Quanect

Quanect

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Quanect - Completion, Progress, & Missable Achievements
By A_Phosphorus_Invention
This guide will contain explanations for all the missable achievements for the game.
   
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Introduction
I really enjoyed this game. Most of the achievements in Quanect are completion, but there are several situational achievements. As a result, they might be easily overlooked and missed. I know there are two other guides up for this game, but I love making guides so I thought I'd throw my hat in the ring as well.

As always, if there are any mistakes or confusion (especially on the videos) please let me know.

Let's get started.
Completion Achievements
There are 10 Achievements for completing each of the game's 10 levels. These will each be awarded once you enter the small room that connects each chamber together.
Progress Achievements
Over the course of the game, there are 8 Achievements earned during various levels for completing an action or experiencing a game mechanic, usually, for the first time. Essentially, these act as markers for reaching certain parts of the game outside the Level Completion Achievements as mentioned in the section above.

Prologue
Starting the Prologue from "New Game" in the Main Menu will reward you with the Start... Achievement.
Picking up the Reality Device from the Pedestal will give you the Device Achievement.
Flip reality for the first time to exit the Device Vault to achieve the Another Reality Achievement.

Level 1
After getting around the black water pool and through the wall in the Level 1, you'll find a room divided by another glass wall. Flip realities to find a Pedestal Button to your right. Press it to open the door to leave Level 1 and you'll gain the Oh, the button Achievement.

Level 3
Level 3 introduces the use of portals. Use the framed portal to your left once starting the level to achieve the Portal Achievement.

Level 4
Use a Jump Pad for the first time in this level to unlock the I can fly! Achievement.

Level 5
Simply fall when the floor slides away at the beginning of this level to gain the Trap Achievement.

Level 9
The final Jump Pad launch in the level will require you to swap realities mid-jump and swap again to get caught in the glass hallway that extended out. Once you land in said hallway, you'll gain the Interesting Achievement.
Too difficult! (Level 1)
Level 1's first challenge is using the device to flip realities to avoid the pool of black water. Simply don't flip realities and die to the black water and you'll unlock the Too difficult! Achievement.



I didn't even sweat (Level 2)
You have to beat Level 2 in under 25 seconds to unlock the I didn't even sweat Achievement.



Can you jump over here? (Level 4)
Go to the right side of room and use the jump pads to hop the platforms in both realities and get to the elevator shaft before the exit door. Fall down, press the button, and ride the elevator all the way up. Jump from the elevator to the platform in the corner with the button pedestal.



It was unexpected (Level 5)
Jump across the trap floor at the start of the level. If you hug the wall and time your jump the moment the floor starts to slide away, you should make it to the other side just fine. This will reward you with the It was unexpected Achievement.



It was necessary to be careful (Level 5)
We'll need to complete the first room to get to where we need to be for unlocking this achievement. You'll need to fall down the trap floor and flip realities to reveal the hidden hallway. Press "E" to activate the elevator and at the same time flip realities to ride said elevator up. It's a short trip. Head over to the far end of this room and flip realities once more to reveal a moving platform. Once it reaches its highest point, you need to jump and flip realities again to land on another moving platform. Now head through the portal it leads to and you'll land on a platform beyond. Once you're on this platform it'll start moving. Jump from it to the alcove on the right.

Now head through the hallway and drop down. Flip realities to reveal a hidden hallway once again. You'll enter the second room. Simply walk into the black water and die to unlock the It was necessary to be careful Achievement.



Good Elevator (Level 7)
You'll need to solve the first part of the room to unlock the elevator. Use the jump pad in the corner of the room and flip realities to get the cube. Bring the cube down and flip realities again while holding the cube (this way you'll keep it) and drop it on the button. Head up the elevator and jump out of the elevator before it hits the top. This unlocks the Good elevator Achievement.



It's light enough and Here it is! (Level 8)
Solve the first room. Take the portal on the left side of the room. You'll need to get to the button pedestal in the corner, which activates the container platform. Pick up the cube in the corner and put it in the moving container platform. (This can be a bit testy, bear with it.) This will open the wall separating the first room from the second.

In the second room, go to the right side. Flip realities to show the elevator behind the jump pad. There's a walkway on the wall. Half-way through you'll need to jump, flip realities, and land on the second part of the walkway. Head over to the little area surrounded by glass. Jump onto that roof and you should get the It's light enough Achievement.



Now, head over to the opposite side of the room to the where the wall has an outward part of the L-shaped structure. Walk into the wall and you'll end up inside the glass structure you were previously standing on. You found the secret portal! This will unlock the Here it is! Achievement.



Conclusion
Thank you for stopping by and checking out the guide. I really enjoyed Quanect. It was pretty fun figuring out the achievements.

I hope you enjoyed the game as well. A big thank you to Sergey Chermenko for making the game. Cheers.

Game On.

-Jonathan.
1 Comments
Fasal Apr 23, 2023 @ 12:17am 
Good elevator - got this achievement just after pressing the square button while in air after jump from elevator