The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Not enough ratings
Elder Scrolls 3: Morrowind GOTY - Open Morrowind Installation
By VolnuttHeroP64
In this Guide, I will show you how to install Open Morrowind or OpenMW into the Same Directory as Elder Scrolls 3: Morrowind.

Works with the Game of the Year Edition, Standalone and its expansions.
But in this guide, I will cover the Hero Routes of the GOTY Edition of Morrowind,
   
Award
Favorite
Favorited
Unfavorite
1. Core Game Installation
There's 2 ways you can install Morrowind as Open Morrowind Requires you to own a copy of Morrowing to install OpenMW.

= Game of the Year Edition
https://store.steampowered.com/app/22320/The_Elder_Scrolls_III_Morrowind_Game_of_the_Year_Edition/

= Standalone & Expansions
Check Amazon for these versions
2. Open Morrowind Installation
https://www.youtube.com/watch?v=OHyY8BFPJZw

After you purchase Morrowind, the next step is to get OpenMW by visiting
http://openmw.org/en/

Select Downloads, then download the most stable version of OpenMW.
The Current Version of Open Morrowind is Version 0.47

Once Morrowind is installed, install OpenMW next.

Launch OpenMW then find the Directory that Morrowind is installed. This will take you to the OpenMW Setup Wizard. Select "Existing Installation" then find the Directory that Morrowind is located (as it would sometimes auto detect the Game's Files).

Finally, make sure that "Tribunal" is loaded first BEFORE "Bloodmoon", otherwise, the game will crash.
Here's what it should look like:
= Tribunal
= Bloodmoon

Finally, copy the .exe path for Openmw into the Steam Launch Options for Morrowind then Start the game.
Advanced Launch Options:
"C:\Program Files\OpenMW\openmw.exe" %command%

Happy Hunting & Adventuring, Outlander!
3. Bonus - Cheat Codes
Here's some Cheats that work with Open Morrowind GOTY Edition.

Enter the Console Mode and enter the following commands:
1,000 Gold = player->additem gold_100 “1000”
Shadow Shield = player->additem shadow_shield 1

NOTE: For the Gold Cheat, you can enter 1,000, 2,500, 3,500, 5,000, 10,000, 20,000, 25,000, 50,000, 100K or any amount of Gold to add.

Note:
When using an additem cheat, be sure to enter the quantity of the item or the cheat will not work.
Make sure not to add TOO MANY Items, otherwise, you won't be able to move as each item (Minus some exceptions) have weight.

= Tribunal Rags to Riches
During the Dark Brotherhood Storylines, there's 3 Shops in the Grand Bazar adding to a total of $19,000.
You can sell off any extra Dark Brotherhood Goods that you loot from their hideout for $10K, $8K & $1K. Once the shops can't afford their transactions, return to the sewers and rest up for a day, then repeat the process. Make sure you dispose of the corpses so that the enemies can respawn first.
If you're overpacked, then drop any access goods on the floor and return to pick them up then sell them.
4. Main Quest Act 1 - Caius Cosades
= Report to Caius Cosades
1. Complete the character creation process by asking Sellus Gravius about your duties.
2. Travel to Balmora by silt strider or on foot.

Optional: Go to the South Wall Cornerclub and ask Bacola Closcius for directions to Caius Cosades.

4. Head over to Caius' house. It is in the northeastern section of the town.

5. Deliver the package to the shirtless man, Caius Cosades, inside. Respond "yes" to all of his questions, and he will make you a Novice in the Blades.


= Antabolis Informant
1. Ask Caius Cosades in Balmora for orders.
2. Talk with Hasphat Antabolis in the Fighters Guild.
3. Bring Hasphat a Dwemer puzzle box from the Dwemer ruins of Arkngthand northeast of Moonmoth Legion Fort.
4. Receive the notes for Caius from Hasphat upon returning the puzzle box.
5. Return to Caius Cosades.
(Optional) Speak with Hasphat again to get the key which opens the lower levels of Arkngthand.


= Gra-Muzgob Informant
1. Receive your next orders from Caius Cosades in Balmora.
2. Talk to Sharn gra-Muzgob at the Mages Guild.
3. Ask her about the errand she wants you to do for her.

4. The Skull of Llevule Andrano is in the Andrano Ancestral Tomb, which is south of Pelagiad and northeast of Seyda Neen.

5. Look for the skull in a burial chamber next to a magical chitin dagger.
6. Return to Sharn gra-Muzgob, give her the skull, and take the note to Caius Cosades.


= Vivec Informants
1 Return to Caius in Balmora for your orders.
2. Huleeya Informant
Meet with Huleeya at the Black Shalk Cornerclub in Vivec, Foreign Quarter.
Calm the locals and escort Huleeya to Jobasha's Bookshop and receive his notes.

3. Addhiranirr Informant
Meet with Addhiranirr in the Underworks of the St. Olms Canton in Vivec.
Find and tell the excise agent Duvianus Platorius that Addhiranirr has left Vivec.
Receive the information from Addhiranirr.

4. Meet Mehra Milo
Meet with Mehra Milo in the Temple Library of Vivec.
Steal or buy the book Progress of Truth.
Return to Caius in Balmora.


= Zainsubani Informant
Return to Caius in Balmora for your orders.
Meet with Hassour Zainsubani in the Ald Skar Inn in Ald'ruhn.
Visit the nearby bookseller, Codus Callonus, and buy a book as a gift for Hassour.
Give the gift to Hassour and receive the note for Caius in return.
Return to Caius in Balmora.
NOTICE: To Unlock this Story Quest, you'll need to wait a few days.


= Meet Sul-Matuul
Return to Caius in Balmora to receive your orders.
Travel up to the Urshilaku Camp, east of Khuul.
Meet with Zabamund and then Sul-Matuul.
Retrieve the Bonebiter Bow for Sul-Matuul from the Urshilaku Burial Caverns.
Return to Sul-Matuul and receive permission to speak with Nibani Maesa.
Meet with Nibani Maesa for her opinions on the Nerevarine Prophecies.


= Sixth House Base
Receive orders from Caius in Balmora to wipe out a Sixth House base in Gnaar Mok.
Visit Raesa Pullia in Buckmoth Legion Fort to receive a report of the scouting party.
Travel to Gnaar Mok and talk to the locals to find the location of the Sixth House base.
Enter the Ilunibi caverns and fight your way to the shrine.
Fight and slay Dagoth Gares.
Return to Caius.


= Corprus Cure
Return to Caius in Balmora and talk with him to learn of a possible Corprus cure.
Travel to Tel Fyr, give Divayth Fyr the Dwemer artifact, and talk with him.
Retrieve the Dwemer Boots of Flying from Yagrum Bagarn deep within the Corprusarium.
Receive the cure from Divayth.
HINT: Do NOT harm the inmates of the Corprusarium.


= Mehra Milo and the Lost Prophecies
Return to Caius in Balmora to receive your last orders from him.
Travel to Vivec and look for Mehra Milo in the Library of Vivec and her quarters.
Visit the Ministry of Truth and have the guard Alvela Saram let you in.
Find the prison cells and Milo, giving her a Scroll of Divine Intervention for her escape.
Travel to Holamayan to meet up with Mehra Milo and the Dissident Priests.
Talk with Gilvas Barelo in Holamayan to receive the lost prophecies.
HINT: Don't kill anyone inside the Ministry of Truth.
4-2a. Main Quest Act 2 Part 1 - 3rd & 4 Trials
HINT: Visit the three Great Houses and have them pronounce you as their Hortator to fulfill the Fourth Trial. The exact order you do the Houses in is not important.

= The Path of the Incarnate
Return to the Urshilaku Camp and speak with Nibani Maesa about the lost prophecies.
Learn of the Seven Trials (First and Second have already been completed).
Find out about the Third Trial from Sul-Matuul.
Obtain some Corprus Weepings, a House Dagoth cup, and the Shadow Shield from the ruins of Kogoruhn, southeast of the camp.
Return to Matuul with the items to learn the riddle of the Third Trial.
Talk with Ashlanders to decode the riddle and find the location of the Cavern of the Incarnate.
Travel to the cavern to meet with Azura and learn of the Fourth and Fifth Trials remaining.
(Optional) Report back to Nibani Maesa and Sul-Matuul.

NOTICE: Be Warned, Completing this Quest will cause the Nobles and Temples to become your enemies and the other factions will not be pleased either. So make sure you finish the Noble & Guild Quests then Save BEFORE getting the MoonStar Ring!


= Redoran Hortator
Talk to Athyn Sarethi in Sarethi Manor (Ald'ruhn, Manor District) to learn about the House Redoran council members.

If not a House member, rescue Sarethi's son, Varvur, in Venim Manor, to get his vote for Hortator.

Talk to Miner Arobar in Arobar Manor and get his vote for Hortator.
Talk to Garisa Llethri in Llethri Manor and get his vote for Hortator.
Talk to Hlaren Ramoran in Ramoran Manor and get his vote for Hortator.
Talk to Mistress Brara Morvayn in the Redoran Council Hall and get her vote for Hortator.
Challenge Bolvyn Venim in Venim Manor to a duel, meeting him in Vivec's Arena.
Return to Athyn Sarethi and be named the Hortator for House Redoran.


= Hlaalu Hortator
Meet with Crassius Curio in the Curio Manor, Vivec Hlaalu Plaza, to receive an overview of the Hlaalu councilors.

Get Curio's vote for Hortator.
Find Dram Bero hidden in the Haunted Manor, St. Olms, and get his vote.
Learn about Orvas Dren from Dram Bero.
Find Yngling Half-Troll in Vivec, St. Olms Plaza, Yngling Manor, and get his vote (gold required).
Deal with Orvas Dren at Dren Plantation, north of Vivec.

Find Velanda Omani in Omani Manor on Elmas Island, east of the St. Olms Canton, and get her vote.

Find Nevena Ules in Ules Manor, just west of Suran (east of the Dren Plantation, and northeast of Vivec) and get her vote.

Return to Curio to be named the Hortator of House Hlaalu.


= Telvanni Hortator
Meet with Master Aryon in Tel Vos (Upper Chamber) to receive an overview of the Telvanni councilors.

Get Aryon to vote for you as the Hortator.
Convince Mistress Dratha in the Upper Tower in Tel Mora.
Convince Master Neloth in Tel Naga (Sadrith Mora).
Convince Mistress Therana in the Upper Tower of Tel Branora.
Convince Master Baladas in Arvs-Drelen (Gnisis) if necessary.
Kill Gothren in the Upper Tower of Tel Aruhn.
Return to Master Aryon to be named Hortator of House Telvanni.
NOTICE: If you angered Neloth earlier, try to coax him to vote for you with high bribes & calm humanoid spells
4-2b. Main Quest Act 3 Part 2 - 5th Trial
CAUTION:
To satisfy the Fifth Trial, travel to the four Ashlander Camps and have them recognize you as the Nerevarine. It is recommended to do the Urshilaku first, then the other three in any order.

= Urshilaku Nerevarine
Return to the Urshilaku Camp and speak with Sul-Matuul to be named Nerevarine of the Urshilaku Tribe.


= Ahemmusa Nerevarine
Talk with the Wise Woman Sinnammu Mirpal in the Ahemmusa Camp.

Secure the Ald Daedroth shrine (north of the camp) for Sinnammu (easiest method is to kill everyone).

Return to Sinnammu and escort her to the Inner Shrine to be named Nerevarine.


= Zainab Nerevarine
Talk to Sonummu Zabamat and Kaushad at the Zainab Camp.
Kill the vampire Calvario for Kaushad in Nerano Ancestral Tomb.

Return to Kaushad to learn he wants a Telvanni bride.
Talk with Sonummu about it.

Travel to Tel Aruhn to buy a slave girl from Savile Imayn.
Buy exquisite shirt, skirt, and shoes, and Telvanni Bug Musk.
Escort the slave girl back to Kaushad's Yurt.
Be named as the Nerevarine of the Zainab Tribe.


= Erabenimsun Nerevarine
Talk to Manirai in the Wise Woman's Yurt at the Erabenimsun Camp.
Kill Ulath-Pal and his supporters, Ahaz, Ranabi, and Ashu-Ahhe.
Talk to Manirai and Gulakhan Han-Ammu.

Give (or show) Han-Ammu the War Axe of Airan Ammu, Sanit-Kil's Heart of Fire, and the Robe of Erur-Dan the Wise; and convince him to become Ashkhan.

Be named Nerevarine of the Erabenimsun Tribe.
4-3. Main Quest Hints - Act 3 Endgame
= Hortator and Nerevarine
Once the Fourth and Fifth Trials are completed, go to the Temple Canton in Vivec to meet with Archcanon Tholer Saryoni.

Talk with Danso Indules near the entrance to the High Fane and arrange a meeting with the Archcanon.

Enter the Archcanon's office from the locked back door in the Hall of Wisdom.
Talk with Archcanon Tholer Saryoni to arrange a meeting with Vivec.
Go south to the Palace of Vivec, and talk with the god.
Receive the five step plan to defeat Dagoth Ur.


= Citadels of the Sixth House
Enter the Ghostgate (east of Caldera and Ald'ruhn), get a map and explore the area.

(Optional) Assault the seven Citadels of the Sixth House and kill the seven Ash Vampires, taking the magic items that each carries.

