Shadows Over Loathing

Shadows Over Loathing

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Hobos, cats, and booze!
By COOKIE MASTER
Where to find hobos, codes, booze and cats along with companions and how to unlock them. 2024 edition: Added bedroom items and shoes!
   
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Cats
Prologue Kitty-seems to have your name
you need a specific perk from the diner convo
pick "Just seeking my fortune" then "Having lots of stuff"
fishing rod is in the barn to the left right in the corner.
equip fishing rod, use fishing rod in toilet, fish up and put on pants
then find the cat in the fence gap just to the right of the barn, then to the right of the heart tree behind the boxcar, then to the left of the barn, then find them in the gas station to pet them
boon: plus one to all M’s
NOTE: Prologue kitty isn't needed for the cat achievement, she's just neat.

Ocean City Kitties
Calliope
Once in the store go to the right, a cat is snoozing on the rug and you can ask Jessica about it. This cat wants sardines, which you can get from the cola wars surplus next door. Once you have her boon she gives you plus one to physical armor.
Ishmael
Won’t let you pet it until you finish the urn quest. Gives plus one myst.

Crystaldream Kitties
Dottie
Found in Gretas petshop at the lake. You’ll need to go back in time in the hardware store, have an outhouse placed at Greta’s, go through it, help out Grady, and then disarm the mouse trap. You’ll need to pass a skill check when interacting with it for a second time, 4 moxie. When you return, the cat will be fat and willing to be pet. Adds 1 moxie.
Hecate
Found at the lake in the museum in the cream shop. Give her some of the sandwich cream. Plus 3 hot.

SIT Kitties
Stinky
In the pirate food shop in the tunnel through the manhole on the floor. Will need 5 stench to interact with him. Plus 3 sleeze.
Sprig.
Cat playing in catnip behind the middle frat. 5 moxie to pet. Plus one muscle.

Big Moist Kitties
Charybdis
Found in the largemouth bass n sons left office. Won’t let you pet her until you help the kids.
Scylla
Found in the right office. Unlocked if you had the kids taken home somehow. 20 percent meat drops.
NOTE: If you side with one, the cat on the other side is locked out. Ex. If you side with the kids, Scylla won't let you pet her for that playthru.
Boris
Monster shack, big moist. Only lets you pet after youve helped all kids and are wearing the completed monster sash. Plus 3 spooky

Gray Kitties
Ghost
Help the little girl in the maze. Plus 3 cold.
Maraschino
Turns up underground in the orchard in grey county after fighting to the worm boss. Doesn't like you're covered in nasty. Plus 3 stench armor
Abby Abbey
Finish Jasper’s heist first. Plus 1 max ap.
Hobos
Prologue: Howie the Hobo
Found in the train car to the left, talk to him about the trainbull, get 2 muscle to open the door and go outside to defeat it. Report back to Howie and he'll end up in the camp.

Ocean City Hobos
Gus
Go to the left when you first arrive in front of your uncle’s shop. There will be a hobo sitting on a bench. Give him 2 meat and leave him to his rain watching.
Random Gen Name Hobo
Just wandering around on the first map, he wants five meat. It simply helps to be nice to him.
Obie
Go to goldthwight park, you’ll be asked to as part of the main quest. Talk to the man on the right, and say security. He’ll ask you to run Obie out. Go to Obie in the next screen up, and ask him to go. If you’ve given him fifty meat you can choose as a favor to you and he will.
Dusty
When wandering Gabby will give you the address of the boardwalk, and Dusty is right there. Talk to her, and she’ll ask for five meat. Give it to her and she leaves.
Samuel
In front of Hirams Grocers. He’ll ask for ten meat, give it to him.
A hobo at some point will find you wandering and give you the address to the hobo camp-go there and talk to everyone to get hobo codes. The hobo in the car labeled cryptography lets you open up this dialogue option with hobos currently here and those you meet out and about.

Crystaldream Hobos
Beanie
Found in the dump at the lake, trying to drag an oven out. When helped to do so he goes to the hobo camp you tell him about. 5 muscle needed to move the oven.
Creamy Steve
At the lake, at the sandwich museum in the past, vandalise the sign about vagrants and he’ll appear in the present.

SIT Hobos
PencilHobo
Found in SIT outside fission chips, he’ll only give you hsi code if you give him an SIT cup for his pencils. Doesn’t go to the camp.
Still Hobo
In the second floor of the first frat. Wants 87 meat for a heat before she goes to the camp.
Ovid
Found while wandering SIT, takes you to his shop. Can only be recruited to the camp when the king asks you to do so.
Walter
Found under the SIT bridge after reading a hobo code. Ask about fishing and he helps.

