Phantom Brigade

Phantom Brigade

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Quick Subsystem Modification Guide
By MikuPriest
A short concise guide I made on the easily overlooked Subsystem Modification system to help any others like myself :)


   
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Subsystem Modification Details
Salvaged Mech parts sometimes come with useful Subsystems attached to them. You can either choose to scrap these for extra supplies, or to de-attach them in order to attach them to your own Mechs.

The way this works is simple. Common (Gray) parts, can hold pre-attached Subsystems, but these can't be de-attached, nor can any others be attached to them.

It is only from Uncommon (Green) and above, where the Player can begin to de-attach Subsystems from salvaged parts and play around with them using their own Mechs.

The only detail the Player should pay further attention to when modifying Uncommon Mech parts with varying Subsystems, is that you can only replace Subsystems with others of the same category/class.

For example, this Mech Torso in the image below has three Subsystems: an Offensive Module, Reactor, and Thruster.

For each of these three Subsystems, you can only switch these out for any other parts of the same category and function. You cannot swap a Reactor for a Defensive Module, but only for another Reactor.

This is all there is to it. Once you collect higher-than Common (Gray) Mech parts, and have at least two of the same kind of Subsystem, you can start identifying the parts better suiting your Build and replace Subsystems however you'd like.

Hope this helps :)

2 Comments
DEADPOO Mar 2, 2023 @ 7:23pm 
I remember the good ole days when you bought a game, it came with a manual. Some (besides providing useful information) even came with a nice world setting lore and stories.
T Mar 2, 2023 @ 2:16pm 
Completely glanced over the fact that you can do this, very helpful :)