Enter the Citadel of Vemynal, defeat Dagoth Vemyn to retrieve Sunder.
Enter the Citadel of Odrosal, defeat Dagoth Odros to retrieve Keening.
Enter Dagoth Ur in the crater of Red Mountain and confront Dagoth Ur in the Facility Cavern.
Attack the Heart of Lorkhan with Wraithguard, Sunder, and Keening to destroy Dagoth Ur.
Return to the Dagoth Ur Facility Caverns to meet Azura, view a cut scene, and receive a reward.
5-1. Tribunal Hints Act 1 - Dark Brotherhood
= Dark Brotherhood Attacks
1. Sleep for any length of time, anywhere but the Seyda Neen Census and Excise Office, and there's a randomized chance of your sleep being interrupted by a Dark Brotherhood Assassin (possibly two, at higher levels).

2. After at least one such attack, talk to any normal Guard to be directed to Apelles Matius in Ebonheart.

3. Speak to Matius about the Dark Brotherhood to be directed to Asciene Rane in the Grand Council Chamber in Ebonheart.

4. Mention Transport to Mournhold to Rane to be teleported to the Royal Palace in Mournhold.

5. Talk to any Royal Guard or High Ordinator in Mournhold to complete the quest.


= Hunt the Dark Brotherhood
1. Enter the Manor District of Old Mournhold, from the Bazaar Sewers.
2. Enter the North Building of Moril Manor and kill Dandras Vules, the leader of the Brotherhood.
3. Search Dandras' corpse to find a clue about what's happening.
3-1. Alternatively pickpocket the contract from Dandras. Killing him isn't mandatory.

NOTE: Completing this act reduces the assassin encounter in Morrowind but you can take on the Assassins in their Manor District to loot their gear then sell them to Grind for Gold and get rich. Be sure to rest up so that their stores restock their Gold Supply.
5-2. Tribunal Hints Act 2 - Royal Palace
= Speak to the People
1. Speak with Tienius Delitian in the Royal Palace Throne Room after you kill the Dark Brotherhood leader.

2. Agree to help find out the source of the rumors about the death of King Llethan.

3. Talk to people and Guards in Mournhold until you receive the information related to Helseth's poisonings.

4. Return to Tienius with the information.
5. Retrieve a copy of The Common Tongue (there's one on the ground in the Great Bazaar).
6. Return to Tienius with the paper.


= A Temple Informant
1. Speak with Tienius Delitian in the Royal Palace Throne Room and agree to help him find out what the Temple thinks of King Helseth.

2. Speak with Galsa Andrano in the Infirmary about discontent in the Temple.

3. Return to Tienius with the information.


= Disloyalty among the Guards
Speak with Tienius Delitian in the Royal Palace Throne Room and agree to help him find any disloyal Royal guards.

Speak with Ivulen Irano about the two kings.
Speak with Tienius about Irano.
Speak with Irano again, this time mentioning your connection with House Hlaalu.
Speak with Aleri Aren in the Guard's Quarters about what Irano said.
Speak with Tienius again.
Search Irano's belongings in the top of the Guard's Quarters. Get the handwritten note.
Return the note to Tienius.


= Evidence of Conspiracy
Speak with Tienius Delitian in the Royal Palace Throne Room.
Go to Llethan Manor.
Find a handwritten note on the desk.
Return to Tienius.
Find and kill Forven Berano.
Find and kill Hloggar the Bloody.
Find and kill Bedal Alen.
Return to Tienius for your reward.
NOTE: To get the note, wait until the person's back is turned, then use shadowmask or sneak without being noticed.


= Muckraking Journalist
Speak with Tienius Delitian in the Royal Palace Throne Room and agree to help him find the anonymous writer of The Common Tongue.

Speak with people to be directed to a bookshop or pawnshop.

Talk with Ten-Tongues Weerhat in the Great Bazaar Pawnshop to learn of Trels Varis in the Craftsmans Hall of Godsreach (high disposition needed).

Find the locked door in the Craftsmen's Hall, which leads to a secret area with Trels Varis.
Convince Trels to stop printing the Common Tongue.
Return to Tienius.


= Queen Barenziah
Speak with Tienius Delitian and be told to see Queen Barenziah.
Speak with Queen Barenziah in her chambers opposite the Throne Room.
Have an optional chat with Plitinius Mero about Morrowind lore and history.
Speak with Fedris Hler in the Temple's Reception area for further quests.
5-2. Tribuaral Hints - Great Bazaar: A Star is Born
= A Star is Born/A Moon Star is Born
1. Speak to Meryn Othralas.
2. Agree to help him out by replacing Tarvus Beleth.
3. Review the script of The Horror of Castle Xyr.
4. Speak to Meryn Othralas again.
5. Walk to the rug on the stage.
6. Deliver your lines.
7. Kill the assassin that attacks you.
8. Speak to Meryn Othralas once more to receive your reward.

Script
ANARA: Good evening to you, serjo.

YOU: Good evening. Is your master home?

ANARA: No, serjo, it's only me here. My master Sedura Kena Telvanni Hordalf Xyr is at his winter estate. Is there something I can do for you?

YOU: Possibly. Would you mind if I came in?

ANARA: Not at all, serjo. Please. May I offer you some flin?

YOU: No, thank you. What's your name?

ANARA: Anara, serjo.

YOU: Anara, when did your master leave Scath Anud?

ANARA: More than a fortnight ago. That's why it's only me in the castle, serjo. All the other servants and slaves who tend to his lordship travel with him. Is there something wrong?

YOU: Do you know an Ashlander named Sul-Kharifa?

ANARA: No, serjo. I know no one by that name.

YOU: He's dead. He last said "castle" and "Xyr".

ANARA: B'vek, that's strange. I suppose it's possible that my master knew this man, but being an Ashlander and my master being of the House of Telvanni, well, if you'll pardon me for being flippant, serjo, I don't think they would be friends.

YOU: Could I look in your master's library?

ANARA: Please, serjo, go wherever you want. We have nothing to hide. We're loyal Imperial subjects.

YOU: As, I hear, are all Telvanni.
5-3. Tribunal Hints Act 3 - Temple
= The Goblin Army
Speak with Fedris Hler in the Temple: Reception area and receive his orders to track down two Goblin Warchiefs and, optionally, two High Elf trainers.

Speak to anyone in town about the Goblins to learn that they have been seen in the Godsreach Sewers.

Explore the Sewers and connected Dungeons.
Find the two Warchiefs in the Tears of Amun-Shae section.
The two High Elves can be found in the bottom of Teran Hall, East Building.
Return to Hler for your reward.


= The Shrine of the Dead
Speak with Lord Archcanon Gavas Drin in his office in the Temple. Agree to cleanse the Shrine of the Dead.

Follow Drin's directions to the Shrine, from his office to the Halls of Ministry, Basement, Temple Sewers, Temple Sewers East, Temple Gardens, and Temple Shrine.

Kill all the Profane Acolytes surrounding the shrine (red light room).
Return to the Temple and escort Urvel Dulni to the shrine and have him cleanse it.
Return to Gavas to receive the Blessed Spear as your reward.


= Barilzar's Mazed Band
Speak with Gavas Drin in the Office of the Lord Archcanon, inside the Temple.
Speak with Fedris Hler in the Temple Reception for your orders to find Barilzar's Mazed Band.

(Optional) Talk to Gavas Drin, Plitinius Mero, Barenziah and Torasa Aram for more information about Barilzar's Mazed Band.

Return to the Temple Sewers and find the Abandoned Crypt in the northwest corner.
Explore the crypt and find the undead lich Barilzar in a room in the north.
Kill Barilzar and loot the ring from his corpse.

Return to Gavas Drin who will tell you to take the ring to Almalexia herself in the Temple's High Chapel.

Give the ring to Almalexia to receive a new power.


= An Attack on Mournhold
Wait 24 hours after Barilzar's Mazed Band, then speak to anyone in Mournhold to learn the city is under attack.

Help the guards defend Plaza Brindisi Dorom from the attack.
Option A Talk to any Royal Guard and be directed to Tienius Delitian at the Royal Palace.
Option B Talk to any High Ordinator and be directed to Fedris Hler at the Temple
Receive instruction from either Fedris Hler or Tienius Delitian to investigate the site of the attack.


= Investigate Bamz-Amschend
Speak with Tienius Delitian or Fedris Hler and receive orders to investigate the recent Plaza attacks.

Enter the ruins of Bamz-Amschend beneath the center of the Plaza Brindisi Dorom.
Witness the scene in the first chamber. It is not necessary to intervene.
Return to Tienius or Fedris to report your findings.
NOTICE: If you would like to finish the Palace quests after talking to Fedris Hler, you must return to the Palace and speak with King Hlaalu Helseth before reporting to Almalexia.
5-4. Tribunal - Act 4
= An Assassination Attempt
Speak to King Helseth in the Royal Throne room to receive your orders to investigate an assassination plot.

Talk to the Orc Bakh gro-Sham in the Winged Guar in the Godsreach area using the code phrase uncle's farm.

Return to Helseth with the news that Queen Barenziah is the plot's target.
Travel to Barenziah's room at the top of the Imperial Cult area within the Royal Courtyard.

Close the door to Barenziah's bedroom and the door to Imperial Cult Services. Then hide behind the screens until around 9 p.m. the next evening.

Intercept and kill the three Dark Brotherhood Assassins.
Return to King Helseth for your reward of Helseth's Collar.
HINT: It helps if you preform a surprise attack on the assassins


= Helseth's Champion
Speak with King Helseth in the Royal Palace Throne Room and agree to duel with Karrod.
Loiter or leave for 24 hours and come back and talk to Helseth to arrange the fight.
Fight with Karrod until he surrenders.
Speak with Helseth again to receive the Dagger of Symmachus as your reward.
HINT: Give Karrod a good clean fight until his HP is down to 10% but don't kill him as that's cheating.
5-5. Tribunal - Act 5: Endgame
= A Show of Power
Speak with Lady Almalexia about the End of Times cult.
Find and speak to Meralyn Othan in the Great Bazaar about the cult.
Find and speak to Eno Romari outside The Winged Guar in Godsreach.

Return to Lady Almalexia, talk about Ashstorms in Mournhold, and receive a Powered Dwemer Coherer.

Enter the ruins of Bamz-Amschend in the statue in the center of the Plaza Brindisi Dorom.

Use the Dwemer Satchel Pack to open a passage. Make your way to the Skybreak Gallery in the ruins.

Once in the Skybreak Gallery, use the Powered Coherer to activate the device.
Use the levers to change the weather until you receive a journal entry.
Return to Almalexia to finish the quest.


= The Missing Hand
Speak with Almalexia who will tell you of Salas Valor.
Find Salas Valor in the Godsreach district, dressed like a High Ordinator.
Talk to Salas, which will cause him to initiate combat. Kill him, and loot his valuable gear.
Return to Almalexia once Salas is dead to receive your additional reward.
CAUTION: Beware of equipping the cuirass or the helmet, since talking to a High Ordinator with either of these items equipped will cause them to attack you, just like equipping Indoril armor in Vvardenfell.


= Blade of Nerevar
Speak to Almalexia to be told of the Trueflame blade and receive one of the three broken pieces.

Speak with Barenziah about the blade, then with Karrod who will give you the second blade piece.

Speak with Torasa Aram in the Museum of Artifacts in the Godsreach district. Donate two artifacts and receive a Dwemer Battle Shield.

Bring the Battle shield to Yagak who will extract the third blade piece from it.
Have Yagak forge the three blade pieces into the Trueflame (takes two days).
Speak with Yagak about enchanting it and be directed to the Bamz-Amschend ruins once again.
Travel to the Radac's Forge section of the ruins and talk to the ghost Radac Stungnthumz.

Go to the Daedric Shrine of Norenen-dur in the Citadel of Myn Dhrur and recover a bottle of Pyroil Tar.

Return to Radac with the tar to have him enchant the blade.
Return to Almalexia to complete the quest.


= The Mad God
Speak with Almalexia and she will teleport you to the Clockwork City.

Move through the Clockwork City, avoiding the variety of traps found there. Note that teleportation and levitation magic will not work in these areas.

In the Dome of Serlyn, flip the right switch when the machine begins to make a Fabricant to pass through.

Kill the large Fabricant in the Dome of the Imperfect.
Find the body of Sotha Sil in his Dome. Encounter Almalexia when you try to leave.

Fight Almalexia and kill her (don't forget to soultrap). Loot her body and equip the Mazed Band to teleport back to Mournhold.

Exit the Temple and speak with Azura to finish the Tribunal Main Quest.

(Optional) Report back to King Helseth for his thanks and a set of Royal Guard armor.
5-6. Tribunal - Temple Courtyard
= Crimson Plague
Travel to Gedna Relvel's Tomb.
Talk to Mehra Helas.
Talk to Nerile Andaren.
Deliver a potion of cure common disease to Geon Auline.
Return to Nerile Andaren.
Deliver a potion of cure common disease to Athelyn Malas.
Return to Nerile Andaren.
Attempt to enter the Temple Sewers and talk to Shunari Eye-Fly.
Return to Nerile Andaren and receive a scroll from her.
(Optional) Find Shunari Eye-Fly near the end of the Temple Gardens.
Travel to Gedna Relvel's Tomb in the Temple Gardens.
Kill Gedna Relvel.
Return to Nerile Andaren for your reward.
HINT: Used Ranged Weapons such as Glass Arrows as this Superboss can one-hit kill you using a Destruction Spell that causes 600 HP of damage.
6-1. Fighter's Guild Quests: Balmora
Exterminator
1. Talk to Eydis Fire-Eye in the Balmora Guild of Fighters about orders and cave rats.
2. Visit Drarayne Thelas in Balmora and ask about cave rats.
3. Kill the rats in her bedroom and upstairs storage.
4. Return to Drarayne for payment.
5. Return to Eydis Fire-Eye to complete the quest.


