The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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The Elder Scrolls V: Skyrim Special Edition Better Graphics Guide
By ICEBREAKER
Here is my graphics guide that improves graphics and performance even without mods:

Since the popping up grass annoyed me the whole time and it doesn't look nice at all, I took on the problem. Unfortunately there are only mods for grass types and density, but not one for distance. The engine apparently has only a limited range. Most mods only use a cull distance of 1-2. The maximum the engine can do is 3, and I have activated this. With further optimization I fixed the popping up of the grass. Besides, I increased some lods, the big buildings denied the engine. The trees also cast shadows now, and I've also optimized the normal shadows. Lod landscape partly significantly increased. Fixed tree and bushes (mesh) popping. Tree distance greatly increased in the distance, no more popping up. Particle density increased. That's it. To fast Mouse Speed fix contain.

Here the instructions:

Go to your folder: Name documents//My games/Skyrm Special edition.

Now copy the following and paste it into the skyrm (config) (only overwrite this part, leave the rest):

[General]
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uGridsToLoad=7
uExterior Cell Buffer=64
SLocalSavePath=Saves\
[Display]
bDisableShadowJumps=1
bDrawLandShadows=1
bTreesReceiveShadows=1
fSunShadowUpdateTime=0.25
fSunStaticTimeUpdateScale=0.1000
fSunUpdateThreshold=1.5
fShadowDirectionalBiasScale=0.47
fShadowLODMaxStartFade=2500.0
fInteriorShadowDistance=3000
fShadowDistance=8000
fFirstSliceDistance=2896
iNumSplits=2
bTreesReceiveShadows=1
bDisableHighTreeShadow=0
fSpecularLODMaxStartFade=3000.0
fLightLODMaxStartFade=5000.0
fLightLODStartFade=5000.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fTreesMidLODSwitchDist=9999999.0000
fFirstSliceDistance=2000.0000
fDynamicDOFFarBlur=0.4
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bGenerateGrassDataFiles=1
bAllowCreateGrass=1
bAllowLoadGrass=1
bDrawShaderGrass=1
fGrassFadeRange=45000
iGrassCellRadius=3
iMaxGrassTypesPerTexure=7
iMinGrassSize=40
[Decals]
uMaxSkinDecalPerActor=60
[LightingShader]
fDecalLODFadeStart=0.45
fDecalLODFadeEnd=0.5
[Imagespace]
iRadialBlurLevel=2

Save and close.

Then the following in the SkyrmPrefs:

[Display]
fShadowDistance=10000.0000
iNumFocusShadow=4
fInteriorShadowDistance=3000.0000
ffocusShadowMapDoubleEveryXUnit=450.0000
iShadowMapResolution=4096
fDynamicDOFBlurMultiplier=0.0000
fProjectedUVNormalDetailTilingScale=0.8000
fProjectedUVDiffuseNormalTilingScale=0.2000
bEnableProjecteUVDiffuseNormals=1
bUseTAA=1
bIndEnable=0
bSAO_CS_Enable=0
bToggleSparkles=1
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=1
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidthWS=320
iSaveGameScreenShotHeight=192
iSaveGameScreenShotWidth=256
iShadowMaskQuarter=4
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bEnableImprovedSnow=1
fLightLODStartFade=3500.0000
bFXAAEnabled=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTessFactorMaxDistanceScale=-0.0001
fMeshLODFadePercentDefault=5.0000
fMeshLODFadeBoundDefault=-0.0001
fMeshLODLevel1FadeTreeDistance=12288
fMeshLODLevel2FadeTreeDistance=16384
fTreesMidLODSwitchDist=16384
fGamma=0.8000
bBorderless=1
bFull Screen=1
iSize H=1440
iSize W=2560
iScreenShotIndex=1
bTreesReceiveShadows=1
bUsePrecipitationOcclusion=1
bDrawLandShadows=1
iMaxSkinDecalsPerFrame=250
iMaxDecalsPerFrame=800
iAdapter=0
iNumSplits=2
uBookRatio=2
bForceCreateTarget=0
iReflectionResolutionDivider=2
iVSyncPresentInterval=1
[Imagespace]
bDoDepthOfField=0
bLensFlare=1
[General]
fLightingOutputColourClampPostSpec=1.0000
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uLargeRefLODGridSize=21
bFreebiesSeen=1
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[Interface]
fMouseCursorSpeed=0.2000
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=0
[Controls]
fMouseHeadingSensitivity=0.0125
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bUseKinect=0
[Particles]
iMaxDesired=1000
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=0.8000
uID7=1140855579
fVal6=1.0000
uID6=1126623998
fVal5=1.0000
uID5=269077531
fVal4=1.0000
uID4=269139741
fVal3=0.5000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.8000
uID1=1007612
fVal0=1.0000
uID0=94881
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=90000.0000
fBlockMaximumDistance=500000.0000
fBlockLevel1Distance=90000.0000
fBlockLevel0Distance=80000.0000
fSplitDistanceMult=3.0000
bShowLODInEditor=1
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bEnableTreeAnimations=1
bRenderSkinnedTrees=0.1
uiMaxSkinnedTreesToRender=200
fUpdateBudget=0
[Grass]
fGrassStartFadeDistance=50000.0000
fGrassMaxStartFadeDistance=50000.0000
fGrassMinStartFadeDistance=45000.0000
[Decals]
bSkinnedDecals=1
bDecals=1
uMaxSkinDecals=100
uMaxDecals=1000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
[LOD]
fLODFadeOutMultSkyCell=6.0000
fLODFadeOutMultObjects=650.0000
fLODFadeOutMultItems=600.0000
fLODFadeOutMultActors=625.0000

Save and close.

Have fun.
   
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New Graphic Look
1 Comments
kiwi Oct 8, 2022 @ 5:02pm 
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