漫威午夜之子

漫威午夜之子

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Best Deck for Marvel's Midnight Suns Heroes PART 2 Ultimate Difficulty Guide
由 Michael 發表
Best Deck for Marvel's Midnight Suns Heroes:

Best Deck for Nico Minoru
Best Deck for Spider-Man
Best Deck for Captain America
Best Deck for Wolverine
Best Deck for the Scarlet Witch
   
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Best Deck for Marvel's Midnight Suns Heroes PART 2 Ultimate Difficulty Guide
*Get even more consistency after modding these cards for some guaranteed perks.

Best Deck for Nico Minoru

Card Name Type Rarity Heroism +/- Effect

Witchfire+ Attack Rare +1 Damage a random enemy. On KO, recast Witchfire. (Maximum 3 recasts.)
Witchfire+ Attack Rare +1 Damage a random enemy. On KO, recast Witchfire. (Maximum 3 recasts.)

Crack the Sky+ Heroic Legendary -(Varies) Consume all Heroism to damage random enemies X times (1 for each Heroism). Gain 1 Heroism for each KO. Exhaust.

Swarm+ Heroic Common -1 Deal +x damage (selected randomly when drawn).

Empower+ Skill Common Draw a Heroic card. Change the cost of all Heroic cards in your hand to 0 until end of turn.
Empower+ Skill Common Draw a Heroic card. Change the cost of all Heroic cards in your hand to 0 until end of turn.

Double Up+ Skill Epic +2 Generate a copy of each Attack, Skill, or Heroic in your hand (selected randomly when drawn).
Double Up+ Skill Epic +2 Generate a copy of each Attack, Skill, or Heroic in your hand (selected randomly when drawn).

While some categorize Nico Minoru as a support hero, too many overlook her virtually uncapped damage possibilities. After softening up the elite units, Nico can clear the board with either Witchfire+ or Crack the Sky+, the latter of which will refund most of the Heroism expended.


Best Deck for Spider-Man

Card Name Type Rarity Heroism +/- Effect

Quick Kick+ Attack Common +1 Knockback. Quick. If target was damaged this turn, + damage.
Quick Kick+ Attack Common +1 Knockback. Quick. If target was damaged this turn, + damage.

Special Delivery+ Attack Rare +1 Forceful Knockback towards Spider-Man. On KO, +1 Moves.
Special Delivery+ Attack Rare +1 Forceful Knockback towards Spider-Man. On KO, +1 Moves.

Web Throw+ Heroic Epic -3 Forceful Knockback in any direction. Nearby enemies take + damage.
Web Throw+ Heroic Epic -3 Forceful Knockback in any direction. Nearby enemies take + damage.

Opportunist+ Skill Rare +2 The next 2 Spider-Man environment attacks cost 0 Heroism and deal + damage. +2 Moves this turn.
Opportunist+ Skill Rare +2 The next 2 Spider-Man environment attacks cost 0 Heroism and deal + damage. +2 Moves this turn.

Damage dealers in the game tend to be split between single target and group damage. Spider-Man deals with groups with his Quick Kick+, Special Delivery+, and Web Throw+ cards. But that doesn't mean he's in trouble when it comes to dealing with meaty enemies and bosses.


Best Deck for Captain America

Card Name Type Rarity Heroism +/- Effect

Brooklyn Handshake+ Attack Epic +1 Knockback. If target was damaged this turn, Forceful. On KO, draw 2 cards.
Brooklyn Handshake+ Attack Epic +1 Knockback. If target was damaged this turn, Forceful. On KO, draw 2 cards.

Quick Punch+ Attack Common +1 Taunt. Quick. Draw a card.
Quick Punch+ Attack Common +1 Taunt. Quick. Draw a card.

SPANG!+ Heroic Rare -1 If target is targeting Captain America, + damage. On KO, draw 2 cards.
SPANG!+ Heroic Rare -1 If target is targeting Captain America, + damage. On KO, draw 2 cards.

Dig In+ Skill Rare +2 Select an ally. Taunt all enemies targeting them. Gain Block. Gain 1 Counter.
Dig In+ Skill Rare +2 Select an ally. Taunt all enemies targeting them. Gain Block. Gain 1 Counter.

Many players don't use tanks in the game because their offensive output is lacking, allowing enemy reinforcements to stack up to unmanageable numbers. To counter this, Captain America needs to contribute on every front, not just by being hard to kill.


Best Deck for Wolverine

Card Name Type Rarity Heroism +/- Effect

Quick Swipe+ Attack Common +1 Taunt. Quick.
Quick Swipe+ Attack Common +1 Taunt. Quick.

Lethal Pounce+ Attack Epic +1 Chain 2. Full Combo: Gain 1 Strengthened.
Lethal Pounce+ Attack Epic +1 Chain 2. Full Combo: Gain 1 Strengthened.

Midnight Special+ Heroic Legendary -(Varies) Consume all Heroism to damage random enemies X times (1 for each Heroism). Damage increases by 10 with each attack. +1 Heroism for each KO. Exhaust.

Stink of Fear+ Skill Rare +2 Taunt each enemy in an area. Gain 1 Counter. Apply 1 Weak.

Berserk+ Skill Common +2 Draw 3 Wolverine cards. Wolverine cards gain Lifesteal until end of turn.
Berserk+ Skill Common +2 Draw 3 Wolverine cards. Wolverine cards gain Lifesteal until end of turn.

The cycle for Wolverine is apparent in his card selection. His cards are all net positives for Heroism aside from Midnight Special+, which will use all that generated Heroism and turn it into damage (refunding most of the Heroism spent most of the time). Using this move after getting the Strengthened buff with Lethal Pounce+ is almost a guarantee to clear the board.


Best Deck for the Scarlet Witch

Card Name Type Rarity Heroism +/- Effect

Quick Toss+ Attack Rare +1 Knockback in any direction. Quick.
Quick Toss+ Attack Rare +1 Knockback in any direction. Quick.

Hex Bolt+ Attack Common +1 Chain 2. Give all Hex Bolt cards +1 Chain.
Hex Bolt+ Attack Common +1 Chain 2. Give all Hex Bolt cards +1 Chain.

Detonate+ Heroic Rare -2 Detonate an explosive with 100% increased damage and radius. The Scarlet Witch and allies are immune. On redraw, +1 Heroism.
Detonate+ Heroic Rare -2 Detonate an explosive with 100% increased damage and radius. The Scarlet Witch and allies are immune. On redraw, +1 Heroism.

Chaos Reigns+ Heroic Epic -3 Select an area. Enemies within the area attack each other. 50% chance for each enemy to attack twice.

Hex Mark+ Skill Rare +2 Apply 3 Marked to each enemy in an area.

As a damage dealer, the Scarlet Witch has massive board-clearing potential with her simple attacks alone. Tack on Detonate+ and Chaos Reigns+ for a complete clear of every minion the game throws out there. Since she's got Marked and Quick attacks, players should still have plenty of moves to use against these larger targets.