Egg Poachers
1. Talk to Eydis Fire-Eye for orders.
2. Travel to Shulk Egg Mine and talk to the miners about some poachers.
3. Enter the mine and find the Queen's Lair.
4. Enter the Queen's Lair and kill the two egg-poachers.
5. Return to Eydis for payment and possible advancement.


Telvanni Agents
1. Speak with Eydis Fire-Eye for new orders. She'll inform you about an issue at the Caldera Mine with some "Telvanni" agents.

2. Travel to Caldera and ask around about the Caldera Mine. Follow directions to the mine.

3. Locate the lookout agent outside a small cave (Ashanammu) on the road to the mine. Take him down.

4. Proceed into Ashanammu and take down the remaining three agents.
5, Return to Eydis Fire-Eye to complete the quest and obtain your reward.


The Code Book
1. Talk to Eydis Fire-Eye about orders.
2. Retrieve the code book from Sottilde.
3. Return to Eydis Fire-Eye for your reward.


Desele's Debt
1. Talk to Eydis Fire-Eye in the Balmora Guild of Fighters about orders and debt money.
2. Visit Helviane Desele in Suran and ask about debt money.
3. Collect the debt money.
4. Return to Eydis Fire-Eye for more orders, payment, and possible advancement.


Gra-Bol's Bounty
1. See Eydis Fire-Eye in the Balmora Guild of Fighters for orders.
2. Head to Dura gra-Bol's house and slay her.
3. Return to Eydis to collect the reward.
CAUTION: You can use gra-Bol's house as your own once she's dead, but every container in there will flag your items as stolen. Make sure you clean Gar-Bol's house out after she's dead and when nobody's watching then sell off the proceeds.


Alof and the Orcs
1. Talk to Eydis Fire-Eye in the Balmora Guild of Fighters for orders.

2. Talk to Alof the Easterner at his farmhouse for more information about some Orcs in a Daedric shrine.

3. Head over to Ashunartes and kill Burub gra-Bamog.
4. Return to Eydis Fire-Eye for reward.


The Verethi Gang
1. Talk to Eydis Fire-Eye in the Balmora Guild of Fighters for orders.
2. Go to Mannammu and kill the leader of the Verethi Gang, Dovres Verethi.
3. Return to Eydis Fire-Eye for your reward.


Hunger in the Sarano Tomb
1. Talk to Eydis Fire-Eye at the Guild of Fighters in Balmora for orders.
2. Go to Sarano Ancestral Tomb and kill a hunger that has violated the tomb.
3. Return to Eydis Fire-Eye for your reward.
6-2. Fighter's Guild Quests: Vivec
Juicedaw Ring
1. Speak to Lorbumol gro-Aglakh at the Guild of Fighters in Vivec for your orders.
2. Find Nar gro-Shagramph in the Hlaalu Canton.
3. Obtain a Juicedaw Feather Ring from Nar gro-Shagramph.
4. Return to Lorbumol gro-Aglakh.


Silence Tongue-Toad
1. Speak to Lorbumol gro-Aglakh at the Guild of Fighters in Vivec for your orders.
2. Travel to Ald'ruhn to silence Tongue-Toad in The Rat In the Pot.
3. Either kill him, or let him go and report that he fled.
4. Return to Lorbumol to complete the quest.
NOTE: Killing Tounge-Toad will add a $1,000 Bounty to your Wanted Total, so speak to the Fighters Guild nearby


Dro'Sakhar's Bounty
1. Lorbumol gro-Aglakh asks you to kill a Khajiit named Dro'Sakhar, who has a bounty on his head.
2. Go to St. Olms Canton and ask around about Dro'Sakhar.
3. Find Dro'Sakhar in the southern canals of St. Olms.
4. Kill him and return to Lorbumol for your reward & promotion


Lirielle's Debt
1. Speak to Lorbumol gro-Aglakh at the Guild of Fighters in Vivec for your orders.
2. Travel to Ald'ruhn to collect a debt from Lirielle Stoine in The Rat in the Pot.
3. Lirielle will tell you it was her brother who owed the money, but he's been killed in Mallapi.
4. (Optional) Travel to Mallapi to loot the place and make up the gold for the debt.
5. Return to Lorbumol and pay the debt yourself to complete the quest.


Vandacia's Bounty
1. Speak to Lorbumol gro-Aglakh at the Guild of Fighters in Vivec for your orders.
2. Travel to Seyda Neen to collect a bounty on Adraria Vandacia.
3. Find the tax agent at the Census and Excise Warehouse and kill her.
4. Return to Lorbumol to complete the quest.
NOTE: There's a $1,000 Fine if caught by the Guards doing this.


Alleius' Bounty
1. Speak to Lorbumol gro-Aglakh at the Guild of Fighters in Vivec for your orders.
2. Travel to Ebonheart to collect a bounty on Rufinus Alleius.
3. Find the magistrate at the Grand Council and kill him.
4. Return to Lorbumol to complete the quest.
6-3. Fighter's Guild Quests: Ald'ruhn
The Necromancer of Vas
1. Talk to Percius Mercius for orders.
2. Travel to Vas and meet Ulyne Henim.
3. Help her kill the necromancer Daris Adram.
4. Return to Mercius for payment.


Beneran's Bounty
1. Talk to Percius Mercius to for orders.
2. Travel to Maar Gan and talk to people to find out where Sargon is.
3. Travel to Sargon.
4. Kill Nerer Beneran.
5. Return to Percius for payment.


Bandits in Suran
Talk to Percius Mercius for orders.
Travel to Suran and speak to Serjo Avon Oran in Oran Manor.
Go to Saturan and kill Daldur Sarys.
Return to Avon to collect the bounty.


Flin for Elith-Pal
Talk to Percius Mercius for orders.
Travel to Elith-Pal Mine.
Give Dangor the flin.
Return to Percius for payment.


= Hero Route 1-2: Remove Sjoring's Supporters
Talk to Percius Mercius for orders.
Travel to Vivec and kill Lorbumol gro-Aglakh.
Travel to Balmora and kill Eydis Fire-Eye.
Return to Percius to complete the quest.
Note: When Fighting Eydis, draw her away from the other members of the Fighters Guild to avoid getting Expelled. The Bedroom inside the Balmora Guild should work.


= Hero Route 2-2: Kill Hard-Heart
Talk to Percius Mercius for orders.
Travel to Vivec and kill Sjoring Hard-Heart.
Return to Percius to complete the quest.
HINT: Try Threatening Hard-Heart a couple of times and once he's dead, exit the Vivec Fighters Guild and come right back to Percius. Don't Talk to anyone else inside the Vivec Fighters Guild or you'll get expelled.
6-4. Fighter's Guild Quests: Wolverine Hall
Battle at Nchurdamz
1. Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
2. Travel to Nchurdamz.
3. Speak to Larienna Macrina to learn how you can be of help.
4. Help her hunt down the daedroth Hrelvesuu.
5. Return to Hrundi.


= Dissapla Mine
Receive your orders from Hrundi in the Wolverine Hall Fighter's Guild.
Go to the Dissapla Mine, northeast of Falensarano.
Talk to Novor Drethan and find out what the problems are.
Rescue Teres Arothan from some Nix-Hounds.
Go back to Hrundi to receive your reward.
HINT: 2 Nix Wolves will attack Teres on sight so strike them down before the wolves get to him and don't forget to Clear a safe path free from wolves.


= Berwen's Stalker
Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
Travel to Tel Mora.
Find Berwen's shop, and kill the Corprus Stalker inside.
Return to Hrundi.


= Tenim's Bounty
Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
Take a boat to Vos.
Head north to the Ahemmusa Camp.
Go to Shallit.
Kill Rels Tenim.
Return to Hrundi.


= Sujamma to Dunirai
Speak to Hrundi in the Wolverine Hall Fighter's Guild for your orders.
Go to the Dunirai Caverns to deliver a load of sujamma.
Give the sujamma to Nelacar.
Return to Hrundi.


= Sondaale
Talk to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
Travel to Telasero to escort a researcher.
Free Sondaale of Shimmerene from the Sixth House cultists.
Return to Hrundi.
HINTS: Do NOT let Sondaale die otherwise your Reputation with Wolverine Hall will not only drop but they'll ban you from their remaining jobs. So be sure to safe often and be ready to reload your save in case you mess up.
You may want to clear a safe path during the escort while you're at it.


= Engaer's Bounty
Speak to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
Go to Tel Naga Great Hall, Upper Tower in town and find the outlaw Engaer.
Kill him.
Return to Hrundi.


= The Pudai Egg mine
Speak to Hrundi at the Fighter's Guild in Wolverine Hall for your orders.
Travel to Dagon Fel in search of the Seven Eggs of Gold.
Search for the Pudai Egg Mine west of Mzuleft.
Obtain the seven Golden Eggs in the mine.
Return to Hrundi.
NOTE: Use Mark outside the Fighter's Guild then when get all 7 Golden Eggs (210lbs), Cast Recall, to head back. However, you can turn in place to drop any item if you want to drag any items around.
7-1. Mages Guild Quests: General
= I'm NOT a Necromancer
Talk to Sharn gra-Muzgob about necromancers.
Pick (unseen) the locked metal-framed chest near her and take the book Sharn's Legions of the Dead.
Talk to her about necromancers again and learn the spells.
HINT: This is an Impossible Job to do without getting Expelled. You'll need to use Pure Cloaking Spell or by using cheat codes.


= A Wizard's Staff
Talk to any Mages Guild member ranked Wizard or higher about advancement.
Learn that you need a Wizard's Staff before you can be promoted to Wizard.
Either buy a staff for 5,000 gold...

...or learn that the renegade Anirne has one:
Travel to Sud, on the west coast of Sheogorad, west of Dagon Fel.
Defeat Anirne and obtain a Wizard's Staff.

Return for your promotion.
7-2. Mages Guild Quests: Balmora
= Four Types of Mushrooms
Chat with Ajira about duties, then about mushrooms.
Gather one sample of each of the requested mushrooms.
Return to Ajira for your reward.
HINTS: Luminous Russula, Violet Coprinus, Bungler's Bane, and Hypha Facia, all commonly available on the Bitter Coast.
Check the Southwest of Balmora.


= Fake Soul Gem
Chat with Ajira to find out about her bet.
Place a Fake Soul Gem in Galbedir's desk.
Return to Ajira for your reward.
NOTE: After you take make the Swap, Galbedir will start to return to her work. So get out of there before she returns.


= Four Types of Flowers
Chat with Ajira about duties and flowers.
Obtain samples of the requested flowers.
Return to Ajira for your reward.
HINT: Ajira asks you to collect four different local flower specimens, Gold Kanet, Stoneflower Petals, Willow Anther, and Heather.
All of these can be found on the shores of Lake Amaya, which is southeast of Balmora.


= Ceramic Bowl
Talk with Ajira about duties.
Find or buy a ceramic bowl.
Return to Ajira for your reward.


= Stolen Report
Chat with Ajira about her stolen reports.
Locate the reports in question and return them to Ajira.
7-3. Mages Guild Quests: Balmora Part 2
= Recruit or Kill Llarar Bereloth
Talk to Ranis Athrys in the Balmora Guild of Mages for duties.
Travel to Sulipund, and find Llarar Bereloth.
Convince Bereloth to join the Mages Guild, or kill him.
Return to Athrys to complete the quest.


= Manwe's Dues
Talk to Ranis Athrys in the Balmora Guild of Mages for duties.
Travel to Punabi, and find Manwe.
Collect Manwe's dues or kill her.
Return to Balmora.


= Unsanctioned Training
Talk to Ranis Athrys at the Guild of Mages in Balmora for duties.
Head over to the South Wall Cornerclub to stop an unsanctioned training.

Speak to Only-He-Stands-There and either:
Get him to stop offering training.
Accept his deal for a discount.
Or just kill him.

Return to Ranis Athrys.


= Escort Itermerel
Talk to Ranis Athrys at the Guild of Mages in Balmora for duties.
Go to the Eight Plates in town.

Meet Itermerel and get his notes. You have three options:
Steal the notes.
Kill Itermerel to get the notes.
Agree to escort him to the Halfway Tavern in Pelagiad in exchange for the notes.

Return to Athrys.


= Kill Necromancer Tashpi Ashibael
Talk to Ranis Athrys in the Balmora Guild of Mages for duties.
Travel to Maar Gan.
Confront Tashpi Ashibael about being a necromancer.
Either kill Tashpi or let her escape.
Return to Athrys.
NOTE: Be sure to clean out Tashpi's House after defeating her and sell her items off before turning the completed quest.


