the Mistwood Ruins in Limgrave. Defeating Radahn not only progresses Blaidd's questline, but also is necessary to progress the following NPC stories:
  • Ranni the Witch Questline
  • Sorceress Sellen Questline
  • Alexander the Iron Fist Questline
Blaidd at The Forlorn Hound Evergaol
Return to the Forlorn Hound Evergaol where you originally fought the Bloodhound Knight Darriwil. Approach the area to hear a familiar howling sound, followed by Blaidd identifying himself and explaining that Iji trapped him in there. At this point, you are given the option to help him or not. The only way to progress his questline is to free him from his imprisonment. Upon setting him free, Blaidd will tell you that he must return to the Three Sisters to ensure Ranni is safe. Note, however, that if you return to this location, Blaidd will be nowhere to be found. Instead, proceed to the crater formed by the falling star to reach a new underground area and find the next leg of Blaidd's quest.
Blaidd at Nokstella, Eternal City
If you have been following both Blaidd and Ranni's questline, this should be the next location where you encounter Blaidd. When you've reached the Nokstella Site of Grace, follow the path along the floor. When you reach a building in the south, enter it and take the lift down to the next level below. This will take you to the Nokstella Waterfall Basin Site of Grace. If you rest here, you can talk to Ranni some more via a new option that appears while sitting at the Site of Grace. From here, continue forward towards the eggs and follow the path around to the red room. You’ll be invaded by a Baleful Shadow here that resembles Blaidd. Fight this invader and Ranni will thank you, saying farewell and giving you the Discarded Palace Key.
Blaidd at Ranni's Rise
Your final interaction with Blaidd will occur if you decide to return to Ranni's Rise at the end of the Ranni the Witch Questline. Approach the entrance to the rise to hear Blaidd mumbling incoherently, bent over the corpse of a Black Knife Assassin. Exiting the Rise will cause Blaidd to attack you; it appears he went insane just as Iji feared, seemingly due to his heartbreak that he was not Ranni's chosen consort. Unfortunately, there is no way to de-aggro him or avoid this fate.
Bloody Finger Hunter Yura
Yura in Limgrave (First Encounter)
To find Bloody Finger Hunter Yura for the first time and kick off his quest, you can meet him in two possible locations. It doesn't matter which one you choose, although you'll be presented with slightly different dialogue options depending on the route you take.
Yura at the Seaside Ruins
Head to the Seaside Ruins south of the Dragon-Burnt Ruins and head due east from the Site of Grace located here. You will find Yura underneath an alcove made by a crumbled ruin. He will introduce himself and advise you to not try to take on the dragon living in the aforementioned Dragon-Burnt Ruins. Naturally, at this point you should plan to head north and return to these ruins to take on Flying Dragon Agheel. Upon defeating this field boss, you will receive a Dragon Heart key item. Bring this to Yura at the Coastal Ruins to progress his questline and learn about the Church of Dragon Communion, located on an island southwest of Limgrave and accessible via the Coastal Cave dungeon.
Yura near Murkwater Cave
Another option for your first meeting with Yura is to head along the river that feeds into Agheel's lake from the north. As you make your way up this waterway, you will be invaded by the NPC Bloody Finger Nerijus. After fighting him for a bit, you will get a message that Bloody Finger Hunter Yura has come to aid you in battle. Upon besting Nerijus, continue north along this river until you find Yura on the righthand bank, underneath an outcropping of stone. He will introduce himself and explain the concept of the Bloody Fingers.
Yura at the Academy of Raya Lucaria
When you reach the Academy Main Gate, there will be a red summoning sign for Bloody Finger Hunter Yura to the northeast. Yura will require your help to beat Bloody Finger Ravenmount Assassin and will transport you to his world. After this battle, Bloody Finger Hunter Yura will appear on the bridge near the academy. Speak to Bloody Finger Hunter Yura and he'll give you a Smithing Stone [5]. He will also hint at the next part of his quest, mentioning that he has been tracking the deadliest Bloody Finger for some time, Eleonora. At this point, there is nothing further you can do with him, so continue through your game until you reach the Altus Plateau.
Yura at the Altus Plateau
The next time you see Bloody Finger Hunter Yura, he'll be on the floor of the Second Church of Marika in West Altus Plateau. Speak to him and he'll say that he's no match for Eleonora. He'll then die, rewarding you with a Nagakiba. Following his death, Eleanora, Violet Bloody Finger will invade you immediately. She is a considerable foe, but managing to kill her will reward you with a Purifying Crystal Tear and Eleonora's Poleblade. However, this is the last that you will see of Yura's soul, although his possessed body makes an appearance later on.
Yura at the Mountaintops of the Giants
Yura can make another appearance later on in the game, when you reach the Mountaintops of the Giants. For him to appear, you must defeat Mohg, the Omen as battling this boss leads to the discovery of the Three Fingers and the opportunity to discover the Frenzied Flame. From here, Yura's corporeal form can be met at the Zamor Ruins Site of Grace. He will explain that the Yura that you once knew is dead, and that the form standing before you is none other than the infamous Shabriri, of the grape fame. Yura/Shabriri will then encourage you to seek the Three Fingers and embrace the Frenzied Flame.
D, Hunter of the Dead
D in Limgrave (First Encounter)
The first place you may encounter D in the West Limgrave area. Head to Summonwater Village Outskirts and you'll spot D standing over a dead body. He'll warn you about the dangers of Summonwater Village and suggest you stay away. While you're free to heed his warning, continuing into the village will reveal the Tibia Mariner field boss, whose defeat will provide a crucial item required for progressing D's storyline. Defeating the Tibia Mariner and reloading the area without traveling to the Roundtable Hold will cause D to move to be near the southwest side of Summonwater Village. Whether you choose to show him the Deathroot here or at the Hold, he will have the same dialogue concerning Gurranq, as outlined below.
D at Roundtable Hold
If you are unable to find D in Limgrave, he will eventually appear at The Roundtable Hold, although the exact trigger to get him to relocate is unknown. To progress his questline, however, you will still need to show him a Deathroot, either from a Tibia Mariner field boss or any of the other locations listed in the table below. After securing your first Deathroot, you'll have the option to show it to him at which point he'll tell you that you should meet the Beast Clergyman Gurranq. He'll leave a red mark on your map that will allow you to teleport to the Beastial Sanctum in Caelid. Upon reaching this location, you'll find a hooded, catlike figure that will angrily demand you feed him Deathroot; doing so will reward you with various spells and items as listed below. The first reward will include the Clawmark Seal, as well as an item that will alert you when you are near the presence of Deathroot.
  • Deathroot Locations and Rewards
Seek out the following locations to find Deathroot by defeating either Field Bosses, or Those Who Live in Death that hide in certain dungeons:
  • Deathtouched Catacombs - West Limgrave, defeat the Black Knife Assassin and loot the chest in the room.
  • Summonwater Village - East Limgrave, defeat the Tibia Mariner on the north side of the zone.
  • Southwest of the Carian Study Hall - East Liurnia, defeat the Tibia Mariner located along the main ridge road going towards the Divine Tower of Liurnia
  • Black Knife Catacombs - East Liurnia, defeat the Cemetery Shade and loot the chest in the room.
  • Wyndham Ruins - Altus Plateau, defeat the Tibia Mariner located at the ruins.
  • Gelmir Hero's Grave - Mt Gelmir, defeat the Red Wolf of the Champion and loot the chest in the room.
  • Stargazer's Ruins - Mountaintop of the Giants, defeat the Tibia Mariner located at the ruins.
  • Giant's Mountaintop Catacombs - Defeat the dungeon boss of this catacomb to receive a Deathroot.
  • Hidden Path to the Haligtree - Defeat the Ulcerated Tree Spirit field boss in this dungeon.

  • First Deathroot - Clawmark Seal
  • Second Deathroot - Bestial Sling Spell
  • Third Deathroot - Bestial Vitality Spell
  • Fourth Deathroot - Ash of War - Beast's Roar
  • Fifth Deathroot - Beast Claw Spell
  • Sixth Deathroot - Stone of Gurranq Spell
  • Seventh Deathroot - Beastclaw Greathammer
  • Eighth Deathroot - Gurranq's Beast Claw
  • Final Deathroot - Ancient Dragon Smithing Stone
Warning - after giving Gurranq around three Deathroots, he will go temporarily insane and attack you the next time you visit. You'll have to fight him and shave off a bit of his health before he comes to his senses, and will back down. If you're having trouble with his relentless attacks, you can try luring the hm outside to attack through the doorway and hit him.
D and Fia
Here is where D's story intertwines with Fia's Questline. After receiving the Cursemark of Death from Carian Hall, speak with Fia using the "talk in secret" dialogue prompt. She will give you a weathered dagger and ask you to return it to its owner. Speak to D and he will express his surprise that you have the dagger, but will agree to return it to its owner. Reload the area and head to the hallway near Master Hewg and Roderika to find the far doorway is open. Upon entering the room, you will find Fia standing over D's corpse, having apparently killed him. Fia will admit to her treachery and her status as a Deathbed Companion, and then disappear from the Roundtable Hold. At this point, D's quest ends, and you are no longer able to purchase incantations with him. However, you still have the option to exact vengeance upon Fia through the help of D's twin brother.
D's Brother Location and Sub-Quest
Once you have made your way to Nokron, rest at the Ancient Grounds Site of Grace, then head north, further along the cliff until you see a buttress you can traverse down to the area below. Head through the aqueduct, to the far side, until you see a pale figure sitting near a set of covered stairs leading upward into an arena. This is D's younger brother. If you took it off of D's corpse, you now have the option to give D's brother the Twinned Armor set. This will reveal to him that D has been killed, and will cause him to show up later on if you choose to continue to pursue Fia's quest.
Kenneth Haight
Kenneth near the Mistwood Outskirts (First Encounter)
Head northeast from the Mistwood Outskirts, until you see a large crumbling ruin that creates a partial bridge. As you approach, you will be able to hear someone ask if you'd like to help the great Kenneth Haight. Make your way to the top. Upon speaking to him, he will ask you to take back his ancestral fort, Fort Haight. To progress his quest, you must agree to pledge your service to him. Pledge to serve him and then head southeast to the tip of the eastern Limgrave region to find Fort Haight. Upon clearing the enemies from the Fort, reload the area to find Kenneth Haight standing near the top of the Fort. He will rescind his offer to make you a knight, and then mention that he must find a new Lord to replace Godrick the Grafted. Upon reloading the area yet again, he will have moved to his final location in Stormveil Castle.
Kenneth at Stormveil Castle
For Kenneth Haight to appear in his final location, the following conditions must be met:
  • Fort Haight must have been cleared out and Kenneth Haight's dialogue exhausted at that location.
  • Morgott must be defeated and the area must be reloaded after his demise.
  • Nephali Loux must be given the Stormhawk Deenh Ashes
  • Nephali must NOT have been given Seluvis' potion.
Upon the completion of the above criteria, Kenneth Haight and Nephali Loux may both be found in the throne room in Stormveil Castle. Speaking to Kenneth Haight will reveal he's he's chosen a new ruler - Lady Nepheli. Speaking to Nepheli will prompt her to thank you for your help; keep talking to her to receive an Ancient Dragon Smithing Stone. She says that if you become Elden Lord, she will lighten the burden. Kenneth Haight and Nepheli Loux moving to the throne room at Stormveil Castle will also allow you to interact with Gatekeeper Gostoc and access his shop, where you may purchase an Ancient Dragon Smithing Stone for 20,000 Runes.
Nepheli Loux
Nepheli Loux at Stormveil Castle (First Encounter)
You'll first encounter Nepheli Loux in Stormveil Castle, just before the battle with Godrick the Grafted. You can find her just before the Secluded Cell, in a room to the right as you make your way through the barricades and Warhawks, just before the Golden Sapling. Be extra sure that none of the footsoldiers in this area follow you into this room, as they may easily aggro or kill her in such a confined space. Speak to Nepheli and she'll explain that Sir Gideon Ofnir is her foster father and she's been sent to slay Godrick the Grafted. Exhaust her dialogue here and head to the Godrick fight to find her summons sign on the ground near the golden fog leading to his boss arena. Note that summoning her is optional; it has no bearing on her quest, and if you choose to summon her and she dies, she will remain alive in your world.
