Garry's Mod
Оцінок: 51
as_oilrig
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Water
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7.722 MB
18 листоп. 2022 о 12:14
18 листоп. 2022 о 12:50

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as_oilrig

Опис
as_oilrig is a Counter-Strike assassination map. The original author of the map is MacMan.

Navmesh and AI nodes are included. You may need to set ai_norebuildgraph to 1 for the AI nodes to work.
Коментарів: 24
multoman 11 жовт. 2024 о 5:01 
gmod thinks this is alien swarm lol
ljcool2006 21 черв. 2024 о 23:50 
this map is in the alien swarm category for some reason
what'sawingedhorse 12 груд. 2023 о 20:42 
Could you port this to CS Source?
Geisteskrankenchan 1 груд. 2022 о 7:54 
Naisu mappu :steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Moon. 25 листоп. 2022 о 10:04 
Militia isn't particularly difficult, it's just kind of tedious. Airstrip is a lot harder.
bdbd  [автор] 25 листоп. 2022 о 8:16 
It seems like you're right, I just decompiled cs_militia and all of the rocks are off-grid. I can't imagine rebuilding cs_militia from scratch though, it would be a nightmare.
Moon. 25 листоп. 2022 о 7:58 
It's the opposite actually. With smaller maps there's less chance for WinBSPC to royally fuck up the brushes. I have ported multiple large maps, including several of the Blue Shift and OpFor Xen ones and I can tell you the WinBSPC decompiles were almost entirely unusable. The only thing that was hard in those was stuff like rocks and the Xen crystals and WinBSPC couldn't help with it either.

On the topic of de_survivor, I would actually say that map is easy. Tedious, but easy. The only difficult brushes there are the ice crystals and the snow banks, everything else is rather uncomplicated. Also, WinBSPC brushes are misaligned as long as they are not completely flat-sided, I observed this multiple times.

Though I do consent that WinBSPC is probably better for as_oilrig as a unique case, due to how that map is shaped. Certainly would not want to use it on stuff like de_airstrip though.
bdbd  [автор] 25 листоп. 2022 о 7:31 
BSP2MAP might be a better option if you're porting smaller and simpler maps, but what about maps like de_survivor? Not only would it take forever to rebuild the entire map, but It would also be very difficult because the map is full of complex shapes (rocks, terrain, plane, cars, crystals, etc.). Most brushes produced by BSPC are not misaligned or invalid, only very complex ones are.
Moon. 25 листоп. 2022 о 6:19 
WinBSPC geometry is very wonky since the way it works is by carving the map out of a single block The only upside to WinBSPC is that it can sometimes produce full brushes for complex shapes. I started out using WInBSPC but quickly traded it for BSP2MAP because the WinBSPC geometry was just THAT messy, not to mention it was usually misaligned to the grid.