Larry The Unlucky Part 3

Larry The Unlucky Part 3

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Larry The Unlucky Part 3 - Full Walkthrough + 100% Achievements
Por SadSensei
Complete walkthrough of the game "Larry The Unlucky Part 3" with all puzzles solutions.
   
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Introduction
I desided to put solutions for the puzzles into a separate section of the walkthrough so that people could find them easier.
All achievements in the game are story related, so I will not mention them in the guide. Completing the game will also give you 100% achievements.

The guide was reworked to include more puzzle solves and to make the walkthrough easier to follow.
House


Go towards the Honey puzzle. Your goal here is to fill the highlighted areas with the honecombs. Putting honeycombs in other places is allowed.



To it three times, then collect Honey. Go back and enter the shed.



Pick up Burner, Sponge, Paint bucket and Fishing rod.

Click on the book.
When you click on a cross, some more crosses appear. Continue clicking on the new crosses until a picture on the left becomes red. (If this doesn't happen, then you have missed some crosses. Make sure to click on every single one.) This is a clue to the Board puzzle.



Click on the Board puzzle.
Use Paint bucket to paint a cell. Use Sponge to clean up paint.
Aftet finishig the puzzle you will get Glass panel.



Go to the basement.



Pick up Electric cable.

Go back twice and click on the lamps. Use Glass panel on them. This is a clue for the Log puzzle.
After finishing it pick up Key.



Go back to the shed, then to the basement and use Key on the lock. Take Trasparent panel.

Go back twice and use Transparent panel on the lamps. This is a clue to the Wire puzzle.

Go to the shed and click on the Wire puzzle. Use Electric cable on it.
In this puzzle you need to connect swithes with fuses and figure out which swithes should be turned on and which shouldn't.



Go back and towards a lake.

Put Fishing rod on a stick.
Click on the Frog puzzle (on the right). Here you need to move the frog to the finish stone and drown all the leaves on your way.
After finishing the puzzle pick up Frog.



Go back and enter the house.



Click on the flies and use Frog to catch them. Pick up Fishing reel.
Look at the paper on the table. A hint will appear.
Click on the Gear puzzle. You need to make both purple gears to move.



Click on the TV. You need to move a slider below the screen and rotate the dial on the bottom right until red cross turns into a green checkmark. After that you need to use the arrows to navigate around the picture looking for the symbol.
Click on the paper on the table. Another hint will appear.



Leave the house, go to the shed and then to the basement.
Click on the worms on the right and receive Bait.
Click on the vials.
Put Honey into a vile with a question mark. Put Burner under a large vial. Put Bait on the plate on the left.



You need to mix one part of blue liquid, two parts of red liquid and three parts of green liquid. Turn valves near the vials to get them. Pull the right lever. Pick up Potion.

Go back to the house. Give Potion to the woman.
Look at her chair. Look at the paper. A new clue will appear.



Look at the top left corner. On the right there is Metronome puzzle. On the left there are three metronomes.
To solve the puzzle you need to put two balls into a hole that is marked by a green checkmark. Use metronomes to control the air currents. Don't forget to start the metronomes before going back to the puzzle.



Pick up Fishing hook.

Go back to the basement and click on the vials. Now you need to mix three parts of red liquid, two parts of blue liquid and two parts of green liquid. Pull the lever on the left. Take Bait.

Go to the lake.

Put Fishing reel and Fishing hook on the fishing rod. Use Bait on the hook. Click on the reel.
Examine the fish.

Go to the house and click on the paper. A final clue will appear.



Go to the shed and click on the Shovel puzzle. You need to move the rings onto correct positions.



Pick up Shovel. Go back.
A piece of paper with a cross will fall on the ground.



Use Shovel on the paper.
Click on the hole and then on the lock.
Catacombs
Pick up Lockpick. Use Lockpick on the lock.
You need to press the pins in the right order.



You're in the catacombs now.
Go downstairs.



Pick up Moss.
Click on the grey brick until it falls down. Pick up Key.

Go back.
Use Key on the lock on the left. Pick up Torch.
Use Torch on the lit torch on the right. You will receive Fire torch.

Go downstairs.
Use Fire torch on the web.
Click on the door.