= Catch a Spy
Talk to Ranis Athrys in the Balmora Guild of Mages for duties.
Travel to all the Mages Guild branches and ask about spies.
Acquire Tiram Gadar's credentials.
Return to Ranis Athrys.
HINT 1:
You are to visit the Guild halls in Ald'ruhn, Vivec, and Sadrith Mora in order to find the spy and report back to Ranis.
HINT 2: You can use the Guild Guide for assistance to Fast Travel.
NOTE: This one maybe a Tricky one as it has multiple paths
7-4. Mages Guild Quests: Ald'ruhn
= Chronicles of Nchuleft
Talk to Edwinna Elbert about duties, then Chronicles of Nchuleft.
Locate and obtain the book in question.
Return to Edwinna to complete the quest.

=HINTS on getting Chronicles of Nchuleft=
Vivec:
Redoran Records, Redoran Canton (have to steal, but is in a room with no one to see you take it)
Office of the Watch, Temple Canton (have to steal)
Library of Vivec, Temple Canton (have to steal)
Hall of Justice Secret Library, Temple Canton (have to steal)
Dorisa Darvel, Bookseller, Balmora (for purchase)
Holamayan Monastery (have to steal)
Vasesius Viciulus, Trader, Molag Mar (for purchase)

Llarar Bereloth's place in Sulipund (have to steal or take as part of plundering Sulipund after another Mages Guild quest)

Nchuleft (free for the taking)


= A Potion from Skink-in-Tree's-Shade
Talk with Edwinna Elbert about duties.
Travel to Sadrith Mora and get Edwinna's potion from Skink-in-Tree's-Shade.
Return to Edwinna to receive your reward.
CAUTION: Edwinna will ban you from her quests if Skink is dead.


= Steal Chimarvamidium
Chat with Edwinna Elbert about duties and Chimarvamidium.
Travel to Vivec and obtain the book from Sirilonwe's room.
Return to Edwinna with the book to complete the quest.
HINT: Sirilonwe keeps the copy of the book in a locked (30) chest in her unlocked closet. If you open the locked chest with the closet door closed, you won't get caught. So make sure nobody's watching when you get the book or you'll get expelled


= Huleen's Hut
Chat with Edwinna about duties and Huleen's Hut.
Travel to Huleen's Hut in Maar Gan to check things out.
Take care of the Scamp inside the house.
Free Huleen's apprentice, Listien Bierles, in the closet downstairs.
Return to Edwinna to complete the quest.


= Return Chimarvamidium
Chat with Edwinna Elbert about duties and Chimarvamidium.
Take the book back to Sirilonwe in Vivec.
Return to Edwinna for your reward.


= Dwemer Tube from Arkngthunch-Sturdumz
Chat with Edwinna Elbert about duties.
Travel to Arkngthunch-Sturdumz in search of a Dwemer Tube.
Find a tube in the ruins.
Return to Edwinna for your reward.
NOTE: If you already did this quest, check your house in Balmora if you did NOT Sell them already.


= Nchuleftingth
Chat with Edwinna Elbert about duties.
Travel to Nchuleftingth to check on Senilias Cadiusus.
Turn the east crank in the Test of Pattern section.
Find Anes's body in the Lower Levels, loot it for the report and the book.
Return to Edwinna.


= Scarab Plans in Mzuleft
Chat with Edwinna Elbert about duties.
Travel to Mzuleft in search of some Dwemer Scarab Plans.
Find the plans.
Return to Edwinna.


= Bethamez
Talk to Edwinna at the Guild of Mages in Ald'ruhn for duties.
Travel to Gnisis to examine the recently discovered Dwemer ruin.
Go to the eggmine at the top of the hill on the northeast side of the village.
Get the key to the eggmine from the guard, Vatollia Apo.
Make your way to the bottom of the mine, and find the doorway to the ruin Bethamez.
Retrieve the Dwemer Airship Plans, and return to Edwinna Elbert.


= Warlock's Ring
Ajira tells you you can recover the Warlock's Ring from the Ashirbadon cave.
Travel to the cave, and fight your way through to the last mage, Vindamea Drethan.
Defeat Vindamea Drethan, and recover the artifact from her corpse.
Return the ring to Ajira, and she will let you keep it.
7-5. Mages Guild Quests: Wolverine Hall
= Escort Tenyeminwe
Chat with Skink-in-Tree's-Shade about duties and Tenyeminwe.
Go to Dirty Muriel's Cornerclub just outside Wolverine Hall in Sadrith Mora and chat with Tenyeminwe.
Travel with Tenyeminwe to the ship docks.
Chat with Tenyeminwe to receive your reward.
Return to Skink-in-Tree's Shade to complete the quest.
NOTE: Don't let Tenyeminwe get killed otherwise, Skink will ban you from his quests.


= Vampires of Vvardenfell, Vol II
Chat with Skink-in-Tree's-Shade about duties and Vampires of Vvardenfell.
Locate a copy of the rare book, which exists in various places throughout Vvardenfell.
Return to Skink with the book to complete the quest and receive your reward.


= Meeting with a Wise Woman
Speak to Skink-in-Tree's-Shade to get your new assignment.
Travel to the Ahemmusa Camp and speak to Sinnammu Mirpal to arrange a meeting.
You are forwarded to Minabibi Assardarainat at the Favel Ancestral Tomb.
Kill the ghost of Kanit Ashurnisammis to have Minabibi agree to the meeting.
Return to the Ahemmusa Camp and ask Sinnammu for permission.
Return to Wolverine Hall.


= Kill Necromancer Telura Ulver
Speak to Skink-in-Tree's-Shade at the Mage's Guild in Wolverine Hall for duties.
Travel to Shal to take care of a necromancer.
Kill Telura Ulver.
Return to Skink-in-Tree's-Shade.


= Soul of an Ash Ghoul
Speak to Skink-in-Tree's-Shade at the Mage's Guild in Wolverine Hall for duties.
Go to Yakin (or another area with an Ash Ghoul).
Soultrap and kill an Ash Ghoul.
Return to Skink-in-Tree's-Shade.


= Galur Rithari's Papers
Speak to Skink-in-Tree's-Shade at the Mage's Guild in Wolverine Hall for duties.
Travel to Vivec, Galom Daeus or Tureynulal to acquire a copy of Galur Rithari's Papers.
Get the book.
Return to Skink-in-Tree's-Shade.
7-6. Mages Guild Quests - Vivec
= Mystery of the Dwarves
Talk to Trebonius Artorius at the Guild of Mages in Vivec for duties.
Collect the three books: Hanging Gardens of Wasten Coridale, The Egg of Time, and Divine Metaphysics.

Speak to Edwinna Elbert in Ald'ruhn.
Speak to Hasphat Antabolis in Balmora.
Speak to Baladas Demnevanni in Gnisis.
(optional) Speak to Divayth Fyr in Tel Fyr.
(optional) Speak to Yagrum Bagarn in the Corprusarium.
Return to Trebonius Artorius with the information.
8-1. Bloodmoon Quests - Fort Frostmoth
= An Island to the North
Inquire about Solstheim to learn about the island and Fort Frostmoth.
Travel to Khuul and speak with the Khajiit S'virr on the docks to travel to Solstheim.
Speak with Basks-In-The-Sun on the Solstheim docks and be directed to Captain Carius and Carnius Magius.
Explore around the area as desired before finding the Captain.


= Rebellion at Frostmoth
Find and speak to Captain Carius in his chambers within the General Quarters area of Fort Frostmoth.

Find some booze and speak to a guard to learn about the fort becoming dry.
Return and speak to the Captain about the dry fort matter.
Find and speak to Antonius Nuncius on the ground floor of the Imperial Cult Shrine.

Visit Nuncius' office in the second floor of the armory. Open his locked desk and take the alcohol inside.

Confront Nuncius with the evidence.
Visit the Captain with the information about Nuncius to complete the quest.
HINT: You'll need to take the alcohol inside Nuncius' Office with the door shut so nobody's watching otherwise, you'll get reported for stealing should the guards catch you


= The Frostmoth Smugglers
Speak to the Captain who will tell you to find out about weapon smuggling from the fort.
Speak to Saenus Lusius or Gaea Artoria, and arrange to travel with one of them.
Talk to Zeno Faustus to know about the Gandrung Caverns.
Find the Gandrung Caverns just northeast of the fort along the sea.
Kill all 5 NPCs in the caverns, or, if you sided with Saenus, make a deal with the leader.
Return to the fort with the news.


= Disappearance of Captain Carius
Return to the fort to find it has been attacked.
Find and speak to Saenus or Gaea (the soldier you didn't travel with) to learn that the Captain is missing.
Travel to the Nord Skaal Village at the north end of the island.
Talk to Tharsten Heart-Fang in the Greathall in Skaal Village to learn they have nothing to do with the attack.
Go back to the Fort Frostmoth and speak with either Saenus or Gaea.
8-2. Bloodmoon Quests - Skaal
= Test of Loyalty
Talk to Tharsten Heart-Fang in the Greathall in Skaal Village with the warrior skull in your inventory.
Speak to Korst Wind-Eye in the Shaman's Hut to be told about the Ritual of the Gifts.

Perform The Ritual of Water.
(Find and activate the Water Stone in the Moesring Mountains.
Follow The Swimmer until you find the entrance to Stahlman's Gorge.
Retrieve the Waters of Life and bring it back to the Water Stone.)

Perform The Ritual of Earth.
(Find and activate the Earth Stone.
Travel to the Cave of Hidden Music and enter the Chamber of the Song.
Complete the two musical puzzles and return to the Earth Stone to activate it.)
HINT: Listen to the Earth Song Carefully then repeat in the Correct Order.
1 = Middle, Right, Left, Right
2 = Left, Right, Middle, Left

Perform The Ritual of Beasts.
(Find and activate the Beast Stone on Felsaad Coast.
Track down the Good Beast and heal it.
Return with the Good Beast to the Beast Stone and activate it.)
HINT: Save & Level Grind before activating the Beast Stone.

Perform The Ritual of Trees.
(Find and activate the Tree Stone in Brodir Grove.
Kill the Riekling and retrieve the seeds.
Return back to the Tree Stone and plant the seeds, then activate the Tree Stone.)
HINT: Look for a patch of soil next to the Tree Stone. Its a group of rocks in a Circle then answer YES.

Perform The Ritual of the Sun.
(Find and activate the Sun Stone.
Travel west to the Halls of Penumbra and kill the Lightkeeper Grahl to retrieve the Eye of the Lightkeeper.
Once you free the light, return to the Sun Stone and activate it.)

Perform The Ritual of the Winds.
(Find and activate the Wind Stone on the western shore of the Harstrad River.
Travel to Glenschul's Tomb and free the winds from the Greedy Man's bag.
Return to the Wind Stone and activate it to complete the ritual.)

Return to Tharsten in the Greathall to complete the ritual.




= Test of Wisdom
Speak to Tharsten in the Greathall who will ask you to investigate a theft of furs supposedly taken by Engar Ice-Mane.

Find and speak to the accuser, Rigmor Halfhand in his house.
Similarly speak to Engar outside and Risi Ice-Mane inside their house.
Find a Letter from Rigmor to Risi under a pillow in the Ice-Mane's house.
Confront both Risi and Rigmor about the note.
Tell Tharsten about the matter and choose to exile or sacrifice Rigmor.


= Test of Strength
Speak to Tharsten in the Greathall who will ask you to prove your strength and travel to meet the Shaman Korst Wind-Eye on the North shore of Lake Fjalding.

Find and speak to Korst on the Northeast corner of the lake.
Swim to the bottom of the lake and enter the Caves of Fjalding.
Explore the caves and enter into Aesliip's Lair.
Find and speak to the Draugr Lord.
Agree to help him destroy all the Frost Daedra in the cavern or kill him to acquire his ring.
Return and speak to Korst.


= Siege of the Skaal Village
eturn to Skaal Village and speak with Tharsten in the Great Hall. Before you exit the building you will be informed that werewolves are attacking the town.

Exit the Great Hall and help the villagers kill the seven werewolves that attacked.

Reenter the Great Hall and kill the two werewolves inside. Note that Tharsten is now missing. Upon killing the last werewolf you will be infected with Sanies Lupinus.

Speak to the Shaman Korst who is now outside.
NOTE: This is one instance of the Elder Scrolls Games where the Storyline forces the Player into a Werewolf/Vampire Infection. So consider this your one Free Shot as its Story Related. But thankfully, all is not lost as like Porphyric Hemophilia (Vampire), you'll have 3 days to use Cure Common Disease or your character will turn into a Werewolf.
So catching Werewolf or Vampire Status is something I would not resort to unless the Story forces this onto the player.
This also leads to a Hero or Dark Side Quest Line before Act 4.
8-3a. Bloodmoon Quests - Hero Route: Blodskaal
= The Totem of Claw and Fang
Speak to the shaman Korst who will tell you to retrieve the Totem of Claw and Fang from the Tombs of Skaalara.

Find the tombs far southeast from the village along the Eastern shore of Solstheim.
Explore the tombs and find the totem inside a chest at the Southern end.
Return the totem to Korst in the village.


= The Ristaag
Speak with Korst Wind-Eye in the Skaal Village and agree to perform the Ristaag.

After nightfall (around 10 pm) find Rolf Long-Tooth a little ways west from the northern tip of Lake Fjalding. Speak to him to learn the details of the hunt.

Follow Rolf for a bit and investigate the disappearance of Sattir. Find his body behind some rocks just to the east.

Follow Rolf for a bit and investigate the disappearance of Grerid when he asks. Find her body behind some rocks to the west.

