Left 4 Dead 2
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One Hit KO
   
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Infected: Special Infected
Game Content: Campaigns, Scripts
Items: Other
Tamaño
Publicado el
2.452 MB
2 SEP 2022 a las 16:06
1 nota sobre cambios ( ver )

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One Hit KO

Descripción
READ THE DESCRIPTION!

This is my first mutation and addon that I've made for L4D2 and I have very little experience in coding, so bugs are probably expected, if there are any, feel free to let me know but I don't guarantee to fix them since I'm still a beginner and I'm also busy with irl stuff. Also if you have any suggestions of what I should add or change in this mutation, feel free to tell me and maybe I'll do it if I like it. Thanks for your understanding. Now about the mutation.

It is pretty simple, you have one health and anything kills you in a single hit. It is heavily inspired by DarkViperAU's GTA 5 One Hit KO runs, hence the name of the mutation. I also changed and balanced some things so that it's not completely impossible, at least I hope, feedbacks are always welcome. I've played and tested it on normal difficulty, so I highly recommend to play on that difficulty. There are 4 different variations:

One Hit KO:
-Solo, which means you're all by yourself without survivor bots
-1 HP
-Only Special Infected spawn
-Four Special Infected can spawn at once
-Special Infecteds respawn after 20 seconds
-Special Infecteds spawn in 25-30 seconds after starting a campaign
-Special Infected's health have been reduced to make it more playable (except the Boomer)
-Tank's health have been reduced to 1500, and their speed to 160
-All meds and items have been removed
-The chainsaw's durability have been reduced by half
-The grenade launcher's max ammo have been reduced from 30 to 5

Ultimate One Hit KO:
-pretty much just like normal OHKO, the only difference is if you die, you'll be sent back to the main menu

One Hit KO (2 Player Co-op):
-Two survivors only, so you can try completing it with your friend (or with AI bot)
-1 HP
-No incaps, so be careful
-Only Special Infected spawn
-Six Special Infected can spawn at once
-Special Infecteds respawn after 17 seconds
-Special Infecteds spawn in 20-25 seconds after starting a campaign
-Special Infected's health have been increased (except the Boomer), not by too much though
-Tank's health have been increased from 1500 to 2000, but their speed have been reduced from 160 to 150
-All meds and items have been removed
-The chainsaw and the grenade launcher is the same as in regular OHKO
-The hunting rifle's max ammo have been reduced to 50
-The sniper rifle's max ammo have been reduced to 40

Ultimate One Hit KO (2 Player Co-op):
-Same as regular 2 player OHKO, but all players die, they'll be sent back to the main menu

That's all you really need to know.
Hope you like this mutation and have fun!
5 comentarios
退廃. Μεγαθήριο 3 JUN a las 7:23 
@s. prīncēss . ıu no
rodolfo.borges 25 NOV 2023 a las 6:28 
good mod!
umbrella15 7 ABR 2023 a las 15:42 
This mod would be awesome to play if there was a variation where it's just like normal gameplay, but you're solo (ofc), no infected changes and you could move full speed while being OHKO
xeN  [autor] 5 SEP 2022 a las 6:52 
Thanks for your suggestions! I'll do more balancing when I have time.
TommyCD1 4 SEP 2022 a las 21:24 
Spit is impossible to deal with. You need to give the survivors the ability to run at full speed, or else the spit is impossible to escape before it damages you. Even then every hallway becomes sit and wait simulator. Special infected are too plentiful and spawn too quickly, so they never all arrive at once. Instead they come by in a constant stream through doorways or other such choke points and just grind the game to a complete dead stop. I'm giving up here, but again three changes I suggest: 1. Let survivors run at full speed 2. Maybe figure a way to have all specials spawn in a wave 3. Just remove the Spitter. It's broken, especially considering how quickly it spits on every difficulty and the area denial the spit creates due to one hit death. :steamsalty: