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However, despite the past year, the game is still inferior to its predecessors. Let's forget about the decoration for now (artwork, images, icons, narration).
I'm talking about the gameplay itself - everything is somehow console/like a game from a smartphone. The movement of units is erratic, they get stuck (as soon as you take your eyes off them). At the end of the fight there is no feeling that you had fun, that you are experiencing any feelings. I see a problem in the very approach of creating a game in its game core.
Just 3.5 out of 5 points. And it's sad, it's a pity for the series like CoH. Apparently Relic, like other famous studios, long ago crossed the line when they could create something truly worthwhile and revolutionary.