Follow Rolf some more and you will shortly be attacked by three werewolves. Kill them and speak with Rolf.

Wander around until the Spirit Bear appears and kill it.
Return with the heart of the Spirit Bear to Korst in the Skaal Village.

HINT: Starting at 8PM gives you a 10 Hour Time Limit rather than an 8 Hour Time Limit to complete this Story Quest. So its best to save and Rest until 8PM BEFORE Starting. As you have only one shot at the Bear Spirit before Sunrise (6AM). So, using a 500 Point Levitate Scroll should help


= The Castle Karstaag
Speak to Korst Wind-Eye again about the ominous signs and he'll tell you to travel to Castle Karstaag to investigate the matter.

Travel West and enter the underwater entrance to the castle near the shoreline.

Encounter the Riekling named Krish and agree to help him in exchange for access to the castle.

Kill all the grahls in the area.

Escort Krish and enter to the Banquet Room.

Continue to the Throne Room and speak with the Riekling leader Dulk to learn that werewolves have taken the frost giant Karstaag.

Return to Korst in the village with the new information.
8-4. Bloodmoon Quests - Endgame
= Hircine's Hunt
Speak to Korst Wind-Eye to learn about the Bloodmoon Prophecy (if you aren't a werewolf).

Rest somewhere for a while to be taken by the Hunter, Hircine. Be ready, you cannot return to town until the end.

Enter the Outer Circle of the Mortrag Glacier and find Captain Carius. Team up with him to kill werewolves and find the key to the central gate in a chest (just kill him if you're a werewolf).

Leave Carius behind and enter the Inner Circle to find Tharsten Heart-Fang inside.

Team up with Tharsten and explore the area. Eventually he will turn into a werewolf and attack you. Kill him and get the key from his corpse (he will turn into a werewolf immediately if you are also a werewolf).

Continue to the Huntsman's Hall where you'll meet, and kill, the frost giant Karstaag.

Move to the portal in the north where you'll meet Hircine once again.

Select one of the three aspects that you wish to fight. Defeat it in battle.

Loot the key from the corpse and exit via the portal.

Watch a short cutscene. Return to Korst and Fort Frostmoth to finish the main quest.
NOTE: This Final Quest in Bloodmoon is a Point of No Return, so make sure to save before talking about the Bloodmoon Legend.
8-5. Bloodmoon Quests - East Empire Company Part 1
= Establish the Mine
Find and speak to Carnius Magius at the top of the Imperial Cult Shrine in Fort Frostmoth.

Join the East Empire Company and get your first assignment to escort three workers to Raven Rock.

Meet the workers on the docks south of the fort and speak to Gidar Verothan to begin the escort.

Escort the three workers to Raven Rock.

Meet the workers near Falco Galenus in Raven Rock to finish the escort.

Speak to Falco Galenus in Raven Rock who will give you a piece of raw ebony and ask you to find four more pieces.

Find four pieces of ebony just north of Falco.

Bring the five pieces to Carnius in the Imperial Cult shrine in Fort Frostmoth.
NOTE: After this quest, there's a 3 Day waiting period for the next quest.


= Blocked Door
Three days after the ebony ore quest, return to speak with Carnius Magius.
Travel to Raven Rock and talk to Falco Galenus.
Speak to the crazy Nord Hroldar to try and get him to leave.
Speak to Falco again about Hroldar.
Beat up Hroldar with Hand-To-Hand until he surrenders.

Speak to Falco to receive your reward (1000 gold) and return to tell Carnius back in Fort Frostmoth.


= Missing Supply Ship
Talk to Carnius Magius again once you receive a journal message.
Travel to Raven Rock and speak to Falco Galenus about a missing shipment.
Ask to Gamin Girith if he has seen anything, then speak again to Falco.
Travel northwest to the coast and find the shipwreck and the survivor, Apronia Alfena.
Gather any Miner's Picks from the shipwreck.
Escort the survivor back to Falco.
Speak to Falco about the shipwreck, and sell him back the pick axes.
Return to Fort Frostmoth and tell Carius about the shipwreck.


= Making a Choice
Check in with Falco in Raven Rock.
Speak with Carnius and decide whose side to take.
Talk to Falco/Carnius to let him know of your decision.
NOTE: Depending on who you side with will start the Hero/Dark Route of EEC Story. Make sure to have 2 save files ready if you plan to do both of them. You need to wait 3 days before continuing the EEC Story
8-6a. Bloodmoon Quests - East Empire Company: Hero Route Part 1
CAUTION:
Falco's Route has a Quest where if you fail on Stage 6, you'll be banned from East Empire Company & its story arc will end prematurely when doing the Hero Side Story of EEC, you have been warned.

= Setting up Shop: Hero Route
Speak with Falco/Carnius, who will ask for help on a decision.
Talk to people around town to learn which building is the favorite.
Return to Falco/Carnius to select the desired building.
Wait two days to receive the journal entry saying that the construction should be nearly complete.
Talk to Carnius.
NOTE: You can use the ToggleCollision Cheat to get past the guard if he's not moving due to a bug. Make sure you turn it back off when you're done with it.


= Supply Route Problems: Hero Route
Speak to Falco/Carnius about your next assignment (whoever you chose to side with).

Talk to Falco to be informed about Baro Egnatius and his desire to receive extra payment for an ebony ore shipment.

Meet and talk to Baro on the docks in Raven Rock.
Return to Falco who will suggest to speak with Apronia Alfena.
Speak with Apronia Alfena and receive Elberoth's saber.
Speak with Falco again.
Return and confront Baro with Elberoth's saber equipped and readied.
Return to Falco once you've intimidated Baro to deliver the shipment without extra payment.
Return to tell Carnius the news if you sided with him previously.


= To Catch a Thief
Speak to Falco about your next assignment to learn about the theft of ebony ore.
Search Uryn Maren's house and open the locked chest inside to find it empty.
Return to Falco with the news and he will tell you to follow Uryn inside the mine.
Enter the mine and use Sneak/Chameleon/Invisibility to remain hidden.
Find and follow Uryn to the storage room until you receive a journal entry.
Confront Uryn about the theft and he will tell you that Carnius told him to do it.
Return to Falco with the news.
Confront Carnius with the information and he will deny everything.
Return to Falco to receive your reward and to learn that Uryn has been murdered.
NOTICE: This is purely a Stealth Quest. Make sure you have a Pure Invis or Camo Spell ready & make sure to reinstate it when its about to expire.


= Bar Brawl
Speak to Falco/Carnius about your next assignment and learn about Seler Favelnim picking fights in Raven Rock's bar.

Approach the bar and be confronted by Seler's wife, Dralora, who will plead with you not to kill him.

Enter the bar and be attacked by Seler as you approach him.
Don't fight back and wait for Seler to talk to you again.
Convince Seler not to die and that life is worth living.
Return to Falco/Carnius for your reward.


= Discovery in the Mine: Hero Route
Speak to Falco Galenus about your next assignment to learn about the burial chamber recently found inside the mine.

Travel south of the junction of the two main rivers to find Graring.
Defend Graring from Coventina Celata (or find her to the east and kill her).
Talk to Graring to learn about the Stalhrim and receive the Ancient Nordic Pick Axe.
Return to the mine and harvest the Raw Stalhrim from the tomb.
Return the Raw Stalhrim to Graring.
Return to Falco with the information.
NOTE: Do NOT let Stalhrim die or the remainder will be locked out
HINT: There's 26 Fragments of Stalhrim to Collect, so Do NOT Lose the Nordic Pick Axe or eat the Frost Metal!

The 26 pieces of Raw Stalhrim are spread throughout 17 locations:
3 in Bloodskal Barrow
A burial ground on the northern border of the Hirstaang Forest, north-northwest of Raven Rock.

3 in Kolbjorn Barrow
A burial ground south of Raven Rock and west of Fort Frostmoth. (map)

3 in Valbrandr Barrow
A burial ground located northeast of the Sun Stone and Skogsdrake Barrow. (map)

2 in Frosselmane Barrow
A small burial ground located east of Fort Frostmoth, between the mouth of the Iggnir River and the inlet to its west. (map)

2 in Gyldenhul Barrow
A small burial ground located on an island off the Felsaad Coast.

2 in Tombs of Skaalara
An important cavern for the main quest which is located on the eastern coast of the island, southeast from Skaal Village.

1 in the mine at Raven Rock
A small Imperial mining colony. (map)

1 in Connorflenge Barrow
A small burial ground east of Uncle Sweetshare's Workshop, along the coast. (map)

1 in Eddard Barrow
A small burial ground located halfway up the continent from Fort Frostmoth, northeast of Raven Rock.

1 in Gandrung Caverns
A smugglers hideout northeast of Fort Frostmoth.

1 in Glenschul's Tomb
A small tomb just southeast of Lake Fjalding.

1 in Himmelhost Barrow
A small burial ground just east of the Iggnir River, about halfway between the mouth and the east shore.

1 in Hrothmund's Barrow
A burial ground located southwest of Castle Karstaag.

1 in Kelsedolk Barrow
The tomb of a deceased Nord located on the western coast, a short
distance south from Raven Rock.

1 in Lukesturm Barrow
A small barrow located directly south of Thirsk and northeast of Brodir Grove.

1 in Skogsdrake Barrow
A medium-sized burial ground just north of the Sun Stone.

1 in Stormpfund Barrow
A medium-sized burial ground just west and a bit north of Fort Frostmoth.


= Race Against the Clock
Speak to Falco about your next assignment and be given a report to deliver to Carnius Magius in 5 hours.

Travel to Fort Frostmoth to find Carnius but discover he is gone.
Speak to Constans to learn where Carnius has gone to.
Run to find Carnius.
Give the report to Carnius.
Return to Falco for your reward.

NOTE & HINTS: Make Sure you save before starting this quest as 5 hours is not a lot of time. So this Hero Mission is a homage to System Shock's 7 Hour Time Limit on Hard Mode.
When speaking to Constans, keep off the rug as its booby trapped. Use a Jump Spell or Levitate Spell to avoid contact.
Avoid using boat ships, mark, recall as you will not make it in time. Doing this at Nightfall helps slightly. You only get one chance at this Hero Quest, you have been warned.

Here's a hint on where to find Carnius (one is chosen at Random)
Felsaad Coast: You may or may not have already run across the arch and tomb, Valbrandr Barrow. If not, it is plainly visible on the paper map of the island, northeast from the fort. It is directly north from the Sun Stone, if you've done the Main Quest. Once you find the arch, head southeast towards the coast. Carnius will be wandering right along the coastline

Supply Ship wreck: It is on the southwestern coast of the Hirstaang Forest, where you found it previously, northwest of Raven Rock.

Brodir Grove: It is northeast of Raven Rock; just run directly from Fort Frostmoth.


= Razing the Forest
Speak to Falco/Carnius about your next assignment to hear about the Spriggans that are attacking the town.

Find and kill the four Spriggans near the colony.
Speak to Unel Lloran once the four are dead.
Search the mine looking for tree roots. Speak to the miners for some information.
Return to Unel with the information. Escort Unel to see the roots.
Find five bittergreen petals and bring them back to Unel.
Return to Falco/Carnius to receive your reward.


= Hiring Guards
Speak to Falco/Carnius about your next assignment, finding some guards to protect the town.
Speak to everyone in town and in the mine to find up to three volunteers.
Return to Falco/Carnius to let him know who volunteered.


= Protect Falco
Speak to Falco about your next assignment to learn he might be assassinated shortly.
Guard Falco and protect him from the three assassins.
Speak to Falco again to receive your reward.
8-6a. Bloodmoon Quests - East Empire Company: Hero Route Part 2
= Under Siege
Speak to Falco about your next assignment to retrieve a shipment of silver weapons from Constans Atrius.

Get the three silver longswords from Constans.
Return to Falco who will inform you that the town was attacked by the Skaal.
Enter the mine and kill all ten of the Skaal.
Find and return the Tattered Note on one of the Skaal to Falco.
Confront Carnius about the note and the faked attack.
Kill Carnius once he attacks you.
Return to Falco to be named Factor of the colony.
NOTE: Once Carnius is dead, his room in the Imperial Shrine becomes yours.


= The Factor's Estate
Speak to Falco (or Constans) about your next assignment to learn about the construction of your estate.

Speak to Aldam Berendus who will ask you to lead him to where you want your estate built.
Pick one of three locations in town marked by torches.
Confirm with Aldam the location of your estate.

Exit town and wait three to five days until you receive a journal entry on the completion of your estate.

NOTE: Completing the EEC Hero/Dark Routes will end the Bloodmoon Storyline
8-8. Bloodmoon Quests - Wilderness
= The Cursed Captain
Talk to Thormoor Gray-Wave at his lookout on the western coast.
Talk to the seer Geilir in his cave just to the southeast.
(Optional) Do a favor for Geilir and find his friend Oddfrid.
Speak to Geilir about eternal wakefulness.
Return to Thormoor.
Meet Thormoor in Thirsk to learn about a treasure cave.
9-1. Misc Quest - Tribunal Temple
Pilgrimages of the Seven Graces
= Talk to any quest giver to learn about the Pilgrimages of the Seven Graces and receive the book The Pilgrim's Path. Then do the following, in any order:

Complete the pilgrimage to the Shrine of Humility, at the Fields of Kummu, and offer a portion of muck.

