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Segnala un problema nella traduzione
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[11:45:07.869] [SpawnVillager] System.TypeLoadException: Could not load type 'GameManager' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Could not load type 'GameManager' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
what do you think is the issue?
When I remove the game manager line the error goes away.
The error seems to come from .net version probably (Version=6.0.0.0).
Maybe you could try to change your .net mod version to .net 6.
I don't have any other solution to give you :(
I followed your exact steps and I'm getting CS0012 errors on GetKeyDown and GameObject.Find
Error CS0012 The type 'Object' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Private.CoreLib, Version=6.0.0.0
Any clues?
Merci beaucoup. Je vais faire un essai !