Nepheli Loux at the Roundtable Hold
After defeating Godrick, Nepehli can be found at Roundtable Hold. To get her to spawn in this location, you must exhaust Sir Gideon Ofnir's dialogue while he is standing in his initial spot near the Roundtable Hold Site of Grace. Upon doing so and reloading the area, Gideon will have moved into his study and Nepheli will appear in the alcove just past the door to his room. She'll give you an Arsenal Charm. Exhaust her dialogue then reload the area to find she's taken her leave.
Nepheli Loux at the Village of the Albinaurics
Continue through your game until you reach Liurnia of the Lakes, then head to the southwest shoreline of the lake until you reach the Village of the Albinaurics. The entrance will be identifiable by the lake becoming a poisonous swamp, and the large number of crabs patrolling the area. As usual, be sure none of these follow you on the path up to the village, as they may accidentally aggro or kill Nepheli. You will find her here, crouched under the stone bridge just before the village, staring at a pile of corpses on the ground. Speak to her here and exhaust her dialogue to get her to return to Roundtable Hold.
Nepheli Loux at the Roundtable Hold
Return to the Rountable Hold and head down the stairs near Master Hewg to find Nepheli crouching on the ground. At this point, she will simply ask to be left alone; you will be unable to progress her quest further until you have visited the Chapel of Anticipation to retrieve the Stormhawk King Spirit Ashes. If you have no interest in progressing her questline, this is also the location in which you may give her Seluvis's Potion, as outlined below.
  • Seluvis's Potion
When you begin the Ranni the Witch Questline, you can unlock a location in Renna's Rise called Seluvis's Tower. When you visit Seluvis in his tower, he will ask you to take a potion and give it to Nepheli Loux, which marks the beginning of the Seluvis Questline. Travel back to the Roundtable Hold and you'll find Nepheli downstairs. To continue this quest, you must speak to Gideon, wherein a new dialogue option will appear, allowing you to choose to tell him about the potion or not. During this discussion, he'll offer you the choice of giving him the potion to dispose of, or doing as Seluvis wishes and giving it to Nepheli. If you choose the former, you will still be able to complete Seluvis' quest, but you will save Nepheli from her fate of becoming a summonable puppet Spirit Ash. You can return to Seluvis, however, and as Gideon hints when he disposes of the potion, tell Seluvis that you've given the potion to Nepheli as he requested. This should unlock the ability to learn incantations from Seluvis.
  • After the Chapel of Anticipation
Assuming you did not give Nepheli the potion, you can get her to move to her final location by giving her the Stormhawk King Spirit Ashes. To do so, you will need to return to the very starting area of the game. You can do this one of two ways: As part of the White-Faced Varre Questline, or by using an Imbued Stonesword Key on the sending gates labeled "The Precipice of Anticipation" in the Four Belfries. Either way, defeat the Grafted Scion here to open up the area for exploration and grab the ashes before heading back to the Roundtable Hold. These Ashes can be found at the very top of the chapel, in a chest behind a previously locked door. Return to Nepheli and give her the Spirit Ashes to unlock new dialogue and prompt her to move to her final location. Before continuing on, reload the Roundtable Hold area and return to where she was sitting to retrieve 2 x Stormhawk Axes.
Nepheli Loux at Stormveil Castle
To get Nepheli to move back to Stormveil Castle, you'll need to have progressed the Kenneth Haight Questline to the point where Kenneth Haight has returned to his fort in Limgrave and said that he will search for a new leader. If both Kenneth's and Nepheli's conditions are met, you will be able to find them in the throne room in Stormveil Castle. Speak to Nepheli here and she'll thank you for your help and tell you that she's left her foster father Gideon. Keep talking to her and she'll give you an Ancient Dragon Smithing Stone. She says that if you become Elden Lord, she will lighten the burden. At this point, her quest is officially at an end.
Patches
Patches in Limgrave (First Encounter)
You'll first find Patches in Murkwater Cave in Limgrave. Upon entering the final cavern of this cave, you will find it empty save for a chest. Upon opening it, you will hear a voice call out to you, shaming you for assuming you could simply take any treasure you find. At this point, Patches will drop down from a ledge behind you and his boss health bar will appear on your screen. Engage him in combat until he is at approximately 1/4 HP, at which point he will beg for you to let him surrender. Here you have two options.
  • Kill Patches
If you choose to continue the fight, he will begin to fight you again. At this point, you have no choice but to end the fight with death, as he will not return to his pacified state during this time. Upon killing him, you will receive his unique armor as well as his +7 spear, which is a strong weapon early in the game. You will also receive the Patches Bell Bearing key item, which can be taken to the Twin Maiden Husks in the Roundtable Hold to unlock his merchant inventory. However, this will end his questline.
  • Let Patches Live
If you stop attacking Patches when he grovels and begs for mercy, his boss health bar will disappear after a few seconds, and you will be able to speak to him. He will ask for your forgiveness. Regardless of your answer, he will now act as a merchant at this location. Assuming you chose to let Patches live, reload the area to find that a new chest as appeared next to Patches. This is a teleporter trap that will take you near the Mistwood Outskirts in Limgrave. You'll need to interact with a Site of Grace before you can fast travel again. Return to Murkwater Cave and speak to him again; exhaust his dialogue here to get him to move to his next location.
Patches at the Scenic Isle Site of Grace in Liurnia
Go to the Scenic Isle in Liurnia, to see Patches again. He'll sell a few additional items, including an Estoc. Here you can talk to him about both the Rya Questline as well as the Abductor Virgins at the bottom of the Academy of Raya Lucaria. The specific Abductor Virgin he mentions will transport you to a dungeon below Volcano Manor, and you'll have to navigate this lava-filled cavern to escape.
Patches in Mt. Gelmir on the Altus Plateau
Patches will appear again later at Mt. Gelmir. You can find him northwest of the First Mt. Gelmir Campsite Site of Grace. You'll see a line of Rainbow Stones leading towards a cliff's edge. Speak to Patches who is hiding in the bush and he'll encourage you to look at the shimmering stones. Here, a cutscene will begin where Patches will kick you off the cliff and tell you to stay away from Volcano Manor. Go back to him and he'll apologize and repeat his warning to stay clear of Volcano Manor.
Patches at Volcano Manor
When you've reached Volcano Manor, talk to Tanith and begin the Tanith Questline to join the Volcano Manor. After speaking to Tanith, Patches will now appear in the entrance hallway. He'll have an expanded merchant inventory here; you will also now have a dialogue prompt to ask him more about himself. When you've completed a Volcano Manor assassination, you'll also be able to receive a Letter to Patches from him that has a special assassination request. Upon fulfilling his request to assassinate Great Horned Tragoth near the Ruin-Strewn Precipice, return to Patches and ask what the reward is for completing his mission. He'll hand over a Magma Whip Candlestick. Once you've completed Volcano Manor and killed Rykard, Lord of Blasphemy you can speak to him again and he'll say goodbye.
Patches at the Shaded Castle
Continue through your journey until you reach the Shaded Castle, located in the cove on the northern shore of the Altus Plateau. Head up the lift from the Shaded Castle Inner Gate Site of Grace, until you reach a long hallway dotted with statues, at the end of which is a golden fog indicating a boss room. Look to the left to see Patches reclining against the wall. Speak to him here and he'll give you Dancer's Castanets to give to Tanith, whom you can find in Rykard's chamber. He seems to die at this point; however, he drops no items here, and his body disappears if you reset the area. Head back to the Murkwater Cave in Limgrave to find him again.
Patches at Murkwater Cave
Attempting to access to his arena will reveal that the boss fog has returned. Traverse the mist and interact with the now-closed chest. Patches will once again drop down to the ground with a boss HP bar and attempt to attack you. After hitting him only 2-3 times, he will recognize you and stop fighting. If you hold off on attacking him, he'll give you the Patches' Crouch gesture. Upon reloading the area, Patches will open up his emporium again, allowing you to access his shop and all the items he's previously sold. Note that at this point, his merchant inventory has not expanded from anything he offered previously at Volcano Manor. This appears to officially end his questline, as he will continue to stay in this location as a merchant.
Roderika
Roderika in West Limgrave (First Encounter)
You'll first encounter Roderika in Stormhill Shack in West Limgrave. To get here, head northwest from the Gatefront Ruins Site of Grace, following the path upward until you reach an open field. You'll know you're near the right location when a pack of wolves descends from the sky. Activate the Stormhill Shack Site of Grace, then head into the building to find her sitting on the floor. Speak to her until she gives you the Spirit Jellyfish Ashes, followed by a request that you go to Stormveil Castle. To progress her quest, you must not only reach the castle, but also retrieve the key item called the Chrysalids' Memento. Head east from the Rampart Tower Site of Grace on the western side of the castle. Continue along the ramparts until you reach the room with the Grafted Scion enemy. Go through the south door of the room to find a courtyard with two dogs and a pile of corpses, upon which will be the Chysalids' Memento. Pick this up and return to Roderika. Reload the area to find she has moved to her second location.
Roderika at the Roundtable Hold
At the Roundtable Hold, speak to Roderika and then speak to Smithing Master Hewg. Go back and forth between the two, choosing the novel dialogue option that will pop up each time, until Hewg reluctantly agrees to mentor Roderika. This will unlock the ability for Roderika to become a Spirit Tuning apprentice. Reload the area to find that she has relocated away from the fireplace in the main room, and is instead now seated on the floor opposite of Master Hewg. This is where she will remain throughout the rest of the game. Note that it is worth keeping an eye on both her and Hewg's dialogue options, as they will occasionally offer lore or conversation topics as you progress your game.
Rogier
Rogier at Stormveil Castle (First Encounter)
Rogier can initially be found in Stormveil Castle. From Rampart Tower, if you take the stairs down and cross the rooftops until you reach the ladder, you can go either left or right. If you go right, you'll head towards the Grafted Scion, but if you go left, you'll be able to find Rogier. Once you've defeated Godrick the Grafted Rogier will move to the Roundtable Hold. When you speak to him, you'll receive Rogier's Rapier+8. To progress his questline, you must next find his bloodstain.
Rogier's Bloodstain
From the Liftside Chamber Site of Grace, exit east and take a sharp right, doubling back on yourself. Drop down from where the body is sitting on the ledge. Continue downward and make your way through a corpse- and rat-filled ditch. Follow this until you reach the Ulcerated Tree Spirit boss. To safely access Rogier's bloodstain, you will need to defeat it. Further on along the boss arena, you will find a grotesque face in the ground, and to the right of it, a bloodstain. If you interact with it, you'll see Rogier being killed. Return to Rogier and choose "Talk" to prompt him to discuss his feelings of soon falling into a deep slumber.
  • If You Find the Bloodstain After Speaking with Ranni
When you speak to Rogier, he'll say that he thinks he might fall into a great sleep soon and after finding his bloodstain, he will. When you return, he'll eventually be dead. Interact with him again and you'll also receive a letter. This is where you'll need to head to progress the Fia Questline.
  • If You Find the Bloodstain Before Speaking with Ranni
If you return to Rogier after you've seen the bloodstain, you can talk to him and he'll provide you with some lore surrounding Godfrey. He'll also explain that he's been looking for Black Knifeprints. If you have a Black Knifeprint you can give this to him. Leave the Roundtable Hold and come back. Rogier will be finished with his examination of the Black Knifeprint, concluding that Ranni is behind the slaying of Godfrey. As a result, Ranni should have a cursemark on her body. Rogier asks you to procure the cursemark for him and you can ask about her whereabouts and why he wants the cursemark.