Complete the pilgrimage to the Shrine of Daring, at the Vivec Temple, and offer a Rising Force Potion.

Complete the pilgrimage to the Shrine of Generosity, at the Palace of Vivec, and offer 100 gold.

Complete the pilgrimage to the Shrine of Courtesy, at The Puzzle Canal. Nearly drown yourself in the Puzzle Canal, Central, to open the way to the shrine. Then give a Silver Longsword to the Dremora Krazzt.

Complete the pilgrimage to the Shrine of Justice, at the Gnisis Temple, and offer Potion of Cure Common Disease.

Complete the pilgrimage to the Shrine of Valor, at the Koal Cave, and offer some Dreugh Wax.

Complete the pilgrimage to the Shrine of Pride, at the Ghostgate, and offer a soul gem.
9-2. Tribunal Temple - Ald'ruhn Temple
= Compassion
Talk to Tuls Valen in the Ald'ruhn Tribunal Temple for your duties.
(Optional) Learn the spell Rilm's Gift (or a similar Cure Blight Disease spell).
Travel to Maelkashishi to show compassion and cure Bulfim gra-Shugarz.
Find Bulfim just inside the entrance and cure her.
Return to Tuls to complete the quest.


= False Incarnate
Talk to Tuls Valen in the Ald'ruhn Tribunal Temple for your duties.
Travel to Suran to investigate Elvil Vidron, who claims to be the Nerevarine.
Convince him that he is not the Incarnate that he thinks he is, or kill him.
Return to Tuls to complete the quest.
NOTE: The outcome depends on your Progression on the Main Story. One wrong move can cause a $2,000 Fine and your crime being reported, not to mention a Softlock, forcing you to restart the game from the beginning or reloading a saved game.
HINT: Make sure you finish Act 1 of the Main Story but NOT Clearing the First Quest of Act 2, so you can build your Rep by doing Guild Quests


= Pilgrimage to Maar Gan
Talk to Tuls Valen in the Ald'ruhn Tribunal Temple for your duties.
Travel to Maar Gan to perform a pilgrimage to the shrine.

Activate the large Magic Rock to learn that it was there where Vivec taunted Mehrunes Dagon to throw the rock at him rather than the people.

Taunt the Dremora standing near the rock to get him to attack you and activate the rock again to receive a blessing.

Return to Tuls to complete the quest.


= Dark Cult in Hassour
Talk to Tuls Valen in the Ald'ruhn Tribunal Temple for your duties.
Travel to Hassour to wipe out a dark cult residing in the cavern.
Kill Dagoth Fovon in the shrine.
Return to Tuls to complete the quest.
HINT:
After you kill the Dagoth, the afflicted sleepers in Balmora (Llandras Belaal and Rararyn Radarys), Pelagiad (Dralas Gilu) and Tel Aruhn (Drarayne Girith) will be awoken, and can be talked to for 1 Reputation point each.
This will grant you 4 Reputation Points
9-3. Tribunal Temple - Vivec High Fane Part 1
= Disease Carrier
Talk to Endryn Llethan at the High Fane in the Vivec, Temple Canton for your duties.
Go to the Arena Canton to convince Tanusea Veloth to leave the city.
Find Tanusea in the pit and convince her to leave.
Return to Endryn to complete the quest.


= Silent Pilgrimage
Talk to Endryn Llethan at the High Fane in the Vivec, Temple Canton for your duties.
Take a vow of silence and travel to the Sanctus Shrine to perform a silent pilgrimage.
Activate the shrine to complete the pilgrimage and lift the vow of silence.
Return to Endryn to complete the quest.
NOTE: Stock up on Levitation Scrolls before taking the vow of silence as flying there is much easier


= Shoes of St. Rilms
Talk to Endryn Llethan at the at the High Fane in the Vivec, Temple Canton for your duties.
Travel to Ald Sotha to retrieve the Shoes of St. Rilms.
Find the shoes in a locked chest under the statue in the Inner Shrine.
Return to Endryn to complete the quest.
NOTE: You must get the St. Rilms Shoes without being noticed


= Foul Cult Beneath St. Delyn Canton
Talk to Endryn Llethan at the High Fane in the Vivec, Temple Canton for your duties.

Go to the St. Delyn Canton to eliminate a foul cult that has been meeting in a place called Ihinipalit.

Find Ihinipalit in the Underworks of St. Delyn.
Kill the leader, Bjadmund.
Return to Endryn to complete the quest.
9-4. Tribunal Temple - Molag Mar Temple
= Cure Lette
Talk to Tharer Rotheloth at the Temple in Molag Mar for your duties.
Travel to Tel Mora to cure Lette.
Find Lette wandering outside just north of Tel Mora and cure her with a potion or spell.
Return to Tharer to complete the quest.


= Pilgrimage to Mount Kand
Talk to Tharer Rotheloth at the Temple in Molag Mar for your duties.
Travel to Mount Kand to make the pilgrimage to its shrine.

Enter Mount Kand, Cavern and solve the riddles presented by the Flame, Frost and Storm Atronachs.

Activate the shrine at the end of the cavern.
Return to Tharer to complete the quest.

HINT: If this Quest is Softlocked, then enter the commands in the Console
= Journal "Mount_Kand" 25
= Journal "Mount_Kand" 50
= Journal "Mount_Kand" 75


= Necromancer in Mawia
Talk to Tharer Rotheloth at the Temple in Molag Mar for your duties.
Travel to Mawia to take care of the necromancer Delvam Andarys.
Find and kill Delvam.
Return to Tharer to complete the quest.
HINT: If this Quest is Softlocked, then enter the command in the Console
= Journal "TT_Mawia" 50


= Slay Raxle Berne
Talk to Tharer Rotheloth at the Temple in Molag Mar for your duties.
Travel to Galom Daeus to clean out this vampire lair, including the elder vampire Raxle Berne.
Find Raxle in the Observatory and kill him.
Return to Tharer to complete the quest.
9-5. Tribunal Temple - Ghostgate Temple
= Cure the Outcast Outlander
Talk to Uvoo Llaren at the Temple in Ghostgate for your duties.
Go south of the Ghostgate to cure Assantus Hansar.
Find Assantus in an Ashlander camp and cure him with a potion or spell.
Return to Uvoo to complete the quest.


= Food and Drink for the Hermit
Talk to Uvoo Llaren at the Temple in Ghostgate for your duties.
Travel to Shuran Island to deliver some food and drink to the hermit Sendus Sathis.

Find Sendus Sathis near his camp at the center of the island, just west of the Rotheran stronghold, and give him the food and drink.

Return to Uvoo to complete the quest.


= Hair Shirt of St. Aralor
Talk to Uvoo Llaren at the Temple in Ghostgate for your duties.
Travel to Kogoruhn to recover the Hair Shirt of Saint Aralor.

Find the body of Feril Salmyn outside, around the corner from the entrance to the Hall of Phisto, and get the shirt.

Return to Uvoo to complete the quest.


= Cleaver of St. Felms
Talk to Uvoo Llaren at the Temple in Ghostgate for your duties.
Travel to Tureynulal to recover the Cleaver of St. Felms.
Find the body of Mendel Eves in the Bladder of Clovis and get the axe.
Return to Uvoo to complete the quest.


= Crosier of St. Llothis the Pious
Travel to Dagoth Ur to recover the Crosier of St. Llothis.
Find the body of Voruse Bethrimo in the Inner Tower and get the staff.
Return to Uvoo to complete the quest.
9-6. Tribunal Temple - Vivec High Fane Part 2
= Malacath of the House of Troubles
Talk to Endryn Llethan‎ and receive the key to the Archcanon's office.
Talk to Archcanon Tholer Saryoni in his office for your duties.

Get four daedra's hearts to visit the Statue of Malacath as part of the Pilgrimages of the Four Corners.

Travel to Sheogorad and find the statue southwest of Dagon Fel.

Activate the shrine with your four hearts to receive the poem Four Corners of the House of Troubles and the Blessings of the First Corner.


= Mehrunes Dagon of the House of Troubles
Talk to Archcanon Tholer Saryoni at the at the High Fane in the Vivec, Temple Canton for your duties.

Travel to Ald Sotha to visit the Statue of Mehrunes Dagon as part of the Pilgrimages of the Four Corners.

Find the statue in the Shrine and activate it to receive the poem Four Corners of the House of Troubles and the Blessings of the Second Corner.


= Molag Bal of the House of Troubles
Talk to Archcanon Tholer Saryoni at the High Fane in the Vivec, Temple Canton for your duties.
Travel to Bal Ur to visit the Statue of Molag Bal as part of the Pilgrimages of the Four Corners.

Find the statue in the Underground and activate it to receive the poem Four Corners of the House of Troubles and the Blessings of the Third Corner.


= Sheogorath of the House of Troubles
Talk to Archcanon Tholer Saryoni at the High Fane in the Vivec, Temple Canton for your duties.

Travel to Ald Daedroth to visit the Statue of Sheogorath as part of the Pilgrimages of the Four Corners.

Find the statue in the Inner Shrine and activate it to receive the poem Four Corners of the House of Troubles and the Blessings of the Fourth Corner.


= Ebony Mail
Talk to Archcanon Tholer Saryoni for your duties.
Travel to Mount Assarnibibi to visit the shrine there.

Find the shrine at the top of the mountain in a ring of seven large stones and activate it to receive the Ebony Mail.

Return to Tholer to complete the quest.
10-1. Hlaalu Quests - Balmora
Completing the Hlaalu storyline will give you the Rank of Grandmaster & You may help yourself to the raw еbony, glass or diamonds from the mines that belong to the house. The guards will not try to stop you.


= Disguise
Speak to Nileno Dorvayn about business and say that again; Nileno will task you with intercepting orders for a dead Redoran.

Nileno will give you a helmet to disguise your face when you approach Neminda.

Find Neminda in the Redoran Council Hall under-Skar in Ald'ruhn. Wear the helmet when you use the code words Orphan of Arnesia.

Retrieve the orders, and return them to Nileno for your reward of 500 gold and the helmet she gave you.
NOTICE: You will need to wear the Native Gah-Julan Bonemold Helm at all times to avoid getting caught.

= Alchemical Formulas
Talk to Nileno Dorvayn about duties.
Steal a copy of Aurane Frernis' secret alchemy formulas.
Return it to Nileno for an increase in faction reputation.
NOTICE & HINTS: Don't get caught while doing this or you'll be expelled. Worse still, this is a tough one as you'll need to find a way to distract Aurane someone as you can't get her scroll while she's looking directly at you. To get the scroll without magic, requires you to do some Level Grinding on your Sneak & Security Skill Sets then get the scroll when her back is turned away from you (when she's not looking at you and Sneak is enabled).


= Inanius Egg Mine
Chat with Nileno Dorvayn about business and Inanius egg mine.
(Optional) Travel to Suran and visit Serjo Avon Oran.
Travel to the Inanius Egg Mine and kill the Kwama Queen.
Report back to Nileno Dorvayn to complete the quest and receive your reward.


= Guar Hide Squeeze
Chat with Nileno Dorvayn about business and guar hides.
Travel to Vivec and chat with Rolasa Oren about guar hides.
Convince Rolasa to buy guar hides from House Hlaalu.
Report back to Nileno Dorvayn to complete the quest and receive your reward.


= Delivery for Bivale Teneran
Chat with Nileno Dorvayn about business and Bivale Teneran.
Travel to Ald'ruhn and locate Bivale Teneran's clothing shop in Ald'ruhn-under-Skar.
Deliver the scroll with the orders to Bivale Teneran.
Return to Nileno to complete the quest and receive your reward.


= The Death of Ralen Hlaalo
Chat with Nileno Dorvayn about business and Ralen Hlaalo.

(Optional) Ask around town about Ralen Hlaalo, and you'll hear rumors that Nine-Toes the Argonian killed him.

(Optional) Chat with Nine-Toes, who will deny killing Ralen Hlaalo.

Take the key you received from Nileno Dorvayn and enter Hlaalo Manor; chat with Ralen's servant, Uryne Nirith.

Ask around Balmora about the murderer's description, and you'll be informed that Thanelen Velas meets the description.

Kill the offender, and report back to Nileno Dorvayn to complete the quest and receive your reward.
HINT: You'll need to taunt Thanelen Velas to beat him

= Ebony Trade
Chat with Nileno Dorvayn about business and ebony trade.
(Option 1) Travel to Ebonheart and chat with Canctunian Ponius; convince him to buy ebony from House Hlaalu.
(Option 2) Travel to the Sudanit Mine and kill Darns Tedalen.
Return to Nileno in Balmora to complete the quest and receive your reward.
HINT: You will need to coax Darns into a fight then draw him out so your crime will not be reported.
10-2. Hlaalu Quests - Vivec Part 1
= Bank Courier
Speak to Edryno Arethi for business.
Go to the Hlaalu Treasury to deliver a sealed report.
Give the report to Baren Alen.
Return to Edryno Arethi.


= Murudius Flaeus's Debt
Speak to Edryno Arethi for business.
Travel to Hla Oad.
Speak to Murudius Flaeus to receive a key or find out where the hidden chest is.
Get the gold with the key or pick the lock.
Return to Edryno Arethi.


