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All hideouts are removed, and no new hideouts will spawn.
Certain bandit types will no longer appear in the game.
I'm not sure if this happens only in my game or if it's a general feature.
so 40 hideout start spawning near the one town/castle a faction has?
Hard to tell
Can't help you without any detail, see what @mr-mucho-Bueno stated, Better Exceptions Window often does give decent reports about what happened, though tbh I have no idea where you can upload them
@mr-mucho-Bueno
Will have to see if and/or when I can get around to looking into caravans/villager parties