Rogier at Caria Manor
The next step is to head to Caria Manor, in the northwest of Liurnia. You'll need to clear Caria Manor by defeating Royal Knight Loretta to access the Three Sisters subregion, where Ranni's Rise is located. When you get to Ranni's Rise and speak to her. She'll say she doesn't remember inviting you and if you've exhausted all of Rogier's dialogue, the option will come up that says "You must be Ranni the Witch, behind the Night of the Black Knives." Choose this and Ranni will tell you she cast off the cursemark with her old body. You can ask where the body went but she won't tell you and will tell you to leave. Return to Rogier and tell him that Ranni cast off her cursemark. He'll send you back to Ranni again and tell you to convince her to let you be her vassal, while continuing to find information for Rogier. While Ranni will not be fooled, she will nevertheless allow you to serve her, thus beginning the Ranni the Witch Questline. Unfortunately, if Rogier has not yet died in your world, this conversation officially signals his passing; once you return to him, you will find that he has expired.
Sorceress Sellen
Sorceress Sellen in Waypoint Ruins (First Encounter)
Sorceress Sellen can initially be found in Waypoint Ruins in Limgrave. You'll need to fight a Pumpkin Head boss to gain access to her room, found at the back of this small underground arena. Proceed through the door and introduce yourself to Sorceress Sellen. She reveals she’s an outcast, but one who is willing to teach you sorcery. Accept her offer to become her apprentice. As you find Glintstone Sorcery Scrolls, be sure to give them to her to unlock new sorcery options. From here, you will need to continue your own journey of the world until you reach the Mt. Gelmir region of the Altus Plateau. Here you will find the necessary key item that will allow you to progress Sellen's quest.
Sorcerer Azur in Mt. Gelmir
Head to the Hermit Village in Mt. Gelmir, and progress to the furthermost end of it to find a Site of Grace called Primeval Sorcerer Azur. Here, you'll be able to speak to the Primeval Sorcerer Azur, who will give you Azur's Comet. Note that outside of receiving Azur's Comet, you have no further interaction options with Azur. Return to Sellen in the Waypoint Ruins and choose the new dialogue option "show Azur's sorcery." Azur was Sellen's first teacher, and she says that he must see something in you to give you the comet. You can press Sellen, asking her to tell you her story. She covers how she was exiled from the Academy of Raya Lucaria and asks for you to help with the Primal Glintstone. You can either choose "let us journey together" or "let me think about it." If you choose to take the journey with Sellen, she will ask you to find Master Lusat and will give you the Sellian Selbreaker. Finally, if you're unsure of where to go from here, you can talk to her further, asking for a lead on Lusat. She will tell you he returned to his home, in Sellia, Town of Sorcery.
Sorcerer Lusat in Sellia
Sellia, Town of Sorcery and, more specifically, to the Sellia Hideaway. This is hidden behind an illusory wall just southwest of Fort Faroth in Caelid, the closest Site of Grace being the Church of the Plague. Go inside, and look for the hidden path along the northwest part of the cavern. Full information on how to traverse this dungeon can be found on the Sellia Hideaway page of this guide. At the very bottom of the cave, you will find a large blue seal, similar to the ones used to seal off the entrances to Raya Lucaria. Approach it to see a prompt appear to use the Sellian Sealbreaker. Doing so will break the seal and allow you into the room where you will find Lusat. Speaking to them here will grant you the Stars of Ruin. Return to the Waypoint Ruins and tell Sellen where Lusat is located. She'll give you some Starlight Shards in return, and then will mention in passing that she believes the bodies of Lusat and Azur need to be taken back to the Academy, and that she wishes she could do it "if only I could undo those shackles."
Defeat Starscourge Radahn in Caelid
At this point, you'll need to have defeated Starscourge Radahn; this will allow you to open up new dialogue options with Sellen. If you already beat Radahn at this point, simply reloading the area will open up her new dialogue option; however, if you have yet to do that, take care of it now and then return to Sellen in the Waypoint Ruins. Sellen will now ask yet another favor of you, and will explain that the form you see before her is not her true body. She tells you to go search for her body on the Weeping Peninsula; finding Sellen at this new location is required to progress her quest, so leave here and make your way to the Witchbane Ruins.
Sorceress Sellen in the Witchbane Ruins
Make your way over to the Witchbane Ruins on the Weeping Peninsula, on the western side just south of the Fourth Church of Marika, to find Sorceress Sellen shackled in the dungeon. When you reach the ruins, speak to Sellen and she'll give you her Primal Glintstone to safekeep. From here, you must findthe location of her third form, which requires progression of Ranni's Questline, as you will need to access Seluvis's Secret Chamber for the next leg of Sellen's quest.
Sorceress Sellen in Seluvis's Chamber
To continue Sellen's quest, you must find Seluvis's Secret Chamber, which you may have discovered as part of the Seluvis questline. that's located east of Ranni's Rise. If you have not yet done so, the Seluvis's Questline page of this guide gives the specific location of the hidden chamber, northeast of Ranni's Rise and obscured by an illusory floor. Enter the chamber and roll against the far wall to reveal an illusory wall, behind which you will find Sellen imprisoned. Here, you will be given the option to "transplant the Primal Glintstone." Doing so will allow this iteration of Sellen to reanimate, finally granting her freedom of movement. She will note that she is planning to return to the Academy of Raya Lucaria. If you return to the Waypoint Ruins now, Sellen will no longer be there.
Castellan Jerren at Redmane Castle
For the final step of Sellen's journey, you will need to travel back to Redmane Castle and speak to Castellan Jerren, who will note that with Radahn defeated, he is no longer bound to stay at the castle. You can now find him in Witchbane Ruins, overlooking the body of Sellen, now surrounded by blood. He tells you that she was known as the Graven Witch, obsessed with restoring the primeval current, and that she was the most dangerous mage known to the Academy of Raya Lucaria. Exhaust Jerren's dialogue and fast travel to Raya Lucaria to come to the end of Sellen's questline. Note that if you cannot find him at Redmane Castle or Witchbane Ruins, he has likely already moved on to Raya Lucaria. If Sellen's body is surrounded by blood, you'll know to find him at the final location.
Sorceress Sellen's Final Battle
Go to the Raya Lucaria Grand Library and by the entrance, you'll see two summoning stones. A red one allows you to be summoned to challenge Sorceress Sellen, while the gold one allows you to be summoned to assist her.
  • Choosing to Challenge Sellen
If you challenge Sellen in the fight, you'll be siding with Castellan Jerren. Defeating Sellen will give you the Witch's Glintstone Crown and Sellen's Bell Bearing. Jerren will also reward you with an Ancient Dragon Smithing Stone. However, because of your betrayal, you will be unable to grab Lusat's or Azur's armor sets from where their bodies are located.
  • Choosing to Assist Sorceress Sellen
If you choose to be summoned to assist Sorceress Sellen, you'll fight with her against Witch-Hunter Jerren in the Grand Library. Return to your world to find Sellen standing in Rennala's spot in the Grand Library of Raya Lucaria. Speaking to her here will grant you the Sellen Glintstone Kris, as well as add the Shard Spiral sorcery to Sellen's purchase inventory.
Sorceress Sellen's Final Form
Head back to Mt. Gelmir and Sellia to retrieve Lusat's and Azur's respective armor sets from where their bodies once were. Finally, return to the Grand Library of Raya Lucaria to find that Sellen has moved to the far side of the room and transformed into a School of Graven Mages. Sitting next to her, you will find her Witch's Glintstone Crown. Note that despite her new form, she is still available as a merchant that can sell you sorceries.
White-Faced Varre
White-Faced Varre in Limgrave (First Encounter)
White-Faced Varre is one of the very first NPCs you'll encounter when you begin your journey across the Lands Between in Elden Ring. At The First Step Site of Grace, White-Faced Varre will be there in his white mask, telling you to head to Stormveil Castle.
White-Faced Varre in Liurnia of the Lakes
When you reach Liurnia of the Lakes, if you travel back to The First Step Site of Grace, White-Faced Varre will have disappeared and a figure of him will be there instead. You'll now be able to find him at the Rose Church in Liurnia of the Lakes, due west of the Fallen Ruins of the Lake Site of Grace. Speak to him and he'll ask you what you think of the Two Fingers. You can either say that you trust them or that you are unsure about them. If you say you trust them, the conversation will end here. You can speak to him again and change your mind, however, saying you're unsure about them will progress White-Faced Varre's questline. He will gift you with 5 Bloody Festing Fingers and tell you to use them. You'll need to use them three times before you can return to Varre, and he'll have more to say.
Using the Bloody Festering Fingers
To progress Varre's questline, you will need to perform at least three invasions. You can do this by either opting to play online and use a Bloody Festering Finger to invade other players or have the option to invade an NPC called Magnus the Beast Claw, whose sign may be found at the Writheblood Ruins, just north of the Mirage Rise on the Altus Plateau. If you choose the NPC route, you only need to defeat this one to progress the quest.
Speaking to White-Faced Varre After Using the Fingers
Return to Varre and speak to him. During the conversation, he'll give you two options: to be anointed or to refuse. If you choose to be anointed, he'll present you with the Lord of Blood's Favor. Your final trial for him will be to soak the cloth with a Maiden's Blood. If you refuse, you will have the option again to choose anointment, as it is the only way to progress his quest.
Varre will say that normally, you are supposed to kill your own maiden and recount the wisdom of the Two Fingers, but as you have no maiden, any maiden will do.
Acquiring the Maiden's Blood
At this point, there are several ways to acquire Maiden's Blood. Which of these is more convenient to access is dependent on which parts of the map you have unlocked, as well as how far along you've progressed certain NPC's questlines.
  • Chapel of Anticipation
You can acquire Maiden blood by going back to the Chapel of Anticipation, the place where you began your journey in Elden Ring. To get here, you'll need to use one of the teleporters at The Four Belfries. The third Imp Statue Seal unlocks the teleporter to The Chapel of Anticipation. You'll need an Imbued Sword Key, which you can find the location of on our Stonesword Keys Locations page. Kill the Grafted Scion here and you'll unlock all of the Chapel of Anticipation. You'll want to head over to the rope bridge to the chapel, and you'll find the Maiden here that you will have encountered when you began the game. Approach her and select the option to soak the cloth in her blood.
  • Killing Irina in Limgrave
If you have not yet progressed Irina's questline, head to the Weeping Peninsula, just past the Bridge of Sacrifice, to find her seated near the road. Kill her to reveal the option to soak the cloth in her blood. Note that doing this will lock you out of completing Edgar's quest, although he will still invade you regardless at the Revenger's Shack.
  • Church of Inhibition
Your third option for Maiden's Blood is at the Church of Inhibition in northern Liurnia. Head just north of the Frenzied Flame Village and defeat the invading NPC named Festering Finger Vyke. Head into the church, activate the Site of Grace, then look just to the left of it to see the dead Maiden. Once you have collected Maiden's Blood using one of these methods, return to Varre at the Rose Church. During the conversation, you'll be asked to offer your finger. Doing so gives you the Bloody Finger item. Speak to him again and you'll receive a Pureblood Knight's Medal. This gives you to power to give you an audience with Luminary Mohg.
White-Faced Varre in Mohgwyn's Palace
At this point, you can choose to go to Mohgwyn's Palace using the Pureblood Knight's Medal. Make your way through these ruins until you reach the Mausoleum Dynasty Midpoint Site of Grace. Activate it and rest at it to reveal a red summon sign on the ground. Choosing to activate this will allow Varre to invade your world. As this is the only way to end his quest, take him on in battle. Upon defeating him, reload the area and return to the location of the invasion sign to find him wounded on the ground. Speak to him here and exhaust his dialogue until he expires, at which point he will drop the Festering Bloody Fingers and Varre's Bouquet items to put an end to his quest.
Irina
Irina in Limgrave (Only Encounter)
Head to the Weeping Peninsula at the southernmost tip of Limgrave. After crossing the Bridge of Sacrifice, activate the site of grace to the right of the path, then continue south on the path until you see her sitting near a low wall to your left. When you speak to her, she'll explain that her compatriots were attacked and killed, and will ask you to deliver a letter to her father at Castle Morne to let him know that she's alive. This links to the Edgar Questline.