Big Moist Hobos
Mossman
Found in Big moist in moss. Talk to him about his humanity, needing 6 myst.
Pepperidge Daulphin
Found in Big moist in a sunken boxcar. Do his quest to recruit him for the camp. Will tell you code once hes there.

Grey Hobos
Cornelius
Grey county, drexel corn maze. Convince him to go to the camp, when he brings his corn a lot of hobos will have corn based gifts for you and some help in areas.
Beatrice
Grey county, mcgillacudy farm. Chase out all the ducks before she’ll give you code and leave for the camp.
Croesus Vanderbilt
in the blackgold mine behind the vampires once they’ve been chased off somehow.
Gatorman
Found in gator man hamlet in the second house. Wants a strong weapon before he goes to camp. 7 base damage seems to do it.
Speakeasy Items
Ocean City
Wine
Under a hobo code in the far right of the speak easy is floor grapes.

Crystaldream
Rum&Gin
At the lake is a distillery infested with vampires. You can find it wandering, or the mob will ask you to go there, giving you the combo to the lock so you don't have to wiggle in the wall. There is a grate of gin on a shelf. Once past the vampires, there is a crate of rum on the floor.

SIT
Absinthe
Found in SIT in the maintenance tunnels in Rufus’ room to the right in a jug. He’ll let you have it.
Barrel of Olives
Goldwight main. Tunnel through a manhole in the fishman bar. Needs 7 moxie to sneak out.
Vermouth
Basement of the first frat house

Big Moist
Case of whisky.
A poster at the busstop in the big moist will point you to their shack follow the tire tracks from their house. Go to the cave. Help the brothers by clearing out the gators and fixing their truck.
Tequila
Big moist mob submarine. Either peer through the windows w 7 myst or simply put in 19 into the console, then open the torpedo tube to receive it.

Grey
Cocktail Onions
Grey county, drexel maze, past the crow and down.
Enchanted ice
Grey county, macmillicancuddy farm.
Cherries
Grey county, after helping the lady in the orchard w her worms.
Galleon jug of bitters
Grey county, moleross house, fridge in the wormhole room up and in front of you when you first come in the house, and then through the next one to the right.

BOTANY SIT COURSE ONLY:
infinitely juicy tomato in Prof Kalo’s lake house.
CULINARY COURSE ONLY
Dewar of syrup
need 7 myst for this
META-ACOUSTICS ONLY:
Barrel of (need to check) in the classroom.
Companions
Gabby
Gabby is the first one you’ll meet right in the store itself. She has to accompany you on your first mission to the news store but can be replaced later.
She like all companions has two vignettes. Her first is when you arrive at Crystaldream Lake. Does it a second time layer on.

Obie
Go to goldwight park, you’ll be asked to as part of the main quest. Talk to the man on the right, and say security. He’ll ask you to run Obie out. Go to Obie in the next screen up, and ask him to go. If you’ve given him fifty meat you can choose as a favor to you and he will. You’ll meet him next in the hobo camp, where he can be recruited.
Has a mission in the big moist, and one in the main city. Includes a minigame, but if you leave before finishing it you can't get back to try again.

Molly
Turns up outside the store if you agree to work for the mob. Vignette-Grey county, then ocean city. Needs a thousand meat for this one.
Has a third part. Take her to the prison in govt, go in alone and talk to the lady in cell block 3, 3c.

Alphonse
Need shadow taint when wandering the moist. Lvl 2 did it for me. Note: I've been told all you need to do is try to take the crystal from the house with the ominous music, but I've only seen Al when both tainted and tried to take the crystal.

SIT companions
Simone
Robotics course, joins you when you finish it. Has two vignettes, one in gray county, one when you return to ocean city.
Professor Adams
Chemicals course. Follow quest until you get the arsenic back. Make bronze reivier. 3132, our it on statue in first room. Joins you for the rest of the chemicals course but can be asked to go to the speakeasy. Vignettes-first got my attention in the sit steam tunnel. Second crysdream lake

Barker BOTANY ONLY
find his bowl inside the rundown house, take it out and fill it with plant water from thebarrel in the shack. Offer it to him, and he’ll follow you.
Vignette: popped up in crystaldream after travelling to big moist.
Hobo Codes
Added in the order I found them following the Main and Side quests.

