Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
1. NPC don't wander off when spawned.
The NPC's don't move on their own when they are spawned. They move only when attacked but stop moving after there's no threat.
2. NPC's don't have their main weapon's.
The GMOD guns looks great with these NPC's but i was hoping if you can give them their main weapons that they use in the campaign. this will make your NPC packs perfect to enjoy.
3. i am grateful that you added more health to the NPC's but if you wouldn't mind, can you keep their health to 140 HP. The choice is yours
"Ready."
"No Russian."