Edgar the Revenger
Edgar at Castle Morne (First Encounter)
When you reach Castle Morne proceed through the courtyard, past the Pumpkin Head, and up the ladder to your right. Fight your way past the terrestrial and flying Misbegotten that guard the wooden bridge overlooking the courtyard. Cross the bridge then head northeast toward the soldiers and Misbegotten that are locked in battle. Upon defeating them continue northeast along these ramparts until you hit a stairway wrapping around the side of a crenelated tower. Head up these and continue forward on this tower to find Edgar sitting against the far wall. Speak to him here to give him Irina's Letter to help reassure him that she's still alive and well. While Edgar will express his relief that Irina is okay, he will not abandon his duty as the warden of Castle Morne. To progress his quest, you must defeat the area boss. Make your way to the very bottom of Castle Morne, to the sandy beaches populated by jellyfish. Head through the boss fog door here to defeat the Leonine Misbegotten in this area. Return to Edgar and let him know that you've killed it; this will allow him to finally leave the castle and go to his daughter.
Edgar and Irina
Return to where you first found Irina to meet Edgar in his new location. You will find him bent over her corpse, expressing guilt that he chose duty over protecting her, and swearing revenge on whomever killed her. You cannot interact with him further at this point, so continue onward in your adventure.
Edgar at Revenger's Shack
Continue through the game until you eventually reach the Revenger's Shack in southwest Liurnia, just north of the minor Erdtree. The ground around this area is dotted with the corpses of dead Misbegotten, foreshadowing the wanton violence of a man seeking revenge. Upon approaching the Site of Grace, you will get a notification that you are being invaded by a hostile NPC named Edgar the Revenger. Defeating him will get you a Banished Knight's Halberd+8 and a Shibriri Grape.
Albus
Albus at the Village of the Albinaurics (Only Encounter)
To first locate Albus, heard to the Village of the Albinaurics on the southwest shore of Liurnia of the Lakes. You'll be able to identify the entrance as the water becomes a poisoning swamp, and there will be a sharp increase in Giant Crab enemies. Progress through the village, until you hit the Village of the Albinaurics Site of Grace. Instead of crossing the bridge to the north, double back, and continue upward, past the Crazed Perfumer, until you hit a grave next to a large pot. Roll into or attack the pot to reveal that it is Albus. Upon speaking to Albus, he'll grant you one half of the Haligtree Secret Medallion (Right). He then instructs you to find Latenna, the Albinauric woman, and give her the medallion. Prior to hunting down Latenna, return to The Roundtable Hold for a surprise. Here, however, Albus' part in this quest officially ends. If you exhausted his dialogue in this meeting, he will keel over dead in front of you and his body will dematerialize; otherwise, reloading the area will result in his disappearance and presumed death.
Hyetta
First Encounter in Liurnia (First Encounter)
To first make Hyetta appear you must speak to Irina and, at minimum, receive the key item Irina's Letter. You can choose to complete or abandon Irina's quest at this point, as Hyetta will now spawn regardless. Head to the Lake-Facing Cliffs Site of Grace near the Church of Irith in Liurnia. Rest here to get Hyetta to spawn, and speak to her to get her to introduce herself. At this point, the only way to progress her quest is to give her a Shabriri Grape. While there are several of these key items scattered throughout the world, the easiest one to get at this point is on a ghostly figure located just after the Godrick the Grafted boss room. From the ladder down from the throne room, turn around to face the northeast to find the Shabriri Grape in question. Once you have secured this, speak to Hyetta here and offer her the grape; exhaust her dialogue here after she's consumed it to get her to move to her second location.
Second Encounter in Liurnia
Continue through this area until you reach the Purified Ruins, located just south of the Liurnia Highway North Site of Grace in East Liurnia, where you will encounter her again. At this point, you must give her another Shabriri Grape. Luckily, one is located nearby. Head into the main part of the ruins and look at the ground to see some horizontal boards; roll across these to break them and reveal an underground cellar. Enter this room to receive the Two Fingers Heirloom and the Shabriri Grape. From here, head due west until you reach the part of the ruins that is closest to the lakefront. Hyetta will be standing here, awaiting another grape. Give it to her and exhaust her dialogue to get her to move to her third location.
Third Encounter in Liurnia
Continue northward along the eastern shore of Liurnia until you reach the Gate Town Bridge Site of Grace; look due north from this Site of Grace to find her standing against the cliffside. At this point, she will request another grape. The easiest one to retrieve at this point is at the Revenger's Shack in southwest Liurnia, just north of the minor Erdtree. Head here and defeat Edgar, the Revenger to receive another Shabriri Grape. Return and speak to her. There are two options to choose when Hyetta asks what the grapes are. You can either say "they're human eyes" or "don't say anything." If you tell her, she'll be upset but says to think no more of it. Rest at the nearby Site of Grace, then speak to her again. She'll let you know she's come to the conclusion that she's destined to be a Finger Maiden. At this point, she will again move on to her next location.
Fourth Encounter in Liurnia
Continue northward again until you reach the Bellum Church to see Hyetta once again. This time she'll ask you to bring her a Fingerprint Grape. To obtain this, head to the Church of Inhibition where you'll be invaded by Festering Fingerprint Vyke. To reach the Church of Inhibition, go to the Grand Lift of Dectus Site of Grace. Travel up to the path that takes you to the Frenzied Flame Village and carry on upwards, towards the ruins of the church. Once here, you should be invaded by Festering Fingerprint Vyke and when you kill him, you'll receive a Fingerprint Grape. Return to Bellum Church to give this to Hyetta. Note that while you have the option to not hand it over, ultimately doing so is the only way to progress her questline.
Hyetta in the Subterranean Shunning-Ground
After defeating Mohg, the Omen, hit the altar at the end of his boss room to reveal an illusory wall. Follow this path downward, dropping from beam to beam, until you hit the ground. At this point, the floor will give way and you will be plunged further downward, into the Frenzied Flame Proscription. Hyetta will be waiting for you here, and will hint at what you must do to complete her quest. Head to the door before you and remove your clothing to reveal the Three Fingers behind the burning door. After you see the Three Fingers, return to speak to Hyetta where she will offer to become your Finger Maiden. She will request that you touch her. Unfortunately, while you need to do that to finish her questline, the act of touching her causes her to begin to burn. She will eventually die in agony. At this point, you can loot her corpse to get the Frenzied Flame Seal and Frenzyflame Stones.
Latenna
Latenna at the Slumbering Wolf's Shack (First Encounter)
Latenna can first be found at the Slumbering Wolf's Shack in the southern part of Liurnia of the Lakes. To reach the Slumbering Wolf's Shack, you must pass through the Lakeside Crystal Cave. Upon defeating the Bloodhound Knight dungeon boss, a passage will open up that will take you further through the mountainside. Eventually, you'll come out to a remote clearing where you will find an Albinauric woman leaning against the body of a large white wolf. This is Latenna. Latenna's quest can only begin once you’ve spoken with Albus. When you uncover Albus in Village of the Albinaurics, he'll give you one half of the Haligtree Secret Medallion (Right) and tell you to seek out Latenna. If you attempt to speak to Latenna without the Medallion half, she will be mistrustful of you and will not answer your questions. Upon showing her the Medallion half, she’ll note that this must mean Albus trusts you; she then explains to you that she can show you where the other half is, but only if you promise to take her to Miquella’s Haligtree. Once you agree to her terms, she will transform into a summonable Spirit Ash.
Latenna at The Mountaintops of the Giants
Outside of summoning her as a Spirit Ash, you will not encounter the next part of her quest until you reach The Mountaintop of the Giants. Head north of the Erdtree in this area; as you travel, Latenna will begin speaking to you unprompted and will let you know that you are nearing Castle Sol, which is where you will find the second half of the Haligtree Secret Medallion (Left). More information on how to navigate this area can be found on our Castle Sol Location and Walkthrough page of this wiki.
Latenna at the Consecrated Snowfields
To access the final location of Latenna’s questline, you will need to head to the Grand Lift of Rold. Upon approaching it and interacting with it, you will need to scroll through your interactable options so that it says “Hoist Secret Medallion” instead of “Hoist Medallion.” Upon doing so, you will gain access to the Consecrated Snowfields and Miquella’s Haligtree. Make your way to the furthermost northeastern corner of this area, where you will find a structure called the Apostate Derelict. Upon approaching the large Albinauric woman’s body on the throne, you will be given the option to summon Latenna. Doing so will cause her to appear and speak to you. Exhausting her dialogue will grant you a Somber Ancient Dragon Smithing Stone.
Ranni The Witch
Ranni in Ranni's Rise (Second Encounter)
To speak to Ranni, you will need access to the Three Sisters area, which contains three distinct towers. Head towards the westernmost one. When you reach Ranni's Rise, head all the way up to the top to begin your conversation with Ranni. Continue through her dialogue options until she offers you the chance to serve her. Upon accepting, she will task you with finding the lost treasure of Nokron. After you've exhausted the conversation with Ranni, she'll ask you to speak to three people in her service: Blaidd, Iji, and Seluvis. To speak to them, make your way back down Ranni's Rise, and you'll encounter apparitions of all three along the way. Once you've exhausted each NPC's dialogue, Blaidd will tell you that you can see him next in Siofra River and that Seluvis's Rise will be unlocked. Head to the Siofra River and find Blaidd just north of the Hallowhorn Grounds Site of Grace. Exhaust the dialogue options with him, and he'll tell you that he thinks Seluvis knows more about accessing Nokron than he's pretending. Head back to Seluvis's Rise to speak with him. Seluvis will tell you that Sorceress Sellen may have some information and will give you Seluvis's Introduction to take to Sellen and learn more. Sellen will tell you that Starscourge Radahn is the key to unlocking Nokron, but as he holds the stars, you'll need to defeat him to gain access to it. If you've been looking for the festival that Alexander the Iron Fist mentioned in his questline, the conversation with Seluvis is the only way to trigger it. Once you learn this information about Radahn, you'll be able to return to Blaidd. He says he'll meet you at Redmane Castle to fight alongside you against Radahn, so this is where you should head next.
Fighting Starscourge Radahn
When you reach the courtyard, you'll see many NPCs gathered, including Blaidd and Alexander the Iron Fist. Head up the stairs, and there is an announcer who you can speak to and initiate the festival. Proceed through the doors up the stairs, taking the one directly behind the chair, then going to the right to take a lift down to a teleporter that will take you over to the boss battle with Radahn. Here, you'll be able to summon a number of NPCs to help in the fight against him.
After Defeating Starscourge Radahn
When you've beaten Radahn, talk to Blaidd. He'll tell you that you should meet "where the falling star bit the earth." Blaidd is difficult to find at this point, but if you go past the Folorn Hound Evergaol, you'll hear a familiar howling sound. When you approach the Evergaol, you'll have the option to talk. Blaidd will tell you that Iji has trapped Blaidd in the Evergaol, and you'll have the option to either open it or not. If you open it, Blaidd will be released, and you'll be free to talk to him. He tells you he'll be on his way to Ranni to check that she's safe. If you go to Ranni's Rise, there'll be no sign of Blaidd though.
Nokron, Eternal City
You will now have access to Nokron, which you can enter via a crater south of the Mistwood Ruins. You'll see a rock formation floating in the center. Drop down onto the ledges, making your way around to the doorway on the left. Continue following this path, and you'll reach Nokron, Eternal City, with rooftops you'll need to make your way across. Carefully make your way across the rooftops in a generally northeast direction until you reach a ledge on the left side that you can walk across. Enter the open window to the northwest here. Make your way northeast from here, dropping down onto the ledge below. Carry on in this direction to find a Site of Grace. Head northeast from here and take the stairs leading down on the right. Follow the path from here, and you'll soon reach a veiled door. Step inside, and there will be a Mimic Tear for you to fight. Once you've beaten the Mimic Tear, the path to the northeast will open up, and a Site of Grace will appear. Run along the bridge and take the left when the bridge slopes. Continue hugging this path to the left, then take the first opening to find another Site of Grace. From here, jump onto the rooftops to the southwest. Then jump down to the smaller ledge below this, to the southwest. Go around the corner, to the northwest, and follow it around until you can jump over to the right, where the corpse is hanging off the edge of the ledge. Go forward and jump across the circular roof and down to where the two black blobs are. When you jump down, these will turn into two Silver Tear enemies. After defeating these, take the path to the left and drop down from the gap onto the ledge. Go forward, then drop down onto the bridge that leads to two open windows. Drop down and make your way to the lowest level in this area, with the giant stone ball in the middle. It will roll after you, but if you defeat the stone ball, it will drop a Larval Tear. Take the door and turn to the right. There will be another SIte of Grace here on the left for you to use. Now take the path all the way to the north and into the building. There's a chest here that has the Fingerslayer Blade that Ranni is looking for.
