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If it has no weakness to Light/Dark ATK builds outperforms slightly because of Crit chance, specially with any ATK / Crit / Crit Damage RAM.
Elemental Cannon is still a very good support weapon as most enemies have Elemental weaknesses in Sky Armor fight and much more flexible.
- Max proficiency Greatsword + Bowgun is a must for hard mode for most fights. Energy Flow + Inact + Blind/Silence gives you two free turns, plus poison for the third turn to get some extra damage.
- Because Light / Dark weaknesses are very uncommon, Elemental Cannon is generally better to Ether Cannon DPS wise, plus more flexible. Ether Cannon has the better average DPS if we don't account for this fact though, but it has very little flexibility.
- In single target, ATK builds > INT builds if weaknesses can't be struck because of Crits.
- If enemy has Light/Dark weakness, Ether Cannon is the best DPS output hands down. If it doesn't though, Elemental Cannon or ATK for single target is outperforms vastly and are MUCH more flexible.
- Repeating weapons is usually a bad idea because you lose a lot of stats when not using the max upgrade you found, and you can't buy extra until very late in the game so you are stuck with what you find in chests.
- ALWAYS look for chests on sky armor areas as they usually have the latest sky armor upgrades.
- Bowguns are busted, specially in hard. Get everyone to Rank 5 proficiency for the +5 AGI ASAP, then get someone to Max rank for Inact shot. That +5 AGI is really important or enemies WILL outspeed you.