One in the far right of the speakeasy. Floor grapes.
Lv2 One in front of the Watchful Eye-easier to see during the day. This gives you something to look up in the Watchful Eye files.
Lv3 Saint polycarps, right in front of the building. Tells you where to find meat.
Lv1 outside the salesman boarding house. Just gives you basic info but you still gain the exp.
Lv6 outside hardware store at the lake. Tells you to ask for candy.
Lv7 at the dam. Shows you hidden meat.
Lv9 in the distillery at the lake. It tells you something is in the barrel.
Lv8 on the sit main. Tunnel wall next to the pirate food shop. Recommends a special.
Lv10 Goldthwait main. Tunnel. Gives ring.
Lv6 SIT library stacks, three bookcases in. Gives you book.
lv11 SIT by the paradox labdoor. Talk to the mopping man about the vector lab to get the hint to remove the chalk. It doesn't matter what buttons you press now, you will receive the no coffee.
Lv7 roof of SIT building on a steam machine. Has ice cream inside it, keep it for the little girl in the maze.
Lv9 under the bridge at SIT where rufus asks you to go. Points you to a hobo
Lv 14 feldman quarry in moist. Lets you know where to find rock candy.
Lv12 big moist monster shack.
Manholes
Lv10 big moist, mob submarine.
Lv16 big moist barbara yagas house. Tells you to ask her for something.
Lv7 Lake, sandwich cemetery. Gives you hat.
Lv15 Grey county bus stop. Advice.
Lv18 grey county, orchard, worm boss room way at the back. Gives riches.
Lv15 grey county, ford factory, bunkroom. Ask rufus and hell give you a whistle to dispell the beans. Footlocker combo
lv14 bathroom of the vampire bar under the boardwalk during the last mob quest. Gives you a suggestion.
lv13 when you first arrive in mudhenge among the arches, go straight to the left. Simply tells you where to find a hobo in the moist.
Lv4 in the lake dump, in the trash maze.
Lv16 takes you on a bit of a search within the field you’re on. Treasure at the end
Bedroom Items
Some of these can be collected as you finish main and side quests.

Ocean City:
You start with a doll on a shelf. Note: If you finish the Sandwich Museum quest, it gains a third arm.
Ms Brewsters-solve the mystery and receive a rug next time you enter your room
Agree to help the Mob and they give you a nightstand after you finish your first mission for them and return to your room.
Beat the tin lizzys, go talk to the boss, and sit in her chair. You get the option after to take it home. Adds three to ranged weapon attacks.
Tentacle house. Complete the house, take the tentacle seed home. A pot is now there to plant it in.

Crystaldream Lake:
A piece of crystal for your shelf after completing the Crystal Store side quest. Rubbing it will give you 3 to magical weapon attacks
A nightcrawler (worm) in a pot, next to your tv. Gained by helping the Bait Shop in the past (petshop in the present).
A mounted cowskull, found in the Dump while you search for an old compass.

SIT Campus
Nasty chair from the first frat on the map, 6 muscle to take it. Sitting in it gives 3 stench armor
Hot plate for your desk-simply ask Rufus if you can have one when you come across the crate in his hideout. Usable.
Steam vent. Walk over it in the main buildings hall and you'll have an option to yank it up. It’ll appear in your room the next time you enter it.
Buy the pennant from the gift shop, it’ll be on your wall next time you enter your room.


Big Moist
A lightning circle? For your shelf, found on a bedside table. Just click on it to pick it up. Gives you one myst when you ponder it on your shelf
Fridge on a Chain, gaterman fortress, kitchen. Go home to put it up in your room. Dispenses a gaterman cola daily,
Tiny work bench. Flymans place, just pick one up from the far right in the barn
steering wheel. solve Mudhenge, ask for meat, follow the direction and complete the quest at the area.
Bird bath. Help Barbara during the monster club quest and she’ll let you take it afterwards.

Gray County
A miniature, working oil pump for your shelf. Found during the Heist Quest, after defeating one of the Big Three go right when the room begins shaking to pick it up off a bedside table.
Moleross house. Music box found in one of the bedrooms, take it back to your room. Interacting with it gives 3 spooky armor.
Puckwudgie village. Beat up every possible group, return later to find a statue you can take home. Has three different uses, each one boosts one of the three M’s.
Once the final day dawns, you'll find a letter opener on your door. If you've insisted on being employed enough places, you'll find your employee records the day before at ford compound. Open them, go back, and take the employee of the year award off the wall. Polish it, gain ten extra xp from fights
Gilmore house. Doll sized chem set, in a box marked doll toys. Usable.
Shoes
Where to find shoes and what walks they give you.