Ranni's Rise
Go back to Ranni's Rise and let her know you have the Fingerslayer Blade. Speak to her and exhaust her dialogue options to receive the Carian Inverted Statue. Renna's Rise will now be unlocked. You can find this to the northeast of Ranni's Rise.
Inside Renna's Rise
Climb up the ladder and open the chest to the southeast. Climb the rest of the tower, and you'll find a teleporter. This will take you to Ansel River Main. Approach the open stone blocks, and you'll be able to pick up a Miniature Ranni doll. Head up to the Site of Grace, then rest at it. This will give you the option to talk to the doll. Be sure to speak to it a few times to unlock the dialogue. She'll then ask you to eliminate the Baleful Shadows roaming nearby. Head up to the Uld Palace Ruins and go into the river past the stairs. Then take the first turn on the right, where a door will now be open. This will lead you to Nokstella, Eternal City.
Nokstella, Eternal City
When you've reached Nokstella, Eternal City, don’t take the stairs but instead follow the path along the floor. When you reach a building in the south, it has a lift for you to take down. Take the lift and find the Nokstella Waterfall Basin Site of Grace. If you rest here, you can talk to Ranni some more. Head forward towards the eggs and follow the path around to the red room. You’ll be invaded by a Baleful Shadow here that bears a striking resemblance to Blaidd. Fight the shadow, and Ranni will thank you, saying farewell and giving you the Discarded Palace Key. Head southeast into the building and take the lift further down to the Lake of Rot. Make your way across the Lake of Rot to the Grand Cloister. You can run to various platforms around the Lake of Rot, pressing the buttons on the floor to raise structures and make your crossing easier. When you reach the Grand Cloister, run down this path, dropping down from the ledge onto the ledges below. Do this until you safely reach the bottom. Take the path up and to the left until you reach a coffin. Press Rest at Coffin, and a cutscene will begin. After defeating this boss, you'll find a sealed gate at the other end of the boss arena. Opening this seal will reveal an elevator taking you out of the Ainsel River Well and up onto the Moonlight Altar, as well as the return of Glintstone Dragon Adula. Fight or bypass the dragon and enter the large cathedral, and you'll find a hole in the ground you can drop into. Here, you will find that Ranni has completed her deed, taking back her destiny and eliminating her adversary. Interact with Ranni, and you'll place the Dark Moon Ring on her finger, swearing your allegiance as her consort. At this point, Ranni will bid you to continue your journey to become an Elden Lord, and when the time comes, the two of you will rule together.
Rya
Rya near Laskyar Ruins (First Encounter)
Rya can be found northwest of Laskyar Ruins, just by the telescope icon on the map. She'll be standing on the right-hand side of the statue. When you talk to her, she'll tell you that a thief has stolen her necklace and ask you to get it back. For this, you'll need to continue heading northwest from the telescope icon and find Boilprawn Shack. Speak to the Blackguard by the pot and you'll have two options to either leave or ask him to give you the necklace. Choose "give me the necklace" and he'll ask you to show him what it's worth and pay for it. You can accept or refuse. If you refuse, the conversation ends. If you accept, he'll want you to pay 1000 runes for the necklace. Buy the necklace back and you can talk to him some more about Rya, you can also purchase Boiled Prawn from him, which boosts physical damage negation.
Return to Rya
Go back to Rya and give her the necklace. In return, she'll give you a Volcano Manor invitation. She will also tell you to reach the Altus Plateau and that you'll be welcome at Volcano Manor. Continue the dialogue and she'll let you know about the Dectus Lift that will get you to the Altus Plateau, as well as a shortcut by the ruins that links Liurnia to the Altus Plateau.
Activate the Grand Lift of Dectus
Once you've hoisted the medallion to operate the Grand Lift of Dectus, you'll have access to the Altus Plateau. As you exit, you'll see Rya on the left-hand side. Here she'll invite you to Volcano Manor. She'll teleport you there if you take her hand.
Rya at Volcano Manor
If you reach Volcano Manor before seeing Rya and returning the necklace, you'll see her there again anyway. She'll disappear as you make your way through the assassinations as part of the Tanith Questline. It seems that if you do not find Rya again before completing the Tanith Questline you are unable to progress her questline, so be sure to continue her quest before finishing up with the Volcano Manor assassinations.
Speak to Rya After the First Volcano Manor Assassination
Rya will tell you that she hears strange sounds behind the walls sometimes. Rya will move after this and you can now find her in the room opposite the drawing room. Rya will have taken her true form here, that of a serpent. She will tell you that only she and Tanith know her true form and her real name, Zoraya. You can speak to Tanith and she'll ask you to be kind to Rya.
Defeat the Godskin Noble
Once you've defeated the Godskin Noble at the Temple of Eiglay, you can pick up a Serpent's Amnion. Return to Rya and speak to her again, she will be back to her human-like form here. After you've completed the second assassination for Volcano Manor, you can speak to Rya again. You'll have the option here to tell her the truth about Volcano Manor and give her the Serpent's Amnion. Go to Tanith and speak to her about Rya/Zoraya's troubles. Rest at the Site of Grace then speak to Tanith again about Rya/Zoraya's absence. She will give you a 'Tonic of Forgetfulness 'and ask you to give this to Rya.
Rya leaves the Volcano Manor Room
To find Rya next, you'll need to go to the Temple of Eiglay. Take the lift up to the top floor, then walk out onto the balcony. Look to the right as you make your way around the balcony, to find a ledge you can jump down on. This is a path you can take up to another section of the manor. Follow this up and be careful of the Abductor Virgin that will come round the corner. In the distance, you should spot an archway that's across a lava river. Head over here, and there will be a small room off to the right, where Rya is hiding. Speak to her and she'll ask you to kill her. You can either do this, give her the potion or don't give her the potion.
  • Give Rya the potion
If you give Rya the Tonic of Forgetfulness, she'll forget everything that's happened and remain at Volcano Manor, returning to her original spot in the manor after you've defeated Rykard and everyone else leaves. You can speak to her again here, and upon returning, she'll be gone - leaving the Daedicar's Woe in her place.
  • Dont give Rya the potion
You can also choose to not give her the potion, go away and come back when the Volcano Manor and Tanith Questline is finished. She'll thank you for being kind and will eventually leave, leaving behind Zoraya's Letter and Daedicar's Woe. You can also trigger an option to give the tonic to Brother Corhyn upon meeting him and Goldmask in the Mountaintops of the Giants, but he will refuse it.
Preceptor Seluvis
Seluvis in Seluvis Tower (First Encounter)
Upon accessing the Three Sisters in northwest Liurnia, you'll be granted access to three distinct towers; however, to remove the magic barrier in front of Seluvis's tower, you will need to visit Ranni's Rise and begin the Ranni the Witch Questline. By doing this, you can speak to Seluvis in his own tower. Seluvis is able to teach your sorcery, but he won't do so until you complete a quest for him. He asks you to take a potion and deliver it to Nepheli Loux, linking Seluvis's Questline to the Nepheli Loux Questline. You'll need to get Nepheli Loux to return to the Roundtable Hold from her spot near the Village of the Albinaurics. Note that speaking to her at any other location will not allow you to progress Seluvis's questline by giving her the potion. Nepheli can be found down the stairs near Master Hewg, and will be upset to the point of unresponsiveness. To progress this quest, you must instead go upstairs and speak to Gideon. You then have the option of giving it to him or instead giving it to Nepheli. If you choose for him to dispose of it, he'll tell you to nevertheless tell Seluvis that you gave Nepheli the potion. Giving her the potion effectively ends her questline early - before she is able to return to Stormveil Castle; however, it will give you the chance to earn an additional reward in the form of a summonable puppet granted to you by Seluvis. Return to Seluvis and tell him that you gave Nepheli the potion. Whether or not you chose to give it to her, or if you're simply lying to him, his quest will progress regardless. Exhaust his dialogue here to unlock the ability to buy sorceries from him.
Seluvis's Hidden Chamber
Seluvis's Questline links to a few different quests for other NPCs. Not only does his quest overlap with the Nepheli Loux Questline and the Ranni the Witch Questline but there's also a link to the Sorceress Sellen Questline. There is a hidden chamber in the ruins by Ranni's Rise that reveals Seluvis's monstrous secret. The ruins themselves can be somewhat difficult to find; the map below pinpoints the exact location. Roll on the ground near the invisible noble sorcerer here to reveal an illusory floor, leading down into a subterannean chamber. Here, you will find a number of individuals who appear to be frozen, possibly dead. Against the far wall, you'll see a message on the floor noting that these individuals are Selvius's puppets. Just to the left of this wall, is another illusory wall. Hit this one and you'll reveal what seems to be a motionless Sorceress Sellen and a replica of her room in the Waypoint Ruins. Go back and speak to Seluvis again and tell him you've seen the chamber. Because he thinks you've given the potion to Nepheli, he'll claim you're working together and gives you the option to choose between two special summonable ashes - Finger Maiden Therolina Puppet or Jarwright Puppet. If you actually gave the potion to Nepheli, there will be a third option to choose from - Dolores the Sleeping Arrow Puppet. Whichever option you pick, you'll be able to buy the others using Starlight Shards as currency. Once you've bought another sorcery from him, you will see the dialogue option to ask Seluvis about his plot. He explains that he seeks to make a puppet out of a demigod - and, in the process, betray Ranni. Seeking your help, he'll ask for you to find him Amber Starlight, a powerful item that can be used to make a potion to sway even the gods. Head to the Altus Plateau, to the northeast of the Altus Highway Junction Site of Grace. Search for the small passage leading under a larger plateau, following it along until you find a hidden shrine with a statue of a woman and child. Here you'll find the Amber Starlight that can be given to Seluvis. Return to him and give him this key item to allow him to make his Amber Draught. At this point, he will reward you with a Magic Scorpion Charm. He'll then ask you to be the one to give the Amber Draught to Ranni. Giving Ranni the Amber Draught will cause her to immediately wake up. She'll denounce you and cast you out of her tower, wanting nothing more to do with you, and ending her questline prematurely. Trying to mitigate this by attacking Seluvis will also cause her to become hostile. If you wish to complete Ranni's questline, which will result in a unique ending to the game, we recommend not giving Ranni the Amber Drought. Seluvis's quest will end the same way regardless.
The Death of Seluvis
Once you have given Ranni the Fingerslayer Blade from Nokron, Eternal City, she will disappear from her tower, opening up a portal to Nokstella, Eternal City in the tower called Renna's Rise. Before she goes, however, she notes that she is aware of Seluvis's plot, and that she intends to do something about it. If you return to Seluvis once Ranni has departed, you'll find him dead, although choosing to examine him will reveal that he is still available as a vendor of puppets. Note that if you locked yourself out of getting Nepheli's or Dolore's Puppet Spirit Ashes, you are still able to do so from the body of the NPC Pidia, located within Caria Manor.
