Sifu
Ocen: 86
Sifu Arenas - Gold Stamps (& General Tips)
Autorstwa: JAG
Are you better than the developers themselves? Prove it by getting gold stamps on the Arenas challenges.

A list of gold stamp thresholds, and tips/strats on how to get them.
3
2
2
3
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Preface
Gold stamps are meant for the sweats, who know the game and its mechanics like the back of their hand, and feel like pushing themselves to higher limits. Especially since the scores/times are set by some of the best players on the dev team. There are Steam achievements for getting a gold stamp once in each of the challenge categories, but that's about it.

These will not contribute to game completion. These won't award you extra currency to spend on modifiers. This is purely a test of skill, and the most you'll get is bragging rights. Proceed at your own discretion.
Survival
Survival challenges always require you to beat the challenge under 6 hits (sometimes less) & without dying.

"Just don't get hit lol" isn't all that useful, so here's some general tips to help you along.
  • Make use of attacks with avoid properties, such as Crotch Punch (reverse & regular), Duck Strike (regular), Reverse Sweep, and Snap Kick.
  • The easiest form of crowd control comes in the form of pushing and throwing enemies around, with moves like Palm Strike (both regular and reverse variants), and Directional Throw.
  • Isolate and/or temporarily disable the enemies that pose the biggest threat to you. Strong Sweep focus attack is particularly useful, as it'll take out anyone out of the fight for 10 seconds (very useful against Disciples and Bodyguards), giving you plenty of time to take care of the lesser threats.
Performance
This is an excerpt from the base game guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2949828935
  • Style only marginally affects the scoring. You're not going to get better scores by doing long combos, bullying enemies, or any of that. Instead, you must focus on absolute efficiency. Find ways to instakill enemies, or otherwise just keep their HP high when taking them out.
  • Keep your score coloured yellow by doing takedowns, counterattacks, and varying up your moveset instead of doing the same attacks over and over.
  • Keep your multipler at 3x by avoiding, deflecting/parrying, taunting, and not getting hit. You can also use the Calbot focus move, which instantly brings up the multiplier up by 1 (from 1x to 2x, or from 2x to 3x).
  • Prioritise structure damage, takedowns, and instant kills. The more health the enemy has when they're killed, the more points you get.
  • Are you near a ledge, railing, or on a high vantage point? Throw enemies off of there, preferably when they're at full health and your score is coloured yellow.
  • Do you see a takedown prompt? Press it as soon as possible. Under no circuimstances should you keep hitting the enemy if their structure is broken. Don't worry, Second Wind doesn't exist in Arenas.
Manhunt/Time Attack
  • Prioritise the fastest ways to take enemies out. These include: stealth takedowns, throwing from a high-up place, one-shotting with the knife variation of Charged Backfist, spamming Crotch Punch -> Palm Strike up against a wall.
  • Look for opportunities to counterattack in order to apply dizzy or simply deal more damage.
  • Try your best to just run past the targets that you don't have to eliminate.
  • Do takedowns during moments of downtime, like waiting for enemies to spawn in. The timer stops ticking up during takedowns, which saves you a lot of precious seconds in the long term.
Capture
  • The fastest capture rate occurs when no enemy is present in the area. In theory, it's faster to push/throw enemies around instead of trying to kill them.
  • If the above fails, you simply have to perform well and be very active on the offensive. Don't get hit, do takedowns, and keep that progress bar yellow instead of red/orange.
  • It helps to memorize the map layout and the order in which the capture areas spawn, to move between them faster. The timer is still ticking when you're moving between the areas, so get sprinting and climbing/parkouring, look for shortcuts.
Thresholds | Tiger Line
The following is a list of gold stamp thresholds for Score/Time-based challenges, in the order of Arenas as you unlock them.

The Crossroads:
2) Street Fighting Club — 1:20
4) A Grand Master — 8000 points

The Fighting Pit:
1) Ruthless — 5800 Points
4) Gang's Revenge — 9500 Points

The Restaurant:
1) Cleaning Checklist — 2:40
2) Workplace Hazards — 3:30
3) Compliments to the Chef — 1:20
4) Crazy 87 — 3:20
5) The Tree Warden — 2:55

The Heliport:
2) The Woman in White — 1:20
4) Under the Projectors — 10000 Points
5) Aerial Fighting Club — 1:40

The Stairwell:
1) Raiding the Block — 11500 Points
2) Building Caretaker — 10000 Points
4) It Is Not a Game of Death — 2:15
5) Bloodsoaked Walls — 2:25