= Escort Tarvyn Faren
Speak to Edryno Arethi for business.
Meet with Tarvyn Faren on the road, near the Silt Strider.
Escort Faren to Pelagiad.
Return to Edryno Arethi.
NOTE: Do NOT let Tarvyn die and like ALL Escort Missions failure, will result in a negative impact on your reputation followed by a ban from side quests from Hlaalu.
Be sure to Save & Level Grind before doing this and any other Escorts


= Telvanni at Odirniran
Speak to Edryno Arethi for business.
Travel to Odirniran to help any Hlaalu survivors.
Speak to their leader, Remasa Othril, to learn that her sister has been captured.
Kill Milyn Faram and rescue Vedelea Othril.
Return to Edryno Arethi.


= Exterminator (Hlaalu)
Speak to Edryno Arethi for business.
Travel to St. Olms to help Yngling Half-Troll with some diseased rats.
Kill the diseased rats among his prized game rats.
Return to Edryno Arethi.
HINT: There's 3 Game Rats and 3 diseased Rats. The Healthy Rats won't attack you but the diseased rats will. So choose your targets carefully.


= Ashlander Ebony
Speak to Edryno Arethi for business.
Travel to the Zainab Camp to persuade them to trade solely with House Hlaalu.
Convince Gulakhan Ashibaal.
Return to Edryno Arethi.


= The Shipwreck 'Prelude'
Speak to Edryno Arethi for business.
Travel to the Prelude Shipwreck to recover a Daedric Wakizashi.
Find the wakizashi in a locked chest.
Return to Edryno Arethi.
HINT: The Wakizashi in the Shipwreck is inside a trapped chest, a Regular Wakizashis DO NOT Count.


= Guard Ralen Tilvur
Speak to Edryno Arethi for business.
Travel to Ralen Tilvur's smith shop to guard it against thefts.
Talk to Ralen Tilvur about the thefts.
Kill Drarel Andus, the thief.
Return to Edryno Arethi.
10-3. Hlaalu Quests - Vivec Part 2
= An Admiring Sponsor
Talk with people in the House to be directed to Crassius Curio for sponsoring.
Speak to Crassius Curio to learn his request.
Unequip all your items.
Speak to Crassius Curio again to be sponsored.


= Velfred the Outlaw
Speak to Crassius Curio to learn your next assignment.
Travel to Hla Oad and find Velfred the Outlaw.
Either kill Velfred or convince him to pay House Hlaalu.
Return to Crassius Curio.


= Kill Banden Indarys
Speak to Crassius Curio to learn your next assignment.
Travel to Indarys Manor in Bal Isra.
Kill Banden Indarys.
Return to Crassius Curio.


= Bero's Support
Speak to Crassius Curio to learn your next assignment.
Travel to the Haunted Manor in St. Olms Canton and pick the lock.
Speak to Dram Bero to learn his conditions for his support.
Defeat Garding the Bold.
Talk to Dram Bero for his support.
Return to Crassius Curio.
NOTE: No Weapons in this quest


= Kill Reynel Uvirith
Speak to Crassius Curio to learn your next assignment.
Travel to Tel Uvirith and kill Reynel Uvirith.
Return to Crassius Curio.
10-3. Hlaalu Quests - Vivec Part 3
= Literacy Campaign
Talk to Ilmeni Dren for business.
Acquire the books ABCs for Barbarians and The Annotated Anuad for a literacy campaign.
Give the books to Vala Catraso in the school in the Ald'ruhn Mages Guild.
Return to Ilmeni to complete the quest.

= Twin Lamps
Talk to Ilmeni Dren in Vivec for business.

Travel to Ald Velothi and meet with Galyn Arvel to learn that J'Saddha is hiding in Ashalmawia.

Either:
Kill the slave-hunters following J'Saddha.
Convince them to leave town on a wild goose chase.

Escort J'Saddha to the Fair Helas at the docks.
Return to Ilmeni.
HINT: To Unlock this quest, you need to free at least 20 slaves then when selecting Go Free, select Twin Lamps
10-3. Hlaalu Quests - Caldera
= Sealed Orders
Speak to Odral Helvi to learn your next assignment.
Travel to Vivec to deliver the orders.

Give the orders to:
Tenisi Lladri (to help Odral).
or
Baren Alen, Rovone Arvel, or Crassius Curio (to help the House).

Return to Odral Helvi.


= The Caldera Spy
Speak to Odral Helvi to learn your next assignment.
Ask around the town about some stolen documents.
Speak to Irgola and Elmussa Damori.
Confront Elmussa.
Either kill Elmussa or let her escape.
Return to Odral Helvi.
NOTE: After killing Elmussa and getting the Stolen Documents, you'll also take her house as your own too.


= Erroneous Documents
Speak to Odral Helvi to learn your next assignment.
Travel to Vivec with the fake land deed.

Either steal the real deed and replace it or speak to Crassius Curio or Rovone Arvel.
If you speak to Rovone or Crassius, speak to Baren Alen to get a copy of the real deed.

Return to Odral Helvi.


= Rent and Taxes
Speak to Odral Helvi to learn your next assignment.

Travel to the Ascadian Isles to collect the debt (to complete for Helvi) or Vivec to report this matter (to help Curio).

Speak to either the farmers or Crassius Curio/Rovone Arvel

Either kill the farmers, take Corky, or get the gold.
If you have Corky, sell him to Drulene Falen

Return to Odral Helvi.


= Shipment of Ebony
Speak to Odral Helvi to learn your next assignment.
Travel to Ald'ruhn to deliver the ebony (to complete for Helvi) or Vivec to report the smuggling (to help Curio).

If you traveled to Ald'ruhn:
Give the ebony to Drinar Varyon.
Return to Odral Helvi.

If you went to Vivec.
Speak to Crassius Curio.
Go to Buckmoth Legion Fort and give the ebony to Segunivus Mantedius.
Return to Curio.
10-6. House Hlaalu - Ebonheart
= Control the Ordinators
Speak to Duke Vedam Dren to learn your next assignment.
Travel to the High Fane and speak with Archcanon Tholer Saryoni.
Go to Assemanu and find the Robe of St. Roris.
Return the robe to Archcanon Tholer Saryoni.
Report back to Duke Vedam Dren.
HINT: Killing Dagoth Hlevul in Assemanu will cause the five sleepers in Vivec to awake, as well as one in Suran and one at Arano Plantation. Talking to each of these gets you 1 Reputation point, for a total of 7, in addition to the 1 point for completing the quest.

Alvura Othrenim, in the Arena Waistworks in Vivec
Eralane Hledas, in the St. Olms Canal North-One in Vivec
Nelmil Hler, in the Redoran Waistworks in Vivec
Relur Faryon, in the Hlaalu Canalworks In Vivec
Vivyne Andrano, in the St. Delyn Waistworks in Vivec
Dravasa Andrethi's, in his house in Ald'ruhn

= Dealing with Orvas Dren
Speak to Duke Vedam Dren to learn the steps to become Grandmaster.
Travel to the Dren Plantation to win control of the Camonna Tong.
Either persuade Orvas Dren, blackmail him, or kill him.
Report back to Duke Vedam Dren.
10-4. Stronghold Quest 1
= Hlaalu
Build the first phase of your stronghold.
Talk to Dondos Driler at the Hlaalu Council Manor in Balmora to start the process.
Travel to Ebonheart to receive the construction contract from Duke Vedam Dren.
Travel to Vivec to buy the land deed from Baren Alen at the Hlaalu Treasury.
Return to Dondos Driler with the deed and contract and the construction will begin.
After a few days, talk to Driler again, who will ask you to check on the stronghold progress.
Talk to foreman on the Odai Plateau, Durbul gro-Rush, and return to Dondos with the news.
The first phase should be finished after a few more days.

Build the second phase of your stronghold.
Talk to Dondos Driler at the Hlaalu Council Manor in Balmora about the second phase.
Cure the kwama queen at Shurdan-Raplay Egg Mine.
Recruit some miners from Gnisis and Tel Aruhn for the mine.
Return to Dondos to start the construction.
The second phase should be finished after a few days.

Build the third and last phase of your stronghold.
Talk to Dondos Driler at the Hlaalu Council Manor in Balmora about the third phase.
Recruit a guard from Balmora Fighters Guild or the Imperial Legion at Moonmoth Legion Fort.
Meet with the guard at Rethan Manor and deal with the bandits at Zainsipilu.
Return to Dondos to start the construction.
The third phase should be finished after a few days.
11-1. Imperial Cult Quests - Ebonheart Part 1
NOTICE: Unlike Most Guilds, the Imperial Cult of Tamriel has Strict Guidelines & Conduct. There's a One-Time Registration Fee of 50 Gold unlike the Tribunal Temple and Imperial Legion.
However, for the Imperial Cult, Tribunal Temple & Imperial Legion unlike most Noble Houses and Guilds, you'll have two chances to get their jobs done right & abide by their charters or be banned permanently.

So make sure you Absolutely Save your game before joining any one of the three as The Imperial Legion/Cult & Tribunal Temple are the Big Leagues of Morrowind. You have been warned.

Also, Giving Up on an Imperial Cult Quest will cause a Reputation Drop, so be careful.


NOTE: The Preachers at the Imperial Cult can only tell you your tasks only once, so check your Journal if you need any reminders on what you need to do and each one gets harder
= Gathering Marshmerrow
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Visit Balur Salvu in the Ascadian Isles to get five pieces of Marshmerrow.
Find Balur in his farm along Lake Hairan a little southeast of Pelagiad, and give him the Quality Fortify Strength Potion as a gift.
Return to Synnolian to complete the quest.


= Gathering Muck
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to Gnisis to deliver four bargain restore health potions and harvest five pieces of muck.
Deliver the potions to Chaplain Ogrul in the chapel at the bottom level of Fort Darius.
Harvest five pieces of muck from Abishpulu Shand's hut.
Return to Synnolian to complete the quest.
HINT: Make the Delivery First, then get the Muck. After the Delivery is made, you can pick one of the 4 Spells to learn (Doesn't Matter which Status Restore you choose).


= Gathering Willow Anther
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to Gro-Bagrat Plantation to steal five pieces of Willow Anther.
Find the willow anther on the lavender flowers in the box to the right of the front door.
Return to Synnolian to complete the quest.

= Gathering Scrib Jelly
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to Shulk Egg Mine to harvest five pieces of Scrib Jelly.
(Optional) Talk to Dinok outside for a couple of units of jelly.
Kill a number of scribs to get the five units of jelly.
Return to Synnolian to complete the quest.
NOTE: You can also find Srcib Spiders on the Overworld too as they drop what you need


= Gathering Corkbulb Root
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to the Arvel Plantation to get some Corkbulb Root.
Harvest five pieces of corkbulb.
Return to Synnolian to complete the quest.


= Gathering Rat Meat
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to Vivec to get some Rat Meat for some Potions of Cure Poison.
Go to the underworks of any canton and kill five rats for their meat.
Return to Synnolian to complete the quest.
NOTE: You can also find Rats on the Overworld too as they drop what you need


= Gathering Netch Leather
Talk to Synnolian Tunifus at the Imperial Chapels in Ebonheart for a new task.
Travel to the Ascadian Isles to get a piece of Netch Leather to make some Potions of Cure Paralyzation.
Find a Netch and kill it for its leather.
Return to Synnolian to complete the quest.
HINT: You can collect at least 5 Netch Leather to be on the safe side. Be sure to use a ranged weapon or spell & defeat BOTH Kinds of Netch
11-2. Imperial Cult Quests - Ebonheart Part 2
The Pledge Quests can be Skipped if you can afford the double donations.

= Alms from the Skyrim Mission
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Visit the Skyrim Mission to collect some alms.
Persuade the members of the Mission to donate some gold.
Return to Iulus to complete the quest.
NOTICE: You have only one shot at this quest when asking for donations at Skyrim, so be sure to save beforehand. If you have enough money in your inventory, you can pay out of pocket and Bypass this quest by saying you've Doubled Your Goal.


= Alms from the Argonian Mission
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Visit the Argonian Mission to collect some alms.
Persuade Im-Kilaya to donate some gold.
Return to Iulus to complete the quest.
NOTICE: You have only one shot at this quest when asking for donations at Argonian, so be sure to save beforehand. If you have enough money in your inventory, you can pay out of pocket and Bypass this quest by saying you've Doubled your Goal.


= Buckmoth Alms
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Travel to Ald'ruhn to collect some alms for the Buckmoth fund.
Persuade the people in town to donate some gold.
Return to Iulus to complete the quest.
NOTICE: You have only one shot at this quest when asking for donations at Buckmoth, so be sure to save beforehand. If you have enough money in your inventory, you can pay out of pocket and Bypass this quest by saying you've Doubled your Goal.


= Shirt and Vest for Harvest's End
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.

Travel to Vivec's Foreign Quarter, Balmora, Caldera, or Pelagiad to find a red shirt and black vest for the upcoming Harvest's End festival.

Persuade Falanaamo in Caldera to donate a shirt and vest.
Return to Iulus to complete the quest.


= Brandy for the Fundraising Dinner
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Travel to Balmora to collect five bottles of Cyrodiilic Brandy.

Persuade Benunius Agrudilius, Dulnea Ralaal, Bacola Closcius and Banor Seran to donate a bottle each.

Steal or buy the last bottle of Brandy.
Return to Iulus to complete the quest.