Thops
Thops at the Church of Irith (First Encounter)
You'll first find Thops at the Church of Irith in Liurnia of the Lakes, at the southernmost point of the lake. Talking to him here will reveal that he wants to return to the Academy of Raya Lucaria, but to do so, he needs an Academy Glintstone Key. Once you've received your own Academy Glintstone Key from behind Glintstone Dragon Smarag, make your way through the Academy until you get to the fight with the Red Wolf of Radagon in the Academy's Debate Parlor. Upon beating him, head through the door to the north, continuing on until you reach a large courtyard. Keep left, until you see a pile of rubble covering a stairway. Head up the rubble, then continue north up the stairs leading to two Glintstone Sorcerers. Instead of continuing forward through the covered walkway, hang a left. Jump to the stairs below. Continue along the stairs and turn left to see a body slumped over the railing. the left side of the courtyard. Go up to the northwest, where there's rubble instead of stairs. Go up here, then up the stairs and around to the left. You'll find a body hanging over the ledge. Once you've ♥♥♥♥♥♥ onto the rooftops, follow them south, past two Marionette Soldiers, until you see a ladder up to the roof of a building to your right. Climb up this ladder to find a long, narrow rooftop. Proceed with caution, as there are three Avionette Soldiers lying in ambush, as well as another Glintstone Sorcerer. Upon defeating these enemies, continue along the rooftop and then hang a right. Look down to see another rooftop to traverse. Continue north, jumping to the rooftops below until you run out of northward options. Turn to the left to see another set of descending rooftops, then look to your right to see another Marionette Soldier standing watch on the roof below. Upon killing him look down and to your left to see a ledge below you. Descend carefully and follow it around the building until it reveals even more rooftops below you, being patrolled by several more Marionette Soldiers. Hop down to the oval-shaped rooftop below you, take out the enemies here, then progress around it in either to reach the open windows, leading into the rafters of the Debate Parlor. Enter into whichever window you see fit, and look down to see a chandelier upon which rests a body and an item. This is the Academy Glintstone Key you'll need for Thops. Carefully platform your way down, grab it, and then make your way back to Thops at the Church of Irith. Returning to Thops and giving him the Academy Glintstone Key will reward you with the Erudition gesture; it will unlock the next and final leg of his questline.
Thops at Raya Lucaria
Return to Raya Lucaria, and make your way to the Schoolhouse Classroom. Leave the room through the door to the west, then hang a right around the side of the building to find Thops. Loot his corpse to receive Thopps' Bell Bearing and an Academy Glintstone Staff. Thus concludes Thops' questline.
Gowry
Gowry in Gowry's Shack (First Encounter)
You can find Gowry in his shack, located between the Sellia Gateway and Sellia, Town of Sorcery in Caelid. The closest site of grace is Sellia Under-Stair or Sellia Backstreets, although note that you'll need to make your way through Sellia to access him in both cases. You will also see two white signs on the ground to the north and the south of Sellia directing you to his shack. Speaking to him will reveal that he is looking for a Tarnished to aid him in a task, the payment for which will be his teaching you the secrets of Sellia. Upon confirming that you're willing to help, he tells you of Millicent, who is being held captive in the Church of the Plague on the cliff overlooking Sellia. However, before you can rescue her, you need to retrieve the Unalloyed Gold Needle key item. The Unalloyed Gold Needle can only be retrieved upon the defeat of the optional field boss Commander O'Neil. To find this fight, head west of Sellia into the Swamps of Aeonia. Head towards the base of the large remains of an Erdtree to find a patch of ground in the center where O'Neil will be waiting. Unalloyed Gold Needle from Commander Oneal In Aeonia Swamp. Head back to Gowry's Shack to give him the Needle and receive the Sellia Secrets item. He'll also note that he'll need time to repair the Needle, so plan to return to him later.
Sellia's Secret
To solve this puzzle, you must head back into Sellia and investigate the three tall towers scattered through the town. Climb these and light each flame at the top to break the magic seals scattered throughout the town, as well as the ones blocking your path upward to Millicent. To reach two of these, you will need to jump from a branch growing out of the nearby staircase, and then platform across the rooftops to access the ladders up the towers. The final one may be accessed by dropping down onto a branch from near the golden sapling, under which you will find a Golden Seed, located at the top of the stairs at the north end of Sellia. Before climbing upward, return to Gowry to retrieve the Unalloyed Golden Needle. If it is not yet ready, rest at a site of grace to reload the area. From there, ascend to the Church of Plague, accessible through the large archway on the far north side of Sellia. Note that you will need to venture high above the city, along a pathway full of switchbacks traps. Eventually, you will see a small church guarded by two Kindred of Rot. To be safe, we recommend killing them to ensure they do not inadvertently kill Millicent.
Millicent at the Church of the Plague
Give Millicent the Unalloyed Gold Needle, wherein she will use it and then become unresponsive. At this point, you are free to return to Gowry to let him know that you've completed this leg of his request. At this point, you are now able to learn sorceries from him. Here is where his quest functionally ends, although we recommend returning to him between each stage of Millicent's Questline, as he offers insight into her backstory.
Millicent
Millicent in Caelid (First Encounter)
To find Millicent, you must first speak with Gowry, who can be found at Gowry's Shack located between the Sellia Gateway and Sellia, Town of Sorcery in Caelid. He will ask you to attend to a sick girl who is being held captive in the Church of the Plague, located on the cliff just above his shack. However, to do so, you must first retrieve the Unalloyed Gold Needle from Commander O'Neil and then again speak to Gowry to receive the key to solving the puzzle of Sellia to unlock the gateway leading up to the Church of the Plague. If you're stuck on the Sellia Secrets puzzle, check out the Gowry Questline guide for information on how to solve it. Before heading up the path to rescue Millicent, return to Gowry to receive the Unalloyed Golden Needle, now repaired. He will direct you to travel the path upward to the Church of the Plague to give the needle to Millicent.
Millicent at the Church of the Plague
Follow the road upward until you reach a graveyard, beyond which you will see a church guarded by two Kindred of Rot. We recommend defeating these enemies, as they may otherwise follow you into the church and inadvertently kill Millicent while you're speaking with her. Upon arrival, light the Site of Grace located here and look to the front of the church to see Millicent collapsed against the wall. Give her the Unalloyed Gold Needle, at which point she will take it and become unresponsive. Reload the area to find her now standing in that same spot. When you speak to her, she'll say that she needs to go on a journey, which upon reloading the area, will reveal that she has moved to her next location. At this point, she will also give you the Prosthesis-Wearing Heirloom Talisman by way of thanks. Return to Gowry's Shack to find her there. She said that she decided to pay it a visit as it felt familiar to her. After this, she'll say she needs to focus on her journey and leave Gowry's Shack.
Millicent on the Altus Plateau
You will next encounter Millicent near the Erdtree-Gazing Hill Site of Grace on the northeastern side of the Altus Plateau. Head north from the Site of Grace to find her standing near the rocks by the cliff edge. Speaking to her here will reveal that she's tracing the path that Malenia took, and hints that Malenia may be found to the far north of the Lands Between. Exhaust her dialogue here, but note that she will not move to her third location yet until you have given her a key item, detailed below.
Valkyrie's Prosthesis from the Shaded Castle
To continue her quest, you must first swing by the Shaded Castle located in a cove on the northern shore of the Altus Plateau. Here you will find the Valkyrie's Prosthesis key item. You can find this west of the Shaded Castle Inner Gate Site of Grace; however, note that while this is the closest Site of Grace, the location of the Prosthesis is actually inaccessible from here. Instead, go to the northeast of the outskirts of the castle and hop onto the ledge with the broken wall. Go right, then platform over to the roof using the broken part of the wall to the left. Run across the rooftops, heading southeast towards the ladder on the left. Climb up and follow this around to the left, all the way to the end of the rampart, until you reach the room with a Cleanrot Knight outside and statues inside. Open the chest in here to receive the Valkyrie's Prosthesis. Return to Millicent and give her the Prosthesis. She thanks you and says that she may now be able to help you in battle in the future. Reload the area to reveal that she has finally moved to her third location.
Millicent at Dominula, Windmill Village
Once you've given Millicent the prosthesis, the next time she'll appear is at Domniula, Windmill Village after you defeat the Godskin Noble. This village can be found to the northeast of the Shaded Castle, and is easily identifiable by the windmills on the map. All you need to do at this location is once again exhaust her dialogue, wherein she will restate her still with a sword and offer to aid you in battle.
Millicent at the Mountaintops of the Giants
The next time you'll see Millicent is at the Ancient Snow Valley Ruins Site of Grace in the Mountaintops of the Giants. Talk to her to learn about Miquella's Haligtree and to reveal that is her next stop on her journey. She'll move on after you've exhausted all of her dialogue and made it to Miquella's Haligtree.
Millicent in Miquella's Haligtree
The next place you'll see Millicent is at the Prayer Room Site of Grace in Miquella's Haligtree. Here you'll learn about her connection to Malenia, Blade of Miquella and Millicent's plan to return Malenia's dignity to her. Once again, there are no further actions you need to take here outside of exhausting her dialogue; doing so and reloading the area will reveal that she has moved on once more.
Millicent at Elphael, Brace of the Haligtree
In Elphael, Brace of the Haligtree you'll need to reach the Elphael Inner Wall Site of Grace, in the northern part of Miquella's Haligtree to make your way to the boss fight against Malenia, Blade of Miquella. Getting there requires you to reach the Drainage Channel Site of Grace, but before this, you'll need to cross a river of rot from the Elphael Inner Wall. When you cross the river of rot, you'll see a doorway that leads you to the Drainage Channel Site of Grace, but instead of going through the door, head up to the left and cross the branches to the small body of rot water in the south corner of the room. Walk into the water to get an Ulcerated Tree Spirit to emerge. Upon defeating this field boss, two summoning stones will appear. One is gold and one is red. Choosing the gold one allows you to be summoned to assist Millicent, while the red one allows you to challenge her.
  • Choosing to Challenge Millicent
If you challenge Millicent, you'll get Millicent's Prosthesis for defeating her. You will also find Gowry dead if you return to his shack. If you choose this her quest will end here.
  • Choosing to Assist Millicent
If you assist Millicent, you'll receive the Rotten Winged Sword Insignia and be able to return to the summoning stones to speak with her some more. You must defeat her sisters in combat and then return to your own world. Head over to the summoning stones again, then drop down to where Millicent is on the ground. Speak to her, and she'll tell you that she removed the needle.
Defeat Malenia, Blade of Miquella
To use the Unalloyerd Gold Needle, you'll need to beat Malenia, Blade of Miquella. You will then be given the option to return the Unalloyed Gold Needle to the flower left behind in Malenia's boss room. Doing so will grant you Miquella's Needle as well as a Somber Ancient Dragon Smithing Stone. Miquella's Needle will allow you to change the ending if you choose to follow the Hyetta Questline; this will give you the freedom to cure yourself of the Frenzied Flame and allow you to pursue the other potential endings for the game.
Tanith
Tanith in the Volcano Manor (First Encounter)
Tanith can be found in the Volcano Manor, accessible from the Altus Plateau; head straight through the front door and make your way to the back of the room to find her sitting next to her Knight. Speak to her to prompt her to ask you to join the Volcano Manor. To fully progress her questline, you will need to say yes. At this point, you will be given the Drawing-Room Key that will let you access the locked doors off of the first floor throne room in which Tanith sits. Exploring this area will reveal the NPCs Recusant Bernahl, Rya and Diallos, as well as a letter on the table. Picking up the letter and returning it to Tanith will prompt her to ask you to carry out a series of assassinations. There is no time limit on completing these, although defeating Rykard will lock you out of this part of the quest.
First Assassination for Volcano Manor
The first assassination is Old Knight Istvan, located north of the Warmaster's Shack in Limgrave. Upon invading his world and defeating him, you'll be given a Rune Arc and Furlcalling Finger Remedy. Return to Volcano Manor, and speak to Bernahl before returning to Tanith, as this will unlock him as a vendor. Speaking to Tanith will net you a Magma Shot, as well as a bit of dialogue letting you know you're a fully-fledged member of Volcano Manor. Go back to the room with the NPCs to collect the letter for your second target.
Second Assassination for Volcano Manor
Picking up the second letter will automatically mark the target on your map. This one is Rileigh the Idle, who can be invaded south of the Bridge of Iniquity on the Altus Plateau. Killing Rileigh will reward you with Crepus's Vial and some Black-Key Bolts. Return to Tanith and tell her about the success to receive a Serpentbone Blade. Tanith will also tell you that if you continue on this path, you'll be able to meet Rykard. Go back to the room with the NPCs to receive your final letter. Note that this is your final mission for this quest; upon completing it, Diallos and Rya will have left the Manor, albeit temporarily. However, do not depart on your quest just yet. Instead, speak to Bernahl to receive the Letter to Bernahl, which requests the assassination of two Tarnished, unrelated to your final mission. Vargram the Raging Wolf and Errant Sorcerer Wilhelm. Bernahl will join you when you invade their world and help you to defeat them. When you return to Volcano Manor, Bernahl will reward you with Gelmir's Fury. At this point, Diallos will also be back at the Manor.