Examine the candles. They are related to the Cless puzzle.



Click on the wall cabinet. Open both doors. Pick up Tap and Pestle.
Look at the clues below the cabinet.



Click on the barell. Use Tap on it. Click on the vent.
Click on the bellows multiple times until the barrel falls and reveals the Rings puzzle.



Go down the ladder.



Pick up Matryoshka.
Click on the Chess puzzle. You need to capture all black pawns with the white bishop.



Look at the board.



Pick up Key.
Use Key on the locker's left door. Pick up Matryoshka and Crystal fragment.

Click on the Matryoshka puzzle.
Keep clicking on matryoshkas until four of them appear. Put both Matryoshkas on the shelf.
In this puzzle you need to put matryoshkas in the correct order.



After finishing the puzzle keep clicking on matryoshkas until all five appear.



Go right or left.



Click on the Bricks puzzle.
You need to click on a brick that is different from others.



Pick up Crystal fragment.
Click on the mortar and use Pestle on it. Use Moss on them and pick up Spores.

Go left/right and use Spores on the stone. Now you have all the clues for the Lockpad.



Go left/right, click on the Lockpad and enter the code.



Go through the door.



Pick up Key.

Go to the previous room and use Key on the locker's right door. Pick up Helmet.

Go back and click on the Spider puzzle.



Take Key.
Use Key on the locker in the same room. Pick up Brush and Crystal fragment.
Go left or right.



Put Helmet on the left knight.
Use Brush on the right knight's helmet.
Put all Crystal fragmets in the center.
Now your goal is to reach the red crystal with the light beam.



Click on the globe twice.
Desert


Pick up Wrench.
Click on the Wire puzzle. Use Wrench to unlock the puzzle.

Pick up Magnifying Glass. You can use it to find clues for the Lever puzzle - on a note in the Wire puzzle, on a sign in the Checkmark puzzle, on the header of the left chair.

In order to solve the [/i]Wire puzzle[/i] you need to connect the right symbols with each other.



Click on the Checkmark puzzle. You need to fill all the squares with checkmarks.



Click on the Lever puzzle. Here you need to put all levers into correct positions.



After solving all three puzzles you can open the box at the top. Pick up Hammer.
Use Hammer to break windows until a hole appears. Click on it.



Pick up Propeller. Click on the tent.



Pick up Rat, Rubber Band and Rope. Examine the clues.



Go back.

Click on the branch. Use Propeller, Rope and Rubber Band on it.
Use the slingshot to bring down the coconut from the palm. Click on it.
Use Hammer on it. Pick up Scarab.
Go back.

Click on the mechanism near the lake.
Put vials onto correct places.
Put Rat into the opened box. Go back.
Click on the hole in the middle of the lake. Pick up Scarab.

Go back and click on the tent.
Give both Scarabs to the man. Click on the camel.



Click twice on the right statue. Solve the Sarcophagus puzzle on top.



Click on the stone wall.
Statues from the Sarcophagus puzzle will appear one after another. You need to shoot them with arrows into specific places, that were marked on the complete picture.
Pick up Crystal.
Go back twice and use Crystal on the forehead of the statue.
Go back.

Click twice on the left statue. Complete the picture.



When you put jars on the scales correctly, a symbol will appear on the picture.



Now you need to enter correct code into the Lockpad.



Pick up Crystal.
Go back twice and use Crystal on the forehead of the statue.

Go inside the pyramide.

Look at the pictures. They are the clues to the Statues puzzle.



Go right.



Pick up Parchment.

Click on the Scarab puzzle. You need to move the scarab to the finish line. When you click on the scarab it moves forward or rotates if moving is not possible. You can move blue cubes to correct the scarab's moves.
Following the solution below, first move the cubes, then click on the scarab until it moves to the final position. When the scarab is faced into the wrong direction, place a cube in it's way to make it rotate instead of moving.



Pick up Gift.

Click on the Disc puzzle. You need to put correct symbols on the perimeter of the puzzle.



Pick up Gift.

Go right twice.
Put Gifts into the hands of the statues.
Now you need to solve the Statues puzzle. You can switch gifts in their hands and also their heads.



Click on the opened doorway.



