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To get trial by combat, use volepan's pepper bomb on pattenbois's trial to trigger a fitght, then win
Go directly to The Negotiator and give the true Lyre to Lady Katell (if you already have unlocked Noctomoth and gave the fake Lyre in a previous run, you may need to create another save because Noctomoth won't let you give the true Lyre to Katell). Then, go to The Prisoner (with Isabeu in your team) where you'll meet Gribbaud. He'll give you a package, do not open it but deliver it to a messenger in the 3rd region (from memory, the messenger can be found in a guard post), Isabeau will receive a new card, Deal Breaker. This new card deals 2 damages per card played during the negotiations phase so you need to use 2 cards that don't end the negotiations (as Volepain's Nimble Hands) and then use Deal Breaker on an enemy
Hope it will help some of you !
The Medium Place :
You need to end the Sacred Temple mission without the Morin Khuur instrument and Volepain needs to drink the cure. It doesn't seem that you have to save every characters because I didn't save Isabeau and it still worked for me. To recap, here are the missions you need to do in order :
- The Strike Leader (get The Forger card)
- The Negotiator (duplicate the Lyre and give the fake one to Lady Katell)
- The Rescue (DO NOT TAKE NOCTOMOTH IN YOUR GROUP ! When you'll meet the Condemned Tunnel, use Dynamite on it. You need to see the Morin Khuur but don't take it.)
- The Escape, The Advocate, The Herbalist, The Blockade, The Liberator (drink the cure here) and the Sacred Temple
With the picture and the text of the Done Negotiating achievement, I guess we have to find an Isabeau's card called Deal Breaker. I tried some stuff like not giving the Ominous Package to the Sanguinaires in the Escape mission but it didn't work and I can't find this card.
Thanks !
Hint: Use a secret character's card on the bard.
Full spoiler: Use Noctomoth's Mesmerism on the bard.
Spare the end of the world to one of your friends
Complete a fanatic run, and give the luth to Tao the Nimphant, despite your friend being hostage
Pacifist fanatic
Get sent to high security prison without blood on your hands
You can try to add guard to the search party without killing anyone
A molotov can be used on the abandonned docks (I don't remember the name) to add a good number.
A simpler method is to keep resting. The rest deck only add guards, fulfilling the condition by itself.
Force of nature
Get one of your character's attack score to 6 or above
Mixing (with the herbalist or the cook) a life tonic and a spore will give you a +1 attack tonic (and also -1 HP it seems).
Gotcha
Additionaly:
When in the sewer, one of the battle is against 3 smugglers. Stealing the one on the left will grant you a trap