Third Assassination for Volcano Manor
Your final assassination target is Juno Hoslow, Knight of Blood. You can find his invasion sign at the Mountaintops of the Giants, by the Shack of the Lofty. Return to Tanith after you've completed the final assassination. She'll reward you with a Taker's Cameo and will ask if you're ready to see the Lord. You can choose to accept or not at this point. If you say yes, Tanith will transport you to the Lord's Chamber.
Tanith at the Chamber
When you arrive, there will be the Audience Pathway Site of Grace for you to activate. Head through the boss room fog wall and pick up Serpent-Hunter sword from the corpse on the left before taking on the God-Devouring Serpent. Once you've defeated the God-Devouring Serpent, it will be revealed to be Rykard, Lord of Blasphemy. Speak to Tanith again and she'll say that Rykard was weak, and that she is planning to leave the Volcano Manor. If you rest at a Site of Grace, Tanith will be gone from the Volcano Manor. Return to Rykard's chamber, and you'll find Tanith crouched over Rykard’s corpse. As you approach, it will become apparent that she is eating his remains. At this point, you can leave Tanith to her meal or choose to put her out of her misery. While she will die in a single hit, her Knight will invade you immediately and silently, so be prepared to turn around and do battle with a defector Crucible Knight. Upon defeating him, he will drop the Aspect of the Crucible incantation; reloading the area will allow you to grab Tanith’s clothing and thus bring her questline to a close.
Brother Corhyn
Brother Corhyn at the Roundtable Hold (First Encounter)
You'll first meet Brother Corhyn in the Roundtable Hold. Upon first meeting him you will not yet be able to progress his questline; you must first give him at least one prayerbook to activate his quest. During his time at the Roundtable Hold, you will be able to use him as a vendor for Incantations. After talking to him a few times, he says that he's considering leaving, to go out and find the noble Goldmask.
Brother Corhyn at the Altus Plateau
Once you've reached the Altus Plateau, Brother Corhyn will leave the Roundtable Hold; you can now find him near the waypoint where you can collect the Altus Plateau map fragment. Exhaust his dialogue here, then head north to find Goldmask, which is required to get Corhyn to move to his third location. Goldmask can be found on the broken bridge by the Road of Iniquity Side Path. To get there, go north from the Bower of Bounty Site of Grace until you find the Spiritspring located just north of the first broken bridge fragment. Orient yourself east and ride the Spiritspring up to land on the bridge to find Goldmask. Note that attempting to talk to him here has no impact on Corhyn's quest, as Goldmask doesn't actually speak. Return to Brother Corhyn and tell him where Goldmask is. He'll tell you that he'll soon leave to go and find Goldmask himself. Return to the aforementioned bridge to find Corhyn and exhaust his dialogue here, as well as reactive him as an Incantations vendor.
Brother Corhyn in Leyndell, Royal Capital
You can find Brother Corhyn and Goldmask again when you reach Leyndell, Royal Capital. In the southwest side of the capital, by the Colosseum, you'll find Brother Corhyn and Goldmask. Speak to him and ask about Goldmask, and he'll tell you that they're working on solving the mystery of Radagon's true identity. To help them, go to the Erdtree Sanctuary Site of Grace and climb up the tree towards the Queen's Bedchamber. Instead of taking the path to the Queen's Bedchamber, turn towards the golden roof on the left . Jump to the roof and head towards the open window. Follow the balcony around until you reach a navigable tree branch; walk along that to circle back into the chamber where you found Godfrey, First Elden Lord. Here, you should see a corpse on a chair suspended from the ceiling, with an item floating on it. This will give you the Golden Order Principia, which you must give to Brother Corhyn to progress his quest.
Purchase the Law of Regression from Brother Corhyn
Once you've given him the Golden Order Principia, you'll need to purchase the Law of Regression incantation from him. It costs 10,000 runes and requires your Intelligence to be level 37. If you don't have this, you can use Rennala in the Grand Library at the Academy of Raya Lucaria to respec using a Larval Tear. Note that you will have to have beaten her in her boss form to be able to respec with her. Once you have the incantation and your intelligence is level 37, go to the Erdtree Sanctuary Site of Grace. Take a left, heading west from here. Follow the path down and into the building, then take the lift to the bottom. From here, go down the first set of stairs and face the statue with its arms out wide to the southeast. Look for the glowing white message sign and interact with it to see this message: Regression alone reveals secrets. Use the Law of Regression in front of the statue of Radagon to dispel the illusion hiding Radagon's alternate form. This will also unlock a new message. Return to Brother Corhyn and Goldmask and tell them of what you learned. Exhaust Brother Corhyn's dialogue here to get him and Goldmask to move to their next location.
Brother Corhyn at the Mountaintops of the Giants
Brother Corhyn and Goldmask will move to the Mountaintops of the Giants next. You can find them just south of the Stargazer Ruins, on the grass-covered bridge. Corhyn confides in you that he is beginning to doubt Goldmask. If you've completed the Rya Questline at Volcano Manor and still have the Tonic of Forgetfulness, you can give this to Brother Corhyn here to ease his misgivings. Note that doing so will not impact your ability to acheive the ending associated with Goldmask; it only affects Brother Corhyn's final location.
  • Brother Corhyn at Leyndell, Ashen Capital
If you did not choose to give Corhyn the Tonic of Forgetfulness, you will find him again in Leyndell. Upon defeating Maliketh, the Black Blade, you will automatically be returned to Leyndell, now covered in ash. Navigate south from the Leyndell, Capital of Ash Site of Grace until you see the larger helix spear protruding from the ash. Corhyn is located at the base of this spear. Speak to him here to exhaust his dialogue, then reload the area to receive Corhyn's Robes and Corhyn's Bell Bearing. Here you'll also find Goldmask's body, but this time, at the very bottom of the cliffs. Interact with the body to collect the Mending Rune of Perfect Order. You can use this after the final boss battle, to unlock one of the alternative endings the Age of Order Ending.
Knight Bernahl
Bernahl at Warmaster’s Shack
To begin his quest, you will first have to find Knight Bernahl in the Warmaster’s Shack in the Stormhill region of Limgrave. The journey to the Shack is rather perilous as you must pass along the main road from the Gatefront Ruins, through Stormgate all the while dodging the troll and numerous soldiers. If that wasn’t enough, you must then pass through a dense forest, blanketed in a thick fog and teeming with wolves, some of whom drop out of trees. Go into the shack to find Knight Bernahl who will ask you whether your faith still holds firm. Respond affirmatively and you will gain access to his questline.
Bernahl at Volcano Manor
Once you progress further into Altus Plateau, you’ll eventually reach Volcano Manor in Mt. Gelmir. Once there, you will meet Tanith and once you agree to join the Recusants, she’ll hand over the Drawing-Room Key that you can use to open the rooms down the west corridor where you’ll find Rya, a man clad in Armor and Diallos should you have progressed his Quest far enough. You’ll also find your first assassination contract on the table, complete this and then return to Tanith to have her issue the second, also found on the table. Speak to the man in armor after your first contract is over and he’ll reintroudce himself as Recusant Bernahl, the very same Knight you first met back in Limgrave. Be sure to exhaust his dialogue and then go and carry out the second assassination contract. This time, after receiving your reward from Tanith, speak to Bernahl and he will hand over Letter to Bernhal, asking if you can assist him with the contracts.
Bernahl at Leyndell, Royal Capital
You must now head to the Fortified Manor Site of Grace in Leyndell, Royal Capital to undertake the assassination contract that Bernahl gave you, this is located to the far west of the capital. Drop down to the ground floor and you’ll find a red summon sign, use it to invade the targets of Bernahl’s contract. You’ll be up against Vargram the Raging Wolf and Errant Sorcerer Wilhelm although you will have Bernahl with you, allowing you to gang up on one at a time. Once the deed is done, return to Bernahl at the Volcano Manor and he’ll hand over the Gelmir’s Fury Sorcery for aiding him in his task.
Bernahl at Volcano Manor
Proceed through the events at Volcano Manor until you meet and defeat the Lord of the Manor, Rykard, Lord of Blasphemy. Doing this will cause the end of Volcano Manor and you’ll find Recusant Bernahl in his usual spot, speak with him and he’ll remark that now is the time to move on.
Bernahl at Crumbling Farum Azula
You’ll have to wait until you reach the penultimate area in the game before you can see out Bernahl’s final event. Proceed through the area until you reach the Beside the Great Bridge Site of Grace and head up the stairs to the main path. Head along the path to the north and you’ll reach a balcony where you’ll find a ladder leading down to the south. As you take this down, you will encounter Knight Bernahl at the end of the path. Be sure to pull Bernahl back as there is an ambush of Beastman in the room behind him. Bernahl will deal a lot of damage with all of his attacks and he has an Ash of War that can hit a large area so take it slow, don’t get greedy with hits and you’ll eventually wear him down. Once he’s defeated, you’ll obtain the Blasphemous Claw, Devourer’s Scepter, and the Beast Champion Set.
Diallos
Diallos at the Roundtable Hold (First Encounter)
You'll encounter Diallos when you go to the Roundtable Hold for the first time. Speak with him and he'll tell you about Lanya, his companion, who is missing. He will ask you to keep an eye out for her on your travels.
Diallos at Liurnia of the Lakes
As you move towards the Academy of Raya Lucaria in Liurnia of the Lakes, you'll see Diallos again near Academy Gate Town. From the Site of Grace, head north to find Diallos standing over the body of Lanya, mourning her. Speak to him, then travel to the Roundtable Hold where he will be again. Exhaust his dialogue here again to have him move to Volcano Manor.
Diallos At Volcano Manor
At Volcano Manor, you can find him in the drawing room where you'll pick up the letters for the Tanith Questline assassinations. He will be to the right of Bernhal. Speak to him each time you complete your first assassination and he will leave Volcano Manor, returning later on looking defeated. Once you've completed the Volcano Manor quests, Diallos will leave along with everyone else.
Diallos at Jarburg
The next place you'll see Diallos is Jarburg, south of the Carian Study Hall. You can find him in one of the little shacks, talking to a jar. He says that he's forging his own path now, after leaving Volcano Manor. Leave the area and allow some time to pass to find that a poacher attacked Jarburg in the interim, slaughtering all the jar people. Diallos will be laying on the ground, mortally wounded after attempting to defend the jars. He will ask if he was successful in defending the town; whether or not you choose to be truthful here has no impact on his quest. Upon reloading the area, Jar-Bairn will now be standing near Diallos, and will express their desire to become a great warrior like Diallos. Reloading the area one final time will allow you to retrieve Hoslow's Petal Whip, Diallos's Mask, and a Numen's Rune from Diallos' body.
Fia the Deathbed Companion
Fia at the Roundtable Hold (First Encounter)
Fia can be found in the Roundtable Hold, in the room just before Hewg. You can speak to her the first time you arrive there and she'll ask if she can hold you. You can accept or refuse the hug; if she does hug you, you'll receive a debuff. If you speak to Fia a few times, new dialogue becomes available. To progress her individual storyline, you'll need to have started the Ranni the Witch Questline.
Invert Carian Hall
When you've reached the point in Ranni's Questline where you receive the Carian Inverted Statue, you should return to the Study Hall Entrance Site of Grace in Liurnia and place the statue on the pedestal. This will invert Carian Hall, and you'll want to make your way down once you go inside. Carefully drop down onto the chandeliers to reach the lift, which will take you all the way up to Liurnia Tower Bridge. You'll need to cross this bridge and reach the Divine Tower of Liurnia on the other side. When you reach the top, approach the body and pick up the Cursemark of Death. Return to Fia at the Roundtable Hold and speak to her. Here you'll need to embrace her to be able to "talk in secret." At this point, Fia will give you some more information and then ask you to return a weathered dagger to its owner. Speaking to D, Hunter of the Dead will now present the option to give him the aforementioned dagger.
