Stellaris
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CG Fleet Formation
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8 жовт. 2022 о 22:34
11 серп. о 5:36
Змін 18 ( перегляд )

Підпишіться, аби завантажити
CG Fleet Formation

В колекціях (1) автора Dr. Addiction
小羊的游戏体验改进包
Предметів: 6
Опис
Make your fleet formation looks like the trailer of Apocalypse!

It will be especially spectacular when you have a large number of ships in fleets(and move them together :P).




Change Breakdown:
common/defines/00_defines

NGraphics = {
SHIP_RANDOM_HEIGHT_OFFSET = 450.0 # Vanilla is 15.0, random height of ships distribution
STRIKE_CRAFT_HEIGHT_OFFSET = 225.0 # 30, initial height of strike crafts
STRIKE_CRAFT_HEIGHT_RANDOM = 200.0 # 5, random height of strike crafts distribution
}

NShip = {
FLEET_BASE_FORMATION_SCALE = 8.0 # 3.0, lateral distance between ships in the fleet
FLEET_BASE_FORMATION_DIV = 5 # 10, the number of rows in the fleet
FLEET_FORMATION_CIRCLE_SHIPS_PER_LAYER_MULT = 11 # 4, the base number of defense platforms surrounding the starbase in each circle ( the number of defense platforms in first lap )
}

You can always rewrite these in this mod's file, DIY as you wish:)

Compatibility:

Should be great, technically compatible perfectly with any mod that has not changed the above contents. If you use a mod that also changed these contents, the game will choose one's contents by priority ( not always depends on the list order ) to play, other contents which are no intersection in two mods will independently work well.
Коментарів: 62
不关橙猫猫的事 14 верес. о 22:57 
3.13还能用不
Dr. Addiction  [автор] 8 серп. о 18:14 
@BuFF
Thanks. For vanilla, a fleet's size is usually limited to just over two hundred. If a fleet consists only of large ships like battleships, the number of ships in the fleet will be small. If too many rows are set in the fleet formation, it will cause the formation to stretch vertically, which is not visually appealing.

@Inerael
Thanks. Yeah

@Raphx
No
BuFF 8 серп. о 12:05 
Hey, thank you for the mod, just 1 question.
why FLEET_BASE_FORMATION_DIV you made less than in vanilla?
Inerael 28 лип. о 9:17 
Looks amazing, is this still working pls ?
Raphx 14 лип. о 9:44 
ironman compatible ?
Dr. Addiction  [автор] 8 лип. о 14:09 
@Fisher
做不到直接修改列数,列数是根据舰队内舰船数量动态变化的。你可以把行数改多些来分担舰船数量,或是调低舰船间横向距离w
Fisher 9 черв. о 1:32 
只能修改舰队行数吗?列数是否可以修改?
单只舰队船太多变成横着的一长条了,想改列数不知道行不行:Gifting:
Dr. Addiction  [автор] 19 трав. о 2:06 
FLEET_BASE_FORMATION_SCALE = 8.0 把这个调低@Saber Caster
Saber Caster 19 трав. о 0:21 
用了downscale updated,结果舰船直接间距超大,请问这个调整什么合适啊
OBSERVER0013 18 трав. о 13:12 
在局内修改或开关是无效的,但是重新开一把就有效了