Click on the Vases puzzle.
Here you need to click on the vases a specific amount of times. The plates below are the clues.



Click on the Symbols puzzle. Symbols that are connected to each other have to be the same.



Click on the Pictures puzzle. Use stencils and colors to create pictures that are simular to the ones on the left.



Picture 1:
  1. use stencil 1 and paint with yellow;
  2. use stencil 2 and paint with red;
  3. use stencil 3 and paint with red;
  4. use stencil 4 and paint with red;
  5. use stencil 5 and paint with red.
Picture 2:
  1. use stencil 1 and paint with blue;
  2. use stencil 7 and paint with purple;
  3. use stencil 2 and paint with white;
  4. use stencil 3 and paint with white;
  5. use stencil 5 and paint with purple;
  6. use stencil 6 and paint with purple.
Picture 3:
  1. use stencil 5 and paint with yellow;
  2. use stencil 2 and paint with green;
  3. use stencil 3 and paint with green;
  4. use stencil 6 and paint with green.
Picture 4:
  1. use stencil 1 and paint with yellow;
  2. use stencil 7 and paint with blue;
  3. use stencil 6 and paint with yellow;
  4. use stencil 5 and paint with red.

Click on the Mummy puzzle. You need to hide all the bandages.



Pick up Key. Use Key on the lock.
Click on the opened map. Use Parchment on the map.
You need to put it onto a correct place.



Click on the cross twice.
Temple


Click on the statue.
Pick up Wood log.
Examine the sculls.



Go back.
Click on the house door.
You need to put the boar's fangs into correct positions.





Open the cuirtan. Pick up Roof.
Open all the drawers. Pick up Ammo, Matchbox and Hook.
Use Ammo on the gun. Click on it. Here you need to shoot a vase, two bottles, an egg and a pile of stones.



Go back.

Click on the left wall cabinet.
Enter the code into the lockpad.



Press the red button on the right. Pick up Stand.
Click on the table.



Use Roof, Stand and Hook on it.
Go back twice.

Click on the sawmill. Use Wood log a bit left from the saw. Pick up Wooden box.

Go back, enter the house and click on the table.
Use Wooden box on it. Pick up Bird house.
Go back twice.

Click on the opened window on the house.
Use Bird house on the hook. A bird will arrive.
Take Ring from it.
Go back and click on the shed on the right.

Use Matchbox on the wood. Put Ring on the tube at the top.
How you need to solve the Bellows puzzle. Click on the bellows in the right order to expand the fire.



Wait for the ring to melt and pick up Key.

Go back and enter the house.
Use Key on the right wall cabinet. Pick up Axe.
Go back.

Click on the tree and use Axe on it. Go back and click on the road.

You need to drag lianas up and down in order to move all the leaves away from the road.



Go forward.

When you click on a sign with a symbol, it changes rotation and opens the symbol on a sign that it is pointing at. Your goal is to uncover the symbols on all signes.



Go right.
Click on the stones at the exact same order as they've appeared in the previous puzzle.



The doors will open and a snake will appear. Click on it.
This is the Snake puzzle. All the triangles need to have edges of the same colour.



After solving the puzzle you can enter the temple.



Click on the left puzzle.
This is a memory game. The pentagons will light, indication which squares you need to press and in what order. Do it six times.



Pick up Gem. Go back.
Pay attention to the white pictures on the walls.
Go left.

Here you have four puzzles with the same goal: put the ball in the hole. Use arrows to rotate the circle in the middle and move the ball around by clicking on it.



