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รายงานปัญหาเกี่ยวกับการแปลภาษา
"be stubborn" is the idea of what you have to be to get the achievement, why?
Areshkagal is trying very hard to teach you that you are nothing, less than a grain of sand, but you are NOT nothing, you are something, you have to stand your ground against his words and not play any of his games, not obey any of his requirements, not follow any of his commands, like a stubborn person.
If after those interactions you get a buff, you did the step correctly towards obtaining the achievement, you need 4 buffs for the conversation with the true Areshkagal to play out in the end and you get the achievement.
To be completely honest, i haven't done all the necessary stuff to get a grip on the workarounds and fixes for the implementation of the "Sithud" demon lord boss, on my case, i got it by getting an really old save, importing the stuff late Act V and fighting Sithud.
Some enemies are indeed not listed for the SGD achievement, which i think it is weird, for the sake of completionism, i advise to kill them all, it's more fun and more challenging this way
Could it be related to the fact that I imported the DLC save outside of act 2 ? (I did those two DLC while I was in the middle of an act, and imported them then)
The Achievement Queens Gratitude worked differently for me:
First: I didn't take the queen with me. (because of the swarm that walks achievement)
Second: yep
Third: you can collect anything that does NOT trigger the message that the crusades' morale is decreasing.
I chose Lann for the distraction.
forth:I lured the swarm. Then I went through the church. But in the end I still destroyed a few gates.
At the end I was very surprised when the achievement popped up.
I believe i should change my wording on that explanation but the hard requirements for the achievement are: 60 days or less to drezen, high morale, low percentage of crusader units lost, no idea about the percentage nowadays.
My guide highlights the best possible path for Leper's Smile, since that event that can cause huge loss of units and morale.