= Donation from Cunius Pelelius
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Travel to Caldera to collect a promised pledge of 500 gold from Cunius Pelelius.
Blackmail Cunius into fulfilling his pledge.

Confront Cunius with the evidence to receive three pieces of Raw Ebony, which you may be able to sell for more than 500 gold.

Return to Iulus to complete the quest.
NOTE: You can't bypass this quest by paying out of pocket due to a bug. If you go with getting the Ledger, make sure to steal the book when nobody's watching.


= Pledge from Canctunian Ponius
Talk to Iulus Truptor at the Imperial Chapels in Ebonheart for a new almoner mission.
Go to the East Empire Company and talk to Canctunian Ponius to retrieve a pledged donation.

Canctunian Ponius will instead ask you to track down 3,000 gold of money embezzled from by a clerk, Mossanon.

Talk to Shazgob gra-Luzgan to learn that the clerk had been seen using the Guild Guide in the Foreign Quarter.

Speak with Flacassia Fauseius in Vivec.
Ask around the Sadrith Mora Mages Guild about Mossanon.

Talk to any Dark Elf females in Sadrith Mora about Mossanon and find out that he is seeing Volmyni Dral.

Find Mossanon in Dral's house and persuade him to return the money.
Come back to Canctunian Ponius with the money to receive his pledge.
Return to Iulus Truptor to complete the quest.
11-3. Imperial Cult Quests - Ebonheart Part 3
= Limeware Bowl
Talk to Kaye at Ebonheart's Imperial Chapels for a new shrine sergeant mission: recovering a stolen Chapel Limeware Bowl from Caryarel.

Learn that Caryarel lives in Gnaar Mok from any High Elf; the closest are Landorume and Fanildil in the Hawkmoth Legion Garrison.

Travel to Gnaar Mok and steal the bowl from Caryarel's shack.
Return to Kaye to complete the quest.
NOTICE: You'll need to get the bowl without getting caught.


= The Haunting
Talk to Kaye at the Imperial Chapels for a new shrine sergeant mission.
Travel to Caldera to help Nedhelas.
Talk to Nedhelas to learn about his ghost problems.
Enter his cellar and kill the Ghost of Galos Heleran.
Report back to Nedhelas.
Return to Kaye to complete the quest.
NOTE: You need an enchanted weapon, artifact or strong material weapon to fight ghosts or powerful enemies


= Thelsa Dral the Witch
Talk to Kaye at the Imperial Chapels in Ebonheart for a new shrine sergeant mission.
Travel to Asha-Ahhe Egg Mine to take care of a witch named Thelsa Dral.
Find the witch in the mine and kill her.
Return to Kaye to complete the quest.


= The Silver Staff of Shaming
Talk to Kaye at the Imperial Chapels in Ebonheart for a new shrine sergeant mission.

Travel to Mount Kand to recover a Silver Staff of Shaming which vanished several years ago along with its owner, acolyte Linus Iulus.

Find the corpse of Iulus, along with the staff, just west of the Cavern at the top of Mount Kand.
Return to Kaye to complete the quest.


= Restless Spirit
Talk to Kaye at the Imperial Chapels in Ebonheart for a new shrine sergeant mission.

Travel to Hla Oad to investigate Okur, who claims that she is being visited by the ghost of a murder victim.

Talk to Okur to learn that she is being visited by the ghost of Julielle Aumine, who will only be put to rest when the four smugglers who killed her are dead, and when her amulet is returned to her husband.

Find the four smugglers, Dudley, Larisus Dergius, Ralos Othrenim, and Thervam Drelas, hiding out in Yasamsi, along the road south of town.

Kill the smugglers and return Julielle Aumine's Amulet to Okur.
Return to Kaye to complete the quest.
11-4. Imperial Cult Quests - Ebonheart Part 4
= Ring in Darkness
Talk to Lalatia Varian at the Imperial Chapels in Ebonheart for an Oracle's quest.

Talk to a Scout or Savant Dark Elf (the nearest of which is Llaalam Dredil) to learn that the vision refers to the cavern of Nammu.

Travel to Nammu and kill Galmis Dren to retrieve the ring.

(Optional) Talk to Jon Hawker and give him a Scroll of Divine Intervention for his escape.

Return to Lalatia Varian to complete the quest.
HINT: Rescue Hawker and mention him for a 2 REP Bonus


= Boots of the Apostle
Talk to Lalatia Varian at the Imperial Chapels in Ebonheart for an Oracle's quest.
Travel to Berandas to recover the Boots of the Apostle.
Find the boots on the corpse of a fallen hero in the Underground.
(Optional) Talk to Ama Nin and give her a Scroll of Divine Intervention for her escape.
Return to Lalatia to complete the quest.


= Ice Blade of the Monarch
Talk to Lalatia Varian at the Imperial Chapels in Ebonheart for an Oracle's quest.
Travel to Rotheran to free Adusamsi Assurnarairan and recover the Ice Blade of the Monarch.
Find Llaren Terano and kill him to get the blade.
Free Adusamsi Assurnarairan and give her Adusamsi's Ring for her escape.
Return to Lalatia to complete the quest.


= The Scroll of Fiercely Roasting
Talk to Lalatia Varian at the Imperial Chapels in Ebonheart for an Oracle's quest.
Travel to Ashalmimilkala to recover the Scroll of Fiercely Roasting, last carried by Urjorad.
Kill Carecalmo and his bodyguard, Meryaran.
Find the body of Urjorad, and the scroll, by levitating up to a ledge within the ruins.
Return to Lalatia to complete the quest.


= Skull Crusher
Talk to Lalatia Varian at the Imperial Chapels in Ebonheart for an Oracle's quest.
Talk to a Scout and a Savant Dark Elf to decipher Varian's vision.
Travel to Omaren Ancestral Tomb to recover the Skull Crusher.
Enter the Forgotten Vaults of Anudnabia and find the warhammer in a chest suspended over a forge.
Return to Lalatia to complete the quest.
NOTE: Make sure you grind your Blunt Weapons Skill to 40 or Better before doing this quest.
12-1. Imperial Legion Quests - Gnisis
NOTICE: Unlike Most Guilds, the Imperial Legion of Tamriel has Strict Guidelines & Conduct. There's also a Dress Code for Legion Uniform.

When you first join the legion, you are given an Imperial Chain Cuirass which satisfies this requirement.

The four other cuirasses that you receive from the legion as your rank increases are also acceptable (Imperial Steel Cuirass, Imperial Templar Knight Cuirass, Duke's Guard Silver Cuirass and the unique Lord's Mail). Your armor other than your cuirass can be of any style.

Talking to a superior officer while out of uniform results in a disposition loss of five points and a refusal of the character to continue the conversation; however you do not need to wear your uniform to talk to characters of equal or lower rank, with the exception of Cavortius Albuttian, the Knight of the Garland.

Once again for the Imperial Cult, Tribunal Temple & Imperial Legion, you'll have two chances to get their jobs done right & abide by their charters or be banned permanently.

So make sure you Absolutely Save your game before joining any one of the three as The Imperial Legion/Cult & Tribunal Temple are the Big Leagues of Morrowind. You have been warned.

Also, Giving Up on an Imperial Legion Quest will cause a Reputation Drop, so be careful.

= Widow Vabdas' Deed (Regent)
Speak to Darius in Gnisis for duties.
Go west to Widow Vabdas's hut and talk to her.
Enter the Gnisis Eggmine.
Find the Ghost of Vabas's husband, and take Lugrub's Axe.
Return to Darius in Gnisis and report your findings.
Head back to the eggmine and kill Lugrub gro-Ogdum.
Report back to Darius.


= Gnisis Eggmine
Speak to Darius in Gnisis for orders.
Obtain a spell or scroll of Cure Blight Disease on touch or target.
Go to the Gnisis Eggmine.
Cure the Kwama Queen.
Return to Darius in Gnisis and report your findings.


= Rescue Madura Seran
Chat with General Darius about Orders and Madura Seran.
(Optional) Travel to Ald Velothi to find out more information on the missing pilgrim.
Locate Aidanat Camp, south of Ald Velothi, and chat with Abassel Asserbassalit about releasing Madura Seran.
Take care of things and secure Madura's release. Escort her back to Ald Velothi.
Return to Darius to complete the quest.


= Rescue Ragash gra-Shuzgub
Chat with General Darius to receive new Orders.
Travel to the Arvs-Drelen dome.
Either speak to Baladas Demnevanni or release Ragash gra-Shuzgub manually.
Escort Ragash gra-Shuzgub outside of the tower.
Return to Darius to complete the quest.


= Talos Cult Conspiracy
Chat with General Darius to receive new Orders.
Talk to an Imperial Guard.
Speak with Oritius Maro, and convince him to let you in the Talos Cult.
Enter the Talos Cult's shrine and find proof of a conspiracy.
(Optional) Report Back to Darius.
Kill Oritius Maro and Arius Rulician.
Return to Darius to complete the quest.
12-2. Imperial Legion Quests - Buckmoth Legion Fort
= Dwemer Artifacts at Drinar Varyon's Place
Speak to Imsin the Dreamer in Buckmoth Legion Fort about Orders.
Travel to Ald'ruhn, and search Drinar Varyon's house.
Grab the Dwemer Tube hidden among the red pots on the table.
Return to Imsin the Dreamer and report your findings.

= Rescue Joncis Dalomax
Speak to Imsin the Dreamer in Buckmoth Legion Fort about Orders.
Travel to Ashurnibibi.
Make your way through the ruin to find and free Joncis Dalomax.
Return to Imsin the Dreamer and report your success.
NOTE: If Joncis dies, you'll be expelled.


= Maiden's Token
Speak to Imsin the Dreamer in Buckmoth Legion Fort about Orders.
Travel to Assumanu, and recover Ilmeni's glove from Varona Nelas.
(Optional) Return the glove to Ilmeni Dren in Vivec.
Go back to Imsin the Dreamer and report your success.
12-3. Imperial Legion Quests - Buckmoth Legion Fort
= Scrap Metal
Speak with Radd Hard-Heart in Moonmoth Legion Fort about Orders.
Obtain one piece of Dwemer Scrap Metal.
Return to Radd Hard-Heart with the scrap metal.
HINT: Scrap Metal can be dropped by Dwarven Enemies in their ruins. Collect 5 Scrap Metals just to make sure.


= Rescue Jocien Ancois
Speak to Radd Hard-Heart in Moonmoth Legion Fort about Orders.
Travel to the Ashlander Erabenimsun Camp to rescue Jocien Ancois.
Head west to the Mabrigash camp and speak with Zennammu.
Bring the Ashlander Assaba-Bentus to the Mabrigash camp and free Jocien Ancois.
Return to Radd Hard-Heart.


= Rescue Dandsa
Speak with Radd Hard-Heart in Moonmoth Legion Fort about Orders.
Travel to Abernanit.
Find Dandsa inside and escort her out.
Return to Radd Hard-Heart.


= Breeding Netch
(optional) Talk to Radd Hard-Heart about Orders.
Travel to just north of Gnaar Mok.
Kill the Bull and Betty Netch.
Return to Radd.


= Sorkvild the Raven
Speak to Radd Hard-Heart in Moonmoth Legion Fort about Orders.
Travel to Dagon Fel.
Enter Sorkvild's Tower and kill Sorkvild the Raven.
Return to Radd Hard-Heart.
12-4. Imperial Legion Quests - Ebonheart Part 1
= Courtesy
Talk to Frald the White at Hawkmoth Legion Garrison in Ebonheart about orders and courtesy.

(Optional) Visit Codus Callonus, the bookseller in Ald'ruhn and ask about The Red Book of Riddles.

Go to Ghostgate and enter the Tower of Dusk Lower Levels and talk to Salyn Sarethi about courtesy.
Return to Frald the White to complete the quest.

Answer Key:
Drake
book of poetry.
It must have been a great hit.


= Honthjolf is a Traitor
Speak to Frald the White at Hawkmoth Legion Garrison in Ebonheart about Orders.
Travel to Aharnabi.
Kill Honthjolf.
Report back to Frald and report your success.


= Suryn Athones' Slanders
Speak to Frald the White at Hawkmoth Legion Garrison in Ebonheart about Orders.
Travel to the Justice offices, Temple Canton.
Kill Suryn Athones.
Report back to Frald when Suryn is dead.
NOTE: You'll need to rise is disposition then coax him into fighting after you mentioning slandering to him


= Saprius Entius
Speak to Frald the White at Hawkmoth Legion Garrison in Ebonheart about Orders.
Travel to Arena, Storage area.
Rescue Saprius Entius from Ordinators.
Escort Entius back to Frald and report your success to receive Helm of Graff the White.
12-4. Imperial Legion Quests - Ebonheart Part 2
= Lord's Mail
Speak to Varus Vantinius.
Enter the caves through the hidden door in the shrine or the underwater entrance.
Defeat Furius Acilius in battle.
Return the Lord's Mail to Varus.
Travel to Sadrith Mora and ask around town about Draramu Hloran.
Go to Abanabi.
Kill Draramu Hloran.
Return Chrysamere to Varus.


= Grandmaster Duel
Speak with Varus Vantinius in Ebonheart.
Duel him in the Vivec Arena.
NOTICE: Uniform Armor is no longer needed after this quest
1 Comments
VolnuttHeroP64  [author] May 9, 2023 @ 2:17pm 
There is another way to beat the game and that is to do the Dark Route