Puzzle 1 (top left):
  1. rotate right twice;
  2. put the ball on the blue road;
  3. rotate left twice;
  4. put the ball in the hole.
Puzzle 2 (top right):
  1. rotate right twice;
  2. put the ball on the red road;
  3. rotate left twice;
  4. put the ball on the grey road on the left;
  5. rotate left once;
  6. put the ball on the grey road on the top left via the green road;
  7. rotate right twice;
  8. put the ball in the hole via the purple road.
Puzzle 3 (bottom left):
  1. rotate right twice;
  2. put the ball on the green road;
  3. rotate right once;
  4. put the ball on the grey road at the bottom;
  5. rotate right once;
  6. put the ball on the grey road on the right via the red road;
  7. rotate right twice;
  8. put the ball on the blue road;
  9. rotate right once;
  10. put the ball on the grey road on the bottom left;
  11. rotate right twice;
  12. put the ball on the yellow road;
  13. rotate left once;
  14. put the ball in the hole.
Puzzle 4 (bottom right):
  1. put the ball on the red road;
  2. rotate left twice;
  3. move the ball on the grey road on top right and then on the grey road on bottom left via purple road;
  4. rotate left twice;
  5. put the ball on the blue road;
  6. rotate left twice;
  7. put the ball on the grey road on the top left and then on the green road;
  8. rotate right once;
  9. put the ball on the grey road on the bottom right;
  10. rotate left twice;
  11. put the ball on the yellow road;
  12. rotate right once;
  13. put the ball in the hole.

Pick up Crystal ball.
Go left.
Pick up Figurine on the top of the right statue.
Go left.

Pick up Figurine.
Clicking on bells in different orders will open different shelves.



Pick up Figurine and Bolt cutter.
Use Bolt cutter on the cage. Pick up Bell.
Go left.

Click on the right puzzle puzzle.
Put Figurines on an empty plate.
You need to put figurines into correct boxes.



Pick up Dagger.
Go right.

This is the Totems puzzle.
You can rotate squares on a totem in order to comlete it. You have four possible combinations on each of the totems.
A correct combination on each totem has a simular correct combination on the opposite totem. When you find such pair, one of the niches will open. You need to put a correct object in it.



Go through the opened doorway.



Go left.



This is the clue to the Bags puzzle.
Go right twice.

This is the Bags puzzle. Here you need to put the bags onto correct hights. You can put the torch under different bags.



After comleting the puzzle, a bag will fall.
Notice that the flame's colour changed to white and now it is showing an object. This is a clue to the Objects puzzle.



Click on the bag on the floor. Pick up Sigil.

Go back and follow the bat. It will take you to the area outside of the temple.
Click on the bat in the top right corner. Wait a little and pick up Shell.
Go to the totems, through the doorway and then left.

Place Shell on an empty table.
This is the Objects puzzle. You need to put the object in a correct order.



Pick up Sigil.
Go left.



Put Sigils into their places on the top and at the bottom.
Click on the area of the cage.
Watch a cutscene, then click on the duck twice.
Achievements
Icon
Title
Description
Chapter
Comment
Gears
Hard struggle.
House
Solve the Gear puzzle.
Tick-Tack
What is the 'hardcore' version of karaoke? A metronome...
House
Solve the Metronome puzzle.
Fisherman
All you need to be a fisherman is patience and a worm.
House
Look at the fish that you caught.
The journey begins
Finish Home Story
House
Finish the first chapter.
Mindgames
When you see a good move, look for a better one.
Catacombes
Solve the Chess puzzle.
IQ Test
It's nice to know that the IQ results are still positive.
Catacombes
Solve the Bricks puzzle.
The last key
So many keys...
Catacombes
Get the fourth (and final) key.
Underground
Finish Catacombs Story
Catacombes
Finish the second chapter.
Slingshot
Direction, not power!
Desert
Shoot down the coconut from the palm.
Sharp shooter
This task could not be done without precision.
Desert
Shoot arrows into statues.
Crawling
Save the scarab!
Desert
Solve the Scarab puzzle.
Sandy
Finish Desert Story
Desert
Finish the third chapter.
Lumberjack
You shall pass...
Temple
Cut down the tree to cross the river.
Ssssnake
The temple looks so dangerous!
Temple
Solve the Snake puzzle.
Almost there
The mystery behind the story will be revealed soon...
Temple
Solve the Totems puzzle.
Happily ever after
Finish Temple Story
Temple
Finish the final chapter.
Final Words
Thank you for reading my guide. I hope it was heplful!
2 comentário(s)
SadSensei  [autor(a)] 28/dez./2022 às 13:51 
Honestly, I have no idea myself. The pattern didn't seem logical to me, and I forgot to write it down. Sorry about that.
doggo 28/dez./2022 às 11:18 
Can you explain to me the pattern of ringing bells (in the temple) I just randomly clicked and then solved the puzzle