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the whole seven cardinal sins being tied to skills make it super damn easy to forget during mirror dungeons
Orange is Lust.
Yellow is Sloth.
Green is Gluttony.
Cyan is Gloom.
Blue is Pride.
Purple is Envy.
SP is important in the calculation but unless you are confident the enemy won't ever high roll in this scenario, I'd probably not take the chance.
Due to this, I'll sometimes take a "neutral" or "favored" instead of "dominating" because of the guaranteed chances of the low rolls.
3 uptie breakthrough is just so much more important than a minor difference in stats.
Fire/Red/Wrath
Orange/DNA/Lust
Yellow/Rock/Sloth
Green/Leaf/Gluttony
Cyan/Water/Gloom
Blue/Sword/Pride
Purple/Thorns/Envy.
I feel like the community is probably going to come up with some fancy shorthand names for them so people don't need to immediately jump to the help card to know what you're talking about.