PAYDAY 2

PAYDAY 2

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Every Meta Build (DSOD)(For NEW players)(WIP)
By B⁧⁧⁧⁧seth and 1 collaborators
This guide is for new players who don't know what any of the meta builds for DSOD are.
The tier lists arent meant to offend anyone.only to show newer players which ones they should build first
I just want to help new players
im also trying to fuse my other guides into this one which will take a long time
i dont know if i will have to take my other guides down or not once this is complete
Please tell me what parts i have missed
the reason you see some things posted multiple times (like weapons) is because i wanted everything relevant to the build you clicked on to be in the same section (Thats why the stealth builds basically all have the same info)

(DSOD builds meta builds best builds stealth builds loud builds anarchist builds leech builds yakuza builds stoic builds)
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Change log
11/2/2022 added the changelog and the Outdated Archive

11/2/2022 Updated the "IZHMA Crit (Anarchist)" Changes were made to The skill tree and weapon mods on the IZHMA
------(S Tier)--------
IZHMA Crit (anarchist)

  • 000 Buckshot
  • Short Barrel
  • Donald's Horizontal Leveler
  • Concealment Boost
  • Automatic Fire trigger
  • Hollow Handle
  • LED Combo
  • AK Rubber Grip
  • Skeletal Stock



      JUDGE
    • HE Shotgun Shells
    • Kings Crown compensator
    • Stability or Team boost
    • Compact laser module
    • No sights



        BUZZER
      • use this To stun charging cloakers
      • Stuns for 3.5 seconds



          INCENDIARY GRENADE
        • Stuns targets and puts a DOT on them
        • deals 30 damage within a 5 meter radius
        • the DOT deals 250 damage every 0.5 seconds for a 2.1 second duration (750 total damage)
        • panic will then be applied for 4.3 seconds. (Cloakers and Bulldozers are immune to this effect.)

          The reason you use ANARCHIST is because you need to be at low health for berserker aced
          • With Berserker ACED , Overkill aced, when you land a headshot you 1 shot every non special enemy on DS (without berserker its 2 headshots)
          • the Doland's Horizantal leveler barrel extension on the IZHMA REMOVES Vertical spread which allows you to headshot an entire room in one spread pattern
          • Anarchist has synergy with Berserker aced since you don't need to be at full health to survive
          • if you deal damage to an enemy you gain 30 armor back (even though it says 10 you get 30) Bullseye aced has synergy and gives back even more armor
          • You also get 2 seconds of invulnerabilty if your armor breaks (15 second cooldown)
          • Use the fire DOT on your grenade to regain armor or make a suicide rush since it also stuns
          • use the HE judge to destroy shields and bulldozer face plates
          • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
          • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song

            thank you zetsy
            SKILL TREES
Akimbo GRIMMS (Anarchist)
    Akimbo Brothers Grimm 12g Shotgun
  • 000 Buckshot
  • Donald's Horizantal Leveler
  • Concealment boost
  • Auto fire trigger
  • Little brothers foregrip
  • Compact Laser Module
  • No magazine mod



    JUDGE
  • HE Shotgun Shells
  • Kings Crown compensator
  • Stability or Team boost
  • Compact laser module
  • No sights



    BUZZER
    use this To stun charging cloakers
    Stuns for 3.5 seconds



    INCENDIARY GRENADE
  • Stuns targets and puts a DOT on them
  • deals 30 damage within a 5 meter radius
  • the DOT deals 250 damage every 0.5 seconds for a 2.1 second duration (750 total damage)
  • panic will then be applied for 4.3 seconds. (Cloakers and Bulldozers are immune to this effect.)



    SKILL TREE
IZHMA crit (Stoic)


  • IZHMA
  • 000 Buckshot
  • Short Barrel
  • Donald's Horizantal Leveler
  • Stability or Team boost
  • Auto fire trigger
  • Hollow Handle
  • Compact laser module
  • AK rubber grip
  • No Sights
  • Skeletal stock



    JUDGE
  • HE Shotgun Shells
  • Kings Crown compensator
  • Stability or Team boost
  • Compact laser module
  • No sights



    BUZZER
    use this To stun charging cloakers
    Stuns for 3.5 seconds


    SKILL TREE
Bulletstorm explosives(Leech)

    Piglet Grenade launcher
  • Viper gas grenade
  • Default barrel
  • Military Laser module
  • any sight
  • two piece stock

