Shadows Over Loathing

Shadows Over Loathing

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How to find typoes in Shadows Over Loathing!!!1!
By Kaelar
typos :)
   
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What you need
Firstly, you need to have the hit game Shadows Over Loathing in your steam library, If you do not have Shadows Over Loathing yet I recommend you buy it as it is essential to finding the typo.

Secondly, you will need a working brain, if you do not, do not fret as you can easily borrow someone else's for the time being.


Now, let us begin.
You will first want to start playing Shadows Over Loathing, and finish the prologue, I will not assist you in this as it is not related to finding the typo.

Now we will enter the first "day". I will assist you with completing day 0 as to hasten the discovery of the aforementioned typo.
Day 0
You will exit the bus and find yourself outside on a street, with rain pouring down viciously.

You will want to enter the Antique store, "Murray's antiques" and speak to Jessica.

After having spoken to her, attempt to enter your room, and be abruptly stopped.

Exit the antique store and walk directly to the right until you pass by a newspaper office labelled
"The Ocean City Watchful Eye"

Unlock the door using the key provided to you and enter the office.

You now want to interact with the typewriter at the top-left side of the room.

Run to the right side of the room and interact with the water cooler, moving it and revealing a hidden trapdoor.

Enter the trapdoor and interact with the fishmen to your right.

Attack them head on!

throw a rock at the upper-most fishman and the attack the bottom-most fishman.
(or alternatively throw a rock at the bottom-most fishman and attack the upper-most, it doesn't matter)

Flap Slap whichever fishman you threw the rock at, as to defeat it before it can attack.

Now finish the other fishman off however you please, be it with a flap slap from gabby after you attack it normally, or a rock to the head, it's your choice! (please note the battle does vary dependent on what upgrades and items you have acquired in the prologue, though either way you will win using this method.)

Continue further to the right and obtain the Cursed Fedora.

Go up the ladder and return to the antique store.

speak to Jessica regarding the Fedora.

[optional] Uncurse the Fedora.

Enter your room and open the trunk.

Interact with the trunk and go to sleep.

Well done!
You have completed the first(?) day of the game.
Sleepy Time
Now that you have completed Day 0 we may continue to the dream section.
Here is where one of the most important decisions must be made.

Run to your right until you find a woman behind a desk.

Interact with said woman until given the option to choose a character class.

here is the most important step of this entire guide, it is crucial you do not fail this step, if you are to, you will have to restart in order to see this gem of grammatical failure.

You must choose to become a Jazz Agent, if you are to pick any other class, you have failed.

It doesn't matter what you minored in, as becoming a Jazz Agent is all that matters here.

Exit through the door to the right of the Lady.

The Finale
Finally, we are here.
The end of the road for our adventure of grammatical error draws near.

Press C to view your character's basic skills.

Read the description of the skill "Thick Calluses".

intstrument :)