Ocean City
Crab Clogs. Once you've found the boardwalk, participate in the games booth, the first prize you receive are these shoes. Make you walk like a crab, with a clacking sound as you move.
Single Shoe. Dig in the trash can out side of Hiram's. Causes you to move along on one foot and one arm in a hopping motion.
Heavy Boots. Enter the Cryptography car in the hobo camp, and go to the far right and interact with a box. You'll be allowed to take the boots inside. They make you walk with bent knees and flailing arms, with a metallic sound each step.
High Heels. Ms Brewsters. The heels can be found at the end of the first hall by a door at the far right. Causes you to raise your legs up high as you move.
Sandals. Goldthwait Park, in the potted plant to the right of the greenhouse doors. Leaves a trail of sand and makes a rustling sound as you move.
Birkinglocks, from winning a fight with goblins. Makes glockenspiel sounds as you move.

Crystaldream
Pipe Shoes. Found at the dam, through the past door, in a box among the concrete trucks. Makes you roll and cause an annoying noise as you move.
Flipfile Flipflops. Crystal Mine, office, found in the filing cabinet next to the time door. Causes you to lean back and march, almost? Makes an accordion sound.
Vampire Boots. Distillery, found in the loot you get from the table on the far right after defeating the vampires blocking the way. No sound, causes you to float as you move.
Saddle Shoes. Go to the Sandwich Museum, and fish them out of the horse trough-do it before you finish the side quest here, or a horse will block the trough in the present too.

SIT
Sneakers. Found in a box in the steam tunnels under SIT. Makes you tip toe exaggeratedly.
Foot Gloves. In a tool box in the steam tunnels under SIT. Makes you walk around on your hands.
Gymnasts Shoes. A random encounter with a hobo will take you to his store. He sells the shoes. Makes you cartwheel.
Rubber Boots. Follow Rufus' quest to get to the bridge underneath, find boots on the far right side underneath it. Bounce along as you move.

Big Moist
Clogs. Mob submarine, in the pipe, unclog it. Makes you kick one leg then the other as you move around.
Wide Loafers, Gaterman Fortress, box in the second room. Walk with a very wide stance.

Gray

Govt. Valley
Ballet Shoes. Defeat a ballerina in combat. Makes you move like a ballet star.
31 Comments
rubberducky Dec 29, 2023 @ 4:40pm 
Some clarifications!
- Al only requires you to bring the shadow crystal out of the rift. You do not need any shadow taint, or to even let the crystal out of the house.
- The prologue cat is not required for the achievement, and you do not need any special perks from the diner to acquire the mentioned items
- For people struggling with The Gangs' All Here, you have to talk to Letters inside the cryptography wagon, ask about the King's plans, and then talk to the King
- It IS possible to get both Scylla and Charybdis (Fishermen's cats) in the same run. You have to let the kids escape The Big Moist.
Garfmeister Oct 21, 2023 @ 11:31am 
2 clarifications for anyone having trouble achievement hunting:
- 'cat fancy' can(and must; i.e. largemouth bass cats) be completed over multiple runs
- completing 'the gang's all here' requires you to inspect everything(probably something specific, I just walked around and spammed e) in Letter's cryptography boxcar to reveal dialogue about Johnny's secret plan and initiate the actual task of gathering all available hobos.
King Lovingstone Aug 14, 2023 @ 8:22am 
how do i go under the bridge?
Luminy Jan 21, 2023 @ 2:45pm 
You don't need that diner perk to get the prologue cat, the items show up regardless
Brunhilda_Shphingo Jan 14, 2023 @ 7:12pm 
With Alphonse, I'm pretty sure the only condition you need to get him is having any cursed item in your inventory. I was doing a run with the some cursed items in my inventory, no crystal, no taint, and he showed up for me
larsen525 Jan 9, 2023 @ 7:41pm 
In the second hovel in Gatorman Village, all I see is a bunch of sleeping gatormen. I've fought about a dozen batches, but can't go any further to reach the gator hobo. Help, please.
Fanfiction aficionado 4000 Jan 9, 2023 @ 1:32pm 
yeah, about Al. I was wearing the Rift Crystal but never touched so much as a drop of shadow taint and he still showed up.
Falaal Jan 9, 2023 @ 12:58pm 
You need to be wearing the club sash in order to pet Boris.
Falaal Jan 9, 2023 @ 6:20am 
Goldthwait Park, please correct spelling (and put Park in) to help w confusion
Shedding my mortal skin Jan 5, 2023 @ 2:52pm 
Knight9910, I'm doing a pacifist run, have absolutely zero shadow taint and only briefly entered Zimmer's House to look for a radio, yet Alfonzo joined me. Do with that what you will.