      Commando 101 Rocket launcher
    • Team Boost


      This build is great on maps where you stay in one place for long periods of time Examples (Cook off,No mercy,Undercover,Counterfeit Et cetera.)
      this build is great for suicide rushing objectives and clearing rooms
      • even though PIC (Partners in crime) says it increases your health by 30 percent it doesn't it only gives you a flat +69
      • Viper grenades last 15 seconds you have 6 so that means you can stall for 90 seconds before reloading
      • If you use the last charge on your ammo bag you get 60 seconds of bulletstorm instead of 15 seconds
      • one doc bag with Nine lives ACED refills 16 downs which is 96 seconds of Swan song(on OD it gives 8 Downs 48 seconds of swan song)
      • Use Gas grenades to save rocket launcher ammo since you don't get rockets back from ammo drops
      • Gas grenades can stun through walls
      • one gas grenade does enough damage over time to kill every non special unit
      • use leech when you want to suicide rush an objective
      • use the buzzer melee on cloakers when they charge you
      • save your messiah charges for when your team has to make a suicide run (Escape van runs)
      • use swan song to repair objectives
      • you can shoot a gas grenade into a room with only one entrance and basically go afk
      • you can also shoot gas grenades on drills to prevent cops from kicking them
      • only use a doc bag charge when you have no more downs its the number above your health bar
      • bulldozers take 4 rockets to kill on DS 2 on DW+MH and 1 on OVK and bellow

        Leech has synergies with pistol messiah and feign death
        you can use leech to revive yourself!
        • PIC with Leech does not give the correct amount of health (The correct calculation should be 230*1.3*1.8 = 538.2) starting from base then PIC then Leech but apparently they are calculated separately which gives only +69 health because 230*0.3=69
          the only formula that makes sense is (230*1.8)+(230*0.3)=483 correct me if this is also wrong
          483 health

          https://www.youtube.com/watch?v=PhXwTyumZu0
          Remember that When you use the last charge on your ammo bags you get 60seconds of bulletstorm instead of 15 seconds!

          SKILL TREE
----(A Tier)-------
LMG (Anarchist)


One of the best ammo prick up rates in the game(12 Rounds on average)
KSP LIGHT MACHINE GUN
  • Long Barrel
  • The Bigger the better suppressor
  • Lion bipod
  • Stability or team boost
  • No Foregrip
  • Led Combo
  • Solid stock



    Compact 40mm Grenade launcher
  • Viper Gas Grenade
  • Any boost
  • Compact laser sight
  • Any Sight



    BUZZER MELEE
  • Use on charging cloakers
  • Stuns for 3.5 seconds



  • starts a poison stun animation on target (0.5 second for 5.5 seconds)
  • deals enough total damage to kill non special cops on DS
  • has synergy with anarchist since every damage tick will proc the armor regen that anarchist has (30 armor every 1.5 seconds)
  • throw this on your own jokers when you need armor


    • The KSP LMG has one of the best ammo pick up rates in the game so you dont need ammo bags
    • Doctor bags are the strongest deployable in the game
    • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
    • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song
    • Use your gas grenades on door ways to stun cops
    • Gas grenades can stun through walls
    • one gas grenade does enough damage over time to kill every non special unit
    • Use gras grenades on drills to prevent cops from kicking them
    • shoot gas grenades at enemy spawn points
    • Gas grenades stun for 4.2 seconds


      ANARCHIST



    • Dealing damage with Anarchist gives armor back (Even though it says 10 it gives 30)
    • When your armor breaks on anarchist you get 2 seconds of invulnerabilty (Cooldown of 15 seconds even though it says 20)
    • Use shurikens to get armor back from cops or even converted jokers from the dot
    • shurikens kill every non special unit in the game from the bleed

      ONLY RUN THIS BUILD ON MISSIONS WITH LOTS OF COVER
      • Berserker is the main reason you would choose anarchist over leech and why the leech version does less damage
      • Berserker allows you to one shot headshot every non special unit in the game (with body expertise aced its 1 bodyshot to kill)
      • PIC(Partner in crime) gives a flat +69 health (230*0.3=69) the calculation is seperate from perk deck health modifiers and happens before them
      • your health formula with anarchist is this (230*0.5=115)
      • your armor with PIC is this equation correct me if i am wrong 20+230*0.8*1.2=240.8 (0.5 +the 0.3 from PIC)
      • the formula for anarchist is (x+230*0.5*1.2)(x is your current armor for me it was 20 from two piece suit + 230 being Base health, 0.5 which is half of your base health(0.5) the 1.2 is the 120% that rise above talks about)



        Skill tree
LMG ICTV (Armorer)


One of the best ammo prick up rates in the game(12 Rounds on average)
KSP LIGHT MACHINE GUN
  • Long Barrel
  • The Bigger the better suppressor
  • Lion bipod
  • Stability or team boost
  • No Foregrip
  • Led Combo
  • Solid stock



