Don't Starve Together

Don't Starve Together

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Visual guide/cheatsheet to crop combinations
By 6lancmange
Using QuartzBeam's great guide on crop combinations[forums.kleientertainment.com], I compiled a visual guide for easy choosing of crops that provide nutrients for one another. This is basically a cheatsheet – it is assumed you already know about crops, nutrients etc. I made this for myself because I have a problem with words and I figured it would be simpler to just look at the pictures. Every guide I've seen lists all combinations as separate entries or describes in many words that you can choose one crop instead of another in specific season – and I don't really understand, much less remember. I find that these tables make it simpler, also showing which crops can be substituted for others.
I also divided the combinations according to seasons.
   
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Information source
I used the Fandom wiki[dontstarve.fandom.com] for pictures and QuartzBeam's tables[forums.kleientertainment.com] to quickly see which crop needs and supplies which nutrients. I recommend checking out the guide first if you're confused. I added some information anyway, but the pictures frankly suffice. You can just skip to them by clicking on the season name in the content list.
General combinations
First, let's take a look at the nutrients:



Carrot, Pumpkin, Corn, Asparagus, Potato, and Eggplant drain 4 of their respective required nutrient from the soil, and add 2 of the remaining ones (I think this happens once per plant, per stage growth). Onion, Pomegranate, Garlic, Durian, Dragonfruit, and Pepper drain 8 of one nutrient and add 4 of the other 2. Toma Root and Watermelon are different – they drain 2 of two nutrients and add 4 of the remaining one.

Okay, so here are the combos that provide nutrients for one another. Grouped into buckets such as 1:1:1, in which you grab whichever crop is more available or more season-fitting from each row, and you have to include crops from every column within each tile*. Also remember that in order to get family bonus, each crop needs to have 3 plants of the same kind close by. So if you ONLY use one tile, that will be fine nutrient-wise, but in the 1:1:1 setting, you'll still be getting lack of family stress (not in the 1:1, though!).

*I think that wording is actually wrong. You have to include plants from each ROW, but you can choose which one within each row. So like...you have to include all rows, but you have a choice of columns.



Provided are also examples of layouts (as coloured dots), also included in QuartzBeam's quide. For more I recommend Iota's spreadsheet. Could be especially useful for the weird 1:1:2 or 1:2:2 combos.
Also, the letters below each crop show their preferred seasons, but you probably figured that out.
Autumn


So in the first example, you can use Carrots OR Pumpkins (preferably not both to increase the family value), they will require formula, while providing compost and manure. Requiring compost, providing formula and manure, we've only got Corn for this season. As seen before, Asparagus is in the same nutrient category, but it's not happy in Autumn. But of course you can still use it and it's better to use it than have those nutrients unbalance. And then for needing manure, but deploying formula and compost, we can choose from Potato and Eggplant. This gives us 4 combinations just from this first 1:1:1 bucket. Now, we can choose any of the other layouts, remembering to choose one crop from each row (if there's a choice).
Winter


I made the whole 1:2:2 section because I wanted to find a combo for Garlic and there wasn't one. But since it likes Winter, there has to be something, right?
Spring


Spring is by far the most versatile. It is also the only season preferred by Durians, if for some reason you want to grow them.
Summer


Not that much variety here either.
Conclusion
Basically what I've figured out thanks to studying the table, you can combine one of each "regular" crops or one of each "double". Those are the two 1:1:1 buckets. If you want to combine the "double" with "regular", you need to double the amount of the latter, hence the 1:2:2. And in the case of Corn in Summer, I didn't expand it further, but that's where 1:1:2 comes in (1 double, 1 double, 2 regular). I can already figure out that a different combo would be e.g. 2x Carrot/Pumpkin + Garlic/Durian + Dragonfruit/Pepper.

And of course, you might not even use combinations at all. I think the tables can help in planning crop rotation too.

And that's it! Hope I find these infographics useful, and if they help you too, all the better! If you found it helpful, give it a thumb up 👍
2 Comments
6lancmange  [author] Nov 15, 2022 @ 7:43am 
Well, I only added those dots as a little afterthought, anyway. There are better guides on specific placement, with coloured boxes or even, indeed, crops shown as grown giant. Check out the thread linked at the top! Ultimately, the layout is up to the player, but in each example, it's basically assumed you go for a 3x3 grid in each tile (and that's kinda beyond the scope of this "guide" – I only focused on the combos), which ensures you don't get overcrowding stress.
6lancmange  [author] Nov 14, 2022 @ 10:57am 
Thanks! And...what for, to be honest? xD