Crusader Kings III

Crusader Kings III

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[1.15] More War and Raid Prisoners
   
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23 dec 2022 om 10:11
14 mrt om 15:44
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[1.15] More War and Raid Prisoners

In 1 verzameling van fisto the robo
Fisto's CK3 More Immersive Mods
32 items
Omschrijving
A simple mod that rewards more prisoners in wars and raiding. More prisoners = quicker wars and more money.
FEATURES
  • ALLOWS NPC capturing in battles outside of wars. EX: raiders, third-party invaders or rebels.
  • ALLOWS NPC capturing already imprisoned NPCs during raids (aka raid prisons).
  • DOUBLED chance to get a raiding event (plunder, slave, dev) if you have the Raider trait.
  • DOUBLED chance of NPC capturing in during war sieges.
  • DOUBLED chance of NPC capturing in during raiding sieges.
  • TENFOLD chance of NPC capturing in battles resulting in stackwipes (kill all soldiers in the pursuit battle phase).
Incompatible with mods touching these files: "events\war_events\combat_events.txt" and "events\war_events\raid_events.txt" Place AFTER mods in the playlist. Inspired by Battle Captive. Recommend using Battle Battles for deadlier battles



Free open rights to copy or edit my content. Re-publishing only require crediting the original creator (me :) ) and this page. Check out my other mods. Support me on Ko-Fi.[ko-fi.com]
[ko-fi.com]
12 opmerkingen
Ranger 21 mrt om 16:01 
@fisto the robo Love this mod so I was looking at the code to check for incompatibilities. As it is currently written, this mod is not compatible with AGOT and breaks its logic regarding capturing Valyrian Steel blades during a siege. It is easily fixed though. In the file combat_events.txt you have added a lot of code that overwrites agot that simply doesn't need to be there. Just rename the file to something like cc_combat_events.txt, remove everything that you didn't change (for example combat_event.0001) and not only would it be compatible with agot and other mods, but it will also run smoother.
Wolf 25 sep 2024 om 3:39 
nice
fisto the robo  [auteur] 3 jun 2024 om 6:04 
value data edited to increase base capture chance (doubled) after war or looting sieges :)
fisto the robo  [auteur] 21 mrt 2024 om 12:01 
@lily
they would indeed, but both our mods edit the same files :(
maybe i would make a POW mod version of this mod
Lunya 21 mrt 2024 om 4:48 
Prisoners of War should go really well together with this mod if you're looking to balance wars more
fisto the robo  [auteur] 23 nov 2023 om 8:47 
no need nothing changed
audioanarchist 23 nov 2023 om 8:22 
update?
fisto the robo  [auteur] 16 okt 2023 om 11:52 
@NipNip
not as is, but you just need to compare war_events files from mine and agot, changing factor number in agot's
NipNip 16 okt 2023 om 10:37 
Is this compatible with AGOT by any chance?
pf01 30 aug 2023 om 16:28 
Thank you :)