    Compact 40mm Grenade launcher
  • Viper Gas Grenade
  • Any boost
  • Compact laser sight
  • Any Sight



    BUZZER MELEE
  • Use on charging cloakers
  • Stuns for 3.5 seconds



  • starts a poison stun animation on target (0.5 second for 5.5 seconds)
  • deals enough total damage to kill non special cops on DS
  • has synergy with anarchist since every damage tick will proc the armor regen that anarchist has (30 armor every 1.5 seconds)
  • throw this on your own jokers when you need armor


    • The KSP LMG has one of the best ammo pick up rates in the game so you dont need ammo bags
    • Doctor bags are the strongest deployable in the game
    • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
    • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song
    • Use your gas grenades on door ways to stun cops
    • Gas grenades can stun through walls
    • one gas grenade does enough damage over time to kill every non special unit
    • Use gras grenades on drills to prevent cops from kicking them
    • shoot gas grenades at enemy spawn points
    • Gas grenades stun for 4.2 seconds


My little friend (Anarchist)
Little friend



My Little Friend
  • KS12-S Long suppressor
  • Any boost
  • Auto fire trigger
  • LED Combo
  • VD-12 Grip
  • Any sight
  • Viper gas grenade



    Totanka Submachinegun
    • The bigger the better supressor
    • Automatic fire trigger
    • LED combo
    • Aluminum grip
    • any sight



      Buzzer melee
      • Stuns for 3.5 seconds


        SKILL TREE
AMR-16 (anarchist)
AMR-16

Amr-16
  • DMR Kit
  • KS-12 S Long silencer
  • any boost
  • Automatic fire trigger
  • LED Combo
  • Tactical Handguard
  • Rubber grip
  • THRUST Lower reciever
  • Expert magazine
  • Any sight
  • Two piece stock
  • Exotique reciever


    Tatonka Submachinegun
    • The bigger the better supressor
    • Any boost
    • Automatic fire trigger
    • LED combo
    • Aluminum grip
    • Any sight


      Buzzer melee
      • Stuns for 3.5 seconds


        Skill tree

LMG (Leech)


One of the best ammo prick up rates in the game(12 Rounds on average)
KSP LIGHT MACHINE GUN
  • Long Barrel
  • The Bigger the better suppressor
  • Lion bipod
  • Stability or team boost
  • No Foregrip
  • Led Combo
  • Solid stock



    Compact 40mm Grenade launcher
  • Viper Gas Grenade
  • Any boost
  • Compact laser sight
  • Any Sight


    BUZZER MELEE
  • Use on charging cloakers
  • Stuns for 3.5 seconds



    • The KSP LMG has one of the best ammo pick up rates in the game so you dont need ammo bags
    • Doctor bags are the strongest deployable in the game
    • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
    • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song
    • Use your gas grenades on door ways to stun cops
    • Gas grenades can stun through walls
    • one gas grenade does enough damage over time to kill every non special unit
    • Use gras grenades on drills to prevent cops from kicking them
    • shoot gas grenades at enemy spawn points
    • Gas grenades stun for 4.2 seconds

      LEECH


    • Leech vials can be used to revive yourself
    • Leech vials restore 40% Health and restore 10% Every two kills while active
    • while Leech is active Swan song cannot be activated
    • get jokers ASAP To get the 30% Health increase, this increases your health to 538.2 (from 414)
    • Uppers do not activate while leech is active
    • Use the first aid kits only when your vial is on cooldown and you need health immediately




      SKILL TREE
------Stealth builds-------
Yakuza stealth


  • OVESAW9000
  • Concealment boost
  • Silent motor
  • Durable blade

    Gruber Kurz
  • Size doesn't matter suppressor
  • +3 concealment boost
  • Micro laser
  • laser grip
  • No sight
  • no slide

    Judge
  • 000 Buckshot
  • The silent killer suppressor
  • Any boost
  • Compact laser module
  • No sight

    Cavity 9mm
  • Low profile supressor
  • any boost
  • appalachian foregrip
  • compact laser module
  • No sight

    SKILL TREE
Hacker Stealth


  • OVESAW9000
  • Concealment boost
  • Silent motor
  • Durable blade

    Gruber Kurz
  • Size doesn't matter suppressor
  • +3 concealment boost
  • Micro laser
  • laser grip
  • No sight
  • no slide

    Judge
  • 000 Buckshot
  • The silent killer suppressor
  • Any boost
  • Compact laser module
  • No sight

    Cavity 9mm
  • Low profile supressor
  • any boost
  • appalachian foregrip
  • compact laser module
  • No sight
    SKILL TREE
Burglar stealth(Personal favorite)


