Leadwerks Game Engine

Leadwerks Game Engine

4096 geocontrol terrain in Leadwerks
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"Terrain is made in GeoControl2
Terrain shader was modified to accept first layer as tonemap for the entire terrain (layer0) exported from GeoControl2.

PP shaders used were : bloom"
Komentarzy: 3
ashes48 3 grudnia 2021 o 18:06 
found what I was looking for lol
ashes48 3 grudnia 2021 o 14:36 
awesome! please tell me how you did the tonemap layer! I have been trying to do this but can't figure out the material settings for my first layer.
alrusdi 17 lipca 2014 o 3:30 
awesome!