The Corridor:
1) It's a Trap! — 7500 Points
2) Old Guy — 8300 Points
4) The Last Exam — 1:20
5) Bloodthirst — 9500 Points

The Warehouse:
1) Rusty Business — 2:30
2) The Rookie — 0:45
3) On the Edge — 2:45
4) The Square — 3:45
5) Stunt Furniture - 4:30

The Overlook:
1) Just a Walk in the Park — 11000 Points
2) Teaching Lessons — 7900 Points
3) Returning Curators — 1:45
4) Maybe Not Just a Walk — 3:40

The Dance Floor
Show Time — 2:30
Red Hot — 2:40
Death's Dance — 2:00
You Do Not Talk About This Club — 1:35

The Wuguan
Eternal Student — 6900 Points
Big Boys — 7500 Points
Dancing With Lions — 2:05

The Data Center
Sensitive Data — 9200 Points
Hungry Menace — 2:35
In a Data Center Far Far Away — 9600 Points

The Parking Garage
Rumble In The Garage — 2:35
Chasing The Purple Dragon — 1:40
Never Back Down — 2:30
Car Club — 1:25
The Agent Surge — 11500 Points

The Snow Garden
Snow Day — 8100 Points
Sheer Cold — 1:40
Cyclone — 0:30

The Gallery
The Tour — 3:20
Tickets Please! — 1:55
Torn Apart — 10500 Points
Artistic Detour — 2:35
Thresholds | Dragon Line
Rollercoaster — 1:50
Beyond the Brink — 1:40
Crackdown — 12500 Points

Paranormal Parking — 2:40
Pub Crawl — 10000 Points
Surgical Execution — 0:58

Don't Mess With Security — 1:10
Now This Is Art! — 2:50
Baneful Tempest — 8200 Points
Lost Spirits — 1:00

No Rest For The Wicked — 2:00
Beast's Shadows — 8000 Points
Big Boss — 2:05

What's Cooking? — 2:30
The Rendez-Vous — 2:45
Little Dragon — 11000 Points
Lucid Dreaming — 11000 Points

Nightmare on the Streets — 0:40
Purple Mist Hallucination — 1:20
Hidden Disciples — 12500 Points

Escalator Enforcement — 2:15
Baba Yaga — 0:40
Record Scratch — 1:50

Bellowing Mountains — 2:15
Second Wind — 15000 Points
Race Against Yourself — 2:05

Wuguan Massacre — 2:25
Alternative Ending — 3:20
Inner Demons — 12000 Points
Komentarzy: 11
SrCalavera94 13 stycznia o 16:49 
i cant fucking belive i been trying fancy shit, beating the soul out of enemies. because i tought more hits more points. whe all i had to do was throw every stupid fucker at full hp of roofs with x3 on yellow. is so fucking stupid. i been trying to get 3 dragon stamps on the first map for an 1 hour, read this, throw them at full hp from the second floor. easy 12.000 not even trying. FUUUUUUUUUU
_H0und 31 grudnia 2024 o 18:12 
just gonna say, i was following this guide, and the performance section is completely wrong, i had followed the text within a fight and was barely scraping past 2 stars, i got frustrated and went all out throwing several attacks, overwhelming the enemy with my own strikes and counters. and i smashed the 3 stars no sweat... so if this text doenst work. try being aggressive.
THE_GIF 30 września 2024 o 10:58 
Hope it can help someone: regarding scores , in order to keep their HP high when taking them out, it's just better to let them attack you, parry, break their structure and take them down!

I used to go full aggressive and didn't manage to get gold stamps scores, because the error margin is too low, used this technique and it's a walk in the park ^_^
zen-x 2 kwietnia 2024 o 19:07 
Nice
JAG  [autor] 20 grudnia 2023 o 0:20 
All Survival-type thresholds are the same (6 hits or hitless, & without dying), and thus aren't included in the list to save screenspace. There is already a section about Survival challenges, I don't think there's a need for further elaboration.
DirtbagClimber0 19 grudnia 2023 o 16:41 
I'd like to add

Tiger Line

The Crossroads

1) "Night Call" less than 6 hits
Theeduardo888 8 sierpnia 2023 o 18:35 
Nice guide brother thank u
Paw 16 czerwca 2023 o 22:24 
its fine <3
JAG  [autor] 12 czerwca 2023 o 14:10 
I'm sorry, I can't offer any better advice than to write a bug report to support-sifu@sloclap.com, as outlined here: https://steamcommunity.com/app/2138710/discussions/0/6252725698189670749/
Paw 12 czerwca 2023 o 11:54 
me too