Talk to D, Hunter of the Dead
Speak to D and give him the weathered dagger. He will ask where you got the dagger, but ultimately decides it doesn't matter and says he'll return it to them. Reload the area and head to where Roderika and Hewg are located; here you'll see that the door at the end of the hallway near them is now open. Entering it will reveal Fia standing over D's corpse. Fia will admit to her treachery and her status as a Deathbed Companion, and then disappear from the Roundtable Hold. To figure out where to go next requires a clue from the Rogier Questline. This hint points to the fact you need to head to the Siofra River to continue this questline.
Fia in Siofra River
Head north from the Ancient Grounds Site of Grace to find the aqueduct to which Rogier was referring. Be wary, as there are two Crucible Knights here, one of which is waiting at the top of a waterfall. Head into the aqueduct, away from the Crucible Knight, to eventually find D's brother collapsed against a railing before a stairway upward. Depending on how far you have progressed D's questline, you may have the option here to give D's brother the Twisted Armor Set. Here you'll also be able to continue ahead to a boss battle with two Valiant Gargoyles. To continue Fia's questline, you will need to dispatch these two; upon doing so, head to the open coffin at the very back of the room and interact with it. Choosing to do so will activate a cutscene that results in your arrival at a new location.
Fia in the Deeproot Depths
This will take you to Deeproot Depths, where you'll need to make your way across twisted Erdtree roots into the destroyed city. Make your way up the branches to reach a Site of Grace called Across the Roots. From the Deeproot Depths Site of Grace, head upwards past the stone enemies spewing flame, navigating the roots and crumbling towers of the abandoned city. Eventually, you will see a ledge below you; jump to it to reveal the Across the Roots Site of Grace. Activate this Site of Grace then look to the wall of the ledge to see a hole that leads into a large open space with a massive misshapen corpse entangled in the roots on the far wall. Here, you will engage in a serial boss fight, wherein you will be taking on a series of Fia's Champions. These will include recognizable NPCs such as Lionel the Lionhearted and Rogier. Upon defeating her Champions and reloading the area, Fia will be present, sitting below Godwyn's corpse on the far wall of the arena. Speaking to Fia again will allow you the option to have her hold you, which will provide another powerful buff. Give her the Cursemark of Death and choose to talk in secret with her to learn of her plans to lay with Godwyn. If you rest at the Site of Grace, then return to Fia, you'll be presented with the option to enter a Deathbed Dream. Choosing to do this will bring you to the optional boss fight with Lichdragon Fortissax. Defeat Lichdragon Fortissax to leave the Deathbed Dream. Upon doing so, you will see an item on Fia's corpse; collect it to receive the Mending Rune of the Death Prince from her. Using this ruin on Marika's body after the final boss fight will allow you to achieve the Age of Duskborn ending. Note that for this to be possible, you will need to have not opted to embrace the Frenzied Flame, as that will lock you out of all other endings.
Dung Eater
Dung Eater at the Roundtable Hold (First Encounter)
You can first find Dung Eater at the Roundtable Hold. This will happen later in the game when you've made it to Leyndell, Royal Capital. The room next to the Twin Maiden Husks will open, revealing the red apparition of Dung Eater. In order to progress his quest, you'll need Seedbed Curse; otherwise, he will tell you to leave him alone. When you deliver the first Seedbed Curse to Dung Eater, he'll give you a Sewer-Gaol Key that can be used to unlock the sewer beneath Leyndell, Royal Capital.
Dung Eater at the Sewer-Gaol in Leyndell
Head north from the Lower Capital Church, near the destroyed part of the city beyond the wings of the dragon. There's a well here you can drop down into. Right by the ladder of the well, you'll see a cell to open. Unlock this, walk through it, and climb down the ladder. Head right and down into the rat-infested room and clear this. Go through the door to the southeast, then take the ladder on the left down and head for the Site of Grace that's in the second alcove to the left. Go left from this Site of Grace and drop down through the open grate on the floor, also on the left. Take the path to the right, go past the poisonous flowers, and climb up the ladder. Be careful as you reach the middle of this room, as a giant hand will appear from the ground. You want to run to the cell on the right and open it with the Sewer-Gaol Key.
Speak to Dung Eater
Talk to Dung Eater, and he'll ask who you are. Choose Leave your gaol! and then return to the Roundtable Hold and head to the room where you first spoke to Dung Eater. He'll have disappeared, but a message remains that says, "I'll defile you next. Come to the outer moat."
Dung Eater at the Outer Moat
The outer moat that Dung Eater is referring to is the small body of water on the map just northwest of the Capital Rampart Site of Grace. As you walk into the water, you'll be invaded by Dung Eater. Kill him, and he'll drop the Sword of Milos.
Dung Eater at the Roundtable Hold
Go back to the Roundtable Hold, and Dung Eater will be there again. Speak to him again, and he'll ask you to defile his flesh with the Seedbed Curse. This will require you to collect Seedbed Curses and keep taking them to him.
  • Seluvis Potion
Instead of giving Dung Eater Seedbed Curses you can give him Seluvis's potion. Dung Eater will become unresponsive, and his questline will end. Go back to Seluvis's Rise and talk to Seluvis to buy the Dung Eater puppet off of him.
Seedbed Curses
  • Leyndell, Royal Capital
When you first enter the capital from the East Rampart Site of Grace, you'll make your way into a room with a lift on the right-hand side. Take this down, then enter the room with the Perfumer. Climb the ladder here, then go all the way to the top. There's a corpse in a chair here that has the first Seedbed Curse you need to make Dung Eater give you the Sewer-Gaol Key.
  • Blackguard at the Outer Moat
If you've started the Rya Questline, you should have encountered the Blackguard at Boilprawn Shack in Liurnia of the Lacks. Eventually, the Blackguard will move to the Outer Moat near Leyndell, Royal Capital. You can talk to him, and he'll warn you about Dung Eater at the moat. Leave the area and return to find the Blackguard dying. He'll drop a Seedbed Curse when he does, and Dung Eater will invade you.
  • Fortified Manor, Leyndell, Royal Capital
Inside the Fortified Manor, you'll see a room that resembles the one the Dung Eater can be found in at the Roundtable Hold. To get here, leave the Fortified Manor, go right, and use the wooden shacks to climb up onto the second floor. This will take you to a replica of the Roundtable Hold. Locate the room that Dung Eater is in at the normal Roundtable Hold to find the corpse with the Seedbed Curse.
  • Volcano Manor Corpse
Getting to this room requires you to unlock one of the Imp Seal Statues. To reach this, start at the Temple of Eiglay Site of Grace, where you'll need to defeat the Godskin Noble. From here, take the lift up to the second floor and go outside to the balcony. Follow this round until you can drop down onto a ledge to the right with the lava and slugs. Take this path up, to the left, with the volcano waterfall, then into the building with a jail cell door near the Abductor Virgin. There's a broken window you can jump into, then open the cell door. When you've opened this door, continue along this path until you come to another part of the manor. Open the door on the right to reveal an altar. Go up the stairs to the left, turning back on yourself and up. Through this door is an Imp Statue Seal that requires two Stonesword Keys. When inside here, drop down safely from the crates to reach the bottom of the room. You should see a corpse in a chair at one end of the room that has the Seedbed Curse on it.
  • Miquella's Haligtree Corpse 1
From the Prayer Room Site of Grace, go northeast until you reach the section where there are stairs going up and down. Take the stairs down and jump onto the slanted archway to the right of the enemy looking out from the balcony. Then jump over to the left, where the scarab is. There is another archway on the other side here, leading up to the left. Go up here, and the corpse is at the far end of this ledge, to the northwest.
  • Miquella's Haligtree Corpse 2
From the Prayer Room Site of Grace, go northeast and take the stairs down until you reach the room with the two knights. Don't go inside this room; jump off the ledge to the right. Drop down to your right to land on the roof. Then turn around and go into the doorway underneath the arch. Go down the stairs to the right, then in the northeast corner of the room, at the very end of the ledge, there's a corpse.
Give Dung Eater Enough Seedbed Curses
You'll need five of the Seedbed Curse to unlock one of the additional endings in the game. This is the Blessing of Despair Ending. Once you have given over five of the Seedbed Curse to Dung Eater, he'll give you the Mending Rune of the Fell Curse. You can use this after the final boss battle to see the Blessing of Despair Ending.
Jar-Bairn
Jar-Bairn in Jarburg (First Encounter)
When you first speak to Jar-Bairn, he'll ask if you're to be the new Potentate for the village. To progress his quest, you must answer in the affirmative, although he will ultimately reject you for this role regardless. Exhaust his dialogue, and then reload the area and speak to him again to access the next leg of his quest.
Pick the Flowers
Upon reloading the area and speaking to him again, Jar-Bairn will tell you about the rare flowers growing in Jarburg and indicate that you're free to pick them. Pick a handful and then rest at the nearby site of grace. Exhaust his dialogue again—this time concerning his uncle Alexander, presumed to be Alexander the Iron Fist—and then rest at the Site of Grace yet again to unlock more dialogue and the next leg of Jar-Bairn's questline.
Learn About the Poachers
Once you've unlocked Jar-Bairn's dialogue concerning poachers, reload the area to chat with Jar-Bairn again to learn that the new Jarburg Potentate has arrived. Head to one of the eastern shacks in the village to find the village's new Potentate, Diallos. Speaking to Diallos here will reveal that he's found a new lease on life as the Potentate of Jarburg, and that he's happy to put his old life behind him. After you've exhausted Diallos' dialogue, leave Jarburg for a while to unlock the penultimate step of Jar-Bairn's quest.
The Sacking of Jarburg
Returning to Jarburg will reveal the slaughter of the pot denizens of the village. Find Jar-Bairn in the center of the path through the village, about halfway along; speak to him to learn that the poachers visited but that Diallos valiantly fought them off. Look just beyond Jar-Bairn to see Diallos laying mortally wounded upon the ground. After exhausting Diallos' dialogue and reloading the area, Jar-Bairn will have moved to be next to Diallos' body. Speak to him here and then reload the area once more to find him back at his customary spot on the stoop of a village building. Exhaust his dialogue, wherein he will mention his hopes to set out on a journey to become a Warrior Jar. From here, you may now proceed to the final part of Jar-Bairn's quest.
Finish Jar-Bairn's questline
The final part of Jar-Bairn's questline links with the Alexander the Iron Fist Questline. If you have been keeping up with Alexander's questline, you will meet him in Crumbling Farum Azula, where he will challenge you to a duel. To complete Jar-Bairn's quest, you must defeat Alexander and receive the key item, Alexander's Innards. Return to Jarburg and present these to Jar-Bairn, then reload the area one final time to receive the Companion Jar Talisman from where Jar-Bairn had been sitting and officially end his quest.
Outro
I hope you found this guide useful, and I appreciate any feedback you have or any changes I can make to this guide to make it better.
9 Yorum
Wicked Sick 30 Oca @ 6:57 
Would be good to have a picture of the NPCs. Nice guide!
Prc 13 Oca 2024 @ 10:14 
I'm pretty sure I met Yura at the mountain top before I defeated Mogh.
frankid roll 1 Kas 2023 @ 20:53 
thanks man
Spy 10 Eki 2023 @ 12:22 
dude. you are truly a gifted one :er_heart: take my points
waffle720 10 Eki 2023 @ 2:57 
wow good job also White faced Varre got me dying
good job bro:er_heart:
Kugie  [yaratıcı] 30 Eyl 2023 @ 11:17 
I have updated the Dung Eater questline.
oybaoyba 26 Eyl 2023 @ 12:24 
why
Conagher 26 Eyl 2023 @ 2:57 
Well made- did not see it noted, but you can give Dung Eater the potion from Selvius and he will sell you Dung Eater as a puppet for 5 Starlight shards.

To do this, proceed Dung Eater's Quest-line. Acquire at least 1 seedbed curse, and obtain the key to his corporeal form. Set him free, and then go to the outer moat, and defeat him there. Then, once he asks you to defile him with Seedbed curses, you can instead force him to drink Selvius's potion. This does lock you out of the Age of Despair, but you can still acquire Dung Eater's armor by attacking him a few seconds after he becomes un-responsive. Selvius will then sell you the Dung Eater puppet. I had to summon the first puppet I received and asked him for a new puppet, so try that if he's not showing up there.
RyleStyle 23 Eyl 2023 @ 10:36 
Wow impressive