  • OVESAW9000
  • Concealment boost
  • Silent motor
  • Durable blade

    Gruber Kurz
  • Size doesn't matter suppressor
  • +3 concealment boost
  • Micro laser
  • laser grip
  • No sight
  • no slide

    Judge
  • 000 Buckshot
  • The silent killer suppressor
  • Any boost
  • Compact laser module
  • No sight

    Cavity 9mm
  • Low profile supressor
  • any boost
  • appalachian foregrip
  • compact laser module
  • No sight

    Skill tree
Tips & Tricks
these are the tips and tricks from the builds above i just copy pasted them into one place for anyone that wants to read them

  • The KSP LMG has one of the best ammo pick up rates in the game so you dont need ammo bags
  • Doctor bags are the strongest deployable in the game
  • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
  • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song
  • Use your gas grenades on door ways to stun cops
  • Gas grenades can stun through walls
  • one gas grenade does enough damage over time to kill every non special unit
  • Use gras grenades on drills to prevent cops from kicking them
  • shoot gas grenades at enemy spawn points
  • Gas grenades stun for 4.2 seconds

    LEECH


  • Leech vials can be used to revive yourself
  • Leech vials restore 40% Health and restore 10% Every two kills while active
  • while Leech is active Swan song cannot be activated
  • get jokers ASAP To get the 30% Health increase, this increases your health to 538.2 (from 414)
  • Uppers do not activate while leech is active
  • Use the first aid kits only when your vial is on cooldown and you need health immediately
  • even though PIC (Partners in crime) says it increases your health by 30 percent it doesn't it only gives you a flat +69
  • Viper grenades last 15 seconds you have 6 so that means you can stall for 90 seconds before reloading
  • If you use the last charge on your ammo bag you get 60 seconds of bulletstorm instead of 15 seconds
  • one doc bag with Nine lives ACED refills 16 downs which is 96 seconds of Swan song(on OD it gives 8 Downs 48 seconds of swan song)
  • Use Gas grenades to save rocket launcher ammo since you don't get rockets back from ammo drops
  • Gas grenades can stun through walls
  • one gas grenade does enough damage over time to kill every non special unit
  • use leech when you want to suicide rush an objective
  • use the buzzer melee on cloakers when they charge you
  • save your messiah charges for when your team has to make a suicide run (Escape van runs)
  • use swan song to repair objectives
  • you can shoot a gas grenade into a room with only one entrance and basically go afk
  • you can also shoot gas grenades on drills to prevent cops from kicking them
  • only use a doc bag charge when you have no more downs its the number above your health bar
  • bulldozers take 4 rockets to kill on DS 2 on DW+MH and 1 on OVK and bellow

    Leech has synergies with pistol messiah and feign death
    you can use leech to revive yourself!
    • PIC with Leech does not give the correct amount of health (The correct calculation should be 230*1.3*1.8 = 538.2) starting from base then PIC then Leech but apparently they are calculated separately which gives only +69 health because 230*0.3=69
      the only formula that makes sense is (230*1.8)+(230*0.3)=483 correct me if this is also wrong
      483 health


      ANARCHIST



    • Dealing damage with Anarchist gives armor back (Even though it says 10 it gives 30)
    • When your armor breaks on anarchist you get 2 seconds of invulnerabilty (Cooldown of 15 seconds even though it says 20)
    • Use shurikens to get armor back from cops or even converted jokers from the dot
    • shurikens kill every non special unit in the game from the bleed

      ONLY RUN THIS BUILD ON MISSIONS WITH LOTS OF COVER
      • Berserker is the main reason you would choose anarchist over leech and why the leech version does less damage
      • Berserker allows you to one shot headshot every non special unit in the game (with body expertise aced its 1 bodyshot to kill)
      • PIC(Partner in crime) gives a flat +69 health (230*0.3=69) the calculation is seperate from perk deck health modifiers and happens before them
      • your health formula with anarchist is this (230*0.5=115)
      • your armor with PIC is this equation correct me if i am wrong 20+230*0.8*1.2=240.8 (0.5 +the 0.3 from PIC)
      • the formula for anarchist is (x+230*0.5*1.2)(x is your current armor for me it was 20 from two piece suit + 230 being Base health, 0.5 which is half of your base health(0.5) the 1.2 is the 120% that rise above talks about)

        Did you know that When you use up the last charge in a BULLETSTORM ACED AMMO BAG you get 60 seconds of infinite ammo instead of the normal 15 seconds?
Stealth tips & tricks
  • Get your health low by using molotovs for your berserker and yakuza bonuses
  • when using a silent saw you can make the noise radius zero meters by tapping left click before you saw the door
  • Gruber kurz is the highest concealment weapon in the game (Because of the +3 concealment Boost) you can use it with the OVESAW9000 to get down to 10 concealment
  • Use the judge to launch alerted guards
  • the Cavity 9mm is used with the judge since they both can reach 3 concealment while also dealing a lot of damage
  • Use Hackers PECM to delay pagers if you have alerted more than one guard
  • Burglar gives +20% Corpse bagging speed from "bag of tricks"
  • Burglar gives +20% Lockpicking speed from "Luck of the irish"
  • Burglar gives +10% Pager speed from "Dutch courage"
  • Burglar gives +10% crouching movement speed from "breath of fresh air"
  • Aced Ecms last 30 seconds so if every player brings aced ecms you can ecm rush for 240seconds (4minutes)
  • if everyone brings hacker you can drag out ecm rushes even longer by having everyone use their pecm in ecm order and then placing your ecms until everyones pecm charges recharge which takes (140seconds) so about 5 ecms (4 if you perfectly time everything but desync makes 4 unreliable)then you do another pecm round then go back to ecms if you do this correctly you should have a rush that lasted about 288 seconds total since every player has 2 pecm that last 6 seconds
    (12*4)+(60*4)=288
  • when you do a pecm rush with 4 players have everyone use their first charges then seconds instead of having every player pop both example (g+b+r+y+G+B+R+Y) instead of (G+G+B+B+R+R+Y+Y) the reason why is so everyone gets their first charge on cooldown as early as possible so you can so do the 120 second pecm round if you do this then you can get a possible ecm time of 336 seconds (12*8)+(30*8)=336

    Throw a molotov far away from where guards are
    Stand in the molotov and take 14 ticks of health damage then get out of the fire and have your armor regen to full then take 1 more tick of health damage


    Tap left click once and saw nothing then quickly tap and hold it and saw the door
    (if you did it correctly the saw makes no sound just like in the video)


    wait till the first guards pager comes up then kill the second guard and activate your pocket ecm
    this allows you to solo juggle

    heads are the only body part that matter
    When a civilians head is inside of a wall and hdden from view the civilian will be undetectable notice how this guard literally walked over the civilian all because his head was covered

    Loot respawn points on some maps can actually be used to your advantage,such as this one on Shadow Raid
Outdated Builds archive
This is just here in case anyone needs these older builds for any reason



11/2/2022 ~ IZHMA CRIT ANARCHIST
https://www.youtube.com/watch?v=n0RjN0SSJTE


  • IZHMA
  • 000 Buckshot
  • Short Barrel
  • Donald's Horizantal Leveler
  • Stability or Team boost
  • Auto fire trigger
  • Hollow Handle
  • Compact laser module
  • AK rubber grip
  • No Sights
  • Skeletal stock



      JUDGE
    • HE Shotgun Shells
    • Kings Crown compensator
    • Stability or Team boost
    • Compact laser module
    • No sights



        BUZZER
      • use this To stun charging cloakers
      • Stuns for 3.5 seconds



          INCENDIARY GRENADE
        • Stuns targets and puts a DOT on them
        • deals 30 damage within a 5 meter radius
        • the DOT deals 250 damage every 0.5 seconds for a 2.1 second duration (750 total damage)
        • panic will then be applied for 4.3 seconds. (Cloakers and Bulldozers are immune to this effect.)

          The reason you use ANARCHIST is because you need to be at low health for berserker aced
          • With Berserker ACED , Overkill aced, when you land a headshot you 1 shot every non special enemy on DS (without berserker its 2 headshots)
          • the Doland's Horizantal leveler barrel extension on the IZHMA REMOVES Vertical spread which allows you to headshot an entire room in one spread pattern
          • Anarchist has synergy with Berserker aced since you don't need to be at full health to survive
          • if you deal damage to an enemy you gain 30 armor back (even though it says 10 you get 30) Bullseye aced has synergy and gives back even more armor
          • You also get 2 seconds of invulnerabilty if your armor breaks (15 second cooldown)
          • Use the fire DOT on your grenade to regain armor or make a suicide rush since it also stuns
          • use the HE judge to destroy shields and bulldozer face plates
          • You use 2 Doctor bags because with Nine lives aced you get 32 downs total which is 192 seconds of swan song (if all 4 players bring 2 doctor bags you get 128 downs which is 768 seconds of swan song)
          • 2 Doctor bags on OD give 16 Total downs which is 96 seconds of swan song and with 4 players bringing aced doctor bags its 64 downs with 384